Difference between revisions of "Jaya"
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S: 30 (20 + 10 roll) | S: 30 (20 + 10 roll) | ||
T: 31 (20 + 11 roll) | T: 31 (20 + 11 roll) | ||
− | Ag: | + | Ag: 42 (20 + 9 roll + 3 reg + 5 250 xp +5 milestone) |
Int: 43 (20 + 17 roll + 5 spec) | Int: 43 (20 + 17 roll + 5 spec) | ||
Per: 35 (20 + 12 roll + 3 reg) | Per: 35 (20 + 12 roll + 3 reg) | ||
WP: 32 (20 + 12 roll) | WP: 32 (20 + 12 roll) | ||
Fel: 24 (20 + 4 roll) | Fel: 24 (20 + 4 roll) | ||
− | Initiative: | + | Initiative: 4 |
− | Half move: | + | Half move: 4 |
Wounds: 15 = 8 (medic) + 5 (roll) + 2 (reg) | Wounds: 15 = 8 (medic) + 5 (roll) + 2 (reg) | ||
Fate: 1 | Fate: 1 | ||
Line 30: | Line 30: | ||
Corruption: | Corruption: | ||
Fatigue: | Fatigue: | ||
− | XP: | + | XP: 450 |
=== Comrade === | === Comrade === | ||
Line 52: | Line 52: | ||
=== Skills === | === Skills === | ||
− | [Int] Medicae + | + | [Int] Medicae +40 (w/talent) (medic) 200 300 400 |
[Int] Scholastic Lore (Chymistry) (medic) | [Int] Scholastic Lore (Chymistry) (medic) | ||
− | [Int] Trade (chymistry) | + | [Int] Trade (chymistry) (medic) |
[Int] Navigate (surface) (reg) | [Int] Navigate (surface) (reg) | ||
[Per] Survival (reg) | [Per] Survival (reg) | ||
− | [Per] Awareness | + | [Per] Awareness +10 100 200 |
− | [Agi] Dodge | + | [Agi] Dodge +10 200 400 |
+ | [Agi] Stealth 100 | ||
[Int] Common lore (imperial guard) (reg) | [Int] Common lore (imperial guard) (reg) | ||
− | [Int] Common lore (war) | + | [Int] Common lore (war) (reg) |
=== Talents === | === Talents === | ||
Line 68: | Line 69: | ||
Sprint (reg) +AB m in Full Move, Run x2 for one round | Sprint (reg) +AB m in Full Move, Run x2 for one round | ||
Master Chirurgeon (400 xp) +10 to Medicae tests, -IB damage on Extended Care failure, +20 to Tgh tests vs limb loss from Critical Hits | Master Chirurgeon (400 xp) +10 to Medicae tests, -IB damage on Extended Care failure, +20 to Tgh tests vs limb loss from Critical Hits | ||
+ | Swift Suture (300 xp) End Blood Loss condition when performing First Aid | ||
+ | Methodical Care (300 xp) Reduce Damage suffered by patients for failed Medicae Extended Care Tests by Intelligence Bonus | ||
+ | Don’t You Die On Me! (400 xp) Resuscitate allies who have recently died from Blood Loss or failed Toughness Tests. | ||
== Inventory == | == Inventory == | ||
Line 81: | Line 85: | ||
Ammo | Ammo | ||
4 charge packs for lasgun 2 kg | 4 charge packs for lasgun 2 kg | ||
− | + | 1 frag grenades 0,5 kg | |
3 smoke grenades 1,5 rg | 3 smoke grenades 1,5 rg | ||
− | acquired in-game +2 krak missile, +4 frag grenades | + | acquired in-game +2 krak missile, +4 frag grenades |
Tools: | Tools: | ||
Line 93: | Line 97: | ||
rechargeable lamp-pack (5 hr) 0,5 kg Abundant | rechargeable lamp-pack (5 hr) 0,5 kg Abundant | ||
− | На себе: chrono, uniform 3 kg, | + | На себе: chrono, uniform 3 kg, rucksack 2 kg , dog tags, Imperial Infantryman’s Uplifting Primer, 1 ration 1 kg, mess kit 0,5 kg + water canteen, respirator 0,5 kg, entrenching tool |
− | carried weight: | + | carried weight: 30 kg |
max carried weight: 36 kg | max carried weight: 36 kg | ||
− | не на себе: basic toolkit 1 kg, blanket and sleep bag 4 kg, grooming kit 0.1 kg, 27 days' rations 27 kg, backup lasgun 4 kg | + | не на себе: poor weather gear 2 kg,basic toolkit 1 kg, blanket and sleep bag 4 kg, grooming kit 0.1 kg, 27 days' rations 27 kg, backup lasgun 4 kg |
