Difference between revisions of "Rix"

From Game Logs
Jump to: navigation, search
Line 4: Line 4:
 
<html><pre>
 
<html><pre>
 
Rix
 
Rix
Male Personality Changeling[ECS] Rogue(martial[UA], CSL[RoE] 1) 1/Lurk[CP](True Thief[ME]) 1 [ECL 2]
+
Male Personality Changeling[ECS] Rogue(, CSL[RoE] 1) 1/Lurk[CP] 1 [ECL 2]
 
TN
 
TN
 
--------------------------------------------------------------------------------
 
--------------------------------------------------------------------------------
Line 20: Line 20:
 
Touch 10(base) +1(Dex)                            = 11
 
Touch 10(base) +1(Dex)                            = 11
 
Flat  10(base)        +4(Chainshirt) +1(Buckler) = 15
 
Flat  10(base)        +4(Chainshirt) +1(Buckler) = 15
Init +1[dex]+4[Improved Initiative] = +5
+
Init +1[dex] = +1
 
BAB +0
 
BAB +0
 
Grap +1
 
Grap +1
Line 60: Line 60:
 
Feats
 
Feats
 
- Investigate[ECS]
 
- Investigate[ECS]
[Rogue]
 
- Improved Initiative
 
 
--------------------------------------------------------------------------------
 
--------------------------------------------------------------------------------
 
Rogue
 
Rogue
 
- Social Intuition
 
- Social Intuition
 +
- Sneak Attack +1d6
 
--------------------------------------------------------------------------------
 
--------------------------------------------------------------------------------
 
Lurk
 
Lurk
- Lurk Augment:
+
- Lurk Augment
1st Additional sneak attack
 
1st Psionic trapfinding
 
  
 
Manifesting
 
Manifesting
Line 105: Line 102:
 
[SCoT] - Sharn, City of Towers
 
[SCoT] - Sharn, City of Towers
 
[ECS]  - Eberron Campaign Setting
 
[ECS]  - Eberron Campaign Setting
[UA]  - Unearthed Arcana
 
 
[RoE]  - Races of Eberron
 
[RoE]  - Races of Eberron
[CP]  - Complete Psionic
+
[CP]  - Complete Psionic(http://www.wizards.com/default.asp?x=dnd/psm/20070629a)
[ME]  - Mind's Eye(http://www.wizards.com/default.asp?x=dnd/psm/20070629a)
 
 
</pre></html>
 
</pre></html>

Revision as of 23:55, 5 January 2008

Rix
Male Personality Changeling[ECS] Rogue(, CSL[RoE] 1) 1/Lurk[CP] 1 [ECL 2]
TN
--------------------------------------------------------------------------------
         Mod.
Str 12   +1       
Dex 13   +1       
Con 15   +2 
Wis 13   +1  
Int 17   +3 
Cha 17   +3 
--------------------------------------------------------------------------------
HP = 2d6+4 = 13[if fixed]
AC
Full  10(base) +1(Dex) +4(Chainshirt) +1(Buckler) = 16
Touch 10(base) +1(Dex)                            = 11
Flat  10(base)         +4(Chainshirt) +1(Buckler) = 15
Init +1[dex] = +1
BAB +0
Grap +1
Speed 30 ft/x4
Save:
Fort +2(Con) +0(R) +0(L) = +2
Ref  +1(Dex) +2(R) +2(L) = +5
Will +1(Wis) +0(R) +2(L) = +3
--------------------------------------------------------------------------------
Attacks:
Rapier
AB: 0(bab)+1(Str) = +1
DM: 1d6+1(Str) = 1d6+1

Crossbow, light
AB: 0(bab)+1(Dex) = +1
DM: 1d8 = 1d8
--------------------------------------------------------------------------------
Skills

Skill Points
(10+3)*4+(4+3) = 59

Name                       Rank Misc Stat Synergies   Sum
Bluff (Cha)                 5    +2   +3     +0       +10
Decipher Script (Int)       4    +0   +3     +0       +7
Diplomacy (Cha)             5    +0   +3     +4       +12
Disguise (Cha)              4    +0   +3     +2       +9
Forgery (Int)               4    +0   +3     +0       +7
Gather Information (Cha)    5    +0   +3     +0       +8
Knowledge (local:Sharn)     4    +0   +3     +0       +7
Listen (Wis)                4    +0   +1     +0       +5
Search (Int)                4    +0   +3     +0       +7
Sense Motive (Wis)          5    +2   +1     +0       +8
Spot (Wis)                  4    +0   +1     +0       +5
Disable Device (Int)        4    +0   +3     +0       +7
Sleight of Hand (Dex)       4    +0   +1     +2       +7
--------------------------------------------------------------------------------
Feats
- Investigate[ECS]
--------------------------------------------------------------------------------
Rogue
- Social Intuition
- Sneak Attack +1d6
--------------------------------------------------------------------------------
Lurk
- Lurk Augment

Manifesting

Power Point Reserve
1(Class)+1(Int) = 2

Powers Known
1st - Conceal Thoughts
--------------------------------------------------------------------------------
Changeling
- +2 racial bonus on saving throws against sleep and charm effects
- +2 racial bonus on Bluff, Intimidate, and Sense Motive checks
- Natural Linguist
- Minor Change Shape (Su)
--------------------------------------------------------------------------------
Items:
Feather Fall Talisman[SCoT] - 50 gp
Disguise Kit - 50 gp
Shiftweave Clothing[SCoT] - 500 gp
[Noble’s outfit/Scholar’s outfit/Traveler’s outfit/Courtier’s outfit/Artisan’s outfit]
Potion of Lesser Vigor[SC] x2 - 100 gp
Chain shirt - 100 gp
Rapier - 20 gp
Crossbow, light - 35 gp
- Bolts, crossbow (20) - 2 gp
Buckler - 15 gp

28 gp
--------------------------------------------------------------------------------
AP 6/6
--------------------------------------------------------------------------------
Sources:
[SC]   - Spell Compendium
[SCoT] - Sharn, City of Towers
[ECS]  - Eberron Campaign Setting
[RoE]  - Races of Eberron
[CP]   - Complete Psionic(http://www.wizards.com/default.asp?x=dnd/psm/20070629a)