Difference between revisions of "Druenn d'Kundarak ECL09"
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Name: Druenn d'Kundarak | Name: Druenn d'Kundarak | ||
| − | LN Dwarf Male (adult) | + | LN Dwarf (aleithian) Male (adult) |
| − | Medium Humanoid (dwarf) | + | Medium Humanoid (dwarf, psionic) |
Rogue 3 / Silver Key [DrM] 4 / Dungeon Delver [CV] 2 | Rogue 3 / Silver Key [DrM] 4 / Dungeon Delver [CV] 2 | ||
Deity: Aureon | Deity: Aureon | ||
---{ ABILITIES / PB 32 }--- | ---{ ABILITIES / PB 32 }--- | ||
| − | STR 11(03) + 1(item) | + | STR 11(03) + 1(item) = 12(+1) |
| − | DEX 16(10) | + | DEX 16(10) = 16(+3) |
| − | CON 14(06) + 2(race) | + | CON 14(06) + 2(race) = 16(+3) |
| − | INT 17(13) + 2(HD) + 3 (item) = | + | INT 17(13) + 2(race) + 2(HD) + 3 (item) = 24(+7) |
| − | WIS 8(00) | + | WIS 8(00) = 8(-1) |
| − | CHA 8(00) - | + | CHA 8(00) - 4(race) = 4(-3) |
Init : +3 (+3 dex) | Init : +3 (+3 dex) | ||
| Line 23: | Line 23: | ||
---{ ATTACK OPTIONS }--- | ---{ ATTACK OPTIONS }--- | ||
| − | BAB: +6 | + | BAB : +6 |
| − | + | Grpl: 7 = 6(BAB) + 1(str) | |
| − | + | Trip: 1 = 1(str) | |
| − | Bull: 1(str) | + | Bull: 1 = 1(str) |
[Shortbow +10/+5 ranged 1d6+1 (x3)] | [Shortbow +10/+5 ranged 1d6+1 (x3)] | ||
Attack Bonus: +6(BAB) + 3(dex) + 1(mwk) | Attack Bonus: +6(BAB) + 3(dex) + 1(mwk) | ||
| − | Damage: 1d6 + 1(str) | + | Damage: 1d6 + 1(str) [+2d6 sneak attack] [+2d6 against constructs & objects] |
[Short sword +6/+1 melee 1d6+1 (19-20/x2)] | [Short sword +6/+1 melee 1d6+1 (19-20/x2)] | ||
Attack Bonus: +6(BAB) + 1(str) + 1(mwk) - 2(flaw) | Attack Bonus: +6(BAB) + 1(str) + 1(mwk) - 2(flaw) | ||
| − | Damage: 1d6 + 1(str) | + | Damage: 1d6 + 1(str) [+2d6 sneak attack] [+2d6 against constructs & objects] |
---{ DEFENSE OPTIONS }--- | ---{ DEFENSE OPTIONS }--- | ||
| Line 40: | Line 40: | ||
Touch: 13 = 10 + 3(dex) | Touch: 13 = 10 + 3(dex) | ||
FlatF: 18 = 10 + 5(armor) + 3(shield) | FlatF: 18 = 10 + 5(armor) + 3(shield) | ||
| + | |||
| + | * +6 = +2 (Trap Sense) + 4 (Trap Engineer) dodge AC against traps | ||
Fort: +09 = 1(rogue) +1(silver key) +3(dungeon delver) +3(con) +1(resistance) | Fort: +09 = 1(rogue) +1(silver key) +3(dungeon delver) +3(con) +1(resistance) | ||
Refl: +14 = 3(rogue) +4(silver key) +3(dungeon delver) +3(dex) +1(resistance) | Refl: +14 = 3(rogue) +4(silver key) +3(dungeon delver) +3(dex) +1(resistance) | ||
Will: +07 = 1(rogue) +4(silver key) +0(dungeon delver) -1(wis) +1(resistance) +2(luck) | Will: +07 = 1(rogue) +4(silver key) +0(dungeon delver) -1(wis) +1(resistance) +2(luck) | ||
| − | * +2 racial bonus on saving throws against poison | + | * +2 racial bonus on Fort saving throws against poison |
| − | * +2 racial bonus on saving throws against | + | * +2 racial bonus on Will saving throws against psionics |
