Difference between revisions of "Zang Zor ECL10"

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Line 5: Line 5:
 
LE
 
LE
  
Exp: 48252.5 (3252.5)
+
Exp: 48252.5 (2877.5)
  
 
Str 8 (0 pts)  =  -1
 
Str 8 (0 pts)  =  -1
Line 18: Line 18:
  
 
AP 9/9
 
AP 9/9
Essentia Pool: 0
 
Essentia Capacity: 2
 
  
 
Init +12 (+2 dex + 5 primal instinct + 5 nerveskitter)
 
Init +12 (+2 dex + 5 primal instinct + 5 nerveskitter)
Line 25: Line 23:
 
Grapple +3
 
Grapple +3
  
AC 18 (10 + 2 dex + 1 Heritage + 5 chainshirt), Touch 12, FF 16
+
AC 22 (10 + 2 dex + 1 Heritage + 5 chainshirt + 4 Shield), Touch 12, FF 19
 
Speed 30 ft (light armor, light load)
 
Speed 30 ft (light armor, light load)
  
Line 51: Line 49:
 
[SB]  Eschew Materials
 
[SB]  Eschew Materials
 
[1HD] Energize Spell [LM]
 
[1HD] Energize Spell [LM]
[3HD] Shape Soulmeld (Blink Shirt) [MoI]
+
[3HD] Reach Spell [CD]
[6HD] Fiery Burst [CM]
+
[6HD] Split Ray [CM]
[9HD] Arcane Thesis (Orb of Fire) [PHB II]
+
[9HD] Arcane Thesis (Combust) [PHB II]
  
 
Human Traits:
 
Human Traits:
Line 62: Line 60:
 
[Ex] Metamagic Specialist (5/day) [PHB II]
 
[Ex] Metamagic Specialist (5/day) [PHB II]
 
[Ex] Stalwart Sorcerer (warhammer) [CM]
 
[Ex] Stalwart Sorcerer (warhammer) [CM]
[Su] Fiery Burst [4d6 fire at will, DC19 half, +1 CL on fire spells, 30ft range]
 
  
 
Fiend-Blooded Abilities:
 
Fiend-Blooded Abilities:
Line 68: Line 65:
 
[Ex] Blood of Fiends (+1 saves agains poisons, -1 damage from poison)
 
[Ex] Blood of Fiends (+1 saves agains poisons, -1 damage from poison)
 
[--] Fiendish Sorcery [Fireball, Orb of Fire]
 
[--] Fiendish Sorcery [Fireball, Orb of Fire]
[Su] Smiting Spell 1/day
+
[Su] Smiting Spell 1/day (+10 damage)
  
 
----
 
----
  
GEAR 27000 GP
+
GEAR
  
 
Cloak of Charisma +2 4000gp
 
Cloak of Charisma +2 4000gp
Line 131: Line 128:
 
Spells Per Day: 6|8/7/7/6/4
 
Spells Per Day: 6|8/7/7/6/4
  
Spells Known (8|5/4/3+1/2+1/1, 9CL (10CL with fire spells, 12 with Orb of Fire), 4SL)
+
Spells Known (8|5/4/3+1/2+1/1, 10CL with fire spells, 12 with Combust, 5SL)
 
0 - Detect Magic, Read Magic, Disrupt Undead, Touch of Fatigue, Mage Hand, Prestidigitation, Arcane Mark, Acid Splash
 
0 - Detect Magic, Read Magic, Disrupt Undead, Touch of Fatigue, Mage Hand, Prestidigitation, Arcane Mark, Acid Splash
1 - Magic Missile, Lesser Orb of Fire [SpC], Expeditious Retreat, swift [SpC], True Strike, Nerveskitter [SpC]
+
1 - Magic Missile, Lesser Orb of Fire [SpC], Expeditious Retreat, swift [SpC], Shield, Nerveskitter [SpC]
2 - Scorching Ray, Invisibility, Dimension Hop [PHB II], See Invisibility
+
2 - Combust [SpC], Invisibility, Dimension Hop [PHB II], See Invisibility
 
3 - Fireball, Fly, Primal Instinct [DM], Haste
 
3 - Fireball, Fly, Primal Instinct [DM], Haste
 
4 - Explosive Cascade [SpC], Orb of Fire [SpC], Celerity [PHB II]
 
4 - Explosive Cascade [SpC], Orb of Fire [SpC], Celerity [PHB II]
Line 140: Line 137:
  
 
Precasted: Extended Primal Instinct (48 hours) (every 2 days)
 
Precasted: Extended Primal Instinct (48 hours) (every 2 days)
Blink Shirt [vest slot] + 2 point of essentia invested: 30ft dim door at will as standard action
 
 
 
--
 
--
  
Current: 5|5/3/2/5
+
Current: 6|8/7/6/6/4
  
Vitality: 81 - 4 = 77
+
Vitality: 87
 
Wounds: 16
 
Wounds: 16
  
Action Points: 6/9
+
Action Points: 9/9
  
Smiting Spell: used
+
Smiting Spell: ready
  
Rod of Empower, lesser: 2/3
+
Rod of Empower, lesser: 3/3
Rod of Extend, lesser: 3/3
+
Rod of Extend, lesser: 2/3
Rod of Maximize: 1/3
+
Rod of Maximize: 3/3
  
Metamagic Specialist: 3/5
+
Metamagic Specialist: 5/5
  
 
--
 
--
Line 163: Line 158:
 
PHB & DMG
 
PHB & DMG
 
CA - Complete Arcane
 
CA - Complete Arcane
 +
CD - Complete Divine
 
HoH - Heroes of Horror
 
HoH - Heroes of Horror
 
PHB II - Player's Handbook II
 
PHB II - Player's Handbook II

Revision as of 00:14, 11 February 2007

Zang Zor

Human Male StalWart [CM] Sorcerer 5 / Fiend-Blooded [HoH] 5
Medium Humanoid
LE

Exp: 48252.5 (2877.5)

