Difference between revisions of "Grim Dakka"
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| − | + | [[Category:The Masterpiece of Deadly Grace]] | |
| + | [[Category:High Halls Of Stained Honor]] | ||
| + | [[Category:Characters]] | ||
== Description == | == Description == | ||
| − | + | [[Image:Grimtroll.jpg|thumb|400px|right]] | |
== Charsheet == | == Charsheet == | ||
<pre> | <pre> | ||
Grim Dakka | Grim Dakka | ||
| − | Dusk(Feral World) Assassin | + | Dusk(Feral World) Assassin, Moritat Reaper |
| − | Rank: | + | Rank: 6 |
| − | Exp: | + | Exp: 6300/6300 = 2300+300+2400+1300 |
| − | === STATS ( | + | === STATS (2300) === |
| − | WS | + | WS 54 = 14 + 20 + 15(adv) + 5(shift) 850 |
BS 34 = 9 + 20 + 10(adv) - 5(shift) 350 | BS 34 = 9 + 20 + 10(adv) - 5(shift) 350 | ||
S 40 = 15 + 25 + | S 40 = 15 + 25 + | ||
T 40 = 10 + 25 + 5(shift) | T 40 = 10 + 25 + 5(shift) | ||
| − | Ag | + | Ag 60 = 18 + 20 + 2(div) + 15(adv) +5(shift) 850 |
Int 25 = 10 + 20 - 5(shift) | Int 25 = 10 + 20 - 5(shift) | ||
Per 34 = 11 + 20 + 3 | Per 34 = 11 + 20 + 3 | ||
| − | WP | + | WP 36 = 13 + 15 + 3 + 5(adv) |
Fel 12 = 7 + 15 - 5(shift) - 5(background) | Fel 12 = 7 + 15 - 5(shift) - 5(background) | ||
Divination: Trust in your fear | Divination: Trust in your fear | ||
| − | Insanity: | + | Insanity: 0 |
| − | Corruption: | + | Corruption: 5 |
| − | Fate: 2 = 1+1(div) | + | Fate: 2 = 1+1(div)-1(burned)+1(gained) |
| − | Init: + | + | Init: +12 |
| − | Wounds: 12 = 9 + 3 | + | Wounds: 12/12 = 9 + 3 |
| − | === | + | === BACKGROUND (300) === |
The Moritat | The Moritat | ||
| Line 39: | Line 41: | ||
The Bloody Edge | The Bloody Edge | ||
| − | === SKILLS ( | + | === SKILLS (1300) === |
Basic: | Basic: | ||
Navigation(Surface)(Int) | Navigation(Surface)(Int) | ||
| Line 47: | Line 49: | ||
Scholastic Lore(Occult) | Scholastic Lore(Occult) | ||
| − | + | Acquired: | |
Speak Language(Int)(Low Gothic) | Speak Language(Int)(Low Gothic) | ||
Speak Language(Int)(Dusk) | Speak Language(Int)(Dusk) | ||
| Line 53: | Line 55: | ||
Awareness(Per+10) 100 | Awareness(Per+10) 100 | ||
Common Lore(Dusk Folklore) | Common Lore(Dusk Folklore) | ||
| − | Climb(S) | + | Climb(S+10) 100 |
Secret Tongue(Moritat)(Int) | Secret Tongue(Moritat)(Int) | ||
| − | Shadowing(Ag) | + | Shadowing(Ag+10) 100 |
Silent Move(Ag+10) 100 | Silent Move(Ag+10) 100 | ||
| − | + | Acrobatics(Ag+10) 200 | |
| − | Acrobatics(Ag) | ||
| − | |||
Contortionist(Ag) 100 | Contortionist(Ag) 100 | ||
| + | Concealment(Ag) 100 | ||
| + | Security(Ag+20) 300 | ||
| − | === TALENTS ( | + | === TALENTS (2400) === |
Ambidextrous | Ambidextrous | ||
Melee Weapon Training(Primitive) | Melee Weapon Training(Primitive) | ||
Thrown Weapon Training(Primitive) | Thrown Weapon Training(Primitive) | ||
Basic Weapon Training(Primitive) | Basic Weapon Training(Primitive) | ||
| − | Pistol Training( | + | Pistol Training(Primitive) |
Jaded | Jaded | ||
Catfall 100 | Catfall 100 | ||
Heightened Senses(Sight) 100 | Heightened Senses(Sight) 100 | ||
| + | Heightened Senses(Hearing) 100 | ||
Furious Assault 100 | Furious Assault 100 | ||
