Difference between revisions of "Frederick Whiteraven ECL09"
From Game Logs
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Incandescent Blue Ioun Stone 8000gp | Incandescent Blue Ioun Stone 8000gp | ||
− | +1 Wilding Full Plate | + | +1 Wilding Full Plate 16550gp [party-crafted base] |
− | +1 Animated Shield, heavy steel | + | +1 Animated Shield, heavy steel 9055gp [party-crafted-base] |
− | + | 2340gp left</pre></html> | |
=== Memorize === | === Memorize === |
Revision as of 14:20, 7 June 2007
Main info
Frederik "Lion" Whiteraven Male Human Druid 6 / Nature's Warrior [CW] 3 Deity: Mielikki NG (pb 28) str 14 (6 pts) = 14 (+2) dex 12 (4 pts) = 12 (+1) con 16 (10 pts) + 2 (ench) = 18 (+4) int 10 (2 pts) = 10 (0) wis 14 (6 pts) + 2 (HD) = 16 (+3) cha 8 (0 pts) = 8 (-1) HP 75 (6d8+3d10+36) AC 23 (+1 dex + 9 armor + 3 shield) Touch: 11 FF: 22 Init +1 Bab +7, Grap +9 Speed 30 [longstrider] (base 30, load 50/58, heavy armor) Fort +12 (+ 5 drd + 3 NW + 4 con) Ref +3 (+ 2 drd + 1 dex) Will +9 (+ 5 drd + 1 NW + 3 wis) Attack: +7 bab + 2 str = +9 Skills: +14 Knowledge (Nature, 12 rank + 2 nature sense) +13 Spot (9 rank) +16 Listen (12 rank) +13 Concentration (9 rank) +13 Survival (8 rank + 2 nature sense) +2 Knowledge (the planes, 2 rank) Feats: [1HD] Track [Hum] Power Attack [3HD] Tunnel Fighting [RoS] [6HD] Nature Spell [9HD] Nature Bond [CV] Speaks: Common, Druidic Druid Abilities: [ex] Animal Companion [ex] Nature Sense [ex] Wild Empathy [ex] Woodland Stride [ex] Resist Nature's Lure [su] Wild Shape (3/day, Large animal) Nature's Warrior Abilities: [su] Wilding [su] Nature's Armament (Claws of the Grizzly, Wild Growth) Human Traits: [--] Bonus feat [--] Bonus skills GEAR 36000gp Incandescent Blue Ioun Stone 8000gp +1 Wilding Full Plate 16550gp [party-crafted base] +1 Animated Shield, heavy steel 9055gp [party-crafted-base] 2340gp left
Memorize
Memorize (7CL, 4SL, 6|5/4/3/1): 0: light, detect magic x2, detect poison, know direction x2 1: longstrider, faerie fire, entangle, omen of peril, obscuring mist 2: lesser restoration, bull's strength, barkskin, scent 3: greater magic fang, fire wings, wind wall 4: freedom of movement
Sources
CW - Complete Warrior CV - Complete Adventurer RoS - Races of Stone SpC - Spell Compendium
Wild Forms
Dire Lion str 25 dex 15 con 19 F/R/W: 13/4/9 Init: +2 Speed: 40ft AC 10 + 9 armor + 3 shield + 1 dex + 4 nat - 1 size = 26 Attack: +7 bab + 7 str + 1 ench = +15 Grapple: +7 bab + 4 size + 7 str = +18 Attacks: 2 claws +15 melee (1d6+11) bite +10 melee (1d8+7) rake +15 melee (1d6+7) Special Attacks: [ex] Pounce [ex] Improved Grab Special Qualities: [su] Fast Healing 1
Animal Companion
Lion Large Animal Hit Dice: 5d8+10 + 2d8+4 (49hp) Initiative: +4 Speed 50ft (10 squares)* Armor Class: 18 (-1 size, +4 dex, +5 natural), touch 13, flat-footed 14 BAB/Grapple: +6/+18 Attack: Claw +14 melee (1d4+7)** Full Attack: 2 claws +14 melee (1d4+7) and bite +9 melee (1d8+4) Space/Reach: 10ft/5ft SA: Pounce, Improved Grab, rake 1d4+4 SQ: Low-light vision, scent, Link, Share Spells, Evasion Saves: Fort +8, Ref +10, Will +3 Abilities: str 22, dex 18, con 15, int 2, wis 12, cha 6 Skills: Balance +7, Hide +3, Listen +5, Move Silently +11, Spot +7 Feats: Alertness, Run, Power Attack * shared longstrider ** damage and attacks including shared greater magic fang tricks (8): 1) Attack 2) Come 3) Defend 4) Down 5) Guard 6) Heel 7) Track 8) Seek