Str 8 (0 pts)  =  -1
Dex 14 (6 pts) =  +2
Con 14 (6 pts) =  +2 (ench) = 16 (+3)
Int 14 (6 pts) =  +2 + 1 (heritage) = 15 (+2)
Wis 12 (4 pts) =  +1
Cha 16 (10 pts) = +2 HD + 2 (ench) + 1 (heritage) = 21 (+5)

HP 87 (10d4+50)
Wound Points: 16

AP 9/9

Init +12 (+2 dex + 5 primal instinct + 5 nerveskitter)
Bab +5
Grapple +3

AC 22 (10 + 2 dex + 1 Heritage + 5 chainshirt + 4 Shield), Touch 12, FF 19
Speed 30 ft (light armor, light load)

Saves:
Fort +4 (+1 Sorc + 1 FB + 2 Con)
Ref +4 (+1 Sorc + 1 FB + 2 Dex)
Will +9 (+4 Sorc + 4 FB + 1 Wis)
+2 vs attacks from evil outsiders and half-fiends

Attacks:
ranged : +2 Dex + 4 Bab = +6
Damage (with crossbow) 1d8 19-20/x2

Skills (60sp)
+17 Spellcraft (13 rank + 2 Int + 2 synergy)
+15 Knowledge (Arcane, 13 rank + 2 Int)
+15 Knowledge (The Planes, 13 rank + 2 Int)
+16 Concentration (13 rank + 3 Con)
+18 Bluff (13 rank + 5 Cha)
+6  Survival (1 wis + 5 Primal Instinct)

Feats:
[HB]	Blood Calls to Blood [HoH]
[Flw] Searing Spell [SS] [flaw: Noncombatant]
[SB]  Eschew Materials
[1HD] Energize Spell [LM]
[3HD]	Reach Spell [CD]
[6HD]	Split Ray [CM]
[9HD] Arcane Thesis (Combust) [PHB II]

Human Traits:
Bonus Feat
Bonus Skill Points

Sorcerer Abilities:
[Ex] Metamagic Specialist (5/day) [PHB II]
[Ex] Stalwart Sorcerer (warhammer) [CM]

Fiend-Blooded Abilities:
[Ex] Fiendish Heritage (+1 AC, +1 Cha, +1 Int)
[Ex] Blood of Fiends (+1 saves agains poisons, -1 damage from poison)
[--] Fiendish Sorcery [Fireball, Orb of Fire]
[Su] Smiting Spell 1/day (+10 damage)

----

GEAR

Cloak of Charisma +2 4000gp
Amulet of Health +2 4000gp

Metamagic Rod of Empower, lesser 9000gp
Metamagic Rod of Extend, lesser 3000gp

35 gp   - Crossbow, light
2 gp    - Crossbow bolts, 20

Scrolls:
Obscuring Mist 25gp
See Invisibility 150gp
True Strike x4 100gp

Essentia Jewels x2 [MoI] 800gp
2 of 2 used

Mithral Twilight [BoED] Chainshirt +1 5350gp

Darkweave [ECS] Explorer's Outfit - 108gp
Mwk Warhammer 312gp

Backpack:
10 gp   - Rope, silk 50ft (5 lb wt)
10 gp   - Mirror, Small Steel (0.5 lb wt)	
8 gp    - Ink (1 oz vial)
1 gp    - Case, map or scroll (0.5 lb)
1 gp    - 25 x Paper (sheet)
1 gp    - Grappling Hook, (4 lb wt)
1 sp    - Inkpen
1 sp    - Bedroll (5lb) 1 sp 

Looted:

Wand of GMA [xx/xx] [SpC]
Wand of Light [xx/xx]
Wand of MA [xx/xx]
Wand of MM [xx/xx]

Staff of Illumination [xx/xx]

Scroll of Orb of Force [SpC]
Scroll of Stoneskin
Scroll of Fireball
Scroll of Wall of Force

Rod of Maximize

Potion of Ectoplasmic Armor x1

Spent: 26763.3
Left: 236.7

----

Spells Per Day: 6|8/7/7/6/4

Spells Known (8|5/4/3+1/2+1/1, 10CL with fire spells, 12 with Combust, 5SL)
0 - Detect Magic, Read Magic, Disrupt Undead, Touch of Fatigue, Mage Hand, Prestidigitation, Arcane Mark, Acid Splash
1 - Magic Missile, Lesser Orb of Fire [SpC], Expeditious Retreat, swift [SpC], Shield, Nerveskitter [SpC]
2 - Combust [SpC], Invisibility, Dimension Hop [PHB II], See Invisibility
3 - Fireball, Fly, Primal Instinct [DM], Haste
4 - Explosive Cascade [SpC], Orb of Fire [SpC], Celerity [PHB II]
5 - Arcane Fusion [CM]

Precasted: Extended Primal Instinct (48 hours) (every 2 days)
--

Current: 6|8/7/6/6/4

Vitality: 87
Wounds: 16

Action Points: 9/9

Smiting Spell: ready

Rod of Empower, lesser: 3/3
Rod of Extend, lesser: 2/3
Rod of Maximize: 3/3

Metamagic Specialist: 5/5

--
Used books:
PHB & DMG
CA - Complete Arcane
CD - Complete Divine
HoH - Heroes of Horror
PHB II - Player's Handbook II
SpC - Spell Compendium
SS - Sandstorm
DM - Dragon Magic
UA - Unearthed Arcana
BoED - Book of Exalted Deeds
MoI - Magic of Incarnum
ECS - Eberron Campaign Setting