Difference between revisions of "Stonvolm"

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Line 70: Line 70:
 
| '''Pushing attack ''' || Str save or pushed up to 15' away from you and adds 1d8 to damage
 
| '''Pushing attack ''' || Str save or pushed up to 15' away from you and adds 1d8 to damage
 
|-
 
|-
| '''Lunging Attack''' || increases your reach to 15' and adds 1d8 to damag
+
| '''Trip attack''' || Oh no, oh no, oh no no no no
 
|-
 
|-
 
| ''' Menacing Attack''' || adds 1d8 damage and potentially frightens the target
 
| ''' Menacing Attack''' || adds 1d8 damage and potentially frightens the target

Revision as of 19:59, 30 December 2018


Stonvolm, fighter (lvl 5)
Medium humanoid (human), Lawful Neutral
Armor Class 18
Hit Points 44 (AVG d10 10+6x4)
Speed 30 ft.

STRDEXCONINTWISCHA
15 (+2)12 (+1)15 (+2)8 (-1)12 (+1)10 (+0)

Saving Throws Strength +6, Constitution +6
Skills Acrobatics +4, Athletics +6, Perception +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Infernal

Thou bastard, come on thou little arse… Frig with me, eh? Thou bloody little arsehole, knobhead bellsucker… Thou friggin' come on, come frig with me! I'll get thy arse, thou bugger! Oh, thou berkeley bastard! Frig all thou and thy family! Come on, thou bellsucker, poxy bucket, cackface nuffball! Come on, thou scum tosser, thou frigging with me? Come on, thou arsehole!!!
~ Stonvolm

Build

Human Variant (Fighter 5, --) ;Stats

MOD/SAVE
STR 16 (+3 / +3) 15 +1 [ASI]
DEX 12 (+1 / +1)
CON 16 (+3 / +3) 15 +1 [ASI]
INT 8 (-1 / -1)
WIS 11 (+0 / +0)
CHA 10 (+0 / +0)
HP 49 / 49 (AVG d10 13+(6+3x4))
Armor Class: 18 = 18 (armor) DR3(Nonmagical)
Carry 40 80 120 240 lb.
Speed 30 20 10 5 ft.
Summary
Race: Variant Human
Background: Soldier
Class: Fighter (lvl 5)
Armor: all armor [fighter], shields [fighter]
Weapons: simple weapons [fighter], martial weapons [fighter]
Tools: Dragonchess set[Soldier], Vehicles(land)
Saving Throws: Strength [fighter], Constitution [fighter]
Skills: Acrobatics +4, Athletics +6, Perception +4, Intimidation +3
Languages: Common, Infernal
Feats: Sentinel, Polearm Master
Variant Human
Features: ASI, Skill[Survival], Feat[Heavy Armor Master]
Level 1 Fighter
Features: Great Weapon Fighting[fighter], Second Wind [fighter]
Level 2 Fighter
Features:Action Surge [fighter]
Level 3 Fighter
Features: Battle Master Archetype
Battle Master
Features: Maneuvres: 3, 4 Superiority Dice, Maneuvre save = DC 15 [8+Prof+str]
maneuvres
Pushing attack Str save or pushed up to 15' away from you and adds 1d8 to damage
Trip attack Oh no, oh no, oh no no no no
Menacing Attack adds 1d8 damage and potentially frightens the target
Level 4 Fighter
Features:Action Surge [fighter], ASI[FEAT] Polearm Master
Level 5 Fighter
Features: Extra Attack [fighter]