| + | * +6 = +2 (Trap Sense) + 4 (Trap Engineer) bonus on Reflex saves against traps | ||
* 4/day reroll (combined with Disable Device, Open Lock or Sleight of Hand rerolls) | * 4/day reroll (combined with Disable Device, Open Lock or Sleight of Hand rerolls) | ||
| − | ---{ SKILLS / | + | ---{ SKILLS / 142 / 8 }--- |
| − | 11 Climb | + | 10 Balance 1(rogue)+2(silver key)+2(dungeon delver)+3(dex)+2(synergy, Tumble) |
| − | + | 11 Climb 1(rogue)+6(silver key)+1(dungeon delver)+1(str)+2(circumstance, kit) | |
| − | + | 08 Craft(armorsmithing) 1(rogue)+7(int) | |
| − | + | 08 Craft(weaponsmithing) 1(rogue)+7(int) | |
| + | 23 Disable Device 6(rogue)+4(silver key)+2(dungeon delver)+7(int)+2(circumstance, keys)+2(competence, keys) | ||
20 Hide 6(rogue)+4(silver key)+2(dungeon delver)+3(dex)+5(competence, cloak) | 20 Hide 6(rogue)+4(silver key)+2(dungeon delver)+3(dex)+5(competence, cloak) | ||
| − | + | 12 Knowledge (arch&eng) 5(rogue)+7(int) | |
| − | + | 12 Knowledge (dung) 4(rogue,cc)+1(dungeon delver)+7(int) | |
11 Listen 6(rogue)+4(silver key)+2(dungeon delver)-1(wis) | 11 Listen 6(rogue)+4(silver key)+2(dungeon delver)-1(wis) | ||
15 Move Silently 6(rogue)+4(silver key)+2(dungeon delver)+3(dex) | 15 Move Silently 6(rogue)+4(silver key)+2(dungeon delver)+3(dex) | ||
| − | + | 19 Open Lock 6(rogue)+4(silver key)+2(dungeon delver)+3(dex)+2(circumstance, keys)+2(competence, keys) | |
| − | + | 24 Search 6(rogue)+4(silver key)+2(dungeon delver)+7(int)+5(lens) | |
| − | + | 04 Sleight of Hand 1(silver key)+3(dex) | |
| − | 08 Spellcraft | + | 16 Spot 6(rogue)+4(silver key)+2(dungeon delver)-1(wis)+5(mask) |
| + | 08 Spellcraft 1(silver key)+7(int) | ||
17 Tumble 6(rogue)+2(silver key)+4(dungeon delver)+3(dex)+2(competence, boots) | 17 Tumble 6(rogue)+2(silver key)+4(dungeon delver)+3(dex)+2(competence, boots) | ||
| + | 10 Use Rope 7(rogue)+3(dex) | ||
| − | Speaks: Common, Dwarven | + | Speaks: Common, Draconic, Dwarven, Terran, Undercommon |
| − | Skill Tricks: | + | Skill Tricks: Corner Perch, Point it Out, Speedy Ascent, Spot the Weak Point |
* +2 racial, +2 competence (dungeon delver) bonus on Search checks to notice unusual stonework | * +2 racial, +2 competence (dungeon delver) bonus on Search checks to notice unusual stonework | ||
| − | * +2 racial bonus on | + | * +2 racial bonus on Craft checks that are related to crystal, metal, or stone |
| − | + | * +2 circumstance (keys) bonus on Search checks to find traps | |
| − | * +2 | ||
| − | |||
* +2 (silver key), +2 insight (silver key) bonus on Disable Device, Search and Spellcraft checks involving traps | * +2 (silver key), +2 insight (silver key) bonus on Disable Device, Search and Spellcraft checks involving traps | ||
