Difference between revisions of "Jaya"
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Flak vest Body 2 2 Average | Flak vest Body 2 2 Average | ||
Flak helmet Head 2 1 Average | Flak helmet Head 2 1 Average | ||
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Weapons Class Range RoF Dam Pen Clip Rld Special Weight Availability | Weapons Class Range RoF Dam Pen Clip Rld Special Weight Availability | ||
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2 frag grenades | 2 frag grenades | ||
3 smoke grenades | 3 smoke grenades | ||
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+ | Tools: | ||
+ | Diagnostor +20 to Medicae / Per tests to detect illness 4 kg Rare | ||
+ | Injector Half Action 0,5 kg Common | ||
+ | Medikit +20 to Medicae Skill 2 kg Common | ||
+ | magnoculars 0,5 kg Average | ||
+ | micro-bead Average | ||
+ | rechargeable lamp-pack (5 hr) 0,5 kg Abundant | ||
+ | |||
+ | uniform, poor weather gear, rucksack, basic toolkit, mess kit and water canteen, blanket and sleep bag, grooming kit, dog tags, Imperial Infantryman’s Uplifting Primer, 4 weeks’ rations | ||
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Favoured Weapons: Missile launcher, plasma gun | Favoured Weapons: Missile launcher, plasma gun | ||
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Revision as of 16:43, 9 December 2019
Contents
Personal
Name: Jaya Jasper Specialization: Medic Regiment: Tallarn Desert Raiders (Death world light infantry sharpshooters) Demeanor: reserved and superstitious
Build
Characteristics
WS: 24 (20 + 4 roll) BS: 37 (20 + 17 roll) S: 30 (20 + 10 roll) T: 31 (20 + 11 roll) Ag: 32 (20 + 9 roll + 3 reg) Int: 43 (20 + 17 roll + 5 spec) Per: 35 (20 + 12 roll + 3 reg) WP: 32 (20 + 12 roll) Fel: 24 (20 + 4 roll) Initiative: 3 Half move: Wounds: 15 = 8 (medic) + 5 (roll) + 2 (reg) Fate: 1 Insanity: Corruption:
Comrade
Name: Said Batma Demeanour: Strict Advance: возможно Field Treatment (второй медик с -10) вместо стелса и техъюза State:
Aptitudes
Ballistic Skill (medic) Fieldcraft (medic) Intelligence (medic) Knowledge (medic) Perception (medic) Willpower (medic) Agility (regiment, вместо Ballistic Skill)
Traits
Guerrilla Warfare: bonus Half-Action after succesfull surprise atck Wary of Outsiders: Interaction penalties
Skills
[Int] Medicae +30 (w/talent) (medic) 200 300 [Int] Scholastic Lore (Chymistry) (medic) [Int] Trade (chymistry) (medic) [Int] Navigate (surface) (reg) [Per] Survival (reg) [Per] Awareness 100 [Agi] Dodge 200 [Agi] Stealth 100 [Int] Tech-use 200 [Int] Common lore (imperial guard) (reg) [Int] Common lore (war) (reg)
Talents
Weapon Training (Las) (medic) Cold Hearted (medic) Immune to Seduction, resistant to Charm Deadeye Shot (reg) Reduce penalties for ranged called shots Sprint (reg) +AB m in Full Move, Run x2 for one round Master Chirurgeon (400 xp) +10 to Medicae tests, -IB damage on Extended Care failure, +20 to Tgh tests vs limb loss from Critical Hits
Inventory
Armour Locations Covered AP Weight Availability Flak vest Body 2 2 Average Flak helmet Head 2 1 Average Weapons Class Range RoF Dam Pen Clip Rld Special Weight Availability M36 Lasgun Basic 100m s/3/- 1d10+3 E 0 60 Full Reliable 4 kg Common Lasgun Variable Setting Mono knife Melee 5m 1d5 R 2 1 kg Plentiful
Ammo 4 charge packs for lasgun 2 frag grenades 3 smoke grenades Tools: Diagnostor +20 to Medicae / Per tests to detect illness 4 kg Rare Injector Half Action 0,5 kg Common Medikit +20 to Medicae Skill 2 kg Common magnoculars 0,5 kg Average micro-bead Average rechargeable lamp-pack (5 hr) 0,5 kg Abundant uniform, poor weather gear, rucksack, basic toolkit, mess kit and water canteen, blanket and sleep bag, grooming kit, dog tags, Imperial Infantryman’s Uplifting Primer, 4 weeks’ rations
Favoured Weapons: Missile launcher, plasma gun