Difference between revisions of "Princess:Hexblade"

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18 Aura of Unluck(Su) 5/day -/5/5/4/4 -/4/4/3/3
 
18 Aura of Unluck(Su) 5/day -/5/5/4/4 -/4/4/3/3
 
19 Hexblade's Curse(Su) 7/day -/5/5/5/4 -/4/4/4/3
 
19 Hexblade's Curse(Su) 7/day -/5/5/5/4 -/4/4/4/3
20 Bonus feat, Master Hexer(Su) -/5/5/5/5 -/4/4/4/4
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20 Bonus feat, Hex Master(Su) -/5/5/5/5 -/4/4/4/4
 
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=== Class Features ===
 
=== Class Features ===
  
Hexblade's Curse(Su): AT=f, R=12, D=1h, -2 penalty on attack, damage, saves and checks, WW +1/2 Hex +Cha negates.
+
Hexblade's Curse(Su): AT=f, R=12, D=1h, target living creature receives -2 penalty on attack, damage, saves and checks. No save. This is considered a necromantic effect.
* May take Hex feats instead of extra uses.
 
  
 
Arcane Resistance(Ex): +Cha on saves vs arcane spells, no more than Hex.
 
Arcane Resistance(Ex): +Cha on saves vs arcane spells, no more than Hex.
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Bonus Feat: Fighter bonus feat, Combat Casting Related feat, Spell Penetration, Familiar related feat, Hex feat.
 
Bonus Feat: Fighter bonus feat, Combat Casting Related feat, Spell Penetration, Familiar related feat, Hex feat.
 
Hexblade's Curse, Mass(Ex): AT=FR, Curse affects all enemies within 12.
 
  
 
Greater Hexblade's Curse(Su): -4 penalty on attack, damage, saves and checks,
 
Greater Hexblade's Curse(Su): -4 penalty on attack, damage, saves and checks,

Revision as of 16:44, 26 August 2009

Hexblade

Lvl	Class Feature					Spells Known	Spells Per Day
1	Hexblade's Curse(Su) 1/day			-		-
2	Arcane Resistance(Su)				-		-
3	Mettle(Ex)					-		-
4	Hexblade's Curse(Su) 2/day, Spellcasting	-/2*		-/0
5	Bonus feat, Familiar				-/2		-/1
6	Aura of Unluck(Su) 1/day 			-/3		-/1
7	Hexblade's Curse(Su) 3/day			-/3/2*		-/2/0
8	Greater Hexblade's Curse(Su)			-/4/2		-/2/1
9	Aura of Unluck(Su) 2/day			-/4/3		-/2/1
10	Bonus feat, Hexblade's Curse(Su) 4/day		-/4/3/2*	-/3/2/0
11	-						-/4/4/2		-/3/2/1
12	Aura of Unluck(Su) 3/day			-/4/4/3		-/3/2/1
13	Hexblade's Curse(Su) 5/day			-/4/4/3/2*	-/3/3/2/0
14	Aura of Unluck, Improved(Su)			-/4/4/4/2	-/4/3/2/1
15	Aura of Unluck(Su) 4/day, Bonus feat		-/4/4/4/3	-/4/3/2/1
16	Hexblade's Curse(Su) 6/day			-/4/4/4/3	-/4/3/3/2
17	Dire Hexblade's Curse(Su)			-/5/4/4/4	-/4/4/3/2
18	Aura of Unluck(Su) 5/day 			-/5/5/4/4	-/4/4/3/3
19	Hexblade's Curse(Su) 7/day			-/5/5/5/4	-/4/4/4/3
20	Bonus feat, Hex Master(Su)			-/5/5/5/5	-/4/4/4/4

Class Features

Hexblade's Curse(Su): AT=f, R=12, D=1h, target living creature receives -2 penalty on attack, damage, saves and checks. No save. This is considered a necromantic effect.

Arcane Resistance(Ex): +Cha on saves vs arcane spells, no more than Hex.

Mettle(Ex):

Spellcasting:

Familiar:

Bonus Feat: Fighter bonus feat, Combat Casting Related feat, Spell Penetration, Familiar related feat, Hex feat.

Greater Hexblade's Curse(Su): -4 penalty on attack, damage, saves and checks,

Aura of Unluck(Su): AT=f, D=3+Cha r, gains concealment.

Aura of Unluck, Improved(Su): 50% concealment.

Dire Hexblade's Curse(Su): -6 penalty on attack, damage, saves and checks.

Hex Master(Su): .

Alternative Class Features

Dark Companion

5. Dark Companion: Enemy adjacent to your Dark Companion receive -2 AC and saves. R: Familiar.

Unique Feats

Hex Feats

All Hex feats have Prerequisite Hexblade's Curse, some of the feats adds new curses, others improve existing.

Name Prereq Hex Description Normal Improved Dire
Curse of Distraction 1 feat Target must make Concentration checks at stated DC to cast a spell 15+SL*2 20+SL*2 25+Sl*2
Curse of Failure 1 feat Anyone flanking target receives following bonus on his attack roll +1 +2 +4
Curse of Ignorance - Target receives stated penalty on two skills of your choice -5 -10 -15
Curse of Paranoia - Target receives penalty one one saving throw of your choice -2 -3 -6
Curse of Sloth 1 feat Target has its movement reduced by following value 25% 50% 75%
Curse of the Softened Blade 2 feat Target receives penalty on it's damage rolls -4 -8 -12
Curse of Stricken 2 feat Target's Armour bonus reduced by following value -4 -8 -12
Empower Curse - Your Curse penalties are increased by 1 where appropriate. - - -
Extend Curse - Your Curse lasts for 1 d instead of 1 h. - - -
Extra Curse - +2 Curses per day - - -
Foe of Unlucky - Once per round may spend Hexblade's Curse to force opponent to reroll critical hit confirmation against you - - -