Difference between revisions of "Miguel"

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[[Category:Characters]]
 
[[Category:Los Cocainos]]{{Q| To send men to the firing squad, judicial proof is unnecessary. These procedures are an archaic bourgeois detail. This is a revolution! And a revolutionary must become a cold killing machine motivated by pure hate. | Ernesto "Che" Guevara |||nolink=1}}
 
[[Category:Los Cocainos]]{{Q| To send men to the firing squad, judicial proof is unnecessary. These procedures are an archaic bourgeois detail. This is a revolution! And a revolutionary must become a cold killing machine motivated by pure hate. | Ernesto "Che" Guevara |||nolink=1}}
 
  
 
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Revision as of 14:49, 21 June 2009

To send men to the firing squad, judicial proof is unnecessary. These procedures are an archaic bourgeois detail. This is a revolution! And a revolutionary must become a cold killing machine motivated by pure hate.
~ Ernesto "Che" Guevara
Name: Miguel Santana y Morales
Race: Human

Attributes [221]
ST 18 [80]
DX 14 [80]
IQ 10
HT 12 [20]

HP 20 [4]
Will 12 [10]
Per 13 [15]
FP 16 [12]

Basic Lift 72
Damage 1d+2/3d

Basic Speed 6,5
Basic Move 6

Ground Move 6
Water Move 1

Social Background
TL: 7 [0]
Cultural Familiarities: 
Languages: 

Advantages [183]
Combat Reflexes [15]
Lifting ST (1) [3]
Regeneration (Fast: 1HP/Min) [50]
Unaging [15]
Unkillable (2) [100]

Perks [1]
Shtick (Endless Cuban Cigare) [1]

Disadvantages [-150]
Addiction (Tobacco) (Cheap) (Highly addictive; Legal) [-5]
Bloodlust (6 or less) [-20]
Code of Honor (Revolutioner) [-10]
Delusion (Revolution is not end) (Major) [-10]
Enemy (Interpol, CIA, FBI and many others...) (utterly formidable group) (9 or less) [-40]
Odious Personal Habit (Always smoke cigare) (-1) [-5]
On the Edge (12 or less) [-15]
Paranoia [-10]
Pyromania (12 or less) [-5]
Secret (Immortal) (Imprisonment or Exile) [-20]
Social Stigma (Rebel) [-10]

Skills [45]
Brawling DX/E - DX+0 14 [1]
Camouflage IQ/E - IQ+1 11 [2]
Driving/TL7 (Halftrack) DX/A - DX-1 13 [1]
Driving/TL7 (Heavy Wheeled) DX/A - DX-1 13 [1]
Explosives/TL7 (Demolition) IQ/A - IQ+2 12 [8]
Fast-Draw/TL7 (Ammo) DX/E - DX+1 15 [1]
	includes: +1 from 'Combat Reflexes'
Fast-Draw (Long Arm) DX/E - DX+1 15 [1]
	includes: +1 from 'Combat Reflexes'
Fast-Draw (Pistol) DX/E - DX+1 15 [1]
	includes: +1 from 'Combat Reflexes'
Forced Entry DX/E - DX+0 14 [1]
Guns/TL7 (Grenade Launcher) DX/E - DX+6 20 [20]
Guns/TL7 (Light Machine Gun) DX/E - DX+2 16 [1]
Guns/TL7 (Pistol) DX/E - DX+2 16 [1]
Guns/TL7 (Rifle) DX/E - DX+2 16 [1]
Guns/TL7 (Shotgun) DX/E - DX+2 16 [1]
Knife DX/E - DX+0 14 [1]
Propaganda/TL7 (Revolution) IQ/A - IQ-1 9 [1]
Survival (Jungle) Per/A - Per-1 12 [1]
Throwing DX/A - DX-1 13 [1]

Stats [221] Ads [183] Disads [-150] Quirks [0] Skills [45] = Total [300]

Hand Weapons

Ranged Weapons
1  Colt M79, 40x46mmSR  LC:1  Dam:4d-1 [2d] cr ex  Acc:1  Range:30 / 440  
    RoF:1  Shots:1(3)  ST:8†  Bulk:-4  Rcl:2  $500  Wgt:6.5  Notes:[1, 4]  

1  FN-Browning HP, 9x19mm  LC:3  Dam:2d+2 pi  Acc:2  Range:160 / 1800  
    RoF:3  Shots:13+1(3)  ST:9  Bulk:-2  Rcl:2  $780  Wgt:2.4  

5  Molotov Cocktail  LC:3  Dam:spec. (1 yd.)  Acc:  Range:63  
    RoF:  Shots:  ST:  Bulk:  Rcl:  $10  Wgt:5  Notes:[1,3]  

1  Remington Model 870P, 12G 2.75''  LC:3  Dam:1d+1 pi  Acc:3  Range:40 / 800  
    RoF:2x9  Shots:7+1(2i)  ST:10†  Bulk:-5  Rcl:1/5  $400  Wgt:8.2  Notes:[1] 
                         12G 3.00''  LC:3  Dam:1d+2 pi  Acc:3  Range:40 / 800  
    RoF:2x12 Shots:6+1(2i) ST:10†   Bulk:-5  Rcl:1/5
 

Armor & Possessions