* +2 (Trap Engineer) bonus on Disable Device and Search checks to find or disarm traps after first in the same dungeon | * +2 (Trap Engineer) bonus on Disable Device and Search checks to find or disarm traps after first in the same dungeon | ||
| Line 77: | Line 81: | ||
* +2 (synergy, Knowledge (dung)), +2 (dungeon delver) bonuses on Survival checks when underground | * +2 (synergy, Knowledge (dung)), +2 (dungeon delver) bonuses on Survival checks when underground | ||
* +2 (synergy, Search) bonus on Survival checks when following tracks | * +2 (synergy, Search) bonus on Survival checks when following tracks | ||
| − | * +2 (synergy, Tumble) bonus on | + | * +2 (synergy, Tumble) bonus on Jump checks |
| + | * +2 (synergy, Use Rope) bonus on Climb checks involving climbing ropes and on Escape Artist checks when escaping from rope bonds | ||
| + | * +2 (competence, Expert Demolitionist) on Craft, Disable Device, and Knowledge (arch&eng) checks to demolish, tunnel through, or otherwise degrade the structural integrity of an object or building (or to plan to do so) | ||
| − | # | + | # Search: 24 (base) + 4 (stone) + 8 (traps) + 2 (secret doors) |
| + | # Disable Device: 23 (base) + 6 (traps) | ||
| + | # Spellcraft: 8 (base) + 4 (traps) | ||
Rerolls: | Rerolls: | ||
| Line 97: | Line 105: | ||
---{ RACIAL & TEMPLATE FEATURES }--- | ---{ RACIAL & TEMPLATE FEATURES }--- | ||
| − | [Dwarf] | + | [Dwarf (aleithian)] |
[Ex] Darkvision 60 ft. | [Ex] Darkvision 60 ft. | ||
[Ex] Stonecunning | [Ex] Stonecunning | ||
| − | [Ex] | + | [Ex] Light Sensitivity |
| − | + | [Ex] +2 racial bonus on Fort saving throws against poison | |
| − | [Ex] +2 racial bonus on saving throws against poison | + | [Ex] +2 racial bonus on Will saving throws against psionics |
| − | [Ex] +2 racial bonus on saving throws against | + | [Ex] +2 racial bonus on Craft checks that are related to crystal, metal, or stone |
| − | + | [Ps] 3/day: Empty Mind (ML 1) | |
| − | |||
| − | [Ex] +2 racial bonus on | ||
| − | [ | ||
---{ CLASS FEATURES }--- | ---{ CLASS FEATURES }--- | ||
| Line 134: | Line 139: | ||
BODY SLOT ITEM | BODY SLOT ITEM | ||
Head Headband of Int +3 | Head Headband of Int +3 | ||
| − | Face | + | Face Raptor's mask |
Throat Chronocharms | Throat Chronocharms | ||
Shoulders Cloak of elvenkind | Shoulders Cloak of elvenkind | ||
| Line 141: | Line 146: | ||
Hands Gloves of manual prowess | Hands Gloves of manual prowess | ||
Arms | Arms | ||
| − | Waist | + | Waist |
| − | Ring (right) | + | Ring (right) |
Ring (left) | Ring (left) | ||
Feet Acrobat boots | Feet Acrobat boots | ||
| Line 148: | Line 153: | ||
***NONMAGICAL ITEMS*** | ***NONMAGICAL ITEMS*** | ||
[Clothing] | [Clothing] | ||
| − | Explorer's Outfit 10 gp | + | Explorer's Outfit 10 gp 8 lb |
Адвенчурная херота (тм) 15 gp | Адвенчурная херота (тм) 15 gp | ||
