Difference between revisions of "Princess:Battle Dancer"
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== Unique Feats == | == Unique Feats == | ||
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+ | Elusive Dance: P: Battledancing, Perform:Dance 2. B: During a start of your turn designate an opponent. This opponent may not make AoO against you. | ||
Wardance: P: Dance:Springing Tiger. B: AT=s, add Cha on your Battledancing attack rolls for 1 r. Battle Dancer/day. | Wardance: P: Dance:Springing Tiger. B: AT=s, add Cha on your Battledancing attack rolls for 1 r. Battle Dancer/day. | ||
[[Category:Princess]] | [[Category:Princess]] |
Latest revision as of 09:57, 19 April 2010
Battle Dancer
Lvl Class Feature Damage AC 1 AC Bonus(Su), Battledancing(Ex) d6 +0 2 Dance(Su):Reckless Bravery d6 +0 3 Bonus Speed(Ex) +2 d6 +0 4 Dancer's Strike(Su) +1 d8 +0 5 Dance(Su):Vexing Snake d8 +1 6 Multi-Weapon Fighting (feat) d8 +1 7 Dance(Su):Floating Step d8 +1 8 Dancer's Strike(Su) +2 silver d10 +1 9 Bonus Speed(Ex) +4 d10 +1 10 Dance(Su):Springing Tiger d10 +2 11 Multi-Weapon Pounce (feat) d10 +2 12 Dancer's Strike(Su) +3 cold iron d12 +2 13 Multi-Weapon Rend (feat) d12 +2 14 Dance(Su):Crushing Python d12 +2 15 Bonus Speed(Ex) +6 d12 +3 16 Dancer's Strike(Su) +4 2d8 +3 17 Dance(Su):Soaring Eagle 2d8 +3 18 Dancer's Strike(Su):Any 2d8 +3 19 Dancer's Strike(Su) +5 2d8 +3 20 Dance(Su):Death's Embrace 2d12 +4
Class Features
AC Bonus(Su): Cha to AC, no more than level. May not be used while armoured or encumbred.
Battle Dancing(Ex): While using unarmed strikes or scimitars may substitute Cha for Str or Dex to attack rolls and damage rolls. Also may use indicated die damage values instead of base weapon values. Must be unarmoured and unencumbered to use this ability.
Dances(Su): You gain following benefits during a Battle Dancing.
- Reckless Bravery: AT=M, allies gains +4 m on saves against fear and +2 m on attack and damage rolls.
- Vexing Snake: AT=f, You may use your Perform:Dance check instead of failed AC roll once per round.
- Floating Step: Fly+Waterwalking until end of your turn. Also you may use Perform:Dance instead of Acrobatics for purposes of movement AoO.
- Springing Tiger: You may use Perform:Dance instead of Tactics.
- Crushing Python: Opponent you strike cannot make AoO until start of your next turn.
- Soaring Eagle: You gain Fly 12, also your flying charges gain +2 on attack and +BAB on damage.
- Death's Embrace: Double Battledancing damage, critical hits are autoconfirmed.
Bonus Speed(Ex): Enh bonus to speed.
Dancer's Strike(Su): Weapons counted as indicated for purposes of overcoming DR during Battle Dancing.
Unique Feats
Elusive Dance: P: Battledancing, Perform:Dance 2. B: During a start of your turn designate an opponent. This opponent may not make AoO against you.
Wardance: P: Dance:Springing Tiger. B: AT=s, add Cha on your Battledancing attack rolls for 1 r. Battle Dancer/day.