Difference between revisions of "Jeremiah Obeah "Joker" Kerr"

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(New page: <pre> Name: Jeremiah Obeah "Joker" Kerr Origin: Forge World Career Path: Guardsman Ranking: Background: Daemonic Purge Veteran Divination: XP Total: 5200 ---Characteristics ( XP)--- ...)
 
Line 4: Line 4:
 
Origin: Forge World
 
Origin: Forge World
 
Career Path: Guardsman  
 
Career Path: Guardsman  
Ranking:  
+
Ranking: Veteran
Background: Daemonic Purge Veteran
+
Background: Daemonic Purge Veteran (300 xp)
Divination:
+
Divination: "To war is human"
XP Total: 5200
+
XP Total: 5200/5200 spent
  
---Characteristics (  XP)---
+
---Characteristics (1500 XP)---
  
 
WS : 22          (15+7)
 
WS : 22          (15+7)
BS : 36         (20+16)
+
BS : 59         (20+16+3[Fit for Purpose]+20[advance])
 
S  : 31          (20+11)
 
S  : 31          (20+11)
 
T  : 35          (20+15)
 
T  : 35          (20+15)
Ag : 33         (20+13)
+
Ag : 46         (20+13+3[divination]+10[advance])
 
Int: 45          (25+20)
 
Int: 45          (25+20)
 
Per: 32          (20+12)
 
Per: 32          (20+12)
Line 22: Line 22:
  
  
Wounds    : 10
+
Wounds    : 13 (10+3 [3x S.C.])
 
Fate      : 02  
 
Fate      : 02  
 
Insanity  : 03
 
Insanity  : 03
 
Corruption: 02
 
Corruption: 02
 +
 +
 +
 +
--- TRAITS ---
 +
Fit for the purpose
 +
Stranger to the cult
 +
-10 for tests involving Imperial Creed lore
 +
- 5 for Fellowship tests in formal with Ecclesiarchy
 +
Credo Omnissiah
 +
 +
--- Talents (700 XP) ---
 +
Technical knock
 +
Melee Weapon Trainin (Primitive)
 +
Pistol Training (Las)
 +
Basic Weapon Training (Las)
 +
Basic Weapon Training (SP)
 +
Paranoia
 +
Light Sleeper
 +
Resistance(Psychic Powers)
 +
 +
Pistol Training (SP)
 +
Quick Draw
 +
Rapid Reload
 +
Hard Target
 +
Sound Constitution x3
 +
 +
---Skills(2700 XP)---
 +
Speak Language (Low Gothic) (Int)
 +
Drive (Ground Vehicle)+20 (Ag)
 +
 +
Awareness(Per)                   
 +
Ciphers(War Cant) (Int)
 +
Ciphers(Acolite) (Int)
 +
Common Lore (Imperial Guard) (Int)
 +
Common Lore (War) (Int)**
 +
Common Lore (Imperium) (Int)**
 +
Dodge+10 (Ag)
 +
Inquiry +10(Int)****
 +
Survival (Int)
 +
Navigation(Surface)+10 (Int)             
 +
Pilot(Military Craft) +20 (Ag)       
 +
Literacy (Int) ***
 +
Tech Use (Int) **
 +
Medicae (Int) **
 +
</pre>

Revision as of 20:12, 29 September 2009


Name: Jeremiah Obeah "Joker" Kerr
Origin: Forge World
Career Path: Guardsman 
Ranking: Veteran
Background: Daemonic Purge Veteran (300 xp)
Divination: "To war is human"
XP Total: 5200/5200 spent

---Characteristics (1500  XP)---

WS : 22          (15+7)
BS : 59          (20+16+3[Fit for Purpose]+20[advance])
S  : 31          (20+11)
T  : 35          (20+15)
Ag : 46          (20+13+3[divination]+10[advance])
Int: 45          (25+20)
Per: 32          (20+12)
WP : 33          (20+13)
Fel: 33          (20+13))


Wounds    : 13 (10+3 [3x S.C.])
Fate      : 02 
Insanity  : 03
Corruption: 02



--- TRAITS ---
Fit for the purpose
Stranger to the cult
 -10 for tests involving Imperial Creed lore
 - 5 for Fellowship tests in formal with Ecclesiarchy
Credo Omnissiah 

--- Talents (700 XP) ---
Technical knock 
Melee Weapon Trainin (Primitive)
Pistol Training (Las)
Basic Weapon Training (Las)
Basic Weapon Training (SP)
Paranoia
Light Sleeper
Resistance(Psychic Powers)

Pistol Training (SP)
Quick Draw
Rapid Reload
Hard Target
Sound Constitution x3

---Skills(2700 XP)---
Speak Language (Low Gothic) (Int)
Drive (Ground Vehicle)+20 (Ag)

Awareness(Per)                    
Ciphers(War Cant) (Int)
Ciphers(Acolite) (Int)
Common Lore (Imperial Guard) (Int)
Common Lore (War) (Int)**
Common Lore (Imperium) (Int)**
Dodge+10 (Ag)
Inquiry +10(Int)****
Survival (Int)
Navigation(Surface)+10 (Int)               
Pilot(Military Craft) +20 (Ag)         
Literacy (Int) ***
Tech Use (Int) **
Medicae (Int) **