| + | |||
| + | [Tools] | ||
| + | Camouflage kit x2 [CV] 80 gp 10 lb (in HHH) | ||
| + | Climber's kit 80 gp 5 lb (in HHH) | ||
| + | Collapsible pole [DS] 20 gp 8 lb (in HHH) | ||
| + | Drill, iron [DS] 10 gp 1 lb (in HHH) | ||
| + | Grappling hook 1 gp 4 lb (in HHH) | ||
| + | Grappling ladder, 20 ft [DS] 75 gp 14 lb (in HHH) | ||
| + | Listening cone [DS] 0.2 gp 1 lb (in HHH) | ||
| + | Rope, silk, 150 ft 30 gp 15 lb (in HHH) | ||
| + | Rubber ball x3 [DS] 9 gp | ||
| + | Sundark goggles [RotD] 10 gp | ||
***WEAPONS*** | ***WEAPONS*** | ||
| − | Mwk composite (+1 Str) shortbow 450 gp | + | Mwk composite (+1 Str) shortbow 450 gp 2 lb |
| − | + | Arrow x60 3 gp 9 lb (in HHH) | |
| − | Mwk short sword (crafted) 103 gp | + | Arrow, cold iron x40 4 gp 6 lb (in HHH) |
| + | Arrow, alchemical silver x40 82 gp 6 lb (in HHH) | ||
| + | |||
| + | Mwk short sword (crafted) 103 gp 2 lb | ||
***ARMOR*** | ***ARMOR*** | ||
| − | Mithral chain shirt +1 (crafted) 1367 gp | + | Mithral chain shirt +1 (crafted) 1367 gp 12.5 lb |
| − | Mithral heavy shield +1 (crafted) 1340 gp | + | Mithral heavy shield +1 (crafted) 1340 gp 7.5 lb |
***CLOTHING*** | ***CLOTHING*** | ||
| − | Acrobat boots [MIC] | + | Acrobat boots [MIC], 1800 gp 1 lb |
(3 charges, +10/+15/+20 ft. speed for 1 round) | (3 charges, +10/+15/+20 ft. speed for 1 round) | ||
| − | + | of agile leaping [MIC] | |
| − | ( | + | (Dex instead of Str to Jump checks; stand from prone as swift action w/o AoO) |
| − | Cloak of elvenkind 2500 gp | + | Cloak of elvenkind 2500 gp 1 lb |
Chronocharms [MIC]: | Chronocharms [MIC]: | ||
of the Celestial Wanderer 500 gp | of the Celestial Wanderer 500 gp | ||
| Line 180: | Line 200: | ||
of Strength +1 | of Strength +1 | ||
(3 charges, +5/+7/+10 competence bonus on single Disable Device, Forgery, Open Lock, Sleight of Hand, or Use Rope check) | (3 charges, +5/+7/+10 competence bonus on single Disable Device, Forgery, Open Lock, Sleight of Hand, or Use Rope check) | ||
| − | |||
Headband of Int +3 9000 gp | Headband of Int +3 9000 gp | ||
| − | + | Lens of Detection 3500 gp 1 lb (in HHH) | |
| − | ( | + | Raptor's mask [MIC] 3500 gp |
| − | Vest of resistance +1 1000 gp | + | (immunity to blindness and dazzling effects) |
| + | Vest of resistance +1 1000 gp 1 lb | ||
***TOOLS*** | ***TOOLS*** | ||
| − | Heward's handy haversack 2000 gp | + | Heward's handy haversack 2000 gp 5 lb |
Warder's keys [DrM] 1000 gp | Warder's keys [DrM] 1000 gp | ||
| Line 194: | Line 214: | ||
***POTIONS*** | ***POTIONS*** | ||
| − | Money: | + | Total Weight: 40/43 lb, HHH: 80/120 lb |
| + | |||
| + | --> sh1z 600 gp | ||
| + | Money: 6911 gp | ||
---{ SOURCE INDEX }--- | ---{ SOURCE INDEX }--- | ||
