Difference between revisions of "Extraction/Beau"
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[[Category:Extraction]] | [[Category:Extraction]] | ||
[[Category:Characters]] | [[Category:Characters]] | ||
| − | {{Sidebar|Name=<onlyinclude>{{WnG_Statblock|Name=Beau Pengoode|Detail=Ministorum Priest (tier 2, rank 1)|Wounds=0 / 7|Shock=0 / 6|Corruption=0|Keywords=IMPERIUM, MINISTORUM, INQ|S=2|T=3|A=3|I= | + | {{Sidebar|Name=<onlyinclude>{{WnG_Statblock|Name=Beau Pengoode|Detail=Ministorum Priest (tier 2, rank 1)|Wounds=0 / 7|Shock=0 / 6|Corruption=0|Keywords=IMPERIUM, MINISTORUM, INQ|S=2|T=3|A=3|I=4|Wil=4|Int=4|Fel=3|Defence=3|Resilence=8|Determination=4|Speed=6|Conviction=4|Resolve=3|Influence=2|Wealth=2|Skills=Athletics 1, Awareness 1 (Passive 3), Ballistic 3, Deception 1, Insight 1, Investigation 1, Leadership 1, Medicae 1, Persuasion 3, Scholar 4, Tech 2, WS 2|Languages=Low Gothic, High Gothic|Border=0}}</onlyinclude>}} |
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== Attributes & Traits== | == Attributes & Traits== | ||
| − | <b>ARCHETYPE:</b> Ministorum Priest (tier 1→2, rank 1) | + | <b>ARCHETYPE:</b> Ministorum Priest (tier 1→2, rank 1) (+14 extra XP) |
<b>KEYWORDS:</b> IMPERIUM, MINISTORUM, INQUISITION | <b>KEYWORDS:</b> IMPERIUM, MINISTORUM, INQUISITION | ||
| Line 26: | Line 26: | ||
| style="text-align:right;" | Agility (A) || || 3 | | style="text-align:right;" | Agility (A) || || 3 | ||
|- | |- | ||
| − | | style="text-align:right;" | Initiative (I) || || | + | | style="text-align:right;" | Initiative (I) || || 4 |
|- | |- | ||
| style="text-align:right;" | Willpower (Wil) || || 4 | | style="text-align:right;" | Willpower (Wil) || || 4 | ||
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| style="text-align:right;" | Speed || || 6 (6 human) | | style="text-align:right;" | Speed || || 6 (6 human) | ||
|- | |- | ||
| − | | style="text-align:right;" | Defence || || | + | | style="text-align:right;" | Defence || || 3 (-1 base + 4 initiative) |
|- | |- | ||
| style="text-align:right;" | Resilience || || 8 (1 base + 3 toughness + 4 rosarius) | | style="text-align:right;" | Resilience || || 8 (1 base + 3 toughness + 4 rosarius) | ||
| Line 53: | Line 53: | ||
| style="text-align:right;" | Influence || || 2 (-1 base + 3 fellowship) | | style="text-align:right;" | Influence || || 2 (-1 base + 3 fellowship) | ||
|} | |} | ||
| − | |||
Wounds 0 / 7 | Wounds 0 / 7 | ||
Shock 0 / 6 | Shock 0 / 6 | ||
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! Notes | ! Notes | ||
|- | |- | ||
| − | | style="text-align:right;" | Athletics || S || | + | | style="text-align:right;" | Athletics || S || 1 || 3 |
| − | | style="text-align:left;" | ( | + | | style="text-align:left;" | (1 + 2 strength) |
|- | |- | ||
| style="text-align:right;" | Awareness || Int || 1 || 5 | | style="text-align:right;" | Awareness || Int || 1 || 5 | ||
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| style="text-align:left;" | (0 + 3 fellowship) | | style="text-align:left;" | (0 + 3 fellowship) | ||
|- | |- | ||
