Difference between revisions of "Stonvolm"
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:'''Features:''' Battle Master Archetype | :'''Features:''' Battle Master Archetype | ||
;Battle Master | ;Battle Master | ||
− | :'''Features:''' Maneuvres: | + | :'''Features:''' Maneuvres: 5 known, 5 Superiority Dice, Maneuvre save = DC 15 [8+Prof+str] |
:{| | :{| | ||
| || || ''maneuvres'' || | | || || ''maneuvres'' || |
Revision as of 20:47, 11 May 2019
Stonvolm, fighter (lvl 7) Medium humanoid (human), Lawful Neutral Armor Class 20 Hit Points 63 Speed 30 ft.
Saving Throws Strength +7, Constitution +6 Skills Acrobatics +4, Athletics +7, Perception +4, Intimidation +3 Senses Passive Perception 13 Languages Common, Infernal |
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Thou bastard, come on thou little arse… Frig with me, eh? Thou bloody little arsehole, knobhead bellsucker… Thou friggin' come on, come frig with me! I'll get thy arse, thou bugger! Oh, thou berkeley bastard! Frig all thou and thy family! Come on, thou bellsucker, poxy bucket, cackface nuffball! Come on, thou scum tosser, thou frigging with me? Come on, thou arsehole!!!
- ~ Stonvolm
- ~ Stonvolm
Build
Human Variant (Fighter 7, --) ;Stats
MOD/SAVE STR 18 (+4 / +4) 15 +1 [ASI] +2 [ASI] DEX 12 (+1 / +1) CON 16 (+3 / +3) 15 +1 [ASI] INT 8 (-1 / -1) WIS 11 (+0 / +0) CHA 10 (+0 / +0) HP 63 / 63
- Armor Class: 20 = 20 (armor)
Carry 40 80 120 240 lb. Speed 30 20 10 5 ft.
- Summary
- Race: Variant Human
- Background: Soldier
- Class: Fighter (lvl 7)
- Armor: all armor [fighter], shields [fighter]
- Weapons: simple weapons [fighter], martial weapons [fighter]
- Tools: Dragonchess set[Soldier], Vehicles(land)
- Saving Throws: Strength [fighter], Constitution [fighter]
- Skills: Acrobatics +4, Athletics +7, Perception +4, Intimidation +3
- Languages: Common, Infernal
- Feats: Sentinel, Polearm Master
- Variant Human
- Features: ASI, Skill[Survival], Feat[Sentinel]
- Level 1 Fighter
- Features: Great Weapon Fighting[fighter], Second Wind [fighter]
- Level 2 Fighter
- Features:Action Surge [fighter]
- Level 3 Fighter
- Features: Battle Master Archetype
- Battle Master
- Features: Maneuvres: 5 known, 5 Superiority Dice, Maneuvre save = DC 15 [8+Prof+str]
maneuvres Pushing attack Str save or pushed up to 15' away from you and adds 1d8 to damage Trip attack Oh no, oh no, oh no no no no Menacing Attack adds 1d8 damage and potentially frightens the target Maneuvering Attack move friendly up to half speed no AoOs Goading Attack. wis save vs disadv on attacks against others
- Level 4 Fighter
- Features:Action Surge [fighter], ASI[FEAT] Polearm Master
- Level 5 Fighter
- Features: Extra Attack [fighter]
- Level 6 Fighter
- Features: ASI[+2 STR]
- Level 7 Fighter
- Features:KNOW YOUR ENEMY USELESSLY; +2 Maneuvers
Items Halberd 1d10 Dwarven plate Effortpost