Luger ECL09V2: Difference between revisions

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m deity!
m FF AC fix
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HP 6d10 + 3d12 + 72 = 129
HP 6d10 + 3d12 + 72 = 129
AC +8(con) +13(armor) +3(shield) = 34, Touch 18, Flat 27 [+1(dodge vs. traps)]
AC +8(con) +13(armor) +3(shield) = 34, Touch 18, Flat 26 [+1(dodge vs. traps)]
Init -2(dex) +4(feat) = +2
Init -2(dex) +4(feat) = +2
BAB +9/+4, Grapple +14
BAB +9/+4, Grapple +14
Line 113: Line 113:
Action Points (9 total)
Action Points (9 total)
1. Matrix Lobby
1. Matrix Lobby
2. Matrix Lobby
2. Matrix Lobby (helped)
3. Matrix Lobby  
3. Matrix Lobby (helped)
4. (mebbe moar Matrix Lobby?)
4. (mebbe moar Matrix Lobby?)
5.
5. Slau Evi stab (helped)
6.
6.
7.
7.
8.
8.
9.</pre></html>
9.</pre></html>

Revision as of 19:16, 25 September 2007

Borchardt Luger
Male Earth Dwarf. Ranger 1 / Dwarf Paragon 3 / Fighter 2 / Deepwarden 2 / Warblade 1
LE Medium Humanoid
Speaks Common and Dwarven. Worships Keeper.

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Str 20 (+5) [10 pts] +2(race) +2(enh)
Dex 06 (-2) [00 pts] -2(race)
Con 26 (+8) [16 pts] +2(race) +2(paragon) +2(HD) +2(enh)
Int 10 (+0) [02 pts]
Wis 12 (+1) [04 pts]
Cha 06 (-2) [00 pts] -2(race)

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HP 6d10 + 3d12 + 72 = 129
AC +8(con) +13(armor) +3(shield) = 34, Touch 18, Flat 26 [+1(dodge vs. traps)]
Init -2(dex) +4(feat) = +2
BAB +9/+4, Grapple +14
Speed 20 ft
Saves:
Fort +2(Rng) +3(Ftr) +3(DPa) +3(DpW) +2(Wrb) +8(Con) = +21
Ref  +2(Rng) +0(Ftr) +1(DPa) +0(DpW) +0(Wrb) -1(Dex) = +3
Will +0(Rng) +0(Ftr) +1(DPa) +3(DpW) +0(Wrb) +8(Con) = +12
* +1 racial bonus on saves against poison, spells and spell-likes.
* +1 bonus on Reflex saves against traps
* No Fort autofail on natural 1

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Attacks:
1. Melee
AB: +9(BAB) +5(str) +1(enh) = +15 [+2(earthbound)]
Damage: 2d4 +7(str*1.5) +1(enh) = 2d4+8 [+2(earthbound)] [+2(favored enemy)] 

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Feats:
HD1: Power Attack
HD3: Endurance
FT1: Improved Initiative
DPW: Track
HD6: Steadfast Determination
FT2: Heavy Armor Optimization
HD9: Greater Heavy Armor Optimization

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Earth Dwarf [UA] racial traits (including Dwarf Paragon [UA] boni):
* Favored class: Fighter
* -2 Cha, -2 Dex, +2 Str, +4 Con
* Darkvision 90 ft
* Save Bonus (+3 racial against poison, spells and spell-likes)
* Improved Stonecunning (+6 Search for unusual stonework, autocheck up to 20 ft)
* +5 racial bonus on Craft (stone and metal)
* +4 racial bonus on Appraise (stone and metal)
* +4 dodge AC vs. giants
* Stability
* Weapon Familiarity

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Ranger abilities:
* Favored Enemy (Arcanists) (+2 bonus on damage and skillchecks: Bluff, Listen, Spot, SM, Survival) [CM]
* Wild Empathy
* Trapfinding [Dung]

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Deepwarden [RoS] abilities:
* Trap Sense +1
* Stone Warden (Con replaces Dex to AC)

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Warblade [ToB] abilities:
* Weapon Aptitude
* Battle Clarity (Reflex saves)
* Initiator level 5
* Stances known = 1
1. Pearl of Black Doubt (DM3)
* Maneuvers known/readied 3/3
1. Action Before Thought (DM2, counter)
2. Wall of Blades (IH2, counter)
3. Iron Heart Surge (IH3, pwnz0r)

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Skills
x Balance +12(rank) -1(dex) = +9
x Climb +5(rank) +4(str) = +9
* Concentration +10(rank) +8(con) = +18
* Heal +5(rank) +1(wis) = +6
x Jump +5(rank) +4(str) -6(speed) = +3
* Knoweledge (Arcana) +1(rank) +0(int) = +1
* Knoweledge (Dungeoneering) +5(rank) +0(int) = +5
* Survival +5(rank) +1(wis) = +6 [+2(synergy when underground)]

Current armorcheck penalty -4, applies to skills marked with 'x'

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Items (36K total):
* Heavy Shield, Darkwood, +1, Animated ($9257, 5 lbs)
** Shield Sheath ($25)
* Scythe, +1, adamantine, Earthbound ($8315, 8 lbs) [ECS]
* Heavy Plate, +2 ($6150, 100 lbs)
* Gauntlets of Ogre Power +2 ($4000, weight included in armor)
* Armsbands of Might ($4100)
* Amulet of Health +2 ($4000)
* Dagger, Cold Iron ($4, 1 lb) (in shield sheath)
* Silk Rope ($10, 5 lbs)
* Signal Torch ($4, 4 lbs) (2 green, 2 red)
* Bedroll (5 lbs)
($135 left, in the Money belt.)
(100 < Medium load < 200)

*************************
Action Points (9 total)
1. Matrix Lobby
2. Matrix Lobby (helped)
3. Matrix Lobby (helped)
4. (mebbe moar Matrix Lobby?)
5. Slau Evi stab (helped)
6.
7.
8.
9.