Difference between revisions of "Rix"
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− | Male Changeling[ECS] Rogue(martial[UA], CSL[RoE] 1) 1/Lurk[CP](True Thief[ME]) 1 [ECL 2] | + | Male Personality Changeling[ECS] Rogue(martial[UA], CSL[RoE] 1) 1/Lurk[CP](True Thief[ME]) 1 [ECL 2] |
TN | TN | ||
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Revision as of 13:13, 21 December 2007
Rix Male Personality Changeling[ECS] Rogue(martial[UA], CSL[RoE] 1) 1/Lurk[CP](True Thief[ME]) 1 [ECL 2] TN -------------------------------------------------------------------------------- Mod. Str 12 +1 Dex 13 +1 Con 15 +2 Wis 13 +1 Int 17 +3 Cha 17 +3 -------------------------------------------------------------------------------- HP = 2d6+4 = 13[if fixed] AC Full 10(base) +1(Dex) +4(Chainshirt) +1(Buckler) = 16 Touch 10(base) +1(Dex) = 11 Flat 10(base) +4(Chainshirt) +1(Buckler) = 15 Init +1[dex]+4[Improved Initiative] = +5 BAB +0 Grap +1 Speed 30 ft/x4 Save: Fort +2(Con) +0(R) +0(L) = +2 Ref +1(Dex) +2(R) +2(L) = +5 Will +1(Wis) +0(R) +2(L) = +3 -------------------------------------------------------------------------------- Attacks: Rapier AB: 0(bab)+1(Str) = +1 DM: 1d6+1(Str) = 1d6+1 Crossbow, light AB: 0(bab)+1(Dex) = +1 DM: 1d8 = 1d8 -------------------------------------------------------------------------------- Skills Skill Points (10+3)*4+(4+3) = 59 Name Rank Misc Stat Synergies Sum Bluff (Cha) 5 +2 +3 +0 +10 Decipher Script (Int) 4 +0 +3 +0 +7 Diplomacy (Cha) 5 +0 +3 +4 +12 Disguise (Cha) 4 +0 +3 +2 +9 Forgery (Int) 4 +0 +3 +0 +7 Gather Information (Cha) 5 +0 +3 +0 +8 Knowledge (local:Sharn) 4 +0 +3 +0 +7 Listen (Wis) 4 +0 +1 +0 +5 Search (Int) 4 +0 +3 +0 +7 Sense Motive (Wis) 5 +2 +1 +0 +8 Spot (Wis) 4 +0 +1 +0 +5 Disable Device (Int) 4 +0 +3 +0 +7 Sleight of Hand (Dex) 4 +0 +1 +2 +7 -------------------------------------------------------------------------------- Feats - Investigate[ECS] [Rogue] - Improved Initiative -------------------------------------------------------------------------------- Rogue - Social Intuition -------------------------------------------------------------------------------- Lurk - Lurk Augment: 1st Additional sneak attack 1st Psionic trapfinding Manifesting Power Point Reserve 1(Class)+1(Int) = 2 Powers Known 1st - Conceal Thoughts -------------------------------------------------------------------------------- Changeling - +2 racial bonus on saving throws against sleep and charm effects - +2 racial bonus on Bluff, Intimidate, and Sense Motive checks - Natural Linguist - Minor Change Shape (Su) -------------------------------------------------------------------------------- Items: Feather Fall Talisman[SCoT] - 50 gp Disguise Kit - 50 gp Shiftweave Clothing[SCoT] - 500 gp [Noble’s outfit/Scholar’s outfit/Traveler’s outfit/Courtier’s outfit/Artisan’s outfit] Potion of Lesser Vigor[SC] x2 - 100 gp Chain shirt - 100 gp Rapier - 20 gp Crossbow, light - 35 gp - Bolts, crossbow (20) - 2 gp Buckler - 15 gp 28 gp -------------------------------------------------------------------------------- AP 6/6 -------------------------------------------------------------------------------- Sources: [SC] - Spell Compendium [SCoT] - Sharn, City of Towers [ECS] - Eberron Campaign Setting [UA] - Unearthed Arcana [RoE] - Races of Eberron [CP] - Complete Psionic [ME] - Mind's Eye(http://www.wizards.com/default.asp?x=dnd/psm/20070629a)