Difference between revisions of "Mikhail Medvedev new"
From Game Logs
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+ | [[Category:Characters]] | ||
+ | [[Category:Have a Bad Day]] | ||
<div class="gurps_holder"> | <div class="gurps_holder"> | ||
<table class="wrapper"> | <table class="wrapper"> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td class="portrait_cell portrait"> | + | <td class="portrait_cell portrait"></td> |
</tr> | </tr> | ||
</table> | </table> | ||
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<table class="points top_info"> | <table class="points top_info"> | ||
<tr> | <tr> | ||
− | <td class="title" colspan="2"> | + | <td class="title" colspan="2">362 Points</td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 94: | Line 96: | ||
<tr> | <tr> | ||
<td class="label">Earned:</td> | <td class="label">Earned:</td> | ||
− | <td class="rvalue"> | + | <td class="rvalue">0</td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
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</tr> | </tr> | ||
</table> | </table> | ||
− | <div class="copyright">Modified at 10:18 PM on Jan 15, 2016.<br>GURPS Character Sheet is copyright пїЅ1998-2015 by Richard A. Wilkes пїЅ All rights reserved worldwide.<br>Licensed for your use under Mozilla Public License, version 2.0</div> | + | <div class="copyright">Modified at 10:31 PM on Jan 15, 2016.<br>GURPS Character Sheet is copyright пїЅ1998-2015 by Richard A. Wilkes пїЅ All rights reserved worldwide.<br>Licensed for your use under Mozilla Public License, version 2.0</div> |
+ | </div> | ||
+ | |||
+ | <div class="gurps_holder"> | ||
+ | <table class="wrapper"> | ||
+ | <tr> | ||
+ | <td class="portrait" rowspan="2"> | ||
+ | <table class="top_info"> | ||
+ | <tr> | ||
+ | <td class="title">Portrait</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="portrait_cell portrait"></td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | <td class="spacer" rowspan="2"></td> | ||
+ | <td> | ||
+ | <table class="top_info identity"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="2">Identity</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Name:</td> | ||
+ | <td class="value">Mikhail Medvedev</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Title:</td> | ||
+ | <td class="value"></td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Religion:</td> | ||
+ | <td class="value"></td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | <td class="spacer"></td> | ||
+ | <td> | ||
+ | <table class="player_info top_info"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="2">Player Information</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Player:</td> | ||
+ | <td class="value">akozak</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Campaign:</td> | ||
+ | <td class="value">Have a bad day</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Created On:</td> | ||
+ | <td class="value">Jan 15, 2016</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | <td class="spacer" rowspan="2"></td> | ||
+ | <td rowspan="2"> | ||
+ | <table class="points top_info"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="2">330 Points</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Attributes:</td> | ||
+ | <td class="rvalue">128</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Advantages:</td> | ||
+ | <td class="rvalue">383</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Disadvantages:</td> | ||
+ | <td class="rvalue">-253</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Quirks:</td> | ||
+ | <td class="rvalue">-3</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Skills:</td> | ||
+ | <td class="rvalue">58</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Spells:</td> | ||
+ | <td class="rvalue">22</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Race:</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="rowspacer2" colspan=2></td> | ||
+ | </tr> | ||
+ | <tr class="top_border"> | ||
+ | <td class="rowspacer1" colspan=2></td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Earned:</td> | ||
+ | <td class="rvalue">-5</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="rowspacer1" colspan=2></td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td colspan="3"> | ||
+ | <table class="description info"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="6">Description</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Race:</td> | ||
+ | <td class="value">Hell Bear</td> | ||
+ | <td class="label">Height:</td> | ||
+ | <td class="value">12'</td> | ||
+ | <td class="label">Hair:</td> | ||
+ | <td class="value">Brown, Straight, Long</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Gender:</td> | ||
+ | <td class="value">Male</td> | ||
+ | <td class="label">Weight:</td> | ||
+ | <td class="value">720 lb</td> | ||
+ | <td class="label">Eyes:</td> | ||
+ | <td class="value">Brown</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Age:</td> | ||
+ | <td class="value">90</td> | ||
+ | <td class="label">Size:</td> | ||
+ | <td class="value">+5</td> | ||
+ | <td class="label">Skin:</td> | ||
+ | <td class="value">Tan</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Birthday:</td> | ||
+ | <td class="value">Nov 7</td> | ||
+ | <td class="label">TL:</td> | ||
+ | <td class="value">8</td> | ||
+ | <td class="label">Hand:</td> | ||
+ | <td class="value">Right</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <table class="wrapper"> | ||
+ | <tr> | ||
+ | <td rowspan="2"> | ||
+ | <table class="attributes info"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="2">Attributes</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Strength (ST):</td> | ||
+ | <td class="rvalue">60</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Dexterity (DX):</td> | ||
+ | <td class="rvalue">14</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Intelligence (IQ):</td> | ||
+ | <td class="rvalue">6</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Health (HT):</td> | ||
+ | <td class="rvalue">14</td> | ||
+ | </tr> | ||
+ | <tr class="top_border"> | ||
+ | <td class="label">Will:</td> | ||
+ | <td class="rvalue">11</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Fright Check:</td> | ||
+ | <td class="rvalue">13</td> | ||
+ | </tr> | ||
