Difference between revisions of "Jamshid Bannerjee ECL04"

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m (moonshine)
m (spells per day)
 
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[[Category:Charsheets]]
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[[Category:Pathfinder]]
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[[Category:Sands of Time Characters]]
 
<pre>Name: Jamshid Bannerjee
 
<pre>Name: Jamshid Bannerjee
 
True Neutral Human Male (adult)
 
True Neutral Human Male (adult)
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CHA 15(07)                      + 1(HD)            = 16(+3)
 
CHA 15(07)                      + 1(HD)            = 16(+3)
  
Init : +7 (+2 dex, +4 ImpInit)
+
Init : +6 (+2 dex, +4 ImpInit)
 
Speed: 30ft. (20ft in armor)
 
Speed: 30ft. (20ft in armor)
 
HP  : 27=4d8+12
 
HP  : 27=4d8+12
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   ---{ SPELLS KNOWN}---
 
   ---{ SPELLS KNOWN}---
 
0: Create Water, Mending, Purify Food and Drink, Resistance, Spark, Guidance
 
0: Create Water, Mending, Purify Food and Drink, Resistance, Spark, Guidance
1: Shield of Faith, Divine Favor, Enlarge Person, Endure Elements, Bless, Cure Light Wounds
+
1(7): Shield of Faith, Divine Favor, Enlarge Person, Endure Elements, Bless, Cure Light Wounds
2: Lesser Restoration, Fog Cloud, Cure Moderate Wounds  
+
2(4): Lesser Restoration, Fog Cloud, Cure Moderate Wounds  
  
 
Carrying Capacity / Total Weight: 76/153/253| 50 lb       
 
Carrying Capacity / Total Weight: 76/153/253| 50 lb       

Latest revision as of 17:37, 30 September 2011

Name: Jamshid Bannerjee
True Neutral Human Male (adult)
Medium Humanoid (human) 
Oracle 4 [APG] 
Deity: Cayden Cailean

---{ ABILITIES / PB 25 }---
STR 14(05)            + 2 (enh)                    = 16(+3) 
DEX 14(05)                                         = 14(+2)
CON 14(05)  + 2(race)                              = 16(+3)
INT 13(03)                                         = 13(+1)
WIS 10(00)                                         = 10(+0) 
CHA 15(07)                      + 1(HD)            = 16(+3)

Init : +6 (+2 dex, +4 ImpInit)
Speed: 30ft. (20ft in armor)
HP   : 27=4d8+12

---{ ATTACK OPTIONS }---
BAB : +3
CMB : +6 (+7 for trip)

 [Guisarme +8/ melee 2d4+3 (x3)] 
  Attack Bonus: +3(BAB) + 2(str) + 1(enh) + 1(focus) 
  Damage: 2d4 + 2(str) 

 [Dagger +6/ melee/ranged 1d4+3 (19-20/x2) increment 10 ft] 
  Attack Bonus: +3(BAB) + 2(dex) + 
  Damage: 1d4 + 2(str) 

 [Guisarme Trip +9]
  Attack Bonus: +7(CMB) + 1(enh) + 1(focus) 

  ---{ DEFENSE OPTIONS }---
CMD: 
Full : 20 = 10 + 1(dex)  + 9(armor)
Touch: 13 = 10 + 2(dex)
FlatF: 16 = 10 + 9(armor) 

Fort: +3 = 1(oracle) + 2(con) 
Refl: +3 = 1(oracle) + 2(dex) 
Will: +4 = 4(oracle)         


---{ SKILLS / 20}---
08 Spellcraft              4(oracle) + 1(int) + 3(class)
10 Diplomacy               4(oracle) + 3(cha) + 3(class)
07 Perception              4(oracle) + 0(wis) + 3(class)
10 Ride                    4(oracle) + 3(dex) + 3(class)
08 Survival                4(oracle) + 0(wis) + 3(class) + 1(trait)
08 Knowledge(Engineering)  4(oracle) + 1(int) + 3(class)
07 Craft(moonshine)        3(fclass) + 1(int) + 3(class)


Speaks: Common, Celestial, Elven

---{ FEATS }---
01[CHR]: Improved Initiative
01[HUM]: Power Attack
03[CHR]: Extra Revelation (Weapon Mastery: Guisarme)
03[REV]: Weapon Focus(Guisarme)

---{ RACIAL & TEMPLATE FEATURES }---
[Human]
  [--] 1 extra feat at 1st level.
  [--] 1 extra skill rank at 1st level and 1 extra skill rank at each additional level.

---{ CLASS FEATURES }---
[Oracle]
  [--] All Simple and Martial Weapon Proficiency
  [--] All Armor Proficiency
  [--] Shield Proficiency
  [--] Mystery of Battle
  [--] Revelations
  [--] Orisons
  [Ex] Oracle’s  Curse: Tongues(Celestial)
  [Ex] Skill  at  Arms:  You gain proficiency in all martial weapons and heavy armor. 
  [Ex] Maneuver Mastery (Trip)
  [Ex] Weapon Mastery: Guisarme
  
  ---{TRAITS}---
Military Veteran
Armor Expert
-
---{ GEAR }--- 
BODY SLOT                 ITEM
Head                      
Face                      
Throat                    
Shoulders                 
Body                      Fullplate
Torso                     
Hands                     
Arms                      
Waist                     Belt of Incredible Strength +2
Ring (right)              
Ring (left)               
Feet                      

***NONMAGICAL ITEMS***
[Clothing]
Hot Weather Outfit                    
Адвенчурная херота (тм)              15 gp
Portable Still

Saddlebags                            4 gp
Military Saddle                      20 gp
Feed, fortnight                       7 sp
Mule                                  8 gp
Pack Saddle                           5 gp
Soap x4                               2 gp
Trail Rations, fortnight              7 gp
Waterskin x2                          2 gp

***WEAPONS***
Masterwork Guisarme                 312 gp
Dagger x1                             2 gp
Handaxe                               6 gp

***ARMOR***
Masterwork Fullplate               1500 gp

***CLOTHING***
Belt of Incredible Strength +2     4000 gp

***POTIONS***


  ---{ SPELLS KNOWN}---
0: Create Water, Mending, Purify Food and Drink, Resistance, Spark, Guidance
1(7): Shield of Faith, Divine Favor, Enlarge Person, Endure Elements, Bless, Cure Light Wounds
2(4): Lesser Restoration, Fog Cloud, Cure Moderate Wounds 

Carrying Capacity / Total Weight: 76/153/253| 50 lb       
Money: 110 gp.

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