| − | | style="text-align:right;" | Deception || Fel || | + | | style="text-align:right;" | Deception || Fel || 1 || 4 |
| − | | style="text-align:left;" | ( | + | | style="text-align:left;" | (1 + 3 fellowship) |
|- | |- | ||
| − | | style="text-align:right;" | Insight || Fel || 1 || | + | | style="text-align:right;" | Insight || Fel || 1 || 4 |
| style="text-align:left;" | (1 + 3 fellowship) | | style="text-align:left;" | (1 + 3 fellowship) | ||
|- | |- | ||
| Line 96: | Line 95: | ||
|- | |- | ||
| style="text-align:right;" | Medicae || Int || 1 || 5 | | style="text-align:right;" | Medicae || Int || 1 || 5 | ||
| − | | style="text-align:left;" | (1 + | + | | style="text-align:left;" | (1 + 4 intellect) |
|- | |- | ||
| style="text-align:right;" | Persuasion || Fel || 3 || 6 | | style="text-align:right;" | Persuasion || Fel || 3 || 6 | ||
| Line 169: | Line 168: | ||
| style="text-align:left;" | Rosarius || *4 || – || 7 || Very Rare || FORCE FIELD, IMPERIUM, ASTARTES, MINISTORUM | | style="text-align:left;" | Rosarius || *4 || – || 7 || Very Rare || FORCE FIELD, IMPERIUM, ASTARTES, MINISTORUM | ||
|} | |} | ||
| − | {{Sidebar|Width=10em|Nick=Ammo|Flamer<br> | + | {{Sidebar|Width=10em|Nick=Ammo|Flamer<br>Krak grenade|3/3<br>0}} |
=== Weapons === | === Weapons === | ||
{| class="hover zebra" style="width:calc(100%-23em); text-align:center;" | {| class="hover zebra" style="width:calc(100%-23em); text-align:center;" | ||
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* Missionary Kit (+1 bonus die to Persuasion (Fel) Tests for preachery) (includes portable hymn-caster) | * Missionary Kit (+1 bonus die to Persuasion (Fel) Tests for preachery) (includes portable hymn-caster) | ||
* Laud-Hailer (doubles the range of talents and abilities that uses you voice) | * Laud-Hailer (doubles the range of talents and abilities that uses you voice) | ||
| − | * Auspex | + | * Auspex (auspex) |
| − | * Respirator | + | * Respirator (2 hour immunity to breathable poisons and toxic atmospheres) |
* Aux-pad (tech bracer which shows rest of the team's rough position and basic vital signs within 30 metres) | * Aux-pad (tech bracer which shows rest of the team's rough position and basic vital signs within 30 metres) | ||
| − | * Encrypted Vox Bead | + | * Encrypted Vox Bead (can communicate with anyone within 1000 metres that has a vox unit tuned to the same frequency) |
| + | * Flashlight, head-mounted. | ||
Latest revision as of 17:28, 15 October 2025
Beau Pengoode Ministorum Priest (tier 2, rank 1) Wounds 0 / 7 Shock 0 / 6 Corruption 0 Keywords: IMPERIUM, MINISTORUM, INQ
Skills: Athletics 1, Awareness 1 (Passive 3), Ballistic 3, Deception 1, Insight 1, Investigation 1, Leadership 1, Medicae 1, Persuasion 3, Scholar 4, Tech 2, WS 2 Languages: Low Gothic, High Gothic |
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Contents
Character
Flowing red cloak with gold embroidery, signature of Carmine Fellowship. Brazier pauldron and a gilded stole of an annointed priest. Accusing stare of scriptorial goggles. Pursed lips.
