Difference between revisions of "Jaya"

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m (Inventory)
 
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         S: 30 (20 +  10 roll)
 
         S: 30 (20 +  10 roll)
 
         T: 31 (20 +  11 roll)
 
         T: 31 (20 +  11 roll)
         Ag: 37 (20 +  9 roll + 3 reg + 5 250 xp)
+
         Ag: 42 (20 +  9 roll + 3 reg + 5 250 xp +5 milestone)
 
       Int: 43 (20 +  17 roll + 5 spec)
 
       Int: 43 (20 +  17 roll + 5 spec)
 
       Per: 35 (20 +  12 roll + 3 reg)
 
       Per: 35 (20 +  12 roll + 3 reg)
 
         WP: 32 (20 +  12 roll)
 
         WP: 32 (20 +  12 roll)
 
       Fel: 24 (20 +  4 roll)
 
       Fel: 24 (20 +  4 roll)
  Initiative: 3
+
  Initiative: 4
  Half move:  3
+
  Half move:  4
 
     Wounds: 15 = 8 (medic) + 5 (roll) + 2 (reg)  
 
     Wounds: 15 = 8 (medic) + 5 (roll) + 2 (reg)  
 
       Fate: 1
 
       Fate: 1
Line 30: Line 30:
 
  Corruption:
 
  Corruption:
 
  Fatigue:
 
  Fatigue:
  XP: 50
+
  XP: 450
  
 
=== Comrade ===
 
=== Comrade ===
Line 52: Line 52:
  
 
=== Skills ===
 
=== Skills ===
  [Int] Medicae +30 (w/talent) (medic) 200 300
+
  [Int] Medicae +40 (w/talent) (medic) 200 300 400
 
  [Int] Scholastic Lore (Chymistry) (medic)
 
  [Int] Scholastic Lore (Chymistry) (medic)
  [Int] Trade (chymistry)         (medic)
+
  [Int] Trade (chymistry) (medic)
 
  [Int] Navigate (surface) (reg)
 
  [Int] Navigate (surface) (reg)
 
  [Per] Survival (reg)
 
  [Per] Survival (reg)
  [Per] Awareness         100
+
  [Per] Awareness +10 100 200
  [Agi] Dodge 200
+
  [Agi] Dodge +10 200 400
 +
[Agi] Stealth 100
 
  [Int] Common lore (imperial guard) (reg)
 
  [Int] Common lore (imperial guard) (reg)
  [Int] Common lore (war)         (reg)
+
  [Int] Common lore (war) (reg)
  
 
=== Talents ===
 
=== Talents ===
Line 68: Line 69:
 
  Sprint (reg) +AB m in Full Move, Run x2 for one round
 
  Sprint (reg) +AB m in Full Move, Run x2 for one round
 
  Master Chirurgeon (400 xp) +10 to Medicae tests, -IB damage on Extended Care failure, +20 to Tgh tests vs limb loss from Critical Hits
 
  Master Chirurgeon (400 xp) +10 to Medicae tests, -IB damage on Extended Care failure, +20 to Tgh tests vs limb loss from Critical Hits
 +
Swift Suture (300 xp) End Blood Loss condition when performing First Aid
 +
Methodical Care (300 xp) Reduce Damage suffered by patients for failed Medicae Extended Care Tests by Intelligence Bonus
 +
Don’t You Die On Me! (400 xp) Resuscitate allies who have recently died from Blood Loss or failed Toughness Tests.
  
 
== Inventory ==
 
== Inventory ==
Line 81: Line 85:
 
  Ammo
 
  Ammo
 
  4 charge packs for lasgun 2 kg
 
  4 charge packs for lasgun 2 kg
  2 frag grenades 1 kg  
+
  1 frag grenades 0,5 kg  
 
  3 smoke grenades 1,5 rg
 
  3 smoke grenades 1,5 rg
acquired in-game +2 krak missile, +4 frag grenades
+
acquired in-game +2 krak missile, +4 frag grenades
 
   
 
   
 
  Tools:
 
  Tools:
Line 93: Line 97:
 
  rechargeable lamp-pack (5 hr) 0,5 kg Abundant
 
  rechargeable lamp-pack (5 hr) 0,5 kg Abundant
 
   
 
   
   На себе: chrono, uniform 3 kg, poor weather gear 2 kg, rucksack 2 kg , dog tags, Imperial Infantryman’s Uplifting Primer,  1 ration 1 kg, mess kit 0,5 kg + water canteen, respirator 0,5 kg, entrenching tool
+
   На себе: chrono, uniform 3 kg, rucksack 2 kg , dog tags, Imperial Infantryman’s Uplifting Primer,  1 ration 1 kg, mess kit 0,5 kg + water canteen, respirator 0,5 kg, entrenching tool
  carried weight: 32,5 kg
+
  carried weight: 30 kg
 
  max carried weight: 36 kg
 
  max carried weight: 36 kg
  не на себе: basic toolkit 1 kg, blanket and sleep bag 4 kg, grooming kit 0.1 kg,  27 days' rations 27 kg, backup lasgun 4 kg
+
  не на себе: poor weather gear 2 kg,basic toolkit 1 kg, blanket and sleep bag 4 kg, grooming kit 0.1 kg,  27 days' rations 27 kg, backup lasgun 4 kg
  
