Difference between revisions of "Remy ECL06"
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<html><pre> | <html><pre> | ||
Remy van Giersbergen | Remy van Giersbergen | ||
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Speaks Common, Draconic, Infernal, Abyssal | Speaks Common, Draconic, Infernal, Abyssal | ||
| + | ************************* | ||
Str 16 (+3) [08 pts] +1 4HD | Str 16 (+3) [08 pts] +1 4HD | ||
Dex 12 (+1) [04 pts] | Dex 12 (+1) [04 pts] | ||
| Line 13: | Line 13: | ||
Cha 8 (-1) [00 pts] | Cha 8 (-1) [00 pts] | ||
| + | ************************* | ||
2d10 + 4d4 + 18 = 43 hp | 2d10 + 4d4 + 18 = 43 hp | ||
AC = 10 +1 Dex (+4 Mage Armor) = +15, Touch 11, Flatfooted 10 (+4 MA) | AC = 10 +1 Dex (+4 Mage Armor) = +15, Touch 11, Flatfooted 10 (+4 MA) | ||
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Will +0 +4 -1 = +3 | Will +0 +4 -1 = +3 | ||
| + | ************************* | ||
Attacks: | Attacks: | ||
+1 Spellstoring Greatsword +9 (+4BAB +3Str +1Focus +1Ench) @2d6+5 (19-20/x2) | +1 Spellstoring Greatsword +9 (+4BAB +3Str +1Focus +1Ench) @2d6+5 (19-20/x2) | ||
| − | + | PA +1: +8 @2d6+9 | |
| + | PA +2: +7 @2d6+13 | ||
| + | PA +3: +6 @2d6+15 | ||
| + | PA +4: +5 @2d6+17 | ||
| + | ************************* | ||
Skills (54 pts): | Skills (54 pts): | ||
*Climb +12 = 9 Ranks +3 Str | *Climb +12 = 9 Ranks +3 Str | ||
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*Spellcraft +12 = 9 Ranks + 3 Int | *Spellcraft +12 = 9 Ranks + 3 Int | ||
| + | ************************* | ||
Feats: | Feats: | ||
1HD: Power Attack | 1HD: Power Attack | ||
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6HD: Combat Casting | 6HD: Combat Casting | ||
| + | ************************* | ||
Azurin Racial Traits: | Azurin Racial Traits: | ||
*1 essentia pt | *1 essentia pt | ||
| + | ************************* | ||
Fighter Class Features: | Fighter Class Features: | ||
Full armor & martial proficiency | Full armor & martial proficiency | ||
2 bonus feats | 2 bonus feats | ||
| + | ************************* | ||
Abjurer Class Features: | Abjurer Class Features: | ||
*Immediate Magic (Urgent Shield) 3/day | *Immediate Magic (Urgent Shield) 3/day | ||
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*+1 Abjuration spell slot/Spell level | *+1 Abjuration spell slot/Spell level | ||
| + | ************************* | ||
Inventory: | Inventory: | ||
*Spellstoring Greatsword +1 8325 gp | *Spellstoring Greatsword +1 8325 gp | ||
| Line 64: | Line 75: | ||
*Adventuring Stuff (tm) 15 gp | *Adventuring Stuff (tm) 15 gp | ||
*15 gp | *15 gp | ||
| − | + | ||
| − | + | ************************* | |
| + | Spellbook: | ||
(Banned schools: Necromancy, Enchantment) | (Banned schools: Necromancy, Enchantment) | ||
| − | + | ||
1st level: Identify, Magic Missile, Mage Armor, Shield, Lesser Orb of Electricity, | 1st level: Identify, Magic Missile, Mage Armor, Shield, Lesser Orb of Electricity, | ||
