Difference between revisions of "Princess:Warlock"
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Invocations(Sp): | Invocations(Sp): | ||
− | Damage Reduction(Ex): Demonic:cold iron | + | Damage Reduction(Ex): |
+ | * Arcane: +1/each tier. | ||
+ | * Demonic: cold iron. | ||
+ | * Diabolic: silver. | ||
Resilience(Su): AT=f, D=20r, Fast Healing indicated value. | Resilience(Su): AT=f, D=20r, Fast Healing indicated value. | ||
− | Energy Resistance(Ex): Demonic:Electricity+one(fire, acid or cold) | + | Energy Resistance(Ex): |
+ | * Arcane: Force + untyped magical damage. | ||
+ | * Demonic: Electricity + one (fire, acid or cold). | ||
+ | * Diabolic: Fire + one (lightning, acid or cold). | ||
− | Imbue Item(Su): May craft Chausible of Fell Power, Gloves of Eldritch Admixture and Warlock Scepeter even without craft feats or spells. | + | Imbue Item(Su): May craft Chausible of Fell Power, Gauntlets of Eldritch Energy, Gloves of Eldritch Admixture and Warlock Scepeter even without craft feats or spells. |
− | Perfection(Su): Demonic: | + | Perfection(Su): |
+ | * Arcane: Becomes an outsider. | ||
+ | * Demonic: Becomes a demon. | ||
+ | * Diabolic: Becomes a devil. | ||
== Alternative Class Features == | == Alternative Class Features == | ||
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8: Fiendish Flamewrath(Su): AT=f, wreathed by flames, non-reach weapon attackers receive 5d6 fire damage. Increase by 5d6 for each five levels thereafter. R: Fiendish Resilience(Su). | 8: Fiendish Flamewrath(Su): AT=f, wreathed by flames, non-reach weapon attackers receive 5d6 fire damage. Increase by 5d6 for each five levels thereafter. R: Fiendish Resilience(Su). | ||
+ | Diabolic warlock only, in case of demonic Warlock energy type changed to electricity. | ||
=== Venomous Blood === | === Venomous Blood === | ||
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=== Type Invocations === | === Type Invocations === | ||
+ | |||
+ | Arcane: No type invocations, receives one invocation of his own choice instead. | ||
Demonic: | Demonic: | ||
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=== Other Feats === | === Other Feats === | ||
+ | |||
+ | Force Affinity: Your Eldritch Blast ignore miss chance from incorporealness. | ||
Infernal Affinity: P: Lesser Invocations. B: Creatures of opposed alignment receive -1 penalty on saving throws against your blasts and invocations. Against outsiders and divine servants this penalt is increased to -3. | Infernal Affinity: P: Lesser Invocations. B: Creatures of opposed alignment receive -1 penalty on saving throws against your blasts and invocations. Against outsiders and divine servants this penalt is increased to -3. | ||
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[[Category:Princess]] | [[Category:Princess]] |
Revision as of 22:11, 15 April 2010
Contents
Warlock
Lvl Class Features Eldritch Blast Invocation 1 Least Invocations d6 Any 2 Detect Magic(Sp) d6 Any 3 Damage Reduction(Su) 1 2d6 Type 4 - 2d6 Any 5 - 3d6 Shape 6 Lesser Invocations 3d6 Any 7 Damage Reduction(Su) 2 4d6 Type 8 Resilience(Su) 5 4d6 Any 9 - 5d6 Essence 10 Energy Resistance(Ex) 10 5d6 Any 11 Damage Reduction(Su) 3, Greater Invocations 6d6 Any 12 Imbue Item(Su) 6d6 Type 13 Resilience(Su) 10 7d6 Any 14 - 7d6 Shape 15 Damage Reduction(Su) 4 8d6 Any 16 Dark Invocations 8d6 Any 17 - 9d6 Type 18 Resilience(Su) 15 9d6 Any 19 Damage Reduction(Su) 5 10d6 Essence 20 Perfection(Ex) 10d6 Any
Class Features
Eldritch Blast(Sp): AT=S, R=10, indicated value untyped damage, SR negates.