| + | Berserk Charge 100 | ||
Sprint 200 | Sprint 200 | ||
Sure Strike 200 | Sure Strike 200 | ||
| Line 80: | Line 84: | ||
Lightning Reflexes 100 | Lightning Reflexes 100 | ||
Blademaster 200 | Blademaster 200 | ||
| + | Leap-up 100 | ||
| + | Two Weapons wielder(Melee) 200 | ||
| + | Step Aside 200 | ||
| + | Assassin Strike 100 | ||
=== EQUIPMENT === | === EQUIPMENT === | ||
Weapons: | Weapons: | ||
| − | Greatsword | + | Lathe Greatsword "Harvester" 2d10+2 R Pen 5 Lathe, Unwieldy |
| − | Sabre | + | Sabre 1d10 R Pen 2 Mono. Balanced |
| − | Punch daggers x2 | + | Punch daggers x2 1d5+1 R Pen 4 Mono |
| − | Throwing Knives x6 | + | Throwing Knives x6 1d5 R Pen 2 Mono, 5m |
| − | Bolo knife | + | Bolo knife 2d5 R Pen 2 |
| + | Devil's Kiss 1d5 R Pen 3 Fast, Primitive | ||
| + | |||
| + | Spiked Dusk Bolas x2 | ||
| + | 8m 1d5 R Pen 0 Primitive, Snare (Agility test or immobilized, agility or strength test to escape) | ||
| − | "Caster" Pattern Advanced crossbow | + | Blind grenade x3 SBx3, Smoke(3x2 m^2, 3 rounds, blocks IR, visual and other EM sensory) |
| − | 1d10+2 | + | Photon flash x1 SBx3, Special (Toughness test within 15m, or blinded for 1d5 rounds) |
| + | Stun grenade x0 SBx3, Blast(3), Special (toughness test or stunned for 1d5 rounds, photo-visors and sealed armor provides +20 on test) | ||
| + | |||
| + | "Caster" Pattern Advanced crossbow (Basic(Primitive)) | ||
| + | 1d10+2 I S/-/- 60m Pen 1(3) Primitive(Mono), Accurate, Reload Free | ||
w. Optical scope | w. Optical scope | ||
Bolts x20 | Bolts x20 | ||
Monobolts x10 | Monobolts x10 | ||
| − | + | "Sneaky" Light Repeating Handbow (Pistol(Primitive)) | |
| + | 1d10 I S/3/- 30m Pen 0(2) Primitive(Mono), 3ammo, Reload Free | ||
| + | Light bolts x12 | ||
| + | Light monobolts x6 | ||
Armour: | Armour: | ||
| − | + | Combat Carapace with helm 5(4) Head, arms, body, legs | |
| − | + | w. Clip/Drop Harness, Grapnel(100m, can be used as basic crossbow, grapnel hook expands arms inside the target, | |
| + | removing requires toughness test, 1d5 damage without reducing by toughness in case of failure) | ||
| + | w. Respirator (filter unit is replaceable) | ||
| + | w. Stummer-amulet (20 min of functioning w/o recharge, activated by the touch-rune) | ||
| + | w. Salvation Auger (red flicker rune indication) | ||
Gear: | Gear: | ||
Backpack | Backpack | ||
Chameleoline Cloak | Chameleoline Cloak | ||
Charm(Fang of unknown creature) | Charm(Fang of unknown creature) | ||
| − | |||
| − | |||
Lamp pack | Lamp pack | ||
Calixis Survival Kit | Calixis Survival Kit | ||
| + | Hostile weather gear | ||
| + | Panimmune drug, 3x | ||
| + | Synth-skin, 3x | ||
| + | |||
| + | Good quality photo-visor | ||
| + | Good quality magnoculars | ||
| + | Multikey | ||
| + | Meltagel x1 | ||
| + | |||
| + | Thrones left: 4500 | ||
</pre> | </pre> | ||
Latest revision as of 20:38, 25 February 2010
Description
Charsheet
Grim Dakka
Dusk(Feral World) Assassin, Moritat Reaper
Rank: 6
Exp: 6300/6300 = 2300+300+2400+1300
=== STATS (2300) ===
WS 54 = 14 + 20 + 15(adv) + 5(shift) 850
BS 34 = 9 + 20 + 10(adv) - 5(shift) 350
S 40 = 15 + 25 +
