Difference between revisions of "Surt"
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*** GEAR *** | *** GEAR *** | ||
− | Good bionic arm +10 on Agility Tests involving fine manipulation and +10 on Strength Tests using the arm | + | Good bionic arm +10 on Agility Tests involving fine manipulation and +10 on Strength Tests using the arm [free career-specific item] |
− | Astartes Incinerator | + | Astartes Incinerator 30m S/-/- 2d10+6E Pen 6 Clip 10 Reload 2Full Sanctified, Flame [free main weapon] |
− | Triplex "Fury" | + | Triplex "Fury" on a Forearm Mount 14m S/2/5 1d10+2E Pen 0 Clip 30 Reload Full Reliable [free pistol] |
− | Power Maul(Cyclopea) 2d10I(+ | + | Power Maul(Cyclopea) 2d10I(+8) Pen 5 Power Field, Unwieldy, Shocking, Fear 1 against allies of the one hit [free melee weapon] |
Sigilite 1d5R(+7) Pen 5 Defensive, Mono [free dagger-type weapon] | Sigilite 1d5R(+7) Pen 5 Defensive, Mono [free dagger-type weapon] | ||
− | Hax-Orthlack MKII Magistratum Combat Carapace AP 5 @ All w/ built-in respirator, commbead and photo-visor | + | Hax-Orthlack MKII Magistratum Combat Carapace AP 5 @ All w/ built-in respirator, commbead and good photo-visor [free personal armour] |
+ | Ballistic Cloth Surcoat AP 6 @ Head, Arms | ||
− | + | Ammo | |
+ | Grappnel and harness +30 to Climbing to descend | ||
+ | Charm | ||
+ | Chrono | ||
+ | Commbead | ||
+ | Dataslate | ||
+ | Frag Grenade x2 2d10X Pen 0 Blast 5 | ||
+ | Lascutter Cuts 10 cm of metal a turn | ||
+ | Salvation Auger Detects poisons, radiation and whatnot, Tech-Use (+20) to interpret results | ||
+ | Stun Grenade Toughness Test or stunned for 1d5 turns. Photo-Visors and sealed armour grant +20. | ||
+ | |||
+ | Imperium’s Fervour x5 Fear Ratings reduced by 1, Insanity gained reduced by 2, Perception-10, Hard Willpower to remember anything that happens in 24 hours | ||
+ | Melta gel Melts a square meter of metal, or makes a door of five square meters | ||
+ | Rainbow Reroll tests against toxins, deceases, stop Blood Loss. Toughness test or 1d5 damage | ||
+ | Sandstone x2 +30 to Willpower-based tests, +10 to resist Interrogation for 1d5+3 hours, Toughness (-10) or Fatigue level after that | ||
+ | Scrapper-Ripper x2 +30 to Agility-based tests, Willpower (-20) or react violently to sudden stimuli for 1d5 hours | ||
+ | Zumthorian Greyve x2 +40 to Toughness-based tests, ignore Fatigue for 2d5 hours, then Toughness (-20) or two levels of Fatigue | ||
+ | 5 unspent thrones | ||
</pre> | </pre> |
Revision as of 21:10, 26 August 2012
Name : Surt the Black Origin : Feral Career Path: Guardsman/Feral Warrior/Pyroclast Ranking : Assault Veteran Background : Mara Landing Massacre (300 XP) Divination : "To war is human" XP Total : 6450 *** CHARACTERISTICS (2250 XP) *** WS : 51 [+15 training] BS : 32 S : 70 [+20 training +5 shift] T : 51 [+10 training] Ag : 50 [+3 divination +10 training] Int: 28 Per: 31 WP : 30 [+3 sanctioning +3 divination +10 training] Fel: 18 [-5 shift] Initiative: +5 Half Move Full Move Charge Run 5 10 15 30 Wounds : 16 Fate : 3 Insanity : 2 Corruption: 1 *** TRAITS *** Iron Stomach: +10 on Carouse against ingested poisons Primitive: -10 on Tech Use and formal Fellowship use Rite of Passage: Intelligence Test as Full Action to stop Blood Loss Wilderness Savy: Navigation (Surface), Survival and Tracking count as Basic *** TALENTS (2200 XP) *** Melee Weapon Training (Primitive, Power) Pistol Training (Las) Basic Weapon Training (Las, SP, Flame) [100] Armour of Contempt [100] Blessed Flame [100] Bulging Biceps [100] Cleanse and Purify [100] Crippling Strike [100] Flames of Faith [100] Jaded [100] Lighting Attack [300] Rapid Reload [100] Resistance (Fear) [100] Resistance (Psychic Powers) [background] Sound Constitution x3 [300] Step Aside [200] Swift Attack [200] True Grit [100] Quick Draw [100] *** SKILLS (1200 XP) *** Awareness +10 (Per) 41 [200] Ciphers (War Cant) (Int) 28 [100] Common Lore (Imperial Guard) (Int) 28 [100] Common Lore (War) (Int) 28 [200] Dodge +20 (Ag) 70 [400] Drive (Ground Vehicle) (Ag) 50 [100] Navigation (Surface) (Int) 28 [home] Secret Tongue (Acolyte) (Int) 28 [100] Speak Language (Low Gothic) (Int) 28 [free] Survival (Int) 28 [home] Swim (S) 70 [free] Tracking (Int) 28 [home] *** GEAR *** Good bionic arm +10 on Agility Tests involving fine manipulation and +10 on Strength Tests using the arm [free career-specific item] Astartes Incinerator 30m S/-/- 2d10+6E Pen 6 Clip 10 Reload 2Full Sanctified, Flame [free main weapon] Triplex "Fury" on a Forearm Mount 14m S/2/5 1d10+2E Pen 0 Clip 30 Reload Full Reliable [free pistol] Power Maul(Cyclopea) 2d10I(+8) Pen 5 Power Field, Unwieldy, Shocking, Fear 1 against allies of the one hit [free melee weapon] Sigilite 1d5R(+7) Pen 5 Defensive, Mono [free dagger-type weapon] Hax-Orthlack MKII Magistratum Combat Carapace AP 5 @ All w/ built-in respirator, commbead and good photo-visor [free personal armour] Ballistic Cloth Surcoat AP 6 @ Head, Arms Ammo Grappnel and harness +30 to Climbing to descend Charm Chrono Commbead Dataslate Frag Grenade x2 2d10X Pen 0 Blast 5 Lascutter Cuts 10 cm of metal a turn Salvation Auger Detects poisons, radiation and whatnot, Tech-Use (+20) to interpret results Stun Grenade Toughness Test or stunned for 1d5 turns. Photo-Visors and sealed armour grant +20. Imperium’s Fervour x5 Fear Ratings reduced by 1, Insanity gained reduced by 2, Perception-10, Hard Willpower to remember anything that happens in 24 hours Melta gel Melts a square meter of metal, or makes a door of five square meters Rainbow Reroll tests against toxins, deceases, stop Blood Loss. Toughness test or 1d5 damage Sandstone x2 +30 to Willpower-based tests, +10 to resist Interrogation for 1d5+3 hours, Toughness (-10) or Fatigue level after that Scrapper-Ripper x2 +30 to Agility-based tests, Willpower (-20) or react violently to sudden stimuli for 1d5 hours Zumthorian Greyve x2 +40 to Toughness-based tests, ignore Fatigue for 2d5 hours, then Toughness (-20) or two levels of Fatigue 5 unspent thrones