Difference between revisions of "Irvin Fallon ECL04"
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(New page: Category:Mystical Secrets Of Secret Mysteries Charsheets Category:Charsheets Category:ECL 04 <pre>Irvin Fallon Male Human Wizard (Abjurer, PHB2 variant) 4 [ECL 4] LN Stats Str...) |
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Necromancy, Enchantment | Necromancy, Enchantment | ||
− | Spell save DC: | + | Spell save DC: 13+spell level |
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GEAR (2700 gp) | GEAR (2700 gp) | ||
Line 123: | Line 123: | ||
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Abjurer spells: | Abjurer spells: | ||
− | 0 level, | + | 0 level, DC13: |
all | all | ||
− | 1 level (3(1st level) + 3(Int) + 2(2nd level) = 8), | + | 1 level (3(1st level) + 3(Int) + 2(2nd level) = 8), DC14: |
Feather Fall, Identify, Mage Armor, Magic Missile, Nerveskitter [SpC], | Feather Fall, Identify, Mage Armor, Magic Missile, Nerveskitter [SpC], | ||
Shield, Swift Expeditious Retreat [SpC], True Strike | Shield, Swift Expeditious Retreat [SpC], True Strike | ||
− | 2 level (2 (3rd level) + 2(4th level)), | + | 2 level (2 (3rd level) + 2(4th level) = 4), DC15: |
− | Arcane Turmoil [CM], Scorching Ray | + | Arcane Turmoil [CM], Glitterdust, Heroics [SpC], Scorching Ray |
Memorize (4+1/4+1/3+1): | Memorize (4+1/4+1/3+1): | ||
− | 0: Detect Magic, Detect Magic, | + | 0: Detect Magic, Detect Magic, Mage Hand, Prestidigitation, *Resistance |
− | 1: Magic Missile, Nerveskitter | + | 1: Mage Armor, Magic Missile, Magic Missile, Nerveskitter, *Shield |
− | 2: Scorching Ray, Scorching Ray, *Arcane Turmoil | + | 2: Heroics, Scorching Ray, Scorching Ray, *Arcane Turmoil |
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
AP: 6/6 | AP: 6/6 | ||
</pre> | </pre> | ||
{{CharsheetFooter|Name=Irvin Fallon|ECL=4}} | {{CharsheetFooter|Name=Irvin Fallon|ECL=4}} |
Revision as of 11:36, 2 December 2007
Irvin Fallon Male Human Wizard (Abjurer, PHB2 variant) 4 [ECL 4] LN Stats Str 8 ( 0 pts) -1 Dex 16 (10 pts) +3 Con 16 (10 pts) +3 Int 17 (10 pts) +3 Wis 10 ( 2 pts) +0 Cha 8 ( 0 pts) -1 -------------------------------------------------------------------------------- HP = 4 + 3d4 + 4*3 = 4 + 7 + 12 = 23 Current HP: 23/23 AC Full 10 (base) + 3 (Dex) + 2 (nat) = 15 Touch 10 (base) + 3 (Dex) = 13 Flat 10 (base) + 2 (nat) = 12 Init +7 BAB +2 Grap 1 Speed 30 ft Saves: Fort +1 (Wiz4) +3 (Con) +1 (cloak) = +5 Ref +1 (Wiz4) +3 (Dex) +1 (cloak) = +5 Will +4 (Wiz4) +0 (Wis) +1 (cloak) = +5 -------------------------------------------------------------------------------- Light сrossbow AB: +2 (BAB) +3 (Dex) +1 (Mwk) = +6 Dam: 1d8 (19-20/x2) Dagger AB: +2 (BAB) -1 (Str) -2 (Flaw) = -1 Dam: 1d4-1 (19-20/x2) Range Touch Spells and Rays AB: +2 (BAB) +3 (Dex) = +5 -------------------------------------------------------------------------------- Age: 23 Height: 5'11" Weight: 198 lbs. Deity: Boccob Languages: Common, Draconic, Infernal, Celestial -------------------------------------------------------------------------------- Skills (40 skill pts) Name Rank Syn Misc Stat Sum Concentration 7 0 0 +3 +10 Decipher script 7 0 4 +3 +14 Knowledge (arcana) 7 0 0 +3 +10 Knowledge (dung.) 6 0 0 +3 + 9 Knowledge (planes) 6 0 0 +3 + 9 Spellcraft 7 2 4 +3 +16 UMD 0 0(4) 4 -1 + 3 (+7 for scrolls) Skill tricks: Collector of Stories (2 skill pts) -------------------------------------------------------------------------------- Flaws - Noncombatant: -2 on melee attacks Feats [Flaw] - Improved Initiative [ECL1] - Shape Soulmeld (Mage's Spectacles) [MoI] [Human] - Shape Soulmeld (Wormtail Belt) [MoI] [Abjurer 1] - Scribe Scroll [ECL3] - Extend Spell -------------------------------------------------------------------------------- Abjurer abilities: - Bonus feats - Urgent shield 3/day [PHB2] - Banned schools: Necromancy, Enchantment Spell save DC: 13+spell level -------------------------------------------------------------------------------- GEAR (2700 gp) [Head] [Face] Mage's Spectacles [MoI] [Throat] [Shoulders] Cloak of Resistance +1 [Body] [Torso] [Hands] [Arms] [Waist] Wormtail Belt [MoI] [Ring] [Ring] [Feet] Wands: - Lesser Orb of Acid [50/50] 750 Scrolls: - Mage Armor x 2 50 - True Strike x 2 50 Light Crossbow Mwk 335 Bolts x29 3 Dagger 2 Cloak of Resistance +1 1000 Ink, inkpen 8 Paper spellbook with slipcase 45 Spell components pouch 5 Кружка, ложка, нож, миска, 3 комплекта одежды, бэкпак и прочая туристистическая хня 40 --> Grurk 150 На руках 247 -------------------------------------------------------------------------------- Abjurer spells: 0 level, DC13: all 1 level (3(1st level) + 3(Int) + 2(2nd level) = 8), DC14: Feather Fall, Identify, Mage Armor, Magic Missile, Nerveskitter [SpC], Shield, Swift Expeditious Retreat [SpC], True Strike 2 level (2 (3rd level) + 2(4th level) = 4), DC15: Arcane Turmoil [CM], Glitterdust, Heroics [SpC], Scorching Ray Memorize (4+1/4+1/3+1): 0: Detect Magic, Detect Magic, Mage Hand, Prestidigitation, *Resistance 1: Mage Armor, Magic Missile, Magic Missile, Nerveskitter, *Shield 2: Heroics, Scorching Ray, Scorching Ray, *Arcane Turmoil -------------------------------------------------------------------------------- AP: 6/6