+ | <tr class="top_border"> | ||
+ | <td class="label">Basic Speed:</td> | ||
+ | <td class="rvalue">7</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Basic Move:</td> | ||
+ | <td class="rvalue">7</td> | ||
+ | </tr> | ||
+ | <tr class="top_border"> | ||
+ | <td class="label">Perception:</td> | ||
+ | <td class="rvalue">10</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Vision:</td> | ||
+ | <td class="rvalue">10</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Hearing:</td> | ||
+ | <td class="rvalue">10</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Taste & Smell:</td> | ||
+ | <td class="rvalue">10</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Touch:</td> | ||
+ | <td class="rvalue">10</td> | ||
+ | </tr> | ||
+ | <tr class="top_border"> | ||
+ | <td class="natural_damage" colspan="2"><span class="label">thr: </span>7d-1<span class="label">, sw: </span>9d</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="rowspacer2" colspan="2"></td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | <td class="spacer" rowspan="2"></td> | ||
+ | <td> | ||
+ | <table class="encumbrance_move_dodge info"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="4">Encumbrance, Move & Dodge</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="title">Level</td> | ||
+ | <td class="title">Max Load</td> | ||
+ | <td class="title">Move</td> | ||
+ | <td class="title">Dodge</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="encumbrance" > | ||
+ | <td class="label">• None (0)</td> | ||
+ | <td class="rvalue">720 lb</td> | ||
+ | <td class="rvalue">7</td> | ||
+ | <td class="rvalue">11</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr > | ||
+ | <td class="label">Light (1)</td> | ||
+ | <td class="rvalue">1,440 lb</td> | ||
+ | <td class="rvalue">5</td> | ||
+ | <td class="rvalue">10</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr > | ||
+ | <td class="label">Medium (2)</td> | ||
+ | <td class="rvalue">2,160 lb</td> | ||
+ | <td class="rvalue">4</td> | ||
+ | <td class="rvalue">9</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr > | ||
+ | <td class="label">Heavy (3)</td> | ||
+ | <td class="rvalue">4,320 lb</td> | ||
+ | <td class="rvalue">2</td> | ||
+ | <td class="rvalue">8</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr > | ||
+ | <td class="label">X-Heavy (4)</td> | ||
+ | <td class="rvalue">7,200 lb</td> | ||
+ | <td class="rvalue">1</td> | ||
+ | <td class="rvalue">7</td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | </td> | ||
+ | <td class="spacer" rowspan="2"></td> | ||
+ | <td rowspan="2"> | ||
+ | <table class="hit_location info"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="4">Hit Location</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="title">Roll</td> | ||
+ | <td class="title">Where</td> | ||
+ | <td class="title">-</td> | ||
+ | <td class="title">DR</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">-</td> | ||
+ | <td class="clabel">Eye</td> | ||
+ | <td class="label">-9</td> | ||
+ | <td class="rvalue">20</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">3-4</td> | ||
+ | <td class="clabel">Skull</td> | ||
+ | <td class="label">-7</td> | ||
+ | <td class="rvalue">22</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">5</td> | ||
+ | <td class="clabel">Face</td> | ||
+ | <td class="label">-5</td> | ||
+ | <td class="rvalue">20</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">6-7</td> | ||
+ | <td class="clabel">R. Leg</td> | ||
+ | <td class="label">-2</td> | ||
+ | <td class="rvalue">20</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">8</td> | ||
+ | <td class="clabel">R. Arm</td> | ||
+ | <td class="label">-2</td> | ||
+ | <td class="rvalue">20</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">9-10</td> | ||
+ | <td class="clabel">Torso</td> | ||
+ | <td class="label">0</td> | ||
+ | <td class="rvalue">20</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">11</td> | ||
+ | <td class="clabel">Groin</td> | ||
+ | <td class="label">-3</td> | ||
+ | <td class="rvalue">20</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">12</td> | ||
+ | <td class="clabel">L. Arm</td> | ||
+ | <td class="label">-2</td> | ||
+ | <td class="rvalue">20</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">13-14</td> | ||
+ | <td class="clabel">L. Leg</td> | ||
+ | <td class="label">-2</td> | ||
+ | <td class="rvalue">20</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">15</td> | ||
+ | <td class="clabel">Hand</td> | ||
+ | <td class="label">-4</td> | ||
+ | <td class="rvalue">20</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">16</td> | ||
+ | <td class="clabel">Foot</td> | ||
+ | <td class="label">-4</td> | ||
+ | <td class="rvalue">20</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">17-18</td> | ||
+ | <td class="clabel">Neck</td> | ||
+ | <td class="label">-5</td> | ||
+ | <td class="rvalue">20</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">-</td> | ||
+ | <td class="clabel">Vitals</td> | ||
+ | <td class="label">-3</td> | ||
+ | <td class="rvalue">20</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="rowspacer4"></td> | ||
+ | <td class="rowspacer4"></td> | ||
+ | <td class="rowspacer4"></td> | ||
+ | <td class="rowspacer4"></td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | <td class="spacer" rowspan="2"></td> | ||
+ | <td rowspan="2"> | ||
+ | <table class="fp_hp info"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="2">Fatigue/Hit Points</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Current FP:</td> | ||
+ | <td class="rvalue"></td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Basic FP:</td> | ||
+ | <td class="rvalue">14</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="rowspacer1" colspan=2></td> | ||
+ | </tr> | ||
+ | <tr class="top_border"> | ||
+ | <td class="label">Tired:</td> | ||
+ | <td class="rvalue">4</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Collapse:</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Unconscious:</td> | ||
+ | <td class="rvalue">-14</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="rowspacer1" colspan=2></td> | ||
+ | </tr> | ||
+ | <tr class="top_border"> | ||
+ | <td class="label">Current HP:</td> | ||
