Difference between revisions of "Hamish MacDuff"
From Game Logs
Militaryuga (talk | contribs) m (a-plundering we go.) |
Militaryuga (talk | contribs) m |
||
Line 17: | Line 17: | ||
== Backgrounds == | == Backgrounds == | ||
+ | {{Sidebar|Name='''Traits'''|Brawn|{{Progressbar|Length=5|Marks=3}}|Finesse|{{Progressbar|Length=5|Marks=2}}|Resolve|{{Progressbar|Length=5|Marks=3}}|Wits|{{Progressbar|Length=5|Marks=2}}|Panache|{{Progressbar|Length=5|Marks=3}}}} | ||
{| class = 'hover' | {| class = 'hover' | ||
|'''Seanchaidh (Warrior-Poet)''' || Quirk: Earn a Hero Point when you enforce the ancient laws of your people. | |'''Seanchaidh (Warrior-Poet)''' || Quirk: Earn a Hero Point when you enforce the ancient laws of your people. | ||
Line 22: | Line 23: | ||
|'''Duellist''' || Quirk: Earn a Hero Point when you resort to the edge of your blade to defend a noble ideal. | |'''Duellist''' || Quirk: Earn a Hero Point when you resort to the edge of your blade to defend a noble ideal. | ||
|} | |} | ||
− | + | ||
== Arcana == | == Arcana == |
Revision as of 17:38, 27 February 2018
My heart's in the Highlands, my heart is not here;
My heart's in the Highlands a-chasing the deer;
A-chasing the wild-deer, and following the roe,
My heart's in the Highlands wherever I go.
My heart's in the Highlands a-chasing the deer;
A-chasing the wild-deer, and following the roe,
My heart's in the Highlands wherever I go.
- ~ Robert Burns
- ~ Robert Burns
Description
Stories
Name: Ancient ways
Type: Hunting
Goal: Return the book of Ancient Way to the Marches
Reward: Scholarship(3)
Step 1: Suss out the location of Inquisition Facility at which the book is kept.
Bio
Name : Hamish MacDuff
Origin : Highland Marches
Languages Known: All
Backgrounds
Traits |
|
Brawn | ⬛ ⬛ ⬛ ⬜ ⬜ |
---|---|
Finesse | ⬛ ⬛ ⬜ ⬜ ⬜ |
Resolve | ⬛ ⬛ ⬛ ⬜ ⬜ |
Wits | ⬛ ⬛ ⬜ ⬜ ⬜ |
Panache | ⬛ ⬛ ⬛ ⬜ ⬜ |
Seanchaidh (Warrior-Poet) | Quirk: Earn a Hero Point when you enforce the ancient laws of your people. |
Duellist | Quirk: Earn a Hero Point when you resort to the edge of your blade to defend a noble ideal. |
Arcana
Virtue: | Insightful(The Beggar | Activate your Virtue to discover a Brute Squad’s type, or to know a Villain’s Rank and Advantages. |
Hubris: | Loyal(The War) | You receive a Hero Point when your Hero goes back for a fallen comrade or refuses to leave a wounded ally. |
Advantages
Riot Breaker | When you take Wounds from a Brute Squad, subtract your Resolve from the Wounds. The remainder is how many Wounds you take, to a minimum of 1 Wound. |
Duelist Academy | Skatha's Cleasa |
Linguist | You speak, read, and write all Théan languages. Even the dead ones |
The Devil's Own Luck | Spend a Hero Point after you take a Risk to Re-Roll any number of dice you wish. |
Disarming Smile | Spend a Hero Point to keep another character from drawing a weapon, starting a fight, or resorting to violence. |
Skills |
|
Aim | ⬜ ⬜ ⬜ ⬜ ⬜ |
---|---|
Athletics | ⬛ ⬛ ⬛ ⬜ ⬜ |
Brawl | ⬛ ⬜ ⬜ ⬜ ⬜ |
Convince | ⬛ ⬛ ⬛ ⬜ ⬜ |
Empathy | ⬛ ⬛ ⬜ ⬜ ⬜ |
Hide | ⬜ ⬜ ⬜ ⬜ ⬜ |
Intimidate | ⬛ ⬜ ⬜ ⬜ ⬜ |
Notice | ⬛ ⬛ ⬜ ⬜ ⬜ |
Perform | ⬛ ⬛ ⬛ ⬜ ⬜ |
Ride | ⬜ ⬜ ⬜ ⬜ ⬜ |
Sailing | ⬜ ⬜ ⬜ ⬜ ⬜ |
Scholarship | ⬛ ⬛ ⬜ ⬜ ⬜ |
Tempt | ⬜ ⬜ ⬜ ⬜ ⬜ |
Theft | ⬜ ⬜ ⬜ ⬜ ⬜ |
Warfare | ⬜ ⬜ ⬜ ⬜ ⬜ |
Weaponry | ⬛ ⬛ ⬛ ⬜ ⬜ |
Cleasan
Slash | When you perform Slash, deal a number of Wounds equal to your Ranks in Weaponry. |
Parry | Perform Parry to prevent a number of Wounds equal to your Ranks in Weaponry. |
Feint | When you perform Feint, you deal one Wound—if your target is injured again this Round, he suffers one additional Wound. |
Lunge | When you perform Lunge, spend all of your Raises. You deal a number of Wounds equal to your Ranks in Weaponry plus the Raises you spend. These Wounds cannot be avoided or prevented. |
Bash | When you perform Bash, deal one Wound; the next time your target deals Wounds this Round she deals one less Wound for each Rank you have in Weaponry. |
Riposte | When you perform Riposte, you prevent a number of Wounds equal to your Ranks in Weaponry, and deal a number of Wounds equal to your Ranks in Weaponry |
Salmon's Leap | This maneuver deals Wounds equal to your Ranks in Athletics, and these Wounds cannot be prevented in any way. You may perform the Salmon Leap once per Round. |