Difference between revisions of "Salvador Arroyo"
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== Characteristics [1200XP] == | == Characteristics [1200XP] == | ||
+ | {{Sidebar|Name='''Skills [1200 XP]'''| | ||
+ | Athletics | ⬛⬜⬜⬜ | | ||
+ | Awareness | ⬛⬜⬜⬜ | | ||
+ | Common Lore (*) | ⬛⬜⬜⬜ | | ||
+ | Scholastic Lore (*) | ⬛⬜⬜⬜ | | ||
+ | Linguistics (*) | ⬛⬜⬜⬜ | | ||
+ | Logic | ⬛⬜⬜⬜ | | ||
+ | Navigate (Surface) | ⬛⬜⬜⬜ | | ||
+ | Psyniscience | ⬛⬛⬛⬜ | | ||
+ | Forbidden Lore (Psykers) | ⬛⬜⬜⬜ | | ||
+ | Forbidden Lore (aemonology) | ⬛⬜⬜⬜ | | ||
+ | Scrutiny | ⬛⬜⬜⬜ | | ||
+ | Stealth | ⬛⬜⬜⬜ | | ||
+ | Survival | ⬛⬜⬜⬜ | | ||
+ | Tech-Use | ⬛⬜⬜⬜ | | ||
+ | }} | ||
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Revision as of 18:03, 26 August 2021
Overview
Salvador Arroyo | |
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Sanctioned Psyker, 5300 XP |
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Aptitudes: |
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Traits: |
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Powers: |
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13th Jaguars [12/12]
Commanding Officer: Phlegmatic [1pt] [OW 063] Skills: Common Lore (Imperial Guard), Common Lore (War) Home World / Origin: Frontier World [4pts] [HoE 038] Skills: Awareness, Linguistics (Low Gothic), Navigate (Surface), Survival Talent: Combat Sense Modifiers: +3 to Perception, +3 to Ballistic Skill Traits: Independent Operation, Distrustful of Authority Regiment Type: Guerilla [4pts] [HE 040] Skill: Stealth; Talent: Ambush; Modifiers: +3 Perception, –3 Fellowship Equipment: 1 lascarbine (Main Weapon) and 4 charge packs, 2 blind grenades, 2 stun grenades, 2 frag grenades Training Doctrine: Survivalists (Urban Ruins) [4pts] [OW 066] Aptitude: Agility Special Equipment Doctrine: Forward Observation [4pts] [HoE 043] Equipment: 1 pair of magnoculars, 1 chameleoline cloak, 1 hand-held targeter, 2 pict recorders per Squad Regimental Drawback: Lost Homeworld [-5pts] [HoE 046] Special: 1d10 when replacing: 3-4 original regiment, 5-10 another regiment, 1-2 no reinforcements Talent: Hatred (Rogue Psykers) Favored Basic Weapon: Las Carbine Favored Heavy Weapon: M41 Multi-laser Additional Equipment [30/30]: Add a laspistol and 2 charge packs as a sidearm [ 5] Add a clip/drop harness to standard kit [ 5] Add 1 dose of de-tox and an injector to standard kit [15] Add a grapnel to standard kit [ 5]
Characteristics [1200XP]
Skills [1200 XP] |
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Athletics | ⬛⬜⬜⬜ |
---|---|
Awareness | ⬛⬜⬜⬜ |
Common Lore (*) | ⬛⬜⬜⬜ |
Scholastic Lore (*) | ⬛⬜⬜⬜ |
Linguistics (*) | ⬛⬜⬜⬜ |
Logic | ⬛⬜⬜⬜ |
Navigate (Surface) | ⬛⬜⬜⬜ |
Psyniscience | ⬛⬛⬛⬜ |
Forbidden Lore (Psykers) | ⬛⬜⬜⬜ |
Forbidden Lore (aemonology) | ⬛⬜⬜⬜ |
Scrutiny | ⬛⬜⬜⬜ |
Stealth | ⬛⬜⬜⬜ |
Survival | ⬛⬜⬜⬜ |
Tech-Use | ⬛⬜⬜⬜ |
Stat | Roll | Boni | Advance | Total | XP cost |
WS | 11 | 31 | |||
BS | 17 | +3[hw] | 40 | ||
S | 12 | 32 | |||
T | 11 | 31 | |||
Ag | 11 | 31 | |||
Int | 15 | 5 | 40 | 100 | |
Per | 14 | +3[hw] +3[rt] +10[ded] | 10 | 60 | 750 |
WP | 16 | +5[psy] | 10 | 51 | 350 |
Fel | 12 | -3[rt] | 29 |
Wounds | ## | 1d5 [roll] + 8 [psy] |
Fate Points | # | # [roll] |
Insanity | 2d10 | |
Corruption | 1d5 |