* <a href="http://logs.ur-dnd.ru/Books_Index">Books Index</a> | * <a href="http://logs.ur-dnd.ru/Books_Index">Books Index</a> | ||
* <a href="http://logs.ur-dnd.ru/Homerulzuz">Homerulzuz</a> | * <a href="http://logs.ur-dnd.ru/Homerulzuz">Homerulzuz</a> | ||
| + | * <a href="http://www.wizards.com/default.asp?x=dnd/psb/20030926a">The Legend of Sardior, Part 2</a> | ||
* <a href="http://logs.ur-dnd.ru/User:wRAR">wRAR</a> | * <a href="http://logs.ur-dnd.ru/User:wRAR">wRAR</a> | ||
</pre></html> | </pre></html> | ||
Latest revision as of 22:18, 9 June 2008
Name: Druenn d'Kundarak
LN Dwarf (aleithian) Male (adult)
Medium Humanoid (dwarf, psionic)
Rogue 3 / Silver Key [DrM] 4 / Dungeon Delver [CV] 2
Deity: Aureon
---{ ABILITIES / PB 32 }---
STR 11(03) + 1(item) = 12(+1)
DEX 16(10) = 16(+3)
CON 14(06) + 2(race) = 16(+3)
INT 17(13) + 2(race) + 2(HD) + 3 (item) = 24(+7)
WIS 8(00) = 8(-1)
CHA 8(00) - 4(race) = 4(-3)
Init : +3 (+3 dex)
Speed: 20 ft. (20 ft in armor)
HP : 9d6 + 27 = 57
AP : 3/3
---{ ATTACK OPTIONS }---
BAB : +6
Grpl: 7 = 6(BAB) + 1(str)
Trip: 1 = 1(str)
Bull: 1 = 1(str)
[Shortbow +10/+5 ranged 1d6+1 (x3)]
Attack Bonus: +6(BAB) + 3(dex) + 1(mwk)
Damage: 1d6 + 1(str) [+2d6 sneak attack] [+2d6 against constructs & objects]
[Short sword +6/+1 melee 1d6+1 (19-20/x2)]
Attack Bonus: +6(BAB) + 1(str) + 1(mwk) - 2(flaw)
Damage: 1d6 + 1(str) [+2d6 sneak attack] [+2d6 against constructs & objects]
---{ DEFENSE OPTIONS }---
Full : 21 = 10 + 3(dex) + 5(armor) + 3(shield)
Touch: 13 = 10 + 3(dex)
FlatF: 18 = 10 + 5(armor) + 3(shield)
* +6 = +2 (Trap Sense) + 4 (Trap Engineer) dodge AC against traps
Fort: +09 = 1(rogue) +1(silver key) +3(dungeon delver) +3(con) +1(resistance)
Refl: +14 = 3(rogue) +4(silver key) +3(dungeon delver) +3(dex) +1(resistance)
Will: +07 = 1(rogue) +4(silver key) +0(dungeon delver) -1(wis) +1(resistance) +2(luck)
* +2 racial bonus on Fort saving throws against poison
* +2 racial bonus on Will saving throws against psionics
* +6 = +2 (Trap Sense) + 4 (Trap Engineer) bonus on Reflex saves against traps
* 4/day reroll (combined with Disable Device, Open Lock or Sleight of Hand rerolls)
---{ SKILLS / 142 / 8 }---
10 Balance 1(rogue)+2(silver key)+2(dungeon delver)+3(dex)+2(synergy, Tumble)
11 Climb 1(rogue)+6(silver key)+1(dungeon delver)+1(str)+2(circumstance, kit)
08 Craft(armorsmithing) 1(rogue)+7(int)
08 Craft(weaponsmithing) 1(rogue)+7(int)
23 Disable Device 6(rogue)+4(silver key)+2(dungeon delver)+7(int)+2(circumstance, keys)+2(competence, keys)
20 Hide 6(rogue)+4(silver key)+2(dungeon delver)+3(dex)+5(competence, cloak)
12 Knowledge (arch&eng) 5(rogue)+7(int)
12 Knowledge (dung) 4(rogue,cc)+1(dungeon delver)+7(int)
11 Listen 6(rogue)+4(silver key)+2(dungeon delver)-1(wis)
15 Move Silently 6(rogue)+4(silver key)+2(dungeon delver)+3(dex)
