Difference between revisions of "Princess:Swashbuckler"
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== Swashbuckler == | == Swashbuckler == | ||
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− | 1 Expeditious Dodge | + | Lvl Class Feature I Class feature II |
− | 2 Grace(Ex) +1 | + | 1 Expeditious Dodge Weapon Focus:Fencing |
− | 3 Mobility | + | 2 Grace(Ex) +1 Critical Strike(Ex) +d6 |
− | 4 Dodge(Ex) +1 | + | 3 Mobility Insightful Strike(Ex) |
− | 5 Spring Attack | + | 4 Dodge(Ex) +1 Critical Strike(Ex) +2d6 |
− | 6 Grace(Ex) +2 | + | 5 Spring Attack Power Critical:Fencing |
− | 7 Acrobatic Charge(Ex) | + | 6 Grace(Ex) +2 Critical Strike(Ex) +3d6 |
− | 8 Dodge(Ex) +2 | + | 7 Acrobatic Charge(Ex) Improved Flanking(Ex) |
− | 9 Improved Critical | + | 8 Dodge(Ex) +2 Critical Strike(Ex) +4d6 |
− | 10 Grace(Ex) +3 | + | 9 Improved Critical Slippery Mind(Ex) |
− | 11 Bounding Assault | + | 10 Grace(Ex) +3 Critical Strike(Ex) +5d6 |
− | 12 Dodge(Ex) +3 | + | 11 Bounding Assault Fortification Penetration(Ex) 25% |
− | 13 Acrobatic Mastery(Ex) | + | 12 Dodge(Ex) +3 Critical Strike(Ex) +6d6 |
− | 14 Grace(Ex) +4 | + | 13 Acrobatic Mastery(Ex) Unpredictable(Ex) |
− | 15 Weakening Critical(Ex) | + | 14 Grace(Ex) +4 Critical Strike(Ex) +7d6 |
− | 16 Dodge(Ex) +4 | + | 15 Weakening Critical(Ex) Fortification Penetration(Ex) 50% |
− | 17 Rapid Blitz (feat) | + | 16 Dodge(Ex) +4 Critical Strike(Ex) +8d6 |
− | 18 Grace(Ex) +5 | + | 17 Rapid Blitz (feat) Hampering Critical(Ex) |
− | 19 Wounding Critical(Ex) | + | 18 Grace(Ex) +5 Critical Strike(Ex) +9d6 |
− | 20 Dodge(Ex) +5 | + | 19 Wounding Critical(Ex) Fortification Penetration(Ex) 75% |
+ | 20 Dodge(Ex) +5 Critical Strike(Ex) +10d6, Master Swashbuckler(Ex) | ||
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=== Class Features === | === Class Features === | ||
− | Grace(Ex): Add indicated bonus as competence bonus to RD | + | Grace(Ex): Add indicated bonus as competence bonus to RD. Your attacks with fencing weapons ignore this number of opponents armour and shield, if any. |
Critical Strike(Ex): Extra precision damage on critical threat. | Critical Strike(Ex): Extra precision damage on critical threat. | ||
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Dodge(Ex): Add indicated bonus as dodge bonus to AC. | Dodge(Ex): Add indicated bonus as dodge bonus to AC. | ||
− | Acrobatic | + | Acrobatic Movement(Ex): May freely move through urban difficult terrain. |
Improved Flanking(Ex): +2 on flank attacks. | Improved Flanking(Ex): +2 on flank attacks. | ||
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Acrobatic Mastery(Ex): May take 10 on Acrobatics and Athletics rolls. | Acrobatic Mastery(Ex): May take 10 on Acrobatics and Athletics rolls. | ||
− | Unpredictable(Ex): 1 | + | Unpredictable(Ex): 1 re-roll per day. This is not considered a luck effect |
Weakening Critical(Ex): Extra 2 Str damage on confirmed critical. | Weakening Critical(Ex): Extra 2 Str damage on confirmed critical. | ||
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== Class Variants == | == Class Variants == | ||
− | + | === Florentine === | |
+ | |||
+ | TWF | ||
+ | |||
+ | === Destreza === | ||
+ | |||
+ | AoO | ||
== Alternative Class Features == | == Alternative Class Features == |
Latest revision as of 00:13, 22 June 2011
Contents
Swashbuckler
Lvl Class Feature I Class feature II 1 Expeditious Dodge Weapon Focus:Fencing 2 Grace(Ex) +1 Critical Strike(Ex) +d6 3 Mobility Insightful Strike(Ex) 4 Dodge(Ex) +1 Critical Strike(Ex) +2d6 5 Spring Attack Power Critical:Fencing 6 Grace(Ex) +2 Critical Strike(Ex) +3d6 7 Acrobatic Charge(Ex) Improved Flanking(Ex) 8 Dodge(Ex) +2 Critical Strike(Ex) +4d6 9 Improved Critical Slippery Mind(Ex) 10 Grace(Ex) +3 Critical Strike(Ex) +5d6 11 Bounding Assault Fortification Penetration(Ex) 25% 12 Dodge(Ex) +3 Critical Strike(Ex) +6d6 13 Acrobatic Mastery(Ex) Unpredictable(Ex) 14 Grace(Ex) +4 Critical Strike(Ex) +7d6 15 Weakening Critical(Ex) Fortification Penetration(Ex) 50% 16 Dodge(Ex) +4 Critical Strike(Ex) +8d6 17 Rapid Blitz (feat) Hampering Critical(Ex) 18 Grace(Ex) +5 Critical Strike(Ex) +9d6 19 Wounding Critical(Ex) Fortification Penetration(Ex) 75% 20 Dodge(Ex) +5 Critical Strike(Ex) +10d6, Master Swashbuckler(Ex)
Class Features
Grace(Ex): Add indicated bonus as competence bonus to RD. Your attacks with fencing weapons ignore this number of opponents armour and shield, if any.
Critical Strike(Ex): Extra precision damage on critical threat.
Insightful Strike(Ex): Dex damage with fencing weapons, no more than level.
Dodge(Ex): Add indicated bonus as dodge bonus to AC.
Acrobatic Movement(Ex): May freely move through urban difficult terrain.
Improved Flanking(Ex): +2 on flank attacks.
Slippery Mind(Ex):
Fortification Penetration(Ex): Living opponents have their fortification reduced by indicated value. This ability allows to deliver precision damage and critical hits against otherwise immune opponents.
Acrobatic Mastery(Ex): May take 10 on Acrobatics and Athletics rolls.
Unpredictable(Ex): 1 re-roll per day. This is not considered a luck effect
Weakening Critical(Ex): Extra 2 Str damage on confirmed critical.
Hampering Critical(Ex): Extra 2 Dex damage on confirmed critical.
Wounding Critical(Ex): Extra 2 Con damage on confirmed critical.
Master Swashbuckler(Ex): Your Critical Strike damage is maximized. Your Fortification Penetration ignores 100% of protection.
Class Variants
Florentine
TWF
Destreza
AoO
Alternative Class Features
Arcane Stunt
Lvl 2: Arcane Stunt(Sp): Choose a spell-like ability: blur, expeditious retreat, feather fall, jump or spider climb. Duration is 1r, AT=s, CL is equal to your Sws lvl. At each level you would gain Grace you choose an additional sla, and duration of all Arcane Stunt sla are increased by 1r. Each sla may be used 1+Cha times per day. It is possible to choose same sla several times effectively increasing number of times per day you can use it by 1+Cha. R: Grace(Ex).
Unique Feats
Superior Flanking: P: Improved Flanking. B: Additional +2 on flanking.