Difference between revisions of "Padre ECL3"
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<html><pre>Male Human Crusader 1 / Cleric 2 | <html><pre>Male Human Crusader 1 / Cleric 2 | ||
LN Medium Humanoid, ECL3 | LN Medium Humanoid, ECL3 |
Revision as of 13:29, 24 June 2007
Male Human Crusader 1 / Cleric 2 LN Medium Humanoid, ECL3 Worships St. Cuthbert Lieutenant (Melee commander) ************************* Str 16 (+3) [10 pts] Dex 12 (+1) [04 pts] Con 16 (+3) [10 pts] Int 10 (+0) [02 pts] Wis 14 (+2) [06 pts] Cha 08 (-1) [00 pts] ************************* HP 1d10 +2d8 +9 = 28 AC +1(dex) +8(armor) = 19, Touch 11, Flat 18 [+2(shield)] Init +1(dex) = +1 Grapple +2(BAB) +3(str) = +5 Speed 20 ft = 30(base) -10(heavy armor) Save: Fort +2(Cru) +3(Clr) +3(Con) = +8 Ref +0(Cru) +0(Clr) +1(Dex) = +1 Will +0(Cru) +3(Clr) +2(Wiz) = +5 ************************* Attacks: 1. Greatsword, two-handed AB: +2(BAB) +3(str) +1(enh) = +6; Damage: 2d6 +4(str*1.5) = 2d6+4 (19-20/x2) 2. Morningstar, one-handed AB: +2(BAB) +3(str) = +5; Damage: 1d8 +3(str) = 1d8+3 ************************* Skills (32/32): * Concentration +6(rank) +3(con) = +9 x Hide +3(rank) +1(dex) = +4 * Intimidate +4(rank) -1(cha) = +3 * Knoweledge (religion) +6(rank) +0(int) = +6 * Martial Lore +1(rank) +0(int) = +1 * Ride +3(rank) +1(dex) = +4 (Current armorcheck penalty -5, applies to skills marked with "x") ************************* Feats: HBF : Power Attack HD1 : Cleave HD3 : Domain Spontaneity [Strength] ************************* Human Traits: * Favored Multiclass: Any * +1 Skill Point per level ************************* Crusader abilities: * Furious Counterstrike * Steely Resolve 5 * Maneuvers known/readied/granted: 5/5/2 ** 1. Crusader's Strike (DS1) ** 2. Charging Minotaur (SD1) ** 3. Stone Bones (SD1) ** 4. Douse the Flames (WR1) ** 5. Leading the Attack (WR1) * Stances known: 1 ** Martial Spirit (DS1) * Initiator Level 1.5 ************************* Cleric abilities: * Strength domain (+2(enh) to strength, 1/day) * Destruction domain (smite +4 attack, +2 damage, 1/day) * Turn Undead (2/day) * Spontaneous casting: cure spells and Strength domain ************************* Items: * Greatsword, mwk ($350, 8 lbs) * Morningstar, cold iron ($16, 4 lbs) * Dagger, silver ($22, 1 lb) * Fullplate, mwk, spiked ($1700, 60 lbs) * Heavy shield, mwk, darkwood ($257, 5 lbs) * Holy symbol of St. Cuthbert ($25, 1 lb) * Oil of magic weapon x2 ($100) * Alchemist's fire x3 ($60, 3 lbs) * Acid flask x2 ($20, 2 lbs) * Sunrod x2 ($4, 2 lbs) * Blessed bondage x3 ($30) [HoB] (autostabilizes) * Weeping flask ($50) [CM] * Misc travel stuff ($15) * Gold ($51) (load 84 lbs, breakpoints: 76/153/230 lbs) ************************* Memorise (4/3+1): 0: Detect Magic, Light, Mending, Purify F&D 1: Foundation of Stone, Shield of Faith, Faith Healing; Enlarge Person ************************* Action Points (6/6):