Difference between revisions of "Michael ECL01"

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(Created page with "Category:DnD5 Charsheets Category:Reclaiming Blingdenstone Charsheets Category:Charsheets Category:ECL 01 <html><pre> Male Human Wizard 1 NG Background: Sage Spec...")
 
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Male Human Wizard 1
 
Male Human Wizard 1
 
NG
 
NG
Background: Sage
+
Background: Survivor
 
Specialty: Magic-User
 
Specialty: Magic-User
  
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Cha  13(+1)  = 12(roll) +1(human)     
 
Cha  13(+1)  = 12(roll) +1(human)     
 
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HP      6
+
HP      11
HD      1d4
+
HD      1d4+1d8
 
AC      12
 
AC      12
 
Speed  30 ft
 
Speed  30 ft
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Abilities
 
Abilities
[Sage] Researcher
+
[Survivor] Toughness
 
[Wizard] Spellbook
 
[Wizard] Spellbook
 
[Wizard] Arcane Magic
 
[Wizard] Arcane Magic
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Spells Known
 
Spells Known
0: Detect Magic, Light, Ghost Sound, Magic Missile, Ray of Frost
+
0: Detect Magic, Magic Missile, Ray of Frost
 
1: Ray of Enfeeblement, Comprehend Languages, Shield, Sleep, Burning Hands
 
1: Ray of Enfeeblement, Comprehend Languages, Shield, Sleep, Burning Hands
  

Revision as of 16:36, 11 September 2012

Male Human Wizard 1
NG
Background: Survivor
Specialty: Magic-User

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Str  12(+1)  = 11(roll) +1(human)    
Dex  14(+2)  = 13(roll) +1(human)  
Con  14(+2)  = 13(roll) +1(human)    
Int  19(+4)  = 16(roll) +2(human) +1(wizard)   
Wis  14(+2)  = 13(roll) +1(human)    
Cha  13(+1)  = 12(roll) +1(human)    
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HP      11
HD      1d4+1d8
AC      12
Speed   30 ft
Init    +2

Melee attack   +4 = +2(wizard)+2(dex)
Ranged attack  +4 = +2(wizard)+2(dex)
Magic attack   +7 = +3(wizard)+4(int)
Spell DC       15 = 11(wizard)+4(int)
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Skills

Magical Lore +7
Underdark Lore +7
Historical Lore +7
Forbidden Lore +7
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Abilities
[Survivor] Toughness
[Wizard] Spellbook
[Wizard] Arcane Magic
[Wizard] Arcane Knowledge
[Wizard] Cantrips

Feats
[Magic-User] Arcane Dabbler
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Spells Known
0: Detect Magic, Magic Missile, Ray of Frost
1: Ray of Enfeeblement, Comprehend Languages, Shield, Sleep, Burning Hands

Spells Prepared
1 - Sleep, Burning Hands, Ray of Enfeeblement
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Items:
Dagger - 2 gp
Robes, Bedroll, Backpack, Belt Pouch, Mess Kit, Waterskin, Ball Bearings, Caltrops, Rations(10 days) - 8 gp
Healer's Kit x2 - 10 gp
Spellbook - 75 gp
Ritual Component Pouch - 25 gp

30 gp in various coins