+ | <td class="rvalue"></td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Basic HP:</td> | ||
+ | <td class="rvalue">60</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="rowspacer1" colspan=2></td> | ||
+ | </tr> | ||
+ | <tr class="top_border"> | ||
+ | <td class="label">Reeling:</td> | ||
+ | <td class="rvalue">19</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Collapse:</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Check #1:</td> | ||
+ | <td class="rvalue">-60</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Check #2:</td> | ||
+ | <td class="rvalue">-120</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Check #3:</td> | ||
+ | <td class="rvalue">-180</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Check #4:</td> | ||
+ | <td class="rvalue">-240</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Dead:</td> | ||
+ | <td class="rvalue">-300</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td> | ||
+ | <table class="lifting info"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="2">Lifting & Moving Things</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Basic Lift:</td> | ||
+ | <td class="rvalue">720 lb</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">One-Handed Lift:</td> | ||
+ | <td class="rvalue">1,440 lb</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Two-Handed Lift:</td> | ||
+ | <td class="rvalue">5,760 lb</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Shove & Knock Over:</td> | ||
+ | <td class="rvalue">8,640 lb</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Running Shove & Knock Over:</td> | ||
+ | <td class="rvalue">17,280 lb</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Carry On Back:</td> | ||
+ | <td class="rvalue">10,800 lb</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Shift Slightly:</td> | ||
+ | <td class="rvalue">36,000 lb</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <table class="wrapper"> | ||
+ | <tr> | ||
+ | <td> | ||
+ | <table class="advantages list"> | ||
+ | <tr> | ||
+ | <td class="title">Advantages & Disadvantages</td> | ||
+ | <td class="title">Pts</td> | ||
+ | <td class="title">Ref</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Meta-Trait: Wild Animal</td> | ||
+ | <td class="points">-30</td> | ||
+ | <td class="ref">B263</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Bestial</td> | ||
+ | <td class="points">-10</td> | ||
+ | <td class="ref">B124</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Cannot Speak</td> | ||
+ | <td class="points">-15</td> | ||
+ | <td class="ref">B125</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Hidebound</td> | ||
+ | <td class="points">-5</td> | ||
+ | <td class="ref">B138</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Taboo Trait (Fixed IQ)</td> | ||
+ | <td class="points">0</td> | ||
+ | <td class="ref">B263</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Bear Form</td> | ||
+ | <td class="points">75</td> | ||
+ | <td class="ref">B19</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Doble knockback</td> | ||
+ | <td class="points">7</td> | ||
+ | <td class="ref">B40</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Appearance<div class="note">Monstrous, -20.</div></td> | ||
+ | <td class="points">-20</td> | ||
+ | <td class="ref">B21</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Regeneration<div class="note">Very Fast (You recover 1 HP per second), +100; Bane (Wounds dealt by silver or wolfsbane), -30%; Limited (If fresh blod and meat are avaivable), -30%.</div></td> | ||
+ | <td class="points">40</td> | ||
+ | <td class="ref">B80</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Regrowth<div class="note">Bane (Wounds dealt by silver or wolfsbane), -30%; Limited (Only when fresh blood and meat awaivable), -30%.</div></td> | ||
+ | <td class="points">16</td> | ||
+ | <td class="ref">B80</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Semi-Upright</td> | ||
+ | <td class="points">-5</td> | ||
+ | <td class="ref">B153</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Resistant<div class="note">Mental effect resistanse, +30; +8 to all HT rolls to resist, x0.5.</div></td> | ||
+ | <td class="points">15</td> | ||
+ | <td class="ref">B81</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Fur</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B101</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Temperature Tolerance 2</td> | ||
+ | <td class="points">2</td> | ||
+ | <td class="ref">B93</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >No Fine Manipulators</td> | ||
+ | <td class="points">-30</td> | ||
+ | <td class="ref">B145</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Combat Reflexes<div class="note">Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)</div></td> | ||
+ | <td class="points">15</td> | ||
+ | <td class="ref">B43</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Extra Attack 1<div class="note">Multi-Strike, +20%; Hell, -10%.</div></td> | ||
+ | <td class="points">28</td> | ||
+ | <td class="ref">B53</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Bad Temper<div class="note">CR: 12 (Quite Often).</div></td> | ||
+ | <td class="points">-10</td> | ||
+ | <td class="ref">B124</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Berserk<div class="note">CR: 12 (Quite Often).</div></td> | ||
+ | <td class="points">-10</td> | ||
+ | <td class="ref">B124</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Teeth, Sharp</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B91</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Super Jump 1<div class="note">Hell, -10%; All-Out, -25%; Requires ST check, -10%; Requres solid base to start, -10%.</div><div class="note">Long:30000ft High: 80000"</div></td> | ||
+ | <td class="points">5</td> | ||
+ | <td class="ref">B89</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Damage Resistance 20<div class="note">Limited (Not against silver weapon), -20%; Can't wear armor, -40%; Hell, -10%.</div></td> | ||
+ | <td class="points">30</td> | ||
+ | <td class="ref">B47</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Claws, Blunt (Hands)<div class="note">Only pay for hands or feet, not both</div></td> | ||
+ | <td class="points">3</td> | ||
