Difference between revisions of "Princess:Dwarf"
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5 Dwarven Resilience(Ex), Skills Bonus +2 | 5 Dwarven Resilience(Ex), Skills Bonus +2 | ||
10 Mountain Warrior(Ex), Skills Bonus +3 | 10 Mountain Warrior(Ex), Skills Bonus +3 | ||
− | 15 +2 Str, Skills Bonus +4 | + | 15 +2 Str +2 Con, Skills Bonus +4 |
− | 20 +2 Con, Skills Bonus +5 | + | 20 +2 Str +2 Con, Skills Bonus +5 |
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=== Race Features === | === Race Features === |
Revision as of 12:19, 20 March 2010
Contents
Dwarf
1 +2 Con, Class Skills, Skills Bonus +1, Stability(Ex) 5 Dwarven Resilience(Ex), Skills Bonus +2 10 Mountain Warrior(Ex), Skills Bonus +3 15 +2 Str +2 Con, Skills Bonus +4 20 +2 Str +2 Con, Skills Bonus +5
Race Features
Favoured Classes: Fighter and Knight.
Bonus skills: Craft, Endurance.
Skills Bonus: Craft, Endurance, Investigate and Simple Mechanisms.
Stability(Ex): +4 against trip.
Dwarven Resilience(Ex): +2 racial on saves against spells and poison.
Mountain Warrior(Ex): Choose either offence or defence. Offence: +5 axes and hammers damage. Defence: DR 5/- while wearing heavy armour and using shield.
Class Variants
Dwarf Cleric
Looses: Smite(Su), slots 2-4 and 4-8.
1. Smite(Su): +Con/+Clr, 1+Con/day.
4. Hammer Specialist(Ex): +5 hammers damage.
8. Earthen Spell Power(Ex): +1 CL for earth spells while in contact with ground.
Dwarf Fighter
Looses: Exotic Proficiency, Feats 2 and 8.
1. Weapon Focus:Axes feat.
2. Racial Foes(Ex): +5 on damage against goblins and orcs.
8. Heavy Armour Expertise(Ex): +1 AC while in heavy armour.
Dwarf Sorcerer
Looses: Ability I, spells known 2-5 and 4-9.
1. Arcane Earthbond(Su): Skill Focus:Awareness and DR 1/- while in contact with ground.
5. Power of Stone(Su): If you and all targets are touching ground then range of your spells is increased by 50% and DC is increased by +1.
Earth Meditation(Ex): If you spend 8 hours of rest and 15 minutes of meditation in contact with ground then you may add your Con modifier to your Cha score for purpose of determining Sorcerers bonus slots for next 24 hours.
Dwarf Paladin
Looses: Divine Health(Sp), Turn(Su), Remove Desease(Sp).
3. Everbright Blessing(Su): Equipment is everbright.
4. Valiant Resque(Ex): May make full attack with one weapon when charging threatened enemy, gains Mobility feat while makes this charge. 3+Cha times per day.
6. Binding Oath(Su): AT=FR. Sanctify agreement. Pal is informed when agreement is broken, violator recieves light sensitivity for Pal days. As Remove Disease/day.
Dwarf Paragon
Dwarf Paragons are rare members from the oldest clans. They are said to be blessed by gods or being close to race ancestors.
HP 15, BAB 1, Def 3/4, Sv F, SP 6+.
1 Paragon Bonuses, Paragon Longevity 2 Improved Darkvision(Ex), Save Bonus(Ex) 3 Ability Boost(Ex) +2 Con
Class Features
Paragon Bonus(Ex): +2 Craft, Endurance Investigate and Simple Mechanisms.
Paragon Longevity: For each paragon level taken maximal age is increased by 100.
Improved Darkvision(Ex): +5 range.
Save Bonus(Ex): Racial bonus on saves against spells and poison is increased by 1.