Difference between revisions of "Zang Zor ECL10"
From Game Logs
Line 8: | Line 8: | ||
Str 8 (0 pts) = -1 | Str 8 (0 pts) = -1 | ||
− | Dex 14 (6 pts) = +2 | + | Dex 14 (6 pts) = +2 (ench) = +3 |
Con 14 (6 pts) = +2 (ench) = 16 (+3) | Con 14 (6 pts) = +2 (ench) = 16 (+3) | ||
− | Int 14 (6 pts) = +2 + 1 (heritage) = | + | Int 14 (6 pts) = +2 + 1 (heritage) + 2 (ench) = 17 (+3) |
Wis 12 (4 pts) = +1 | Wis 12 (4 pts) = +1 | ||
Cha 16 (10 pts) = +2 HD + 2 (ench) + 1 (heritage) = 21 (+5) | Cha 16 (10 pts) = +2 HD + 2 (ench) + 1 (heritage) = 21 (+5) | ||
Line 19: | Line 19: | ||
AP 9/9 | AP 9/9 | ||
− | Init + | + | Init +13 (+3 dex + 5 primal instinct + 5 nerveskitter) |
Bab +5 | Bab +5 | ||
Grapple +3 | Grapple +3 | ||
− | AC | + | AC 19 (10 + 3 dex + 1 Heritage + 5 chainshirt), Touch 13, FF 16 |
Speed 30 ft (light armor, light load) | Speed 30 ft (light armor, light load) | ||
Saves: | Saves: | ||
Fort +4 (+1 Sorc + 1 FB + 2 Con) | Fort +4 (+1 Sorc + 1 FB + 2 Con) | ||
− | Ref +4 (+1 Sorc + 1 FB + | + | Ref +4 (+1 Sorc + 1 FB + 3 Dex) |
Will +9 (+4 Sorc + 4 FB + 1 Wis) | Will +9 (+4 Sorc + 4 FB + 1 Wis) | ||
+2 vs attacks from evil outsiders and half-fiends | +2 vs attacks from evil outsiders and half-fiends | ||
Attacks: | Attacks: | ||
− | ranged : + | + | ranged : +3 Dex + 4 Bab = +7 |
Damage (with crossbow) 1d8 19-20/x2 | Damage (with crossbow) 1d8 19-20/x2 | ||
Skills | Skills | ||
− | + | + | +18 Spellcraft (13 rank + 3 Int + 2 synergy) |
− | + | + | +16 Knowledge (Arcane, 13 rank + 3 Int) |
− | + | + | +16 Knowledge (The Planes, 13 rank + 3 Int) |
+16 Concentration (13 rank + 3 Con) | +16 Concentration (13 rank + 3 Con) | ||
+18 Bluff (13 rank + 5 Cha) | +18 Bluff (13 rank + 5 Cha) | ||
Line 58: | Line 58: | ||
Sorcerer Abilities: | Sorcerer Abilities: | ||
− | [Ex] Metamagic Specialist ( | + | [Ex] Metamagic Specialist (6/day) [PHB II] |
[Ex] Stalwart Sorcerer (warhammer) [CM] | [Ex] Stalwart Sorcerer (warhammer) [CM] | ||
Line 118: | Line 118: | ||
Rod of Maximize | Rod of Maximize | ||
+ | |||
+ | Headband of Intellegence +2 [worn] | ||
+ | Gloves of Dexterity +2 [worn] | ||
Potion of Ectoplasmic Armor x1 | Potion of Ectoplasmic Armor x1 | ||
Line 141: | Line 144: | ||
Current: 5|4/7/6/3/4 | Current: 5|4/7/6/3/4 | ||
− | Vitality: 87 | + | Vitality: 87 - 57 = 30 |
Wounds: 16 | Wounds: 16 | ||
Action Points: 7/9 | Action Points: 7/9 | ||
− | Smiting Spell: | + | Smiting Spell: used |
Rod of Empower, lesser: 3/3 | Rod of Empower, lesser: 3/3 | ||
Line 152: | Line 155: | ||
Rod of Maximize: 0/3 | Rod of Maximize: 0/3 | ||
− | Metamagic Specialist: | + | Metamagic Specialist: 3/6 |
-- | -- |
Revision as of 21:30, 23 February 2007
Zang Zor Human Male StalWart [CM] Sorcerer 5 / Fiend-Blooded [HoH] 5 Medium Humanoid LE Exp: 47877.5 (2877.5) Str 8 (0 pts) = -1 Dex 14 (6 pts) = +2 (ench) = +3 Con 14 (6 pts) = +2 (ench) = 16 (+3) Int 14 (6 pts) = +2 + 1 (heritage) + 2 (ench) = 17 (+3) Wis 12 (4 pts) = +1 Cha 16 (10 pts) = +2 HD + 2 (ench) + 1 (heritage) = 21 (+5) HP 87 (10d4+50) Wound Points: 16 AP 9/9 Init +13 (+3 dex + 5 primal instinct + 5 nerveskitter) Bab +5 Grapple +3 AC 19 (10 + 3 dex + 1 Heritage + 5 chainshirt), Touch 13, FF 16 Speed 