+ | <td class="ref">B42</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Injury Tolerance (Damage Reduction) 2<div class="note">Do not work against thornapple wood (Do not work against tornapple wood), -20%; Hell, -10%.</div></td> | ||
+ | <td class="points">35</td> | ||
+ | <td class="ref">P53</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Alternate form 1<div class="note">Adsorbtive change(No encubrace) (Stuf melds into new form), +5% (base only); Redused time (Ability uses only half time), +20% (base only); Active change (Changing forms processing on background), +20% (base only); Diference between form points, -10% (levels only).</div></td> | ||
+ | <td class="points">34</td> | ||
+ | <td class="ref">B83</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Unkillable 1<div class="note">Achilles' Heal (Thornapple wood), -30%.</div></td> | ||
+ | <td class="points">35</td> | ||
+ | <td class="ref">B95</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Alcohol Tolerance</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B100</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Legal Enforcement Powers<div class="note">KGB, +5.</div></td> | ||
+ | <td class="points">5</td> | ||
+ | <td class="ref">B65</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Unaging<div class="note">Hell, -10%.</div></td> | ||
+ | <td class="points">14</td> | ||
+ | <td class="ref">B95</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Magery 3<div class="note">Two college magery (Necromancy Movement), -30%; Hell, -10%.</div></td> | ||
+ | <td class="points">21</td> | ||
+ | <td class="ref">B66</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Overweight<div class="note">+1 ST vs. knockback</div></td> | ||
+ | <td class="points">-1</td> | ||
+ | <td class="ref">B19</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Infectious Attack</td> | ||
+ | <td class="points">-5</td> | ||
+ | <td class="ref">B140</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Alcoholism<div class="note">Expensive, Incapacitating, Legal, Insideous, -5.</div></td> | ||
+ | <td class="points">-20</td> | ||
+ | <td class="ref">B122</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Duty (Le Bureau)<div class="note">FR: 9, -5; Extremely Hazardous, -5.</div></td> | ||
+ | <td class="points">-10</td> | ||
+ | <td class="ref">B133</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Bloodlust<div class="note">CR: 15 (Almost All The Time).</div></td> | ||
+ | <td class="points">-5</td> | ||
+ | <td class="ref">B125</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Intolerance (Jews, Americans, Blacks and so on.)<div class="note">Scope: Anyone unlike you, -10.</div></td> | ||
+ | <td class="points">-10</td> | ||
+ | <td class="ref">B140</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Compulsive behavior<div class="note">CR: 9 (Fairly Often); Trigger:Fool Moon, -40%.</div></td> | ||
+ | <td class="points">-13</td> | ||
+ | <td class="ref">B128</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Code of Honor (Soldier's)</td> | ||
+ | <td class="points">-10</td> | ||
+ | <td class="ref">B127</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Secret (Monster)<div class="note">Possible Death, -30.</div></td> | ||
+ | <td class="points">-30</td> | ||
+ | <td class="ref">B152</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Frightens Animals</td> | ||
+ | <td class="points">-10</td> | ||
+ | <td class="ref">B137</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Sense of Duty<div class="note">Mother Russia, -10.</div></td> | ||
+ | <td class="points">-10</td> | ||
+ | <td class="ref">B153</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Weakness<div class="note">1d damage per 5 minutes, -10; Holy place, x2.</div></td> | ||
+ | <td class="points">-20</td> | ||
+ | <td class="ref">B161</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Dislikes Crosses</td> | ||
+ | <td class="points">-1</td> | ||
+ | <td class="ref">B164</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Distinctive Features<div class="note">Iron tooth</div></td> | ||
+ | <td class="points">-1</td> | ||
+ | <td class="ref">B165</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Callous</td> | ||
+ | <td class="points">-5</td> | ||
+ | <td class="ref">B125</td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | </td> | ||
+ | <td class="spacer"></td> | ||
+ | <td> | ||
+ | <table class="skills list"> | ||
+ | <tr> | ||
+ | <td class="title">Skills</td> | ||
+ | <td class="title">SL</td> | ||
+ | <td class="title">RSL</td> | ||
+ | <td class="title">Pts</td> | ||
+ | <td class="title">Ref</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Guns/TL8 (Rifle)</td> | ||
+ | <td class="skill_level">18</td> | ||
+ | <td class="relative_skill_level">DX+4</td> | ||
+ | <td class="points">12</td> | ||
+ | <td class="ref">B198</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Brawling</td> | ||
+ | <td class="skill_level">18</td> | ||
+ | <td class="relative_skill_level">DX+4</td> | ||
+ | <td class="points">12</td> | ||
+ | <td class="ref">B182</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Throwing</td> | ||
+ | <td class="skill_level">18</td> | ||
+ | <td class="relative_skill_level">DX+4</td> | ||
+ | <td class="points">12</td> | ||
+ | <td class="ref">B226</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Acrobatics</td> | ||
+ | <td class="skill_level">14</td> | ||
+ | <td class="relative_skill_level">DX+0</td> | ||
+ | <td class="points">4</td> | ||
+ | <td class="ref">B174</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Computer Operation/TL8</td> | ||
+ | <td class="skill_level">6</td> | ||
+ | <td class="relative_skill_level">IQ+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B184</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Driving/TL8 (Automobile)</td> | ||
+ | <td class="skill_level">13</td> | ||
+ | <td class="relative_skill_level">DX-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B188</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >First Aid/TL8</td> | ||
+ | <td class="skill_level">6</td> | ||
+ | <td class="relative_skill_level">IQ+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B195</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Observation</td> | ||
