Difference between revisions of "Taradox"
From Game Logs
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Voidsmen Quarters (- 1, 3) | Voidsmen Quarters (- 1, 3) | ||
Cargo Holds and Lighter Bay (- 1, 2) 1 | Cargo Holds and Lighter Bay (- 1, 2) 1 | ||
| − | M- | + | M-100 Augurer array (- 3, 0) |
Murder servitors (- 1, 1) (+20 to hit and run and chose crit results.) | Murder servitors (- 1, 1) (+20 to hit and run and chose crit results.) | ||
Ryza Pattern Plasma Battery (-16, 8) 4 | Ryza Pattern Plasma Battery (-16, 8) 4 | ||
Revision as of 10:05, 1 November 2009
Tempest-class Frigate "Pime Taradox Ur" .
60 / 40 + 14
Speed: 8 (7 in combat)
Maneouvrability: +13 = 18 - 2 - 3
Detection: +12
Armour: 20 = 19 + 1
Space: 42/42
Energy 45/45
Hull: 36
Turret rating: 1
Weapon capacity: 2 Dorsal Ryza Pattern Plasma Battery (1d10+5{+1 from minitorum included} RoF 4 Range 5 Crit 4.)
Components:
Jovian pattern Class 2 Drive (+45, 10)
Strelov 1 Warp Engine (-10, 10)
Warpsbane Hull (- 1, 0) 2 (+10 warp navigation, reroll warp encounter)
Single Void Shield Array (- 5, 1)
Сommand bridge (- 2, 1) 1 (+5 command social, +5 ballistic)
Vitae pattern Life Sustainer (- 4, 2)
Voidsmen Quarters (- 1, 3)
Cargo Holds and Lighter Bay (- 1, 2) 1
M-100 Augurer array (- 3, 0)
Murder servitors (- 1, 1) (+20 to hit and run and chose crit results.)
Ryza Pattern Plasma Battery (-16, 8) 4
Ministorum (- 2, 3) 2
Аrmor plattings ( 0, 1) 2
Oddities&Past
Skittish (-1 speed in combat, reduce travel times by 1d5 weeks to a minimum of 1)
Temperamental Warp Engine (1d0: +1d5 weeks <=6, -1d5 weeks >=7, rarely leaving the warp at random)