Difference between revisions of "Йорен ECL7"
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+ | [[Category:The Standing Stone Charsheets]] | ||
+ | [[Category:Charsheets]] | ||
+ | [[Category:ECL 07]] | ||
<html><pre>Name: Yoren | <html><pre>Name: Yoren | ||
Race: Human | Race: Human |
Latest revision as of 13:42, 24 June 2007
Name: Yoren Race: Human Age: Adult HP39 ---------------------------------------------- Progression: 1. Cloistered Cleric. flaw: feeble; feats: Nymph's Kiss (BoED 44), Extra turning, Maximize Spell, Improved Initiative (domain) 2. Cloistered Cleric. 3. Cloistered Cleric. Mastery of Day and Night (PGtE 125) 4. Cloistered Cleric. 5. Cloistered Cleric. 6. Cloistered Cleric. Divine Spellpower (CD 80) 7. Radiant Servant ---------------------------------------------- Stats: 10 14 10 10 19 (16+1(HD)+2(enh)) 18 (16+2(enh)) ---------------------------------------------- Bab: +3 Melee: +3 Ranged: +5 AC: 10+2(dex)+3(shield)=15 Init: +4 ---------------------------------------------- Saves: fort: 7 ref: 2 will: 7+4=11 ---------------------------------------------- Skills: Concentration 10-2=8 Diplomacy 9+4(cha)+2(feat)=15 Heal 10+4=14 Knowledge (religion) 10 Knowledge (Plains) 9 Knowledge (history) 9 Spellcraft 9 Radiant Servant Abilities: Extra greater turning, radiance ---------------------------------------------- Equipment: Cloak of Charisma +2 = 4000 Periapt of Wisdom +2 = 4000 Thurible of Consecration (BoED 116) = 5000 Heward's Handy Haversack = 2000 Incense of Consecration (BoED 116)x20 = 6000 wand of lesser vigor (50 charges, CL1)= 750 metamagic rod extend, lesser = 3000 explorer's outfit = 5 traveler's outfit = 1 cleric's vestments = 5 bedroll = 0.1 chalk x 10 = 0.1 crowbar = 2 flask = 0.03 flint and steel = 1 lantern, hooded = 7 mirror, small steel = 10 Paper, sheet x 5 = 2 piton x 5 = 0.5 pouch, belt x 5 = 5 sunrod x 5 = 10 vial of ink = 1 Holy symbol, silver x 2 = 50 Oil flask x 5 = 0.5 rations, trail x 3 = 1.5 shield, heavy wooden = 7 morningstar = 8 133 gp Free. ------------------------------------------------ 0:Amanuensis, Create Water, Detect Magic, light, Mending, Read Magic 1:Blood Wind, Comprehend Languages, Detect Evil, Protection from Evil 2:Lesser Restoration, Bull's Strength, Inflict Moderate Wounds 3:Awaken Sin, tongues 4: Domains: Sun. Time. Domain Spells: 1. True Strike 2. Heat Metal 3. Haste 4. Fire Shield.