Difference between revisions of "Tokbar ECL09"
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− | [[Category:Tomb | + | [[Category:Tomb Of Horror Charsheets]] |
− | [[Category: | + | [[Category:Charsheets]] |
− | [[Category: | + | [[Category:ECL 09]] |
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<html><pre>Name: Tokbar | <html><pre>Name: Tokbar | ||
Lawful Good Male Neandertal | Lawful Good Male Neandertal | ||
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STR 16(+3) +2(race) +2(HD) +2(ench) = 22(+6) | STR 16(+3) +2(race) +2(HD) +2(ench) = 22(+6) | ||
DEX 12(+1) -2(race) + (ench) = 10(+0) | DEX 12(+1) -2(race) + (ench) = 10(+0) | ||
− | CON 14(+2) +2(race) +2(ench) = | + | CON 14(+2) +2(race) +2(ench) = 18(+4) |
INT 10(+0) -2(race) + (ench) = 8(-1) | INT 10(+0) -2(race) + (ench) = 8(-1) | ||
WIS 16(+3) +2(ench) = 18(+4) | WIS 16(+3) +2(ench) = 18(+4) | ||
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Init : +0; | Init : +0; | ||
Speed: 30ft. (20ft in armor); | Speed: 30ft. (20ft in armor); | ||
− | HP : 9d10+ | + | HP : 9d10+36 = 90 |
AP : 3/9 | AP : 3/9 | ||
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*FlatF: 24 | *FlatF: 24 | ||
− | Fort: | + | Fort: 4(con) +6(cleric) +4(DG) +2(resistance) = +16 |
Refl: 0(dex) +3(cleric) +4(DG) +2(resistance) = +9 | Refl: 0(dex) +3(cleric) +4(DG) +2(resistance) = +9 | ||
− | Will: 4(wis) +3(cleric) +4(DG) +2(resistance) = + | + | Will: 4(wis) +3(cleric) +4(DG) +2(resistance) = +13 |
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- Aura of Good | - Aura of Good | ||
- Detect Evil | - Detect Evil | ||
− | - Smite Evil 4/day | + | - Smite Evil 4/day - [4/4] |
− | - Lay on Hands - 36 points/day | + | - Lay on Hands - 36 points/day - [36/36] |
- Divine Grace | - Divine Grace | ||
- Aura of Courage | - Aura of Courage | ||
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---{ SPELLS PREPARED }--- | ---{ SPELLS PREPARED }--- | ||
1(1+1): Rhino Rush x2 | 1(1+1): Rhino Rush x2 | ||
− | 2(0+1): | + | 2(0+1): Divine Protection |
Save DC = 14 + Spell Level | Save DC = 14 + Spell Level |
Latest revision as of 21:11, 9 June 2008
Name: Tokbar Lawful Good Male Neandertal Medium Humanoid Paladin 9 Deity: Tiger ---{ ABILITIES / PB 32 }--- STR 16(+3) +2(race) +2(HD) +2(ench) = 22(+6) DEX 12(+1) -2(race) + (ench) = 10(+0) CON 14(+2) +2(race) +2(ench) = 18(+4) INT 10(+0) -2(race) + (ench) = 8(-1) WIS 16(+3) +2(ench) = 18(+4) CHA 8(-1) + (ench) = 8(-1) Init : +0; Speed: 30ft. (20ft in armor); HP : 9d10+36 = 90 AP : 3/9 ---{ ATTACK OPTIONS }--- BAB: +9 Grp: 9(BAB) + 6(str) = +15 Trp: 6(str) = +6 Bull: 6(str) = +6 Tigerscull club +17/+12 melee (1d8+7/x4) Attack Bonus: +9(BAB) +6(str) +1(PWM) +1(Enc) Damage: 1d8 +6(str) +1(Enc) ---{ DEFENSE OPTIONS }--- AC : 10 +10(armor) +3(Shield) +1(Cloak) = 24 *Touch: 10 *FlatF: 24 Fort: 4(con) +6(cleric) +4(DG) +2(resistance) = +16 Refl: 0(dex) +3(cleric) +4(DG) +2(resistance) = +9 Will: 4(wis) +3(cleric) +4(DG) +2(resistance) = +13 ---{ SKILLS / 12 }--- * 14 Concentration 11+3(con) * 0 Knowledge(Arcana) 1-1(int) # +2 racial bonus on Survival, Spot and Listen checks. Speaks: Common ---{ FEATS }--- 01[FLW1]: Power Attack 01[CHR1]: Serenity 03[CHR3]: Protection Devotion(3/day) 06[CHR6]: Awesome Smite 09[CHR9]: Extra Smiting Flaws: Shaky ---{ RACIAL FEATURES }--- [Neandertal] - Primitive Weapon Mastery - Illiteracy - Climate Tolerant - Human Blood ---{ CLASS FEATURES }--- [Paladin] - Aura of Good - Detect Evil - Smite Evil 4/day - [4/4] - Lay on Hands - 36 points/day - [36/36] - Divine Grace - Aura of Courage - Divine Health - Turn Undead 3+4(wis)-6(2 devotion uses) = 1/day - Charging Smite - Remove Curse 2/week ---{ SPELLS PREPARED }--- 1(1+1): Rhino Rush x2 2(0+1): Divine Protection Save DC = 14 + Spell Level CL 4 ---{ GEAR }--- BODY SLOT ITEM Head Circlet of Mages[3/3] 5000 gp Face Throat Periapt of Wisdom +2 4000 gp Shoulders Cloak of NA +1 2000 gp Body Adamantine Heavy Plate +1 6720 gp[partycrafted] Torso Vest of Resistance +2 4000 gp Hands Gloves of Str +2 4000 gp Arms Caduceus Bracers 2000 gp Waist Belt of Constitution +2 4000 gp Ring (right) Ring (left) Feet ***WEAPONS*** Tigerskull club +1 2105 gp[partycrafted] Heavy Steel Shield +1 1060 gp[partycrafted] ***STUFF*** Adventurer's Kit 15 gp Pearl of Power I 1000 gp Money: 100 gp. ---{ COMBAT MODES }--- Charge: Rhino Rush + Charging Smite Tigerscull club +23 melee (2*d8+68/x4) Attack Bonus: +9(BAB) +6(str) +1(PWM) +1(Enc) +4(Wis) +2(Charge) Damage: (1d8 +6(str) +1(Enc) +27(pal lvl x3)) *2