+ | <td class="skill_level">10</td> | ||
+ | <td class="relative_skill_level">Per+0</td> | ||
+ | <td class="points">2</td> | ||
+ | <td class="ref">B211</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Stealth</td> | ||
+ | <td class="skill_level">14</td> | ||
+ | <td class="relative_skill_level">DX+0</td> | ||
+ | <td class="points">2</td> | ||
+ | <td class="ref">B222</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Lifting</td> | ||
+ | <td class="skill_level">14</td> | ||
+ | <td class="relative_skill_level">HT+0</td> | ||
+ | <td class="points">2</td> | ||
+ | <td class="ref">B205</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Broadsword</td> | ||
+ | <td class="skill_level">13</td> | ||
+ | <td class="relative_skill_level">DX-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B208</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Survival (Woodlands)</td> | ||
+ | <td class="skill_level">9</td> | ||
+ | <td class="relative_skill_level">Per-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B223</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Camouflage<div class="note">Default: Survival (Woodlands) - 2</div></td> | ||
+ | <td class="skill_level">7</td> | ||
+ | <td class="relative_skill_level">IQ+1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B183</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Climbing</td> | ||
+ | <td class="skill_level">13</td> | ||
+ | <td class="relative_skill_level">DX-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B183</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Criminology/TL8</td> | ||
+ | <td class="skill_level">5</td> | ||
+ | <td class="relative_skill_level">IQ-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B186</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Current Affairs/TL8 (Politics)</td> | ||
+ | <td class="skill_level">6</td> | ||
+ | <td class="relative_skill_level">IQ+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B186</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >History (Russian)</td> | ||
+ | <td class="skill_level">4</td> | ||
+ | <td class="relative_skill_level">IQ-2</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B200</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Swimming</td> | ||
+ | <td class="skill_level">15</td> | ||
+ | <td class="relative_skill_level">HT+1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B224</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Interrogation</td> | ||
+ | <td class="skill_level">5</td> | ||
+ | <td class="relative_skill_level">IQ-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B202</td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <table class="spells list"> | ||
+ | <tr> | ||
+ | <td class="title">Spells</td> | ||
+ | <td class="title">Class</td> | ||
+ | <td class="title">Mana Cost</td> | ||
+ | <td class="title">Time</td> | ||
+ | <td class="title">SL</td> | ||
+ | <td class="title">RSL</td> | ||
+ | <td class="title">Pts</td> | ||
+ | <td class="title">Ref</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Apportation</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Movement</div></td> | ||
+ | <td class="mana">Varies | ||
+ | <div class="secondary"></div></td> | ||
+ | <td class="time">1 sec | ||
+ | <div class="secondary">1 min</div></td> | ||
+ | <td class="spell_level">7</td> | ||
+ | <td class="relative_spell_level">IQ+1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M142</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Haste</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Movement</div></td> | ||
+ | <td class="mana">2/pt | ||
+ | <div class="secondary">Half</div></td> | ||
+ | <td class="time">2 sec | ||
+ | <div class="secondary">1 min</div></td> | ||
+ | <td class="spell_level">7</td> | ||
+ | <td class="relative_spell_level">IQ+1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M142</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Distant Blow</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Movement</div></td> | ||
+ | <td class="mana">3 | ||
+ | <div class="secondary">3</div></td> | ||
+ | <td class="time">3 sec | ||
+ | <div class="secondary">5 sec</div></td> | ||
+ | <td class="spell_level">7</td> | ||
+ | <td class="relative_spell_level">IQ+1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M144</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Jump</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Movement</div></td> | ||
+ | <td class="mana">1-3 | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">1 sec | ||
+ | <div class="secondary">1 min</div></td> | ||
+ | <td class="spell_level">7</td> | ||
+ | <td class="relative_spell_level">IQ+1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M143</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Levitation</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Movement</div></td> | ||
+ | <td class="mana">1 per 80 lbs | ||
+ | <div class="secondary">Half</div></td> | ||
+ | <td class="time">2 sec | ||
+ | <div class="secondary">1 min</div></td> | ||
+ | <td class="spell_level">7</td> | ||
+ | <td class="relative_spell_level">IQ+1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M143</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Flight</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Movement</div></td> | ||
+ | <td class="mana">5 | ||
+ | <div class="secondary">3</div></td> | ||
+ | <td class="time">2 sec | ||
+ | <div class="secondary">1 min</div></td> | ||
+ | <td class="spell_level">6</td> | ||
+ | <td class="relative_spell_level">IQ+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M145</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Hawk Flight</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Movement</div></td> | ||
+ | <td class="mana">8 | ||
+ | <div class="secondary">4</div></td> | ||
+ | <td class="time">3 sec | ||
+ | <div class="secondary">1 min</div></td> | ||
+ | <td class="spell_level">6</td> | ||
+ | <td class="relative_spell_level">IQ+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M146</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Teleport</td> | ||
+ | <td class="spell_class">Special | ||
+ | <div class="secondary">Gate/Movement</div></td> | ||
+ | <td class="mana">Varies | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">1 sec | ||
