Difference between revisions of "Zang Zor ECL10"
From Game Logs
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Grapple +3 | Grapple +3 | ||
− | AC | + | AC 18 (10 + 2 dex + 1 Heritage + 5 chainshirt), Touch 12, FF 16 |
Speed 30 ft (light armor, light load) | Speed 30 ft (light armor, light load) | ||
Line 130: | Line 130: | ||
Spells Known (8|5/4/3+1/2+1/1, 10CL with fire spells, 12 with Combust, 5SL) | Spells Known (8|5/4/3+1/2+1/1, 10CL with fire spells, 12 with Combust, 5SL) | ||
0 - Detect Magic, Read Magic, Disrupt Undead, Touch of Fatigue, Mage Hand, Prestidigitation, Arcane Mark, Acid Splash | 0 - Detect Magic, Read Magic, Disrupt Undead, Touch of Fatigue, Mage Hand, Prestidigitation, Arcane Mark, Acid Splash | ||
− | 1 - Magic Missile, Lesser Orb of Fire [SpC], Expeditious Retreat, swift [SpC], | + | 1 - Magic Missile, Lesser Orb of Fire [SpC], Expeditious Retreat, swift [SpC], True Strike, Nerveskitter [SpC] |
2 - Combust [SpC], Invisibility, Dimension Hop [PHB II], See Invisibility | 2 - Combust [SpC], Invisibility, Dimension Hop [PHB II], See Invisibility | ||
3 - Fireball, Fly, Primal Instinct [DM], Haste | 3 - Fireball, Fly, Primal Instinct [DM], Haste |
Revision as of 00:18, 11 February 2007
Zang Zor Human Male StalWart [CM] Sorcerer 5 / Fiend-Blooded [HoH] 5 Medium Humanoid LE Exp: 47877.5 (2877.5) Str 8 (0 pts) = -1 Dex 14 (6 pts) = +2 Con 14 (6 pts) = +2 (ench) = 16 (+3) Int 14 (6 pts) = +2 + 1 (heritage) = 15 (+2) Wis 12 (4 pts) = +1 Cha 16 (10 pts) = +2 HD + 2 (ench) + 1 (heritage) = 21 (+5) HP 87 (10d4+50) Wound Points: 16 AP 9/9 Init +12 (+2 dex + 5 primal instinct + 5 nerveskitter) Bab +5 Grapple +3 AC 18 (10 + 2 dex + 1 Heritage + 5 chainshirt), Touch 12, FF 16 Speed 30 ft (light armor, light load) Saves: Fort +4 (+1 Sorc + 1 FB + 2 Con) Ref +4 (+1 Sorc + 1 FB + 2 Dex) Will +9 (+4 Sorc + 4 FB + 1 Wis) +2 vs attacks from evil outsiders and half-fiends Attacks: ranged : +2 Dex + 4 Bab = +6 Damage (with crossbow) 1d8 19-20/x2 Skills +17 Spellcraft (13 rank + 2 Int + 2 synergy) +15 Knowledge (Arcane, 13 rank + 2 Int) +15 Knowledge (The Planes, 13 rank + 2 Int) +16 Concentration (13 rank + 3 Con) +18 Bluff (13 rank + 5 Cha) +6 Survival (1 wis + 5 Primal Instinct) Feats: [HB] Blood Calls to Blood [HoH] [Flw] Searing Spell [SS] [flaw: Noncombatant] [SB] Eschew Materials [1HD] Energize Spell [LM] [3HD] Reach Spell [CD] [6HD] Split Ray [CM] [9HD] Arcane Thesis (Combust) [PHB II] Human Traits: Bonus Feat Bonus Skill Points Sorcerer Abilities: [Ex] Metamagic Specialist (5/day) [PHB II] [Ex] Stalwart Sorcerer (warhammer) [CM] Fiend-Blooded Abilities: [Ex] Fiendish Heritage (+1 AC, +1 Cha, +1 Int) [Ex] Blood of Fiends (+1 saves agains poisons, -1 damage from poison) [--] Fiendish Sorcery [Fireball, Orb of Fire] [Su] Smiting Spell 1/day (+10 damage) ---- GEAR Cloak of Charisma +2 4000gp Amulet of Health +2 4000gp Metamagic Rod of Empower, lesser 9000gp Metamagic Rod of Extend, lesser 3000gp 35 gp - Crossbow, light 2 gp - Crossbow bolts, 20 Scrolls: Obscuring Mist 25gp See Invisibility 150gp True Strike x4 100gp Essentia Jewels x2 [MoI] 800gp 2 of 2 used Mithral Twilight [BoED] Chainshirt +1 5350gp Darkweave [ECS] Explorer's Outfit - 108gp Mwk Warhammer 312gp Backpack: 10 gp - Rope, silk 50ft (5 lb wt) 10 gp - Mirror, Small Steel (0.5 lb wt) 8 gp - Ink (1 oz vial) 1 gp - Case, map or scroll (0.5 lb) 1 gp - 25 x Paper (sheet) 1 gp - Grappling Hook, (4 lb wt) 1 sp - Inkpen 1 sp - Bedroll (5lb) 1 sp Looted: Wand of GMA [xx/xx] [SpC] Wand of Light [xx/xx] Wand of MA [xx/xx] Wand of MM [xx/xx] Staff of Illumination [xx/xx] Scroll of Orb of Force [SpC] Scroll of Stoneskin Scroll of Fireball Scroll of Wall of Force Rod of Maximize Potion of Ectoplasmic Armor x1 Spent: 26763.3 Left: 236.7 ---- Spells Per Day: 6|8/7/7/6/4 Spells Known (8|5/4/3+1/2+1/1, 10CL with fire spells, 12 with Combust, 5SL) 0 - Detect Magic, Read Magic, Disrupt Undead, Touch of Fatigue, Mage Hand, Prestidigitation, Arcane Mark, Acid Splash 1 - Magic Missile, Lesser Orb of Fire [SpC], Expeditious Retreat, swift [SpC], True Strike, Nerveskitter [SpC] 2 - Combust [SpC], Invisibility, Dimension Hop [PHB II], See Invisibility 3 - Fireball, Fly, Primal Instinct [DM], Haste 4 - Explosive Cascade [SpC], Orb of Fire [SpC], Celerity [PHB II] 5 - Arcane Fusion [CM] Precasted: Extended Primal Instinct (48 hours) (every 2 days) -- Current: 6|8/7/6/6/4 Vitality: 87 Wounds: 16 Action Points: 9/9 Smiting Spell: ready Rod of Empower, lesser: 3/3 Rod of Extend, lesser: 2/3 Rod of Maximize: 3/3 Metamagic Specialist: 5/5 -- Used books: PHB & DMG CA - Complete Arcane CD - Complete Divine HoH - Heroes of Horror PHB II - Player's Handbook II SpC - Spell Compendium SS - Sandstorm DM - Dragon Magic UA - Unearthed Arcana BoED - Book of Exalted Deeds MoI - Magic of Incarnum ECS - Eberron Campaign Setting