Difference between revisions of "Charles Taylor"
From Game Logs
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Metatype Ability: Agility (2/7), Charisma (3/8), Low-Light Vision | Metatype Ability: Agility (2/7), Charisma (3/8), Low-Light Vision | ||
Starting Money: 1500 | Starting Money: 1500 | ||
− | Karma: | + | Karma: 0/28 |
== Attributes (190 BP) == | == Attributes (190 BP) == | ||
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Intimidation 2 [Interrogation] | Intimidation 2 [Interrogation] | ||
Pistols 2 [Light Pistols] | Pistols 2 [Light Pistols] | ||
+ | Perception 1 [Visual] | ||
== Knowledge Skills (12 FREE BP) == | == Knowledge Skills (12 FREE BP) == | ||
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Auto-injector 1500 | Auto-injector 1500 | ||
Chemical Seal 5000 | Chemical Seal 5000 | ||
− | + | Radiation Shielding 600 | |
Greatcoat Line 3000 | Greatcoat Line 3000 |
Revision as of 21:03, 29 January 2011
== Build == Build points: 400. Used books: 4ed Core Rulebook, Arsenal, Augmentation, Runner's Companion. == Info == Name: Charles Taylor. Elf. Age app 28-30. Height 191cm. Weight 94 kg. Metatype Ability: Agility (2/7), Charisma (3/8), Low-Light Vision Starting Money: 1500 Karma: 0/28 == Attributes (190 BP) == B: 2 (3) A: 4 (9) R: 5 (8) S: 1 (3) C: 8 I: 4 L: 2 W: 2 = E: 3 == Derived Attributes == Essence : 0.6 (5.4 in use) Initiative : 12 Initiative passes : 3 Physical Damage Track: 10 Stun Damage Track : 9 == Active Skills (94 BP + 22 Karma) == Skillgroups Influence: 4 Con 5 [Impersonation] Etiquette 4 [Corporate] Leadership 4 Negotioation 5 [Diplomacy] Disguise 4 [Impersonation] Dodge 3 [Ranged] Heavy Weapons 3 [Machine Guns] Intimidation 2 [Interrogation] Pistols 2 [Light Pistols] Perception 1 [Visual] == Knowledge Skills (12 FREE BP) == Psychology 2 Security Procedures 2 Safe Houses 2 == Language Skills == English: N == Contacts (46 BP) == Argus [8 / 4] Mr. Johnson [6 / 4] Lone Star Officer [6 / 4] Fixer [5 / 4] Anarchist Black Cross [14 / 3] (Con 2, +6 Global, +4 Members, +2 Matrix) == Qualities (+10BP) == Positive Qualities: Restricted Gear 15 Made Man 10 [Argus] Negative Qualities: Wanted 10 [Megalith] In Debt 25 [Yakuza] == Bioware (135k nu / 3.67 es) == Genetic Optimisation (Cha) 45000 / 0.2es Suprathyroid Gland [SH] 22500 / 0.84es Muscle Augmentation R1 [SH] 3000 / 0.24es Muscle Toner R4 [SH] 16000 / 0.96es Tailored Pheromones R3 [SH] 22500 / 0.72es Sleep Regulator 10000 / 0.15es Vocal Range Enhancer [SH] 6000 / 0.12es Reflex Recorder (Heavy Weapons) 10000 / 0.1es == Cyberware (92k nu / 3.46 es) == Wired Reflexes R2 Alpha 64000 / 2.4es Reaction Enhancers R1 10000 / 0.3es Cybereyes R4 1000 / 0.4es [12/12] Flare Compensation 750 Low-Light Vision 1000 Image Link Protective Covers 100 Smartlink 1000 Thermographic Vision 1000 Vision Enhancer R2 3000 Vision Magnification 1000 Cyberears R1 Alpha 500 / 0.16es[4/4] Damper 750 SSF R1 1000 Audio Enhancement R2 3000 Dynamic Handprints R6 6000 == Inventory (65k nu) == [Weapons] Ingram White Knight 2500 {RC 10} Smartgun 2500 Sling 15 Personalized Grip 100 Skinlink 50 High Velocity 5000 Ares Light Fire 70 (Ceramic R1) 4600 Sound Supressor 600 Thermal Supressor 200 Smartgun 350 Skinlink 50 Easy Breakdown [Powered] 350 Hidden Arm Slide 350 [Ammo] Gas Grenade (Tear) 240 {6} Hi-C Plastic Rounds 450 {30} Ex-Explosive Rounds 2000 {2x100} [Armor] Light Military Armor 12000 Mobility Upgrade R2 5000 Gyromount 4000 Strength Upgrade R2 3000 Nonconductivity 600 Auto-injector 1500 Chemical Seal 5000 Radiation Shielding 600 Greatcoat Line 3000 [Medical] Medkit (10 supplies) R6 1300 Jazz 100 (10x10) (+1R,I; 12-body hrs) [Commlink] Renraku Sensei (w. Iris Orb) 2000 Micro-Transceiver R6 1200 [Tools] AR Gloves 250 Autopicker R6 1200 Smartjammer R3 (self-destruct) 3000 Fingernail Data Storage 200 Ballpoint Micro-tranciever R4 2000 {1} Laes Cigarette 250 {10} Tag Eraser 150 Nanopaste Disguise (Small) 1500 {3} [Docunemts] Fake SIN R3 3000 {Johnson Lewis} Fake License 300 == Combat Mode == Full Defence: Ranged 13 / Melee 14 Defence: Ranged 8 / Melee 11 Ballistic Armor: 12 Impact Armor: 10 Weapons: Machine Gun: Attack 18, Damage 7P / AP: -1 Light Pistol: Attack 15, Damage 5P / AP: 0 Grenade Launcher: Attack 16, Damage {grenade} == Lifestyle == Middle, 20pt, 10000/month Comforts: Low Entertainment: Street The Necessities: Low Neighborhood: Street Security: High Positive Qualities: Escape Tunnel Hasty Exit Inconspicous Housing No Neighbors Security Concious Workplace