  
 
  Favoured Weapons: Missile launcher, plasma gun
 
  Favoured Weapons: Missile launcher, plasma gun

Latest revision as of 07:36, 25 May 2020

Personal

Name: Jaya Jasper
Gender: female
Age: 31 
Height: 164 Weight: 62
Hair: chestnut Eyes: amber
Specialization: Medic
Regiment: Tallarn Desert Raiders (Death world light infantry sharpshooters)
Demeanor: reserved and superstitious

Build

Characteristics

       WS: 24 (20 +  4 roll)
       BS: 37 (20 +  17 roll)
        S: 30 (20 +  10 roll)
        T: 31 (20 +  11 roll)
       Ag: 42 (20 +  9 roll + 3 reg + 5 250 xp +5 milestone)
      Int: 43 (20 +  17 roll + 5 spec)
      Per: 35 (20 +  12 roll + 3 reg)
       WP: 32 (20 +  12 roll)
      Fel: 24 (20 +  4 roll)
Initiative: 4
Half move:  4
   Wounds: 15 = 8 (medic) + 5 (roll) + 2 (reg) 
     Fate: 1
 Insanity: 
Corruption:
Fatigue:
XP: 450

Comrade

     Name: Said Batma
Demeanour: Strict
  Advance: Field Treatment (Medicae checks at -10 while in communication range) (300 xp)
    State:

Aptitudes

Ballistic Skill (medic)
Fieldcraft (medic)
Intelligence (medic)
Knowledge (medic)
Perception (medic)
Willpower (medic)
Agility (regiment, вместо Ballistic Skill)

Traits

Guerrilla Warfare: bonus Half-Action (Movement) after succesfull surprise atck
Wary of Outsiders: Interaction penalties

Skills

[Int] Medicae	+40 (w/talent)		(medic)		200		300		400	
[Int] Scholastic Lore (Chymistry)	(medic)
[Int] Trade (chymistry)		(medic)
[Int] Navigate (surface)		(reg)
[Per] Survival				(reg)
[Per] Awareness +10			100		200		
[Agi] Dodge +10			200		400
[Agi] Stealth				100
[Int] Common lore (imperial guard)	(reg)
[Int] Common lore (war)		(reg)

Talents

Weapon Training (Las) (medic)
Jaded (medic) Immune to mundane horrors
Deadeye Shot (reg) Reduce penalties for ranged called shots
Sprint (reg) +AB m in Full Move, Run x2 for one round
Master Chirurgeon (400 xp) +10 to Medicae tests, -IB damage on Extended Care failure, +20 to Tgh tests vs limb loss from Critical Hits
Swift Suture (300 xp) End Blood Loss condition when performing First Aid
Methodical Care (300 xp) Reduce Damage suffered by patients for failed Medicae Extended Care Tests by Intelligence Bonus
Don’t You Die On Me! (400 xp) Resuscitate allies who have recently died from Blood Loss or failed Toughness Tests.

Inventory

Armour		Locations Covered	AP	Weight	Availability
Flak vest	Body			3 	5 	Average
Best Flak hlmt	Head 			5	1	Average

Weapons 	Class	Range	RoF	Dam	 Pen	Clip	Rld	Special		Weight	Availability
Triplex Lasgun	Basic	100m	s/3/-	1d10+3 E 0	30	Full	        	4,5 kg	Common
standard / Accurate, range 150 / Proven 5 Felling 4 + telescopic sight
Mono knife	Melee	5m		1d5 R	 2					1 kg	Plentiful
Ammo
4 charge packs for lasgun 2 kg
1 frag grenades 0,5 kg 
3 smoke grenades 1,5 rg
acquired in-game +2 krak missile, +4 frag grenades

Tools:
Diagnostor +20 to Medicae / Per tests to detect illness 	4 kg 	Rare
Injector Half Action						0,5 kg 	Common
Medikit  +20 to Medicae Skill 					2 kg	Common
Field sutures 							0,5 kg	Average
micro-bead								Average
rechargeable lamp-pack (5 hr)					0,5 kg	Abundant

 На себе: chrono, uniform 3 kg,  rucksack 2 kg , dog tags, Imperial Infantryman’s Uplifting Primer,  1 ration 1 kg, mess kit 0,5 kg + water canteen, respirator 0,5 kg, entrenching tool
carried weight: 30 kg
max carried weight: 36 kg
не на себе: poor weather gear 2 kg,basic toolkit 1 kg, blanket and sleep bag 4 kg, grooming kit 0.1 kg,  27 days' rations 27 kg, backup lasgun 4 kg


Favoured Weapons: Missile launcher, plasma gun