Difference between revisions of "Albert Mészáros"
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[[Category:DnD 5]] | [[Category:DnD 5]] | ||
[[Category:Characters]] | [[Category:Characters]] | ||
− | {{Sidebar|Name=<onlyinclude>{{DnD5_Statblock|Border=0|Name=Albert Mészáros, bard | + | {{Sidebar|Name=<onlyinclude>{{DnD5_Statblock|Border=0|Name=Albert Mészáros, bard 4 / sorcerer 1|Detail=Medium humanoid (human)|AC=15 (chain shirt)|HP=44|Speed=30 ft.|STR=10 (+0)|DEX=14 (+2)|CON=14 (+2)|INT=10 (+0)|WIS=10 (+0)|CHA=20 (+5)|Saves=Dexterity +5, Charisma +8|Skills=Arcana +6, Investigation +6, Performance +8, Religion +3, Stealth +5, Insight +3|Senses=passive Perception 10|Languages=Bandel, Celsie, Agar|Tools=thieves' tools,musical instruments|Weapons=simple weapons, longsword, shortsword, rapier, scimitar, hand crossbow|Armor=light, medium|Features='''Spellcasting.''' Bard&Sorcerer:<br> save DC 16=8+3+5, spell attack +8=+3+5<br>'''Expertise.''' Arcana, Investigation<br>'''Blade Flourish.''' Defensive (+dam, +AC),<br> Slashing (+dam, cleave), Mobile (+dam, move)<br>'''Fighting style.''' Two-weapon fighting }}</onlyinclude>}} |
== Description == | == Description == | ||
== Attributes, Skills and Saves == | == Attributes, Skills and Saves == | ||
Line 18: | Line 18: | ||
| '''WIS''' || 10 || (+0 / +0) || | | '''WIS''' || 10 || (+0 / +0) || | ||
|- | |- | ||
− | | '''CHA''' || 20 || (+5 / +8) || 13 + 1 [human] + 2[ | + | | '''CHA''' || 20 || (+5 / +8) || 13 + 1 [human] + 2 [ASI] |
|- | |- | ||
− | | '''HP''' || | + | | '''HP''' || 44 / 44 || || (8+2) [bard 1] + 4 * (5+2) [bard+] + (4+2) [sorcerer+] |
|} | |} | ||
'''Armor Class:''' 15 = 13 [chain shirt] + 2 [dex] | '''Armor Class:''' 15 = 13 [chain shirt] + 2 [dex] | ||
Line 52: | Line 52: | ||
| ☐ || +5 || Intimidation (Cha) || | | ☐ || +5 || Intimidation (Cha) || | ||
|- | |- | ||
− | | ☑ || + | + | | ☑ || +5 || Investigation (Int) || Expertise |
|- | |- | ||
| ☐ || +0 || Medicine (Wis) || | | ☐ || +0 || Medicine (Wis) || | ||
Line 72: | Line 72: | ||
| ☐ || +0 || Survival (Wis) || | | ☐ || +0 || Survival (Wis) || | ||
|} | |} | ||
+ | |||
== Equipment and Proficiencies == | == Equipment and Proficiencies == | ||
=== Proficiencies === | === Proficiencies === | ||
{| class="hover zebra" style="width: calc(100% - 23em);" | {| class="hover zebra" style="width: calc(100% - 23em);" | ||
|- | |- | ||
− | | Musical instruments || lute, violin, flute | + | | '''Musical instruments''' || lute, violin, flute |
|- | |- | ||
− | | Tools || Thieves' tools, Dice set | + | | '''Tools''' || Thieves' tools, Dice set |
|- | |- | ||
− | |Weapons || Simple, Longsword, Shortsword, Rapier, Scimitar[CoS], Hand Crossbow | + | |'''Weapons''' || Simple, Longsword, Shortsword, Rapier, Scimitar[CoS], Hand Crossbow |
|- | |- | ||
− | |Armor || Light, Medium[CoS] | + | |'''Armor''' || Light, Medium[CoS] |
|} | |} | ||
=== Armor === | === Armor === | ||
Line 96: | Line 97: | ||
* Misc. | * Misc. | ||
== Spells & Special == | == Spells & Special == | ||
+ | === Feats === | ||
+ | [human] Spell Sniper: | ||
+ | * Eldritch blast cantrip (warlock spell list) | ||
+ | * Range for spells that require an attack roll is doubled | ||
+ | * Half- and Three-quarters covers are ignored | ||
+ | === Class features === | ||
+ | [bard] College of Swords | ||
+ | * Bonus proficiencies | ||
+ | * Blade flourish | ||
+ | * Fighting style: two-weapon fighting | ||
+ | * Melee simple or martial weapon as a spell focus | ||
+ | |||
+ | [bard] Inspiration (1d6, 5 times per long rest) | ||
+ | * Song of Rest | ||
+ | |||
+ | [sorcerer] Divine Soul | ||
+ | * Bless spell [Lawful deity] | ||
+ | * Cleric spells | ||
+ | * Favored by the Gods | ||
+ | |||
+ | === Spells === | ||
+ | '''Spells known:''' 7[bard] + 2[sorcerer] | ||
+ | |||
+ | '''Spell slots:''' 4 (level 1), 3 (level 2), 2 (level 3) | ||
+ | |||
+ | '''Cantrips known:''' 3[bard]+4[sorcerer]+1[spell sniper] | ||
+ | |||
+ | '''Cantrips''' | ||
+ | * [feat] {{Grimoire|Eldritch Blast}} | ||
+ | * [bard] {{Grimoire|Mage Hand}} | ||
+ | * [bard] {{Grimoire|Prestidigitation}} | ||
+ | * [sorc] {{Grimoire|Light}} | ||
+ | * [sorc] {{Grimoire|Minor Illusion}} | ||
+ | * [sorc] {{Grimoire|Ray of Frost}} | ||
+ | * [sorc] {{Grimoire|Lightning Lure}} | ||
+ | * [bard] {{Grimoire|Mending}} | ||
+ | |||
+ | '''Spells level 1''' | ||
+ | * [sorc, DS, Law] {{Grimoire|Bless}} | ||
+ | * [sorc, DS] {{Grimoire|Guiding Bolt}} | ||
+ | * [bard] {{Grimoire|Faerie Fire}} | ||
+ | * [bard] {{Grimoire|Feather Fall}} | ||
+ | * [bard] {{Grimoire|Disguise Self}} | ||
+ | * [bard] {{Grimoire|Detect Magic}} | ||
+ | * [sorc] {{Grimoire|Shield}} | ||
+ | * [bard] {{Grimoire|Cure Wounds}} | ||
+ | |||
+ | '''Spells level 2''' | ||
+ | * [bard] {{Grimoire|Heat Metal}} | ||
+ | * [bard] {{Grimoire|Invisibility}} |
Latest revision as of 13:57, 18 March 2019
Albert Mészáros, bard 4 / sorcerer 1 Medium humanoid (human) Armor Class 15 (chain shirt) Hit Points 44 Speed 30 ft.