+ | <div class="secondary">Instant</div></td> | ||
+ | <td class="spell_level">6</td> | ||
+ | <td class="relative_spell_level">IQ+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M147</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Blink</td> | ||
+ | <td class="spell_class">Blocking | ||
+ | <div class="secondary">Gate/Movement</div></td> | ||
+ | <td class="mana">2 | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">1 sec | ||
+ | <div class="secondary">Instant</div></td> | ||
+ | <td class="spell_level">8</td> | ||
+ | <td class="relative_spell_level">IQ+2</td> | ||
+ | <td class="points">2</td> | ||
+ | <td class="ref">M148</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Ethereal Body</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Movement</div></td> | ||
+ | <td class="mana">8 | ||
+ | <div class="secondary">4</div></td> | ||
+ | <td class="time">30 sec | ||
+ | <div class="secondary">10 sec</div></td> | ||
+ | <td class="spell_level">6</td> | ||
+ | <td class="relative_spell_level">IQ+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M146</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Deflect Missile</td> | ||
+ | <td class="spell_class">Blocking | ||
+ | <div class="secondary">Movement/Protection</div></td> | ||
+ | <td class="mana">1 | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">1 sec | ||
+ | <div class="secondary">Instant</div></td> | ||
+ | <td class="spell_level">8</td> | ||
+ | <td class="relative_spell_level">IQ+2</td> | ||
+ | <td class="points">2</td> | ||
+ | <td class="ref">M143</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style=" color: red;" >Great Haste</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Movement</div></td> | ||
+ | <td class="mana">5 | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">3 sec | ||
+ | <div class="secondary">10 sec</div></td> | ||
+ | <td class="spell_level">6</td> | ||
+ | <td class="relative_spell_level">IQ+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M146</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Steal Energy</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Necromancy</div></td> | ||
+ | <td class="mana">0 | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">1 min per 3 FP drained | ||
+ | <div class="secondary">Permanent</div></td> | ||
+ | <td class="spell_level">7</td> | ||
+ | <td class="relative_spell_level">IQ+1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M150</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Animation</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Necromancy</div></td> | ||
+ | <td class="mana">Varies | ||
+ | <div class="secondary">Half</div></td> | ||
+ | <td class="time">5 sec | ||
+ | <div class="secondary">1 min</div></td> | ||
+ | <td class="spell_level">6</td> | ||
+ | <td class="relative_spell_level">IQ+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M150</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Zombie</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Necromancy</div></td> | ||
+ | <td class="mana">8 | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">1 min | ||
+ | <div class="secondary">until destroyed</div></td> | ||
+ | <td class="spell_level">7</td> | ||
+ | <td class="relative_spell_level">IQ+1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M151</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Soul Jar</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Necromancy</div></td> | ||
+ | <td class="mana">8 | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">1 min | ||
+ | <div class="secondary">Permanent</div></td> | ||
+ | <td class="spell_level">6</td> | ||
+ | <td class="relative_spell_level">IQ+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M154</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Summon Spirit</td> | ||
+ | <td class="spell_class">Info | ||
+ | <div class="secondary">Necromancy</div></td> | ||
+ | <td class="mana">20 | ||
+ | <div class="secondary">10</div></td> | ||
+ | <td class="time">5 min | ||
+ | <div class="secondary">1 min</div></td> | ||
+ | <td class="spell_level">7</td> | ||
+ | <td class="relative_spell_level">IQ+1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M150</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Death Vision</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Necromancy</div></td> | ||
+ | <td class="mana">2 | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">3 sec | ||
+ | <div class="secondary">1 sec</div></td> | ||
+ | <td class="spell_level">7</td> | ||
+ | <td class="relative_spell_level">IQ+1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M149</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Steal Vitality</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Necromancy</div></td> | ||
+ | <td class="mana">0 | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">1 min per 3 HP drained | ||
+ | <div class="secondary">Permanent</div></td> | ||
+ | <td class="spell_level">7</td> | ||
+ | <td class="relative_spell_level">IQ+1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M150</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Evisceration</td> | ||
+ | <td class="spell_class">Melee | ||
+ | <div class="secondary">Necromancy</div></td> | ||
+ | <td class="mana">10 | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">5 sec | ||
+ | <div class="secondary">Instant</div></td> | ||
+ | <td class="spell_level">6</td> | ||
+ | <td class="relative_spell_level">IQ+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M154</td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | <table class="melee_weapons list"> | ||
+ | <tr> | ||
+ | <td class="title">Melee Weapons</td> | ||
+ | <td class="title">Usage</td> | ||
+ | <td class="title">Lvl</td> | ||
+ | <td class="title">Parry</td> | ||
+ | <td class="title">Block</td> | ||
+ | <td class="title">Damage</td> | ||
+ | <td class="title">Reach</td> | ||
+ | <td class="title">ST</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description">Claws, Blunt (Hands)<div class="note">Only pay for hands or feet, not both</div></td> | ||
+ | <td class="usage">Punch</td> | ||
+ | <td class="level">18</td> | ||
+ | <td class="parry">13</td> | ||