Attributes & Traits
ARCHETYPE: Ministorum Priest (tier 1→2, rank 1) (+14 extra XP)
KEYWORDS: IMPERIUM, MINISTORUM, INQUISITION
| Attribute | Value | |
|---|---|---|
| Strength (S) | 2 | |
| Toughness (T) | 3 | |
| Agility (A) | 3 | |
| Initiative (I) | 4 | |
| Willpower (Wil) | 4 | |
| Intellect (Int) | 4 | |
| Fellowship (Fel) | 3 |
| Trait | Value | |
|---|---|---|
| Speed | 6 (6 human) | |
| Defence | 3 (-1 base + 4 initiative) | |
| Resilience | 8 (1 base + 3 toughness + 4 rosarius) | |
| Determination | 4 (3 toughness + 1 background) | |
| Conviction | 4 (4 willpower) | |
| Resolve | 3 (-1 base + 4 willpower) | |
| Influence | 2 (-1 base + 3 fellowship) |
Wounds 0 / 7 Shock 0 / 6 Corruption 0 Wealth 2
Skills
| Skill Name | Attr | Rtng | Total | Notes |
|---|---|---|---|---|
| Athletics | S | 1 | 3 | (1 + 2 strength) |
| Awareness | Int | 1 | 5 | (1 + 4 intellect) |
| Ballistic | A | 3 | 6 | (3 + 3 agility) |
| Cunning | Fel | 0 | 3 | (0 + 3 fellowship) |
| Deception | Fel | 1 | 4 | (1 + 3 fellowship) |
| Insight | Fel | 1 | 4 | (1 + 3 fellowship) |
| Intimidation | Wil | 0 | 4 | (0 + 4 willpower) |
| Investigation | Int | 1 | 5 | (1 + 4 intellect) |
| Leadership | Wil | 1 | 5 | (1 + 4 willpower) |
| Medicae | Int | 1 | 5 | (1 + 4 intellect) |
| Persuasion | Fel | 3 | 6 | (3 + 3 fellowship) |
| Pilot | A | 0 | 3 | (0 + 3 agility) |
| Psychic Mastery | Wil | - | - | |
| Scholar | Int | 4 | 8 | (4 + 4 intellect) |
| Stealth | A | 0 | 3 | (0 + 3 agility) |
| Survival | Wil | 0 | 4 | (0 + 4 willpower) |
| Tech | Int | 2 | 6 | (2 + 4 intellect) |
| Weapon | I | 2 | 5 | (2 + 3 initiative) |
Abilities & Talents
- Framework Bonus
- +1 bonus die to Resolve tests whilst within 10m of another Agent.
- Fiery Invective (Ministorum Priest)
- You can preach the word of the Imperial Creed as a Free Action once per combat. You and all allies with the IMPERIUM keyword heal 1d3+1 Shock.
- Arsonist (Talent • red1, pg. 61)
- Inflicting On Fire, victims suffer additional +1 Mortal Wounds at start of your turn. DN of Athletics (S) Test for your victims also increased by +1
- Promethium Proficiency (Talent • core, pg. 138)
- Your Inflict (On Fire) weapons add +1 ED. Once per round, you gain 1 Wrath when killing an enemy of the Imperium with such a weapon.
Ascension
- Demanding Patron
- XP Cost: 20 x new Tier (20XP).
- Keywords: You gain the INQUISITION keyword, the Faction of your new patron.
- A Patron`s Gift: 1 item of Rare Wargear with a value of 3 + new Tier (Auspex).
Background
- Tithed
- As a child you were given unto the Ecclesiarchy’s charge as part of a family tradition.You have spent your cloistered life in devout study of the Imperial Cult.
- Crisis of Faith
- After your community faced doubt you rekindled the light of fervour, overcoming a profoundly dark and lonesome trial.
- Avenge the Lost
- Part of your church turned traitor, committing grievous sins and slaying your allies. Find the renegades, judge their crimes, and carry out your grim sentence. Gain +1 Determination.
Wargear
Armour
| Name | AR | Traits | Value | Rarity | Keywords |
|---|---|---|---|---|---|
| Rosarius | *4 | – | 7 | Very Rare | FORCE FIELD, IMPERIUM, ASTARTES, MINISTORUM |
| Ammo | |
|---|---|
| Flamer Krak grenade | 3/3 0 |
Weapons
| Name | Dmg | ED | AP | Range | Salvo | Traits | Value | Rarity | Keywords |
|---|---|---|---|---|---|---|---|---|---|
| Flamer | 10 | 1 | – | 4-8-12 | 1 | Assault, Flamer | 5 | Uncommon | FIRE, IMPERIUM |
| Laspistol | 7 | 1 | – | 6-12-18 | 1 | Pistol, Reliable | 3 | Common | LAS, IMPERIUM |
| Chainsword | S + 5 | 4 | – | - | - | Brutal, Parry | 4 | Uncommon | CHAIN, IMPERIUM |
| Knife | S + 2 | 2 | – | Thrown S x 4 | – | – | 2 | Common | BLADE, [ANY] |
Equipment
- Ministorum Robes
- Missionary Kit (+1 bonus die to Persuasion (Fel) Tests for preachery) (includes portable hymn-caster)
- Laud-Hailer (doubles the range of talents and abilities that uses you voice)
- Auspex (auspex)
- Respirator (2 hour immunity to breathable poisons and toxic atmospheres)
- Aux-pad (tech bracer which shows rest of the team's rough position and basic vital signs within 30 metres)
- Encrypted Vox Bead (can communicate with anyone within 1000 metres that has a vox unit tuned to the same frequency)
- Flashlight, head-mounted.