| − | Critical Strike, Nerveskitter, Enlarge Person, True Strike | + | Critical Strike, Nerveskitter, Enlarge Person, True Strike |
2nd level: Wraithstrike, Combust, Heroics, Resist Energy | 2nd level: Wraithstrike, Combust, Heroics, Resist Energy | ||
| Line 77: | Line 89: | ||
1: Mage Armor, Lesser Orb, True Strike, Nerveskitter + Shield | 1: Mage Armor, Lesser Orb, True Strike, Nerveskitter + Shield | ||
2: Combust, Wraithstrike x2, + Resist Energy | 2: Combust, Wraithstrike x2, + Resist Energy | ||
| − | </pre><html> | + | </pre></html> |
{{CharsheetFooter|Name=Remy|ECL=6}} | {{CharsheetFooter|Name=Remy|ECL=6}} | ||
| + | [[Category:Knockturne Charsheets]] | ||
Latest revision as of 20:41, 23 November 2007
Remy van Giersbergen
Male Azurin fighter 2/Abjurer 4
Chaotic Neutral; Medium humanoid (human); ECL 6
Speaks Common, Draconic, Infernal, Abyssal
*************************
Str 16 (+3) [08 pts] +1 4HD
Dex 12 (+1) [04 pts]
Con 16 (+3) [10 pts]
Int 16 (+3) [10 pts]
Wis 8 (-1) [00 pts]
Cha 8 (-1) [00 pts]
*************************
2d10 + 4d4 + 18 = 43 hp
AC = 10 +1 Dex (+4 Mage Armor) = +15, Touch 11, Flatfooted 10 (+4 MA)
Initiative +5 (+1Dex +4Imp Init)
BAB/Grapple = +4/+7
Speed = 30 ft
Saving throw bonuses:
Fortitude +3 +1 +3 = +7
Reflexes +0 +1 +1 = +2
Will +0 +4 -1 = +3
*************************
Attacks:
+1 Spellstoring Greatsword +9 (+4BAB +3Str +1Focus +1Ench) @2d6+5 (19-20/x2)
PA +1: +8 @2d6+9
PA +2: +7 @2d6+13
PA +3: +6 @2d6+15
PA +4: +5 @2d6+17
*************************
Skills (54 pts):
*Climb +12 = 9 Ranks +3 Str
*Concentration +9 = 9 Ranks +3 Con
*Jump +9 = 6 Ranks +3 Str
*Knowledge (Arcana) +12 = 9 Ranks +3 Int
*Spellcraft +12 = 9 Ranks + 3 Int
*************************
Feats:
1HD: Power Attack
Azurin: Improved Initiative
Ftr1: Combat Expertise
Ftr2: Cobalt Power
3HD: Practised Spellcaster
Wiz1: Weapon Focus (Greatsword) (UA variant)
6HD: Combat Casting
*************************
Azurin Racial Traits:
*1 essentia pt
*************************
Fighter Class Features:
Full armor & martial proficiency
2 bonus feats
*************************
Abjurer Class Features:
*Immediate Magic (Urgent Shield) 3/day
*Bonus Feats
*+1 Abjuration spell slot/Spell level
*************************
Inventory:
*Spellstoring Greatsword +1 8325 gp
*Armband of Might 4100 gp
*Scroll of True Strike 25 gp
*Scroll of See Invisibility 150 gp
*Scroll of Bull's Strength 150 gp
*Scroll of Resist Energy 150 gp
*Adventuring Stuff (tm) 15 gp
*15 gp
*************************
Spellbook:
(Banned schools: Necromancy, Enchantment)
1st level: Identify, Magic Missile, Mage Armor, Shield, Lesser Orb of Electricity,
Critical Strike, Nerveskitter, Enlarge Person, True Strike
2nd level: Wraithstrike, Combust, Heroics, Resist Energy
Spells per Day:
(4|4+1/3+1)
0: Detect Magic x2, Light x2
1: Mage Armor, Lesser Orb, True Strike, Nerveskitter + Shield
2: Combust, Wraithstrike x2, + Resist Energy