Difference between revisions of "Princess:Hexblade"

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== Hexblade ==
 
== Hexblade ==
  
# Hexing(Su):Arcane Interference(Su)
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# Hexblade's Curse(Su) 1/day
 
# Arcane Resistance(Su)
 
# Arcane Resistance(Su)
 
# Mettle(Ex)
 
# Mettle(Ex)
# Familiar
+
# Familiar, Hexblade's Curse(Su) 2/day, Spellcasting
 
# Bonus feat
 
# Bonus feat
 +
# Aura of Unluck(Su) 1/day
 +
# Greater Hexblade's Curse(Su), Hexblade's Curse(Su) 3/day
 
# Interfere Defences(Su)
 
# Interfere Defences(Su)
# Greater Arcane Interference(Su)
+
# Aura of Unluck(Su) 2/day, Hexblade's Curse, Mass(Su)
# Hexing:Aura of Distortion(Su)
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# Bonus feat, Hexblade's Curse(Su) 4/day
# Arcane Interference, Mass(Ex)
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# Arcane Backlash(Su)
# Bonus feat
+
# Aura of Unluck(Su) 3/day, Concentrated Interference(Su)
# Hexing:Arcane Backlash(Su)
+
# Aura of Unluck, Improved(Su), Hexblade's Curse(Su) 5/day
# Concentrated Interference(Su)
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# Deterioration Interference(Su)
# Aura of Distortion, Improved(Su)
+
# Aura of Unluck(Su) 4/day, Bonus feat
# Deteroriational Interference(Su)
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# Hexblade's Curse(Su) 6/day
# Bonus feat
+
# Curse of Mettle(Su)
# Arcane Backlash, Improved(Su)
+
# Aura of Unluck(Su) 5/day,
# Aura of Distortion, Mass(Su)
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# Dire Hexblade's Curse(Su), Hexblade's Curse(Su) 7/day
# Mastery of Mettle(Su)
+
# Bonus feat, Master Hexer(Su)
# Dire Arcane Interference(Su)
 
# Bonus feat, Master Hexer(Su).
 
  
 
=== Class Features ===
 
=== Class Features ===
  
Hexing(Su): 1/2 Hex+Cha per day.
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Hexblade's Curse(Su): AT=f, R=12, D=1h, -2 penalty on attack, damage, saves and checks, WW +1/2 Hex +Cha negates.
 
+
* May take Hex feats instead of extra uses.
Arcane Interference(Su): AT+f, R=12, D=1h, -2 penalty on attack, damage, saves and checks, WW +1/2 Hex +Cha negates.
 
  
 
Arcane Resistance(Ex): +Cha on saves vs arcane spells, no more than Hex.
 
Arcane Resistance(Ex): +Cha on saves vs arcane spells, no more than Hex.
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Mettle(Ex):
 
Mettle(Ex):
  
Familiar(Ex):
+
Familiar:
  
Bonus Feat: Fighter bonus feat, Combat Casting Related feat, Spell Penetration, Familiar related feat.
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Spellcasting:
  
Interfere Defences(Su): Arcane Interference penalty applies to target's AC.
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Bonus Feat: Fighter bonus feat, Combat Casting Related feat, Spell Penetration, Familiar related feat, Hex feat.
  
Greater Arcane Interference(Su): -4 penalty on attack, damage, saves and checks,
+
Curse Defences(Su): Hexblade's Curse penalty applies to target's AC.
  
Aura of Distortion(Su): AT=f, D=3+Cha r, gains concealment.
+
Greater Hexblade's Curse(Su): -4 penalty on attack, damage, saves and checks,
  
Arcane Interference, Mass(Ex): AT=S, Interference affects all enemies within 12.
+
Aura of Unluck(Su): AT=f, D=3+Cha r, gains concealment.
  
Arcane Backlash(Su): AT=i, after opponent within 12 deals more than Hex damage during this round, you may respond with melee or ranged touch attack Hex*d6 untyped damage.
+
Hexblade's Curse, Mass(Ex): AT=FR, Curse affects all enemies within 12.
  
Concentrated Interference(Su): AT=FR, D=1r, target gains arcane interference penalties without save. This ability works even against opponents who succeded at saving throw against Arcane Interference.
+
Arcane Backlash(Su): AT=i, after opponent within 12 deals more than Hex damage during this round, you may respond with melee or ranged touch attack Hex*d6 untyped damage, spend .
  
Aura of Distortion, Improved(Su): total concealment.
+
Concentrated Hexblade's Curse(Su): AT=FR, D=1r, target gains arcane interference penalties without save.
  
Deteroriational Interference(Su): Enemy affected by your Arcane Interference also reduces his fast healing, regeneration, DR and energy resistances by Acrane Interference value. If target have more than one DR Heblade must chose DR to be reduced. Also target recieves Arcane Interference value as untyped damage each round.
+
Aura of Unluck, Improved(Su): total concealment.
  