30 ft (light armor, light load) Saves: Fort +4 (+1 Sorc + 1 FB + 2 Con) Ref +4 (+1 Sorc + 1 FB + 3 Dex) Will +9 (+4 Sorc + 4 FB + 1 Wis) +2 vs attacks from evil outsiders and half-fiends Attacks: ranged : +3 Dex + 4 Bab = +7 Damage (with crossbow) 1d8 19-20/x2 Skills +18 Spellcraft (13 rank + 3 Int + 2 synergy) +16 Knowledge (Arcane, 13 rank + 3 Int) +16 Knowledge (The Planes, 13 rank + 3 Int) +16 Concentration (13 rank + 3 Con) +18 Bluff (13 rank + 5 Cha) +6 Survival (1 wis + 5 Primal Instinct) Feats: [HB] Blood Calls to Blood [HoH] [Flw] Searing Spell [SS] [flaw: Noncombatant] [SB] Eschew Materials [1HD] Energize Spell [LM] [3HD] Reach Spell [CD] [6HD] Split Ray [CM] [9HD] Arcane Thesis (Combust) [PHB II] Human Traits: Bonus Feat Bonus Skill Points Sorcerer Abilities: [Ex] Metamagic Specialist (6/day) [PHB II] [Ex] Stalwart Sorcerer (warhammer) [CM] Fiend-Blooded Abilities: [Ex] Fiendish Heritage (+1 AC, +1 Cha, +1 Int) [Ex] Blood of Fiends (+1 saves agains poisons, -1 damage from poison) [--] Fiendish Sorcery [Fireball, Orb of Fire] [Su] Smiting Spell 1/day (+10 damage) ---- GEAR Cloak of Charisma +2 4000gp Amulet of Health +2 4000gp Metamagic Rod of Empower, lesser 9000gp Metamagic Rod of Extend, lesser 3000gp 35 gp - Crossbow, light 2 gp - Crossbow bolts, 20 Scrolls: Obscuring Mist 25gp See Invisibility 150gp True Strike x4 100gp Essentia Jewels x2 [MoI] 800gp 2 of 2 used Mithral Twilight [BoED] Chainshirt +1 5350gp Darkweave [ECS] Explorer's Outfit - 108gp Mwk Warhammer 312gp Backpack: 10 gp - Rope, silk 50ft (5 lb wt) 10 gp - Mirror, Small Steel (0.5 lb wt) 8 gp - Ink (1 oz vial) 1 gp - Case, map or scroll (0.5 lb) 1 gp - 25 x Paper (sheet) 1 gp - Grappling Hook, (4 lb wt) 1 sp - Inkpen 1 sp - Bedroll (5lb) 1 sp Looted: Wand of GMA [xx/xx] [SpC] Wand of Light [xx/xx] Wand of MA [xx/xx] Wand of MM [xx/xx] Staff of Illumination [xx/xx] Scroll of Orb of Force [SpC] Scroll of Stoneskin Scroll of Fireball Scroll of Wall of Force Rod of Maximize Headband of Intellegence +2 [worn] Gloves of Dexterity +2 [worn] Potion of Ectoplasmic Armor x1 Spent: 26763.3 Left: 236.7 ---- Spells Per Day: 6|8/7/7/6/4 Spells Known (8|5/4/3+1/2+1/1, 10CL with fire spells, 12 with Combust, 5SL) 0 - Detect Magic, Read Magic, Disrupt Undead, Touch of Fatigue, Mage Hand, Prestidigitation, Arcane Mark, Acid Splash 1 - Magic Missile, Lesser Orb of Fire [SpC], Expeditious Retreat, swift [SpC], True Strike, Nerveskitter [SpC] 2 - Combust [SpC], Invisibility, Dimension Hop [PHB II], See Invisibility 3 - Fireball, Fly, Primal Instinct [DM], Haste 4 - Explosive Cascade [SpC], Orb of Fire [SpC], Celerity [PHB II] 5 - Arcane Fusion [CM] Precasted: Extended Primal Instinct (48 hours) (every 2 days) -- Current: 5|4/7/6/3/4 Vitality: 87 - 57 = 30 Wounds: 16 Action Points: 7/9 Smiting Spell: used Rod of Empower, lesser: 3/3 Rod of Extend, lesser: 2/3 Rod of Maximize: 0/3 Metamagic Specialist: 3/6 -- Used books: PHB & DMG CA - Complete Arcane CD - Complete Divine HoH - Heroes of Horror PHB II - Player's Handbook II SpC - Spell Compendium SS - Sandstorm DM - Dragon Magic UA - Unearthed Arcana BoED - Book of Exalted Deeds MoI - Magic of Incarnum ECS - Eberron Campaign Setting