+ | <td class="block">No</td> | ||
+ | <td class="damage">7d+12 cr</td> | ||
+ | <td class="reach">C</td> | ||
+ | <td class="strength"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description">Evisceration</td> | ||
+ | <td class="usage">Grapple</td> | ||
+ | <td class="level">14</td> | ||
+ | <td class="parry">11</td> | ||
+ | <td class="block"></td> | ||
+ | <td class="damage">removes vital organ</td> | ||
+ | <td class="reach">C</td> | ||
+ | <td class="strength"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description">Natural</td> | ||
+ | <td class="usage">Kick</td> | ||
+ | <td class="level">16</td> | ||
+ | <td class="parry">No</td> | ||
+ | <td class="block"></td> | ||
+ | <td class="damage">7d+6 cr</td> | ||
+ | <td class="reach">C,1</td> | ||
+ | <td class="strength"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description">Natural</td> | ||
+ | <td class="usage">Kick w/Boots</td> | ||
+ | <td class="level">16</td> | ||
+ | <td class="parry">No</td> | ||
+ | <td class="block"></td> | ||
+ | <td class="damage">7d+7 cr</td> | ||
+ | <td class="reach">C,1</td> | ||
+ | <td class="strength"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description">Natural</td> | ||
+ | <td class="usage">Punch</td> | ||
+ | <td class="level">18</td> | ||
+ | <td class="parry">13</td> | ||
+ | <td class="block"></td> | ||
+ | <td class="damage">7d+5 cr</td> | ||
+ | <td class="reach">C</td> | ||
+ | <td class="strength"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description">Teeth, Sharp</td> | ||
+ | <td class="usage">Bite</td> | ||
+ | <td class="level">18</td> | ||
+ | <td class="parry">No</td> | ||
+ | <td class="block">No</td> | ||
+ | <td class="damage">7d+5 cut</td> | ||
+ | <td class="reach">C</td> | ||
+ | <td class="strength"></td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | <table class="ranged_weapons list"> | ||
+ | <tr> | ||
+ | <td class="title">Ranged Weapons</td> | ||
+ | <td class="title">Usage</td> | ||
+ | <td class="title">Lvl</td> | ||
+ | <td class="title">Acc</td> | ||
+ | <td class="title">Damage</td> | ||
+ | <td class="title">Range</td> | ||
+ | <td class="title">RoF</td> | ||
+ | <td class="title">Shots</td> | ||
+ | <td class="title">Bulk</td> | ||
+ | <td class="title">Rcl</td> | ||
+ | <td class="title">ST</td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | <table class="equipment list"> | ||
+ | <tr> | ||
+ | <td class="title">Equipment (0 lb; $0)</td> | ||
+ | <td class="title">?</td> | ||
+ | <td class="title">#</td> | ||
+ | <td class="title">$</td> | ||
+ | <td class="title">W</td> | ||
+ | <td class="title">? $</td> | ||
+ | <td class="title">? W</td> | ||
+ | <td class="title">Ref</td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | <table class="notes list"> | ||
+ | <tr> | ||
+ | <td class="title">Notes</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="description"></td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <div class="copyright">Modified at 10:15 PM on Jan 15, 2016.<br>GURPS Character Sheet is copyright пїЅ1998-2015 by Richard A. Wilkes пїЅ All rights reserved worldwide.<br>Licensed for your use under Mozilla Public License, version 2.0</div> | ||
</div> | </div> |
Latest revision as of 20:43, 15 January 2016
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Spells | Class | Mana Cost | Time | SL | RSL | Pts | Ref |
Apportation | Regular
Movement |
Varies | 1 sec
1 min |
13 | IQ+1 | 1 | M142 |
Haste | Regular
Movement |
2/pt
Half |
2 sec
1 min |
13 | IQ+1 | 1 | M142 |
Distant Blow | Regular
Movement |
3
3 |
3 sec
5 sec |
13 | IQ+1 | 1 | M144 |
Jump | Regular
Movement |
1-3
- |
1 sec
1 min |
13 | IQ+1 | 1 | M143 |
Levitation | Regular
Movement |
1 per 80 lbs
Half |
2 sec
1 min |
13 | IQ+1 | 1 | M143 |
Flight | Regular
Movement |
5
3 |
2 sec
1 min |
12 | IQ+0 | 1 | M145 |
Hawk Flight | Regular
Movement |
8
4 |
3 sec
1 min |
12 | IQ+0 | 1 | M146 |
Teleport | Special
Gate/Movement |
Varies
- |
1 sec
Instant |
12 | IQ+0 | 1 | M147 |
Blink | Blocking
Gate/Movement |
2
- |
1 sec
Instant |
14 | IQ+2 | 2 | M148 |
Ethereal Body | Regular
Movement |
8
4 |
30 sec
10 sec |
12 | IQ+0 | 1 | M146 |
Deflect Missile | Blocking
Movement/Protection |
1
- |
1 sec
Instant |
14 | IQ+2 | 2 | M143 |
Great Haste | Regular
Movement |
5
- |
3 sec
10 sec |
12 | IQ+0 | 1 | M146 |
Steal Energy | Regular
Necromancy |
0
- |
1 min per 3 FP drained
Permanent |
13 | IQ+1 | 1 | M150 |
Animation | Regular
Necromancy |
Varies
Half |
5 sec
1 min |
12 | IQ+0 | 1 | M150 |
Zombie | Regular
Necromancy |
8
- |
1 min
until destroyed |
13 | IQ+1 | 1 | M151 |
Soul Jar | Regular
Necromancy |
8
- |
1 min
Permanent |
12 | IQ+0 | 1 | M154 |
Summon Spirit | Info
Necromancy |
20
10 |
5 min
1 min |
13 | IQ+1 | 1 | M150 |
Death Vision | Regular
Necromancy |
2
- |
3 sec
1 sec |
13 | IQ+1 | 1 | M149 |
Steal Vitality | Regular
Necromancy |
0
- |
1 min per 3 HP drained
Permanent |
13 | IQ+1 | 1 | M150 |
Evisceration | Melee
Necromancy |
10
- |
5 sec
Instant |
12 | IQ+0 | 1 | M154 |
Melee Weapons | Usage | Lvl | Parry | Block | Damage | Reach | ST |
Evisceration | Grapple | 14 | 11 | removes vital organ | C | ||
Natural | Kick | 16 | No | 1d-1 cr | C,1 | ||
Natural | Kick w/Boots | 16 | No | 1d cr | C,1 | ||
Natural | Punch | 18 | 13 | 1d-2 cr | C |
Ranged Weapons | Usage | Lvl | Acc | Damage | Range | RoF | Shots | Bulk | Rcl | ST |
TsNIITochMash SPS, 9x21mm | 16 | 2 | 3d-2(2) pi- | 160/1,800 | 3 | 18+1(3) | -2 | 2 | 9 | |
Very Fine AK-103, 7.62x39mm | 18 | 6 | 5d+1 pi | 500/3,100 | 10 | 30(3) | -5* | 2 | 9† |
Equipment (28.65 lb; $5,610) | ? | # | $ | W | ? $ | ? W | Ref |
TsNIITochMash SPS, 9x21mm | E | 1 | 450 | 2.9 lb | 450 | 2.9 lb | HT101 |
Very Fine AK-103, 7.62x39mm | E | 1 | 450 | 9.1 lb | 450 | 9.1 lb | HT120 |
Advanced Night Sight +2 Acc. Night Vision 7. 2xXS/90hrs. |
E | 1 | 2,500 | 2 lb | 2,500 | 2 lb | HT156 |
Concealable Vest Flexible. DR12 vs. pi, cut. |
E | 1 | 1,000 | 2 lb | 1,000 | 2 lb | HT66 |
Gas Mask | E | 1 | 250 | 2 lb | 250 | 2 lb | HT72 |
Infrared-Suppressing Poncho | E | 1 | 500 | 6 lb | 500 | 6 lb | HT77 |
Flashlight, Mini 15' beam, lasts 1 hour |
E | 1 | 10 | 0.25 lb | 10 | 0.25 lb | B288 |
Ballistic Helmet + Visor | E | 1 | 450 | 4.4 lb | 450 | 4.4 lb | HT70 |
Notes |
Modified at 10:31 PM on Jan 15, 2016.
