Difference between revisions of "Miguel"
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[[Category:Los Cocainos]]{{Q| To send men to the firing squad, judicial proof is unnecessary. These procedures are an archaic bourgeois detail. This is a revolution! And a revolutionary must become a cold killing machine motivated by pure hate. | Ernesto "Che" Guevara |||nolink=1}} | [[Category:Los Cocainos]]{{Q| To send men to the firing squad, judicial proof is unnecessary. These procedures are an archaic bourgeois detail. This is a revolution! And a revolutionary must become a cold killing machine motivated by pure hate. | Ernesto "Che" Guevara |||nolink=1}} | ||
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Revision as of 14:49, 21 June 2009
To send men to the firing squad, judicial proof is unnecessary. These procedures are an archaic bourgeois detail. This is a revolution! And a revolutionary must become a cold killing machine motivated by pure hate.
- ~ Ernesto "Che" Guevara
- ~ Ernesto "Che" Guevara
Name: Miguel Santana y Morales Race: Human Attributes [221] ST 18 [80] DX 14 [80] IQ 10 HT 12 [20] HP 20 [4] Will 12 [10] Per 13 [15] FP 16 [12] Basic Lift 72 Damage 1d+2/3d Basic Speed 6,5 Basic Move 6 Ground Move 6 Water Move 1 Social Background TL: 7 [0] Cultural Familiarities: Languages: Advantages [183] Combat Reflexes [15] Lifting ST (1) [3] Regeneration (Fast: 1HP/Min) [50] Unaging [15] Unkillable (2) [100] Perks [1] Shtick (Endless Cuban Cigare) [1] Disadvantages [-150] Addiction (Tobacco) (Cheap) (Highly addictive; Legal) [-5] Bloodlust (6 or less) [-20] Code of Honor (Revolutioner) [-10] Delusion (Revolution is not end) (Major) [-10] Enemy (Interpol, CIA, FBI and many others...) (utterly formidable group) (9 or less) [-40] Odious Personal Habit (Always smoke cigare) (-1) [-5] On the Edge (12 or less) [-15] Paranoia [-10] Pyromania (12 or less) [-5] Secret (Immortal) (Imprisonment or Exile) [-20] Social Stigma (Rebel) [-10] Skills [45] Brawling DX/E - DX+0 14 [1] Camouflage IQ/E - IQ+1 11 [2] Driving/TL7 (Halftrack) DX/A - DX-1 13 [1] Driving/TL7 (Heavy Wheeled) DX/A - DX-1 13 [1] Explosives/TL7 (Demolition) IQ/A - IQ+2 12 [8] Fast-Draw/TL7 (Ammo) DX/E - DX+1 15 [1] includes: +1 from 'Combat Reflexes' Fast-Draw (Long Arm) DX/E - DX+1 15 [1] includes: +1 from 'Combat Reflexes' Fast-Draw (Pistol) DX/E - DX+1 15 [1] includes: +1 from 'Combat Reflexes' Forced Entry DX/E - DX+0 14 [1] Guns/TL7 (Grenade Launcher) DX/E - DX+6 20 [20] Guns/TL7 (Light Machine Gun) DX/E - DX+2 16 [1] Guns/TL7 (Pistol) DX/E - DX+2 16 [1] Guns/TL7 (Rifle) DX/E - DX+2 16 [1] Guns/TL7 (Shotgun) DX/E - DX+2 16 [1] Knife DX/E - DX+0 14 [1] Propaganda/TL7 (Revolution) IQ/A - IQ-1 9 [1] Survival (Jungle) Per/A - Per-1 12 [1] Throwing DX/A - DX-1 13 [1] Stats [221] Ads [183] Disads [-150] Quirks [0] Skills [45] = Total [300] Hand Weapons Ranged Weapons 1 Colt M79, 40x46mmSR LC:1 Dam:4d-1 [2d] cr ex Acc:1 Range:30 / 440 RoF:1 Shots:1(3) ST:8† Bulk:-4 Rcl:2 $500 Wgt:6.5 Notes:[1, 4] 1 FN-Browning HP, 9x19mm LC:3 Dam:2d+2 pi Acc:2 Range:160 / 1800 RoF:3 Shots:13+1(3) ST:9 Bulk:-2 Rcl:2 $780 Wgt:2.4 5 Molotov Cocktail LC:3 Dam:spec. (1 yd.) Acc: Range:63 RoF: Shots: ST: Bulk: Rcl: $10 Wgt:5 Notes:[1,3] 1 Remington Model 870P, 12G 2.75'' LC:3 Dam:1d+1 pi Acc:3 Range:40 / 800 RoF:2x9 Shots:7+1(2i) ST:10† Bulk:-5 Rcl:1/5 $400 Wgt:8.2 Notes:[1] 12G 3.00'' LC:3 Dam:1d+2 pi Acc:3 Range:40 / 800 RoF:2x12 Shots:6+1(2i) ST:10† Bulk:-5 Rcl:1/5 Armor & Possessions