Difference between revisions of "Remy ECL08"
From Game Logs
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Remy van Giersbergen | Remy van Giersbergen | ||
− | Male Azurin Fighter 2/Abjurer 4/Spellsword | + | Male Azurin Fighter 2/Abjurer 4/Spellsword 3 |
− | Chaotic Neutral; Medium humanoid (human); ECL | + | Chaotic Neutral; Medium humanoid (human); ECL 9 |
Speaks Common, Draconic, Infernal, Abyssal | Speaks Common, Draconic, Infernal, Abyssal | ||
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Str 20 (+5) [08 pts] +2 HD +3 item | Str 20 (+5) [08 pts] +2 HD +3 item | ||
Dex 14 (+2) [04 pts] +2 item | Dex 14 (+2) [04 pts] +2 item | ||
− | Con | + | Con 18 (+4) [10 pts] +2 item |
Int 16 (+3) [10 pts] | Int 16 (+3) [10 pts] | ||
Wis 8 (-1) [00 pts] | Wis 8 (-1) [00 pts] | ||
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− | 2d10 + 4d4 + | + | 2d10 + 4d4 + 3d8 + 24 = 68 hp |
− | AC = 10 +2 Dex + | + | AC = 10 +2 Dex +9 Armor = +21 [+4 Dragonskin, +4 Shield], Touch 12, Flatfooted 19 |
Initiative +6 (+2Dex +4Imp Init) | Initiative +6 (+2Dex +4Imp Init) | ||
− | BAB/Grapple = + | + | BAB/Grapple = +7/+12 |
− | Speed = | + | Speed = 20 ft |
Saving throw bonuses: | Saving throw bonuses: | ||
− | Fortitude +3 +1 +3 + | + | Fortitude +3 +1 +3 +4 = +11 |
− | Reflexes +0 +1 + | + | Reflexes +0 +1 +1 +2 = +4 |
Will +0 +4 +3 -1 = +6 | Will +0 +4 +3 -1 = +6 | ||
************************* | ************************* | ||
Attacks: | Attacks: | ||
− | Spellstoring Greatsword + | + | Spellstoring Greatsword +14 (+7BAB +5Str +1Focus +1Ench) @2d6+8 (19-20/x2) |
− | PA +1: +12 @2d6+ | + | PA +1: +13 @2d6+11 |
− | PA + | + | PA +2: +12 @2d6+16 |
− | PA + | + | PA +3: +11 @2d6+18 |
− | PA + | + | PA +4: +10 @2d6+20 |
− | PA + | + | PA +5: +9 @2d6+22 |
− | PA + | + | PA +6: +8 @2d6+24 |
+ | PA +7: +7 @2d6+26 | ||
Full Attack: | Full Attack: | ||
− | Spellstoring Greatsword + | + | Spellstoring Greatsword +14/+9 @2d6+8 (19-20/x2) |
+1 Insight on attacks and damage when delivering spells | +1 Insight on attacks and damage when delivering spells | ||
************************* | ************************* | ||
Skills: | Skills: | ||
− | *Climb + | + | *Climb +15 = 12 Ranks +3 Str |
− | *Concentration + | + | *Concentration +15 = 12 Ranks +3 Con |
− | *Jump + | + | *Jump +12 = 8 Ranks +3 Str |
− | *Knowledge (Arcana) + | + | *Knowledge (Arcana) +15 = 12 Ranks +3 Int |
− | *Spellcraft + | + | *Spellcraft +15 = 12 Ranks + 3 Int |
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6HD: Combat Casting | 6HD: Combat Casting | ||
Ssw: Sense Weakness | Ssw: Sense Weakness | ||
+ | 9HD: Arcane Strike | ||
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*Belt of Strength +3 9000 gp | *Belt of Strength +3 9000 gp | ||
*Lesser Crystal of Arcane Steel 2800 gp | *Lesser Crystal of Arcane Steel 2800 gp | ||
+ | *Mithral Fullplate +1, Twilight 16000 gp | ||
+ | *Boots of Health +2 4000 gp | ||
*Gloves of Dexterity +2 | *Gloves of Dexterity +2 | ||
− | + | ||
− | |||
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Spells per Day: | Spells per Day: | ||
− | (4|4+1/ | + | (4|4+1/4+1/3+1) |
0: Detect Magic x2, Light x2 | 0: Detect Magic x2, Light x2 | ||
