Difference between revisions of "Ronnie Jamison"

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m (Items)
m (Abilities and features)
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* [Cleric ] Bonus Proficiencys
 
* [Cleric ] Bonus Proficiencys
 
* [Cleric ]Turn Undead (Destroy Undead) (CR 1/2)
 
* [Cleric ]Turn Undead (Destroy Undead) (CR 1/2)
* [Cleric ] Divine Strike
+
*<s> [Cleric ] Divine Strike</s>
  
 
== Domain and Cleric Spells ==
 
== Domain and Cleric Spells ==

Revision as of 18:53, 2 January 2019

Character

  • Ronnie Jamison
  • adult male Human Cleric 5,
  • Background: Soldier
  • Domain: Tempest


Attribute Value Mod Starting value Modifications Saves
Str 16 +3 = 15 +1(v. human) +3
Dex 10 +0 = 10 0
Con 14 +2 = 14 +2
Int 10 +0 = 10 +0
Wis 16 +3 = 13 +1(v. human) +2(4th lvl) +6 = +3(mod)+3(prof)
Cha 10 +0 = 10 +3 = +3(prof)

Stats

  • HP: 38/38
  • AP: 5/5
  • AC: 18 = 16(Chainmail) +2(shield)
  • Speed: 30 ft
  • Init: +0
  • Prof: +3
  • Melee: +6 = +3(str) + 3(prof)
  • Ranged: +6/+3 = +3(str)/+0(dex) + 3(prof)
  • Spell: +6 = +3(wis) + 3(prof)
  • Spell DC: 14 = 8(base) +3(wis) +3(prof)


  • Passive perception: 16 = 10 +3(wis) +3(prof)
  • Passive investigation: 10 = 10

Combat

  • Attack
    • Melee
      • Warhammer +6 1d8+3 bludgeoning
    • Ranged
      • Spell +6 varies

Proficiencies

  • Armor: Light, Medium, Heavy, Shields
  • Weapons: Simple, Martial
  • Tools: Vehicles(land), Playing Cards set
  • Languages: Common, Elf
  • Saving throws: Wis, Cha
  • Skills:
    • Medicine (wis, +6 = +3 +3) [cleric]
    • Insight (wis, +6 = +3 +3) [cleric]
    • Intimidation (cha, +3 = +3) [Background]
    • Athletics (Str, +6 = +3 +3) [background]
    • Perception (wis, +6 = +3 +3) [v.human]

Abilities and features

  • [V.Human] Feat: Warcaster
  • [V.Human] Skill: Perception
  • [Backgr ] Skills
  • [Backgr ] Tools
  • [Backgr ] Military Rank
  • [Cleric ] Spellcasting
  • [Cleric ] Divine Domain: Tempest
  • [Cleric ] Channel Divinity 1/day
  • [Cleric ] Wrath of the Storm
  • [Cleric ] Bonus Proficiencys
  • [Cleric ]Turn Undead (Destroy Undead) (CR 1/2)
  • [Cleric ] Divine Strike

Domain and Cleric Spells


Tier C 1 2 3 4 5 6 7 8 9
Spell slots 4 [4/4] [3/3] [2/2]

Memorize #1

Guidance Cure Wounds Calm Emotions Tongues
Resistance Detect Magic Lesser Restoration Spirit Guardians
Sacred Flame Guiding Bolt Hold Person Water Walk
Thaumaturgy Purify Food and Drink

Memorize #2

Cure Wounds Calm Emotions Daylight
Sanctuary Lesser Restoration Spirit Guardians
Guiding Bolt Protection From Poison Water Walk
Bless

Memorize #3

Cure Wounds Calm Emotions Revivify
Sanctuary Lesser Restoration Spirit Guardians
Guiding Bolt Protection From Poison Water Walk
Bless

Memorize #4

Cure Wounds Calm Emotions Revivify
Shield of Faith Lesser Restoration Spirit Guardians
Guiding Bolt Silence Daylight
Bless

Domain spells C 1 2 3 4 5 6 7 8 9

Thunderwave Gust of Wind Call Lightning
Fog Cloud Shatter Sleet Storm

Items

Holy Symbol (Stylized Electric Arc) x3
Common Clothes
Traveller's Clothes.
Pouch (95gp)
Insignia of the rank
deck of cards
backpack
bedroll
mess kit
tinderbox
torches x10
rations x10
waterskin
50 feet of hempen rope
bolts x20
A dragon's bony talon hanging from a plain leather necklace
javelin x6
Mirror, steel.
Case, crossbow bolt
Javelin bag.

Weapons

Warhammer 1d8 bludgeoning 2 lb. versatile (1d10)
Crossbow, Light 1d8 piercing 5 lb. Ammunition (range 80/320), Loading, two-handed
Dagger 1d4 piercing 1 lb. Finesse, Light, thrown (range 20/60)
Javelin 1d6 piercing 2 lb. Thrown (range 30/120)

Armor

Chainmail 16 55 lb.
Shield +2 6 lb.