Favoured Weapons: Missile launcher, plasma gun | Favoured Weapons: Missile launcher, plasma gun |
Latest revision as of 07:36, 25 May 2020
Contents
Personal
Name: Jaya Jasper Gender: female Age: 31 Height: 164 Weight: 62 Hair: chestnut Eyes: amber Specialization: Medic Regiment: Tallarn Desert Raiders (Death world light infantry sharpshooters) Demeanor: reserved and superstitious
Build
Characteristics
WS: 24 (20 + 4 roll) BS: 37 (20 + 17 roll) S: 30 (20 + 10 roll) T: 31 (20 + 11 roll) Ag: 42 (20 + 9 roll + 3 reg + 5 250 xp +5 milestone) Int: 43 (20 + 17 roll + 5 spec) Per: 35 (20 + 12 roll + 3 reg) WP: 32 (20 + 12 roll) Fel: 24 (20 + 4 roll) Initiative: 4 Half move: 4 Wounds: 15 = 8 (medic) + 5 (roll) + 2 (reg) Fate: 1 Insanity: Corruption: Fatigue: XP: 450
Comrade
Name: Said Batma Demeanour: Strict Advance: Field Treatment (Medicae checks at -10 while in communication range) (300 xp) State:
Aptitudes
Ballistic Skill (medic) Fieldcraft (medic) Intelligence (medic) Knowledge (medic) Perception (medic) Willpower (medic) Agility (regiment, вместо Ballistic Skill)
Traits
Guerrilla Warfare: bonus Half-Action (Movement) after succesfull surprise atck Wary of Outsiders: Interaction penalties
Skills
[Int] Medicae +40 (w/talent) (medic) 200 300 400 [Int] Scholastic Lore (Chymistry) (medic) [Int] Trade (chymistry) (medic) [Int] Navigate (surface) (reg) [Per] Survival (reg) [Per] Awareness +10 100 200 [Agi] Dodge +10 200 400 [Agi] Stealth 100 [Int] Common lore (imperial guard) (reg) [Int] Common lore (war) (reg)
Talents
Weapon Training (Las) (medic) Jaded (medic) Immune to mundane horrors Deadeye Shot (reg) Reduce penalties for ranged called shots Sprint (reg) +AB m in Full Move, Run x2 for one round Master Chirurgeon (400 xp) +10 to Medicae tests, -IB damage on Extended Care failure, +20 to Tgh tests vs limb loss from Critical Hits Swift Suture (300 xp) End Blood Loss condition when performing First Aid Methodical Care (300 xp) Reduce Damage suffered by patients for failed Medicae Extended Care Tests by Intelligence Bonus Don’t You Die On Me! (400 xp) Resuscitate allies who have recently died from Blood Loss or failed Toughness Tests.
Inventory
Armour Locations Covered AP Weight Availability Flak vest Body 3 5 Average Best Flak hlmt Head 5 1 Average Weapons Class Range RoF Dam Pen Clip Rld Special Weight Availability Triplex Lasgun Basic 100m s/3/- 1d10+3 E 0 30 Full 4,5 kg Common standard / Accurate, range 150 / Proven 5 Felling 4 + telescopic sight Mono knife Melee 5m 1d5 R 2 1 kg Plentiful
Ammo 4 charge packs for lasgun 2 kg 1 frag grenades 0,5 kg 3 smoke grenades 1,5 rg acquired in-game +2 krak missile, +4 frag grenades Tools: Diagnostor +20 to Medicae / Per tests to detect illness 4 kg Rare Injector Half Action 0,5 kg Common Medikit +20 to Medicae Skill 2 kg Common Field sutures 0,5 kg Average micro-bead Average rechargeable lamp-pack (5 hr) 0,5 kg Abundant На себе: chrono, uniform 3 kg, rucksack 2 kg , dog tags, Imperial Infantryman’s Uplifting Primer, 1 ration 1 kg, mess kit 0,5 kg + water canteen, respirator 0,5 kg, entrenching tool carried weight: 30 kg max carried weight: 36 kg не на себе: poor weather gear 2 kg,basic toolkit 1 kg, blanket and sleep bag 4 kg, grooming kit 0.1 kg, 27 days' rations 27 kg, backup lasgun 4 kg
Favoured Weapons: Missile launcher, plasma gun