− | 1: Lesser Orb, | + | 1: Lesser Orb x2, Magic Missile , *Nerveskitter + *Shield |
− | 2: Combust | + | 2: *Wraithstrike, *Combust x2, + Resist Energy |
− | 3: Dragonskin, Fly + Dispel | + | 3: *Dragonskin, *Fly + *Dispel |
</pre></html>{{CharsheetFooter|Name=Remy|ECL=8}} | </pre></html>{{CharsheetFooter|Name=Remy|ECL=8}} |
Revision as of 22:32, 30 June 2008
Remy van Giersbergen Male Azurin Fighter 2/Abjurer 4/Spellsword 3 Chaotic Neutral; Medium humanoid (human); ECL 9 Speaks Common, Draconic, Infernal, Abyssal ************************* Str 20 (+5) [08 pts] +2 HD +3 item Dex 14 (+2) [04 pts] +2 item Con 18 (+4) [10 pts] +2 item Int 16 (+3) [10 pts] Wis 8 (-1) [00 pts] Cha 8 (-1) [00 pts] ************************* 2d10 + 4d4 + 3d8 + 24 = 68 hp AC = 10 +2 Dex +9 Armor = +21 [+4 Dragonskin, +4 Shield], Touch 12, Flatfooted 19 Initiative +6 (+2Dex +4Imp Init) BAB/Grapple = +7/+12 Speed = 20 ft Saving throw bonuses: Fortitude +3 +1 +3 +4 = +11 Reflexes +0 +1 +1 +2 = +4 Will +0 +4 +3 -1 = +6 ************************* Attacks: Spellstoring Greatsword +14 (+7BAB +5Str +1Focus +1Ench) @2d6+8 (19-20/x2) PA +1: +13 @2d6+11 PA +2: +12 @2d6+16 PA +3: +11 @2d6+18 PA +4: +10 @2d6+20 PA +5: +9 @2d6+22 PA +6: +8 @2d6+24 PA +7: +7 @2d6+26 Full Attack: Spellstoring Greatsword +14/+9 @2d6+8 (19-20/x2) +1 Insight on attacks and damage when delivering spells ************************* Skills: *Climb +15 = 12 Ranks +3 Str *Concentration +15 = 12 Ranks +3 Con *Jump +12 = 8 Ranks +3 Str *Knowledge (Arcana) +15 = 12 Ranks +3 Int *Spellcraft +15 = 12 Ranks + 3 Int ************************* Feats: 1HD: Power Attack Azurin: Improved Initiative Ftr1: Combat Expertise Ftr2: Cobalt Power 3HD: Practised Spellcaster Wiz1: Weapon Focus (Greatsword) (UA variant) 6HD: Combat Casting Ssw: Sense Weakness 9HD: Arcane Strike ************************* Azurin Racial Traits: *1 essentia pt ************************* Fighter Class Features: Full armor & martial proficiency 2 bonus feats ************************* Abjurer Class Features: *Immediate Magic (Urgent Shield) 3/day *Bonus Feats *+1 Abjuration spell slot/Spell level ************************* Spellsword Class Features: Ignore spell failure 10% Bonus Feat ************************* Inventory: *Spellstoring Greatsword +1 8325 gp *Armband of Might 4100 gp *Scroll of True Strike 25 gp *Scroll of See Invisibility 150 gp *Scroll of Bull's Strength 150 gp *Scroll of Resist Energy 150 gp *Scroll of Dragonskin 375 gp *Adventuring Stuff (tm) 15 gp *Belt of Strength +3 9000 gp *Lesser Crystal of Arcane Steel 2800 gp *Mithral Fullplate +1, Twilight 16000 gp *Boots of Health +2 4000 gp *Gloves of Dexterity +2 ************************* Spellbook: (Banned schools: Necromancy, Enchantment) 1st level: Identify, Magic Missile, Mage Armor, Shield, Lesser Orb of Electricity, Critical Strike, Nerveskitter, Enlarge Person, True Strike 2nd level: Wraithstrike, Combust, Heroics, Resist Energy, Bull's Strength, See Invisibility 3rd level: Dispel, Fly, Dragonskin Spells per Day: (4|4+1/4+1/3+1) 0: Detect Magic x2, Light x2 1: Lesser Orb x2, Magic Missile , *Nerveskitter + *Shield 2: *Wraithstrike, *Combust x2, + Resist Energy 3: *Dragonskin, *Fly + *Dispel