Difference between revisions of "Crisp"

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Background : Shadow over Thy Soul (200 XP)
 
Background : Shadow over Thy Soul (200 XP)
 
Divination : "In the darkness, follow the light of Terra"
 
Divination : "In the darkness, follow the light of Terra"
XP Total  : 6800
+
XP Total  : 7500 (700 unspent)
  
 
*** CHARACTERISTICS (1550 XP) ***
 
*** CHARACTERISTICS (1550 XP) ***
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Wounds    : 11
 
Wounds    : 11
 
Fate      : 3
 
Fate      : 3
Insanity  : 1
+
Insanity  : 4
Corruption: 3
+
Corruption: 5
  
 
*** TRAITS ***
 
*** TRAITS ***
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Ol' Crispy, Flamer, good quality (20m, S/-/-, 1d10+4 E, pen 3, clip 3/3/3, Rld 2Full, 6 kg, FLAME)  
 
Ol' Crispy, Flamer, good quality (20m, S/-/-, 1d10+4 E, pen 3, clip 3/3/3, Rld 2Full, 6 kg, FLAME)  
* Fire selector: Promethium x3, Promethium x3, Psyflame x3
+
* Fire selector: Promethium x3, Promethium x3, Psyflame x2
 
* Spare ammo: Promethium x12, Psyflame x3
 
* Spare ammo: Promethium x12, Psyflame x3
  
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Thermal Grenade, x2 (1d10+3 E, pen 6, blast(2), ignites)
 
Thermal Grenade, x2 (1d10+3 E, pen 6, blast(2), ignites)
 
Psykana Mercy Blade
 
Psykana Mercy Blade
 +
 +
Melta Bomb x1
  
 
Bionic Leg
 
Bionic Leg

Latest revision as of 04:12, 20 January 2013

Одни боялись Пью, другие – Флинта. А меня боялся сам Флинт.
~ Окорок
Name       : Christopher "Crisp" Hawkyns
Origin     : Void Born
Career Path: Imperial Psyker
Ranking    : Scholar Arcanum
Background : Shadow over Thy Soul (200 XP)
Divination : "In the darkness, follow the light of Terra"
XP Total   : 7500 (700 unspent)

*** CHARACTERISTICS (1550 XP) ***
WS : 31
BS : 25
S  : 26
T  : 30
Ag : 31
Int: 53 (+15 training)
Per: 44 (+10 training)
WP : 60 (+3 sanctioning +3 divination +10 training)
Fel: 30

Initiative: +5
Half move : 3

Wounds    : 11
Fate      : 3
Insanity  : 4
Corruption: 5

*** TRAITS ***
Sanctioned Psyker
Charmed (save FP at roll of 9)
Ill-Omened (-5 Fel vs landlubbers)
Shipwise (Navigation (Stellar) and Pilot (Spaceship) as Basic)
Void-Accustomed (low- and zero-G unpenalised)

*** TALENTS (2650 XP) ***
Basic Weapon Training (Flame) *100
Cleanse and Purify *150
Dark Soul
Discipline Focus (Pyromancy) *200
Favoured by the Warp *200
Foresight *100
Leap Up *100
Master Chirurgeon *100
Melee Weapon Training (Primitive)
Jaded
Paranoia *100
Peer (Void Born) *100
Pistol Weapon Training (Las)
Power Well Well *400
Psy Rating 4  *600
Unshakeable Faith *100 (reroll WP vs fear)
Resistance (Psychic Powers) *100
Sprint *100
Strong-Minded *100 (reroll WP vs mind-affecting psychic powers)
Quick Draw *100

*** SKILLS (2300 XP) ***
Awareness (Per) +20 *300
Ciphers (Occult) *100
Dodge +10 *200
Forbidden Lore (Daemonology)
Forbidden Lore (Warp) +10 *200
Forbidden Lore (Psykers) +20 *300
Forbidden Lore (Xenos) *100
Invocation (WP) +20 *200
Interrogation (WP) *100
Literacy (Int)
Medicae (Int) +10 *200
Psyniscience (Per) +10 *100
Scholastic Lore (Legend) *100
Scholastic Lore (Occult) *100
Scrutiny (Per) *100
Speak Language (High Gothic) *100
Speak Language (Low Gothic)
Speak Language (Pirate)
Tech-Use *100
Trade (Soothsayer) (Fel)

*** POWERS (100 XP) ***
MINOR:
* Chameleon      (PT7, +30 conceal, -20 BS to hit)
* Dull Pain      (PT8, -1 fatigue, OB5 -1 fatigue)
* Fearful Aura   (PT7, fear 2, OB10, fear +1)
* Float          (PT8, levitate, test WP-10 to featherfall)
* Healer         (PT7, 1d5 heal once per 6 hrs per char)
* Inspiring Aura (PT6, +20 fear and pinning to all)
* Knack          (PT7, +10 any skill)
* Sense Presence (PT7, lifeforms in 50m, OB5 +10m radius)
* Spectral Hands (PT10, crude telekinesis in 30m, ST=WP)
* Unnatural Aim  (PT8, next ranged attack as point-blank)
* Endure Flames  (PT8, fire immune, plasma/melta halved)
* Suggestion     (PT9, opposed WP)

PYROMANCY:
* Fire Storm     (PT16, 1d10+5 E blast(6) range 50m, OB5 +1d10 E)
* Fire Bolt      (PT11, 1d10+5 E WP to hit range 100m, OB5 +1 bolt)
* Wall of Fire   (PT17, range 60m)
* Sculpt Flame   (PT13, all sorts of stuff, like spread fire WP m^2, OB5 range x2)
* Douse Flames   (PT16, extinguish in WP x5m, OB5 +5m) *100

*** GEAR ***
Xeno-mesh (4 AP @ arms, legs, body)
Carapace Chest Plate (6 AP @ body)

Ol' Crispy, Flamer, good quality (20m, S/-/-, 1d10+4 E, pen 3, clip 3/3/3, Rld 2Full, 6 kg, FLAME) 
* Fire selector: Promethium x3, Promethium x3, Psyflame x2
* Spare ammo: Promethium x12, Psyflame x3

Chain Cutlass (1d10+2 R, pen 2, balanced, tearing)
Thermal Grenade, x2 (1d10+3 E, pen 6, blast(2), ignites)
Psykana Mercy Blade

Melta Bomb x1

Bionic Leg
Bionic Eye

Auspex
Grapnel/Harness
Medikit
Data-slate, best quality
Microbead
Rebreather
Filtration Plugs
Photo-Contacts, good quality
Poi-Savant ring
Salvation Auger electoo
Psy-focus
Charms, charms, charms.

De-Tox, x2
Rotgut booze
Lho-sticks

Thrones: few