Difference between revisions of "Aeshkrau ECL7"
From Game Logs
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71sp. | 71sp. | ||
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---{ COMBAT MODES }--- | ---{ COMBAT MODES }--- |
Revision as of 18:25, 3 February 2007
Name: Aeshkrau CN Shifter (beasthide) Male (adult) Psychic Warrior 3\Barbarian 1\Warblade 1\Fighter 2 Deity: none ---{ Abilities }--- STR 16(+3) + 1(HD) + 2(item) = 19(+4) DEX 10(+0) + 2(racial) = 12(+1) CON 16(+3) + 1(inherent) + 2(item) = 19(+4) INT 12(+1) - 2(racial) = 10(+0) WIS 14(+2) CHA 08(-1) - 2(racial) = 06(-2) Init : +5 (+1 dex, +4 feat) Speed: 50ft. (30ft in armor) HP : 3d8+2d12+2d10+28=72 AP : 7-1=6-1-1=4 BAB : +6 Grapple: 6(BAB) + 4(str) = 10 To Hit: spiked gauntlet +10\+5 melee (1d3+4/x2) +1 adamantine greatsword +11\+6 melee (2d6+7/19-20x2) AC : 10 + 1(dex) + 10(full plate) + 4(shield) + 1(ring) = 26 *Touch: 26 *FlatF: 25 Fort: 3(psy) + 2(brb) + 2(war) + 3(ftr) + 4(con) = +14 Refl: 1(psy) + 0(brb) + 0(war) + 0(ftr) + 1(dex) - 3 (flaw) = +0 Will: 1(psy) + 0(brb) + 0(war) + 0(ftr) + 2(wis) = +3 ---{ SKILLS }--- 10 Autohypnosis 08+2(wis) 19 Concentration 10+4(con)+5(item) 01 Martial Lore 01+0(int) *+2 racial bonus on Balance, Climb, and Jump checks *armor penalty = 4(full plate) + 1(heavy shield) = 5 Speaks: Common ---{ FEATS }--- 01[FLW]: Shield Ward 01[CHR]: Beasthide Elite 01[PSY]: Shield Specialization 03[PSY]: Power Attack 03[CHA]: Extra Rage 04[FTR]: Improved Initiative 06[FTR]: Heavy Armor Optimization 06[CHA]: Deflective Armor ---{ FEATURES }--- [Ex] Low-light Vision [Su] Shifting 1\day [Su] Beasthide [Ex] Rage 3\day [Ex] Fast-Movement [Ex] Illiteracy [Ex] Battle Clarity [Ex] Weapon Aptitude ---{ POWERS KNOWN }--- 1(2): Vigor, Expansion, Biofeedback PP: 6 Save DC = 12 + Power Level ML 3 ---{ MANEUVERS KNOWN }--- 1st: Moment of Perfect Mind (diam) 2nd: Action Before Thought (diam), Emerald Razor (diam) ---{ MANEUVES READIED }--- 1st: Moment of Perfect Mind (diam) 2nd: Action Before Thought (diam), Emerald Razor (diam) ---{ STANCES KNOWN }--- 1st: Stance of Clarity (diam) Initiator Level: 4 ---{ ITEMS }--- [Autohypnosis] Карта лабораторий Каннит Тексты писем Элейдрин Текст на девайсе в храме Фотка джунглей Ксендрика Фотка с Мурони ID-Papers Rations x10 Potion Bracers Explorer's Outfit Backpack alchemist fire Шляпа potion of cure light wounds Spiked Gauntlet Longsword mwk heavy mace Mwk Greatsword Adamantine Greatsword +1 Whip shortsword Alchemical Silver Mace chainshirt glamered Full Plate +3 *armor spikes Heavy Shield +1 (animated) *shield spikes, shield sheath ring of protection +1 everlasting rations silversheen feather amulet x3 tunic of steady spellcasting gauntlets of ogre power +2 boots of striding and springing amulet of health +2 shifter braids (dire shifting) x3 silverysheen universal solvent minor cloak of displacement potion of water breathing x3 Heward's Handey Hoversack *rope, silk (50ft.) *спальники х4 *дождевики х4 *провиант х3 *everburning lantern *кремень и огниво *torch x5 *sack x3 *синий жезл *potion(?) x4 *зелёный жезл *3 пузырька *перстень дома каннит *оранжевый жезл *сандрод *everlasting rations *18 литров вотки *зашибенский плащик *могущественный зуб [лут из храма] водяные кольца 23gp. 71sp. 20056gp ---{ COMBAT MODES }--- AC shifting : +4 natural whirling frenzy : +2 dodge stance of clarity: +2 against one opponent, -2 against others expansion : -2 Melee Attack & Damage (two-handed weapon) expansion :+0\+1 and weapon size bull's strength :+2\+3 whirling frenzy :+2\+3 HP vigor :+15 shifting :+7 heartening :+5