T 40 = 10 + 25 + 5(shift)
Ag 60 = 18 + 20 + 2(div) + 15(adv) +5(shift) 850
Int 25 = 10 + 20 - 5(shift)
Per 34 = 11 + 20 + 3
WP 36 = 13 + 15 + 3 + 5(adv)
Fel 12 = 7 + 15 - 5(shift) - 5(background)
Divination: Trust in your fear
Insanity: 0
Corruption: 5
Fate: 2 = 1+1(div)-1(burned)+1(gained)
Init: +12
Wounds: 12/12 = 9 + 3
=== BACKGROUND (300) ===
The Moritat
=== TRAITS ===
Primitive (-10 Tech-use, -10 Fel in formal)
Wilderness Savvy
Bad Blood
Dark Tales
Little Left To Fear
The Bloody Edge
=== SKILLS (1300) ===
Basic:
Navigation(Surface)(Int)
Survival(Int)
Tracking(Int)
Forbidden Lore(Daemonology)
Scholastic Lore(Occult)
Acquired:
Speak Language(Int)(Low Gothic)
Speak Language(Int)(Dusk)
Dodge(Ag+20) 200
Awareness(Per+10) 100
Common Lore(Dusk Folklore)
Climb(S+10) 100
Secret Tongue(Moritat)(Int)
Shadowing(Ag+10) 100
Silent Move(Ag+10) 100
Acrobatics(Ag+10) 200
Contortionist(Ag) 100
Concealment(Ag) 100
Security(Ag+20) 300
=== TALENTS (2400) ===
Ambidextrous
Melee Weapon Training(Primitive)
Thrown Weapon Training(Primitive)
Basic Weapon Training(Primitive)
Pistol Training(Primitive)
Jaded
Catfall 100
Heightened Senses(Sight) 100
Heightened Senses(Hearing) 100
Furious Assault 100
Berserk Charge 100
Sprint 200
Sure Strike 200
Rapid Reload 100
Swift Attack 200
Lightning Attack 200
Quick Draw 100
Lightning Reflexes 100
Blademaster 200
Leap-up 100
Two Weapons wielder(Melee) 200
Step Aside 200
Assassin Strike 100
=== EQUIPMENT ===
Weapons:
Lathe Greatsword "Harvester" 2d10+2 R Pen 5 Lathe, Unwieldy
Sabre 1d10 R Pen 2 Mono. Balanced
Punch daggers x2 1d5+1 R Pen 4 Mono
Throwing Knives x6 1d5 R Pen 2 Mono, 5m
Bolo knife 2d5 R Pen 2
Devil's Kiss 1d5 R Pen 3 Fast, Primitive
Spiked Dusk Bolas x2
8m 1d5 R Pen 0 Primitive, Snare (Agility test or immobilized, agility or strength test to escape)
Blind grenade x3 SBx3, Smoke(3x2 m^2, 3 rounds, blocks IR, visual and other EM sensory)
Photon flash x1 SBx3, Special (Toughness test within 15m, or blinded for 1d5 rounds)
Stun grenade x0 SBx3, Blast(3), Special (toughness test or stunned for 1d5 rounds, photo-visors and sealed armor provides +20 on test)
"Caster" Pattern Advanced crossbow (Basic(Primitive))
1d10+2 I S/-/- 60m Pen 1(3) Primitive(Mono), Accurate, Reload Free
w. Optical scope
Bolts x20
Monobolts x10
"Sneaky" Light Repeating Handbow (Pistol(Primitive))
1d10 I S/3/- 30m Pen 0(2) Primitive(Mono), 3ammo, Reload Free
Light bolts x12
Light monobolts x6
Armour:
Combat Carapace with helm 5(4) Head, arms, body, legs
w. Clip/Drop Harness, Grapnel(100m, can be used as basic crossbow, grapnel hook expands arms inside the target,
removing requires toughness test, 1d5 damage without reducing by toughness in case of failure)
w. Respirator (filter unit is replaceable)
w. Stummer-amulet (20 min of functioning w/o recharge, activated by the touch-rune)
w. Salvation Auger (red flicker rune indication)
Gear:
Backpack
Chameleoline Cloak
Charm(Fang of unknown creature)
Lamp pack
Calixis Survival Kit
Hostile weather gear
Panimmune drug, 3x
Synth-skin, 3x
Good quality photo-visor
Good quality magnoculars
Multikey
Meltagel x1
Thrones left: 4500