19 Open Lock 6(rogue)+4(silver key)+2(dungeon delver)+3(dex)+2(circumstance, keys)+2(competence, keys)
24 Search 6(rogue)+4(silver key)+2(dungeon delver)+7(int)+5(lens)
04 Sleight of Hand 1(silver key)+3(dex)
16 Spot 6(rogue)+4(silver key)+2(dungeon delver)-1(wis)+5(mask)
08 Spellcraft 1(silver key)+7(int)
17 Tumble 6(rogue)+2(silver key)+4(dungeon delver)+3(dex)+2(competence, boots)
10 Use Rope 7(rogue)+3(dex)
Speaks: Common, Draconic, Dwarven, Terran, Undercommon
Skill Tricks: Corner Perch, Point it Out, Speedy Ascent, Spot the Weak Point
* +2 racial, +2 competence (dungeon delver) bonus on Search checks to notice unusual stonework
* +2 racial bonus on Craft checks that are related to crystal, metal, or stone
* +2 circumstance (keys) bonus on Search checks to find traps
* +2 (silver key), +2 insight (silver key) bonus on Disable Device, Search and Spellcraft checks involving traps
* +2 (Trap Engineer) bonus on Disable Device and Search checks to find or disarm traps after first in the same dungeon
* +2 (synergy, Knowledge (arch&eng)) bonus on Search checks involving secret doors
* +2 (synergy, Knowledge (dung)), +2 (dungeon delver) bonuses on Survival checks when underground
* +2 (synergy, Search) bonus on Survival checks when following tracks
* +2 (synergy, Tumble) bonus on Jump checks
* +2 (synergy, Use Rope) bonus on Climb checks involving climbing ropes and on Escape Artist checks when escaping from rope bonds
* +2 (competence, Expert Demolitionist) on Craft, Disable Device, and Knowledge (arch&eng) checks to demolish, tunnel through, or otherwise degrade the structural integrity of an object or building (or to plan to do so)
# Search: 24 (base) + 4 (stone) + 8 (traps) + 2 (secret doors)
# Disable Device: 23 (base) + 6 (traps)
# Spellcraft: 8 (base) + 4 (traps)
Rerolls:
1 Listen or Spot
1 Balance, Climb, or Tumble
1 Disable Device
4 Disable Device, Open Lock or Sleight of Hand (or failed saving throw)
---{ FEATS }---
01[FLW]: Dodge
01[CHR]: Lucky Fingers [CS]
03[CHR]: Unbelievable Luck [CS]
06[CHR]: Trap Engineer [DS]
09[CHR]: Survivor's Luck [CS]
Flaws: Noncombatant
---{ RACIAL & TEMPLATE FEATURES }---
[Dwarf (aleithian)]
[Ex] Darkvision 60 ft.
[Ex] Stonecunning
[Ex] Light Sensitivity
[Ex] +2 racial bonus on Fort saving throws against poison
[Ex] +2 racial bonus on Will saving throws against psionics
[Ex] +2 racial bonus on Craft checks that are related to crystal, metal, or stone
[Ps] 3/day: Empty Mind (ML 1)
---{ CLASS FEATURES }---
[Rogue: racial subst. levels 1, 3 [Dragon 338]]
[--] Sneak Attack +2d6
[--] Trapfinding
[Ex] Evasion
[Ex] Trap Sense +1
[Ex] Demolitionist
[Ex] Expert Demolitionist
[Silver Key]
[--] Armored Abjuration
[--] Heir's Mark
[Ex] Trap Master +2
[Ex] Wardsense
[Su] Crafty hands
[Sp] Invisibility (1/day, CL9)
[Dungeon Delver]
[Ex] Darkvision +30 ft.