 
Arcane Backlash, Improved(Su): Targets damaged with arcane backlash dazed until end of his next turn, FC +1/2 Hex +Cha negates.
 
Arcane Backlash, Improved(Su): Targets damaged with arcane backlash dazed until end of his next turn, FC +1/2 Hex +Cha negates.
  
Aura of Distortion, Mass(Su): allies within 12 gains concealment.
+
Curse of Mettle(Su): AT=i, spend Curse, if you successfully saves against targeted Will or Fort save you may redirect it on any target within its range, or heal d6*sp hp.
 
 
Hexing:Mastery of Mettle(Su): AT=i, if you successfully saves against targeted Will or Fort save you may redirect it on any target within its range, or heal d6*sp hp.
 
  
Dire Arcane Interference(Su): -6 penalty on attack, damage, saves and checks.
+
Dire Hexblade's Curse(Su): -6 penalty on attack, damage, saves and checks.
  
Hex Master(Su): Against target failed save against your Arcane Interference you may use Arcane Backlash as a free action once per round and without spending your Hexing. In addition, enemy that successfully saves against your Arcane Interference still receives half penalty.
+
Hex Master(Su): Against target failed save against your Arcane Interference you may use Arcane Backlash as a free action once per round and without spending your Hexing. Also while using Curse you may spend any number of Curses per day, opponent rolls saving throw number of times equal Curses spent and chooses lowest.
  
 
== Alternative Class Features ==
 
== Alternative Class Features ==

Revision as of 22:02, 9 May 2009

Hexblade

  1. Hexblade's Curse(Su) 1/day
  2. Arcane Resistance(Su)
  3. Mettle(Ex)
  4. Familiar, Hexblade's Curse(Su) 2/day, Spellcasting
  5. Bonus feat
  6. Aura of Unluck(Su) 1/day
  7. Greater Hexblade's Curse(Su), Hexblade's Curse(Su) 3/day
  8. Interfere Defences(Su)
  9. Aura of Unluck(Su) 2/day, Hexblade's Curse, Mass(Su)
  10. Bonus feat, Hexblade's Curse(Su) 4/day
  11. Arcane Backlash(Su)
  12. Aura of Unluck(Su) 3/day, Concentrated Interference(Su)
  13. Aura of Unluck, Improved(Su), Hexblade's Curse(Su) 5/day
  14. Deterioration Interference(Su)
  15. Aura of Unluck(Su) 4/day, Bonus feat
  16. Hexblade's Curse(Su) 6/day
  17. Curse of Mettle(Su)
  18. Aura of Unluck(Su) 5/day,
  19. Dire Hexblade's Curse(Su), Hexblade's Curse(Su) 7/day
  20. Bonus feat, Master Hexer(Su)

Class Features

Hexblade's Curse(Su): AT=f, R=12, D=1h, -2 penalty on attack, damage, saves and checks, WW +1/2 Hex +Cha negates.

  • May take Hex feats instead of extra uses.

Arcane Resistance(Ex): +Cha on saves vs arcane spells, no more than Hex.

Mettle(Ex):

Familiar:

Spellcasting:

Bonus Feat: Fighter bonus feat, Combat Casting Related feat, Spell Penetration, Familiar related feat, Hex feat.

Curse Defences(Su): Hexblade's Curse penalty applies to target's AC.

Greater Hexblade's Curse(Su): -4 penalty on attack, damage, saves and checks,

Aura of Unluck(Su): AT=f, D=3+Cha r, gains concealment.

Hexblade's Curse, Mass(Ex): AT=FR, Curse affects all enemies within 12.

Arcane Backlash(Su): AT=i, after opponent within 12 deals more than Hex damage during this round, you may respond with melee or ranged touch attack Hex*d6 untyped damage, spend .

Concentrated Hexblade's Curse(Su): AT=FR, D=1r, target gains arcane interference penalties without save.

Aura of Unluck, Improved(Su): total concealment.

Arcane Backlash, Improved(Su): Targets damaged with arcane backlash dazed until end of his next turn, FC +1/2 Hex +Cha negates.

Curse of Mettle(Su): AT=i, spend Curse, if you successfully saves against targeted Will or Fort save you may redirect it on any target within its range, or heal d6*sp hp.

Dire Hexblade's Curse(Su): -6 penalty on attack, damage, saves and checks.

Hex Master(Su): Against target failed save against your Arcane Interference you may use Arcane Backlash as a free action once per round and without spending your Hexing. Also while using Curse you may spend any number of Curses per day, opponent rolls saving throw number of times equal Curses spent and chooses lowest.

Alternative Class Features

Dark Companion

4. Dark Companion: Receive +2 on attack, damage and DC rolls while adjacent to Dark Companion. R: Familiar.