Invocations(Sp):
Damage Reduction(Ex):
- Arcane: +1/each tier.
- Demonic: cold iron.
- Diabolic: silver.
Resilience(Su): AT=f, D=20r, Fast Healing indicated value.
Energy Resistance(Ex):
- Arcane: Force + untyped magical damage.
- Demonic: Electricity + one (fire, acid or cold).
- Diabolic: Fire + one (lightning, acid or cold).
Imbue Item(Su): May craft Chausible of Fell Power, Gauntlets of Eldritch Energy, Gloves of Eldritch Admixture and Warlock Scepeter even without craft feats or spells.
Perfection(Su):
- Arcane: Becomes an outsider.
- Demonic: Becomes a demon.
- Diabolic: Becomes a devil.
Alternative Class Features
Fiendish Flamewrath
8: Fiendish Flamewrath(Su): AT=f, wreathed by flames, non-reach weapon attackers receive 5d6 fire damage. Increase by 5d6 for each five levels thereafter. R: Fiendish Resilience(Su). Diabolic warlock only, in case of demonic Warlock energy type changed to electricity.
Venomous Blood
Looses: Fiendish Resilience(Su).
8: +4 FC against poison.
13: Biting or swallowing creatures must make +1/2Wlk+Cha FC save or be poisoned d3Str/d3Str.
18: AT=M, may secrete poison +1/2Wlk+Cha d6Str/d6Str at palm and apply to weapon or Eldritch Blast, 3/day.
Also
Type Invocations
Arcane: No type invocations, receives one invocation of his own choice instead.
Demonic:
- Least: True Strike: As spell but ignores cover.
- Lesser: Eldritch Warding: As entropic Warding but 50% miss chance,
- Greater: Eldritch Hail:Shape: Full attack.
- Dark: Pinning Blast:Essence: Target failed Reflex Save entangled for Cha rounds, takes half damage each round.
Diabolic:
- Least: Eldritch Rage: As Rage spell but without AC penalty
- Lesser: Ego Shield: AT=S, D=CL, Cha to AC, no more than Wlk
- Greater: Ego Armor: AT=S, D=1d, Cha/silver DR, no more than Wlk.
- Dark: Eldritch Claws:Shape: TWF blast.
Invocations Changes
Vitriolic Blast переименовать в Shocking Blast, тип дамага сделать электрическим.
Chain Blast сделать Dark инвокацией.
Eldritch Doom сделать Greater инвокацией.
Unique Feats
Heritage Feats
Demonic Heritage: P: Demonic Warlock. B: +4 on FC saves against poison, +1 on saves against spells and effects produced by good creatures.
- Demonic Legacy: P: Level 9. B: confusion(Sp), dimension door(Sp), summon monster V(Sp) (fiendish creatures only), 1/day all.
- Demonic Power: +1 CL and DC for Warlock invocations and Demon-Pact Sorcerers spells.
- Demonic Presence: P: Level 6. B: charm monster(Sp), deep slumber(Sp), disguise self(Sp), 1/day all.
- Demonic Resistance: 3*Demonic Heritage feats resistance to fire and acid.
Devilish Heritage: P: Devilish Warlock. B: +3 on WC saves.
- Devilish Legacy: P: Level 9. B: fire shield(Sp) (fire only), teleport(Sp) (self +50 pounds of equip), summon monster V(Sp) (fiendish creaturs only), 1/day all.
- Devilish Power: +1 CL and DC for Warlock invocations and Devil-Pact Sorcerers spells.
- Devilish Presence: P: Level 6. B: detect thoughts(Sp), suggestion(Sp), ventriloquism(Sp), 1/day all.
- Devilish Skin: DR 1+Devilish Heritage feats/silver.
Other Feats
Force Affinity: Your Eldritch Blast ignore miss chance from incorporealness.
Infernal Affinity: P: Lesser Invocations. B: Creatures of opposed alignment receive -1 penalty on saving throws against your blasts and invocations. Against outsiders and divine servants this penalt is increased to -3.