Difference between revisions of "Shadow ECL01"
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<html><pre>Arthur "Shadow" Michael | <html><pre>Arthur "Shadow" Michael | ||
Strongheart Halfling Fighter 1 | Strongheart Halfling Fighter 1 |
Revision as of 23:25, 3 July 2008
Arthur "Shadow" Michael Strongheart Halfling Fighter 1 NE -------------------------------------------------------------------------------- Mod. Str 6 ( 0 pts) -2 -2(race) Dex 20 (16 pts) +5 +2(race) Con 16 (10 pts) +3 Wis 14 ( 6 pts) +2 Int 8 ( 0 pts) -1 Cha 8 ( 0 pts) -1 -------------------------------------------------------------------------------- HP = 1d10+3 = 13 AC Full 10(base) +3(armor) +1(Size) +5(Dex) = 19 Touch 10(base) +1(Size) +5(Dex) = 16 Flat 10(base) +3(armor) +1(Size) = 14 Init +5[dex] = +5 BAB +1 Grap -5 Speed 20 ft/x4 Save: Fort +3(Con) +2(F) = +5 Ref +5(Dex) +0(F) = +5 Will +2(Wis) +0(F) = +2 -------------------------------------------------------------------------------- Attacks: Hand Crossbow AB : +7 = +1(bab)+5(Dex)+1(Focus) Dam: 1d3+ = 1d3 +2(dex) Rapid Shot + PBS +6/+6, 1d3+3 -------------------------------------------------------------------------------- Skills Name Rank Misc Stat Synergies Sum Craft(fletchery) 4 +0 -1 +0 +3 -------------------------------------------------------------------------------- Feats [HD] - Hand Crossbow Focus [Racial] - Crossbow Sniper [Flaw bonus] - Rapid Shot [Fighter] - Point Blank Shot [Flaw] - Noncombatant -------------------------------------------------------------------------------- Fighter - Heavy Armor and shields prof -> EWP:Hand Crossbow -------------------------------------------------------------------------------- Strongheart Halfling - Small Size - Bonus Feat(as human) - +2 racial bonus on Climb, Jump, Listen, and Move Silently checks - +2 morale bonus on saving throws against fear - +1 racial bonus on attack rolls with thrown weapons and slings -------------------------------------------------------------------------------- Items: Standart Adventurer's Kit - 15 gp Dagger - 2 gp Studded leather armor - 25 gp Crossbow, hand - 100 gp Bolts, crossbow (30) - 3 gp Alchemist’s fire x2 - 40 gp 55 gp