GURPS Character Sheet is copyright пїЅ1998-2015 by Richard A. Wilkes пїЅ All rights reserved worldwide.
Licensed for your use under Mozilla Public License, version 2.0
GURPS Character Sheet is copyright пїЅ1998-2015 by Richard A. Wilkes пїЅ All rights reserved worldwide.
Licensed for your use under Mozilla Public License, version 2.0
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Spells | Class | Mana Cost | Time | SL | RSL | Pts | Ref |
Apportation | Regular
Movement |
Varies | 1 sec
1 min |
7 | IQ+1 | 1 | M142 |
Haste | Regular
Movement |
2/pt
Half |
2 sec
1 min |
7 | IQ+1 | 1 | M142 |
Distant Blow | Regular
Movement |
3
3 |
3 sec
5 sec |
7 | IQ+1 | 1 | M144 |
Jump | Regular
Movement |
1-3
- |
1 sec
1 min |
7 | IQ+1 | 1 | M143 |
Levitation | Regular
Movement |
1 per 80 lbs
Half |
2 sec
1 min |
7 | IQ+1 | 1 | M143 |
Flight | Regular
Movement |
5
3 |
2 sec
1 min |
6 | IQ+0 | 1 | M145 |
Hawk Flight | Regular
Movement |
8
4 |
3 sec
1 min |
6 | IQ+0 | 1 | M146 |
Teleport | Special
Gate/Movement |
Varies
- |
1 sec
Instant |
6 | IQ+0 | 1 | M147 |
Blink | Blocking
Gate/Movement |
2
- |
1 sec
Instant |
8 | IQ+2 | 2 | M148 |
Ethereal Body | Regular
Movement |
8
4 |
30 sec
10 sec |
6 | IQ+0 | 1 | M146 |
Deflect Missile | Blocking
Movement/Protection |
1
- |
1 sec
Instant |
8 | IQ+2 | 2 | M143 |
Great Haste | Regular
Movement |
5
- |
3 sec
10 sec |
6 | IQ+0 | 1 | M146 |
Steal Energy | Regular
Necromancy |
0
- |
1 min per 3 FP drained
Permanent |
7 | IQ+1 | 1 | M150 |
Animation | Regular
Necromancy |
Varies
Half |
5 sec
1 min |
6 | IQ+0 | 1 | M150 |
Zombie | Regular
Necromancy |
8
- |
1 min
until destroyed |
7 | IQ+1 | 1 | M151 |
Soul Jar | Regular
Necromancy |
8
- |
1 min
Permanent |
6 | IQ+0 | 1 | M154 |
Summon Spirit | Info
Necromancy |
20
10 |
5 min
1 min |
7 | IQ+1 | 1 | M150 |
Death Vision | Regular
Necromancy |
2
- |
3 sec
1 sec |
7 | IQ+1 | 1 | M149 |
Steal Vitality | Regular
Necromancy |
0
- |
1 min per 3 HP drained
Permanent |
7 | IQ+1 | 1 | M150 |
Evisceration | Melee
Necromancy |
10
- |
5 sec
Instant |
6 | IQ+0 | 1 | M154 |
Melee Weapons | Usage | Lvl | Parry | Block | Damage | Reach | ST |
Claws, Blunt (Hands) Only pay for hands or feet, not both |
Punch | 18 | 13 | No | 7d+12 cr | C | |
Evisceration | Grapple | 14 | 11 | removes vital organ | C | ||
Natural | Kick | 16 | No | 7d+6 cr | C,1 | ||
Natural | Kick w/Boots | 16 | No | 7d+7 cr | C,1 | ||
Natural | Punch | 18 | 13 | 7d+5 cr | C | ||
Teeth, Sharp | Bite | 18 | No | No | 7d+5 cut | C |
Ranged Weapons | Usage | Lvl | Acc | Damage | Range | RoF | Shots | Bulk | Rcl | ST |
Equipment (0 lb; $0) | ? | # | $ | W | ? $ | ? W | Ref |
Notes |
Modified at 10:15 PM on Jan 15, 2016.
GURPS Character Sheet is copyright пїЅ1998-2015 by Richard A. Wilkes пїЅ All rights reserved worldwide.
Licensed for your use under Mozilla Public License, version 2.0
GURPS Character Sheet is copyright пїЅ1998-2015 by Richard A. Wilkes пїЅ All rights reserved worldwide.
Licensed for your use under Mozilla Public License, version 2.0