[Ex] Deep Survival
[Ex] Trap Sense +1
[Sp] Reduce (3/day, CL2)
[Ex] Stonecunning
---{ GEAR }---
BODY SLOT ITEM
Head Headband of Int +3
Face Raptor's mask
Throat Chronocharms
Shoulders Cloak of elvenkind
Body Mithral chain shirt +1
Torso Vest of resistance +1
Hands Gloves of manual prowess
Arms
Waist
Ring (right)
Ring (left)
Feet Acrobat boots
***NONMAGICAL ITEMS***
[Clothing]
Explorer's Outfit 10 gp 8 lb
Адвенчурная херота (тм) 15 gp
[Tools]
Camouflage kit x2 [CV] 80 gp 10 lb (in HHH)
Climber's kit 80 gp 5 lb (in HHH)
Collapsible pole [DS] 20 gp 8 lb (in HHH)
Drill, iron [DS] 10 gp 1 lb (in HHH)
Grappling hook 1 gp 4 lb (in HHH)
Grappling ladder, 20 ft [DS] 75 gp 14 lb (in HHH)
Listening cone [DS] 0.2 gp 1 lb (in HHH)
Rope, silk, 150 ft 30 gp 15 lb (in HHH)
Rubber ball x3 [DS] 9 gp
Sundark goggles [RotD] 10 gp
***WEAPONS***
Mwk composite (+1 Str) shortbow 450 gp 2 lb
Arrow x60 3 gp 9 lb (in HHH)
Arrow, cold iron x40 4 gp 6 lb (in HHH)
Arrow, alchemical silver x40 82 gp 6 lb (in HHH)
Mwk short sword (crafted) 103 gp 2 lb
***ARMOR***
Mithral chain shirt +1 (crafted) 1367 gp 12.5 lb
Mithral heavy shield +1 (crafted) 1340 gp 7.5 lb
***CLOTHING***
Acrobat boots [MIC], 1800 gp 1 lb
(3 charges, +10/+15/+20 ft. speed for 1 round)
of agile leaping [MIC]
(Dex instead of Str to Jump checks; stand from prone as swift action w/o AoO)
Cloak of elvenkind 2500 gp 1 lb
Chronocharms [MIC]:
of the Celestial Wanderer 500 gp
(1/day reroll Listen or Spot)
of the Fateweaver 500 gp
(1/day reroll Balance, Climb, or Tumble)
of the Grand Master 500 gp
(1/day gain +5 dodge AC against range attack)
of the Horizon Walker 500 gp
(1/day move 10 ft as swift action)
of the Laughing Rogue 500 gp
(1/day reroll Disable Device)
Gloves of manual prowess [MIC], 4500 gp
of Strength +1
(3 charges, +5/+7/+10 competence bonus on single Disable Device, Forgery, Open Lock, Sleight of Hand, or Use Rope check)
Headband of Int +3 9000 gp
Lens of Detection 3500 gp 1 lb (in HHH)
Raptor's mask [MIC] 3500 gp
(immunity to blindness and dazzling effects)
Vest of resistance +1 1000 gp 1 lb
***TOOLS***
Heward's handy haversack 2000 gp 5 lb
Warder's keys [DrM] 1000 gp
***WANDS***
***POTIONS***
Total Weight: 40/43 lb, HHH: 80/120 lb
--> sh1z 600 gp
Money: 6911 gp
---{ SOURCE INDEX }---
* Books Index
* Homerulzuz
* The Legend of Sardior, Part 2
* wRAR