Saving Throws Dexterity +5, Charisma +8 Skills Arcana +6, Investigation +6, Performance +8, Religion +3, Stealth +5, Insight +3 Senses passive Perception 10 Languages Bandel, Celsie, Agar Tools thieves' tools,musical instruments Weapons simple weapons, longsword, shortsword, rapier, scimitar, hand crossbow Armor light, medium Spellcasting. Bard&Sorcerer: save DC 16=8+3+5, spell attack +8=+3+5 Expertise. Arcana, Investigation Blade Flourish. Defensive (+dam, +AC), Slashing (+dam, cleave), Mobile (+dam, move) Fighting style. Two-weapon fighting |
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Contents
Description
Attributes, Skills and Saves
MOD/SAVE | |||
STR | 10 | (+0 / +0) | |
DEX | 14 | (+2 / +5) | |
CON | 14 | (+2 / +2) | 13 + 1 [human] |
INT | 10 | (+0 / +0) | |
WIS | 10 | (+0 / +0) | |
CHA | 20 | (+5 / +8) | 13 + 1 [human] + 2 [ASI] |
HP | 44 / 44 | (8+2) [bard 1] + 4 * (5+2) [bard+] + (4+2) [sorcerer+] |
Armor Class: 15 = 13 [chain shirt] + 2 [dex]
Carry | 150 lb. |
Speed | 30 ft. |
☐ | +2 | Acrobatics (Dex) | |
☐ | +0 | Animal Handling (Wis) | |
☑ | +6 | Arcana (Int) | Expertise |
☐ | +0 | Athletics (Str) | |
☐ | +5 | Deception (Cha) | |
☐ | +5 | Disguise (Cha) | |
☐ | +0 | History (Int) | +3 (if Bandel) |
☑ | +3 | Insight (Wis) | |
☐ | +5 | Intimidation (Cha) | |
☑ | +5 | Investigation (Int) | Expertise |
☐ | +0 | Medicine (Wis) | |
☐ | +0 | Nature (Int) | |
☐ | +0 | Perception (Wis) | |
☑ | +8 | Performance (Cha) | |
☐ | +5 | Persuasion (Cha) | |
☑ | +3 | Religion (Int) | |
☐ | +2 | Sleight of Hand (Dex) | |
☑ | +5 | Stealth (Dex) | |
☐ | +0 | Survival (Wis) |
Equipment and Proficiencies
Proficiencies
Musical instruments | lute, violin, flute |
Tools | Thieves' tools, Dice set |
Weapons | Simple, Longsword, Shortsword, Rapier, Scimitar[CoS], Hand Crossbow |
Armor | Light, Medium[CoS] |
Armor
- Leather armor, 11 + dex mod, 8 lb.
- Chain shirt, 13 + dex mod (max 2), 20 lb.
Weapons
- Rapier, 1d8 piercing, 2 lb., Finesse
- Scimitar (x2), 1d6 slashing, 3 lb., Finesse, Light
- Dagger, 1d4 piercing, 1 lb., Finesse, Light, thrown (20/60)
Other
- Entertainer's pack
- Lute
- Misc.
Spells & Special
Feats
[human] Spell Sniper:
- Eldritch blast cantrip (warlock spell list)
- Range for spells that require an attack roll is doubled
- Half- and Three-quarters covers are ignored
Class features
[bard] College of Swords
- Bonus proficiencies
- Blade flourish
- Fighting style: two-weapon fighting
- Melee simple or martial weapon as a spell focus
[bard] Inspiration (1d6, 5 times per long rest)
- Song of Rest
[sorcerer] Divine Soul
- Bless spell [Lawful deity]
- Cleric spells
- Favored by the Gods
Spells
Spells known: 7[bard] + 2[sorcerer]
Spell slots: 4 (level 1), 3 (level 2), 2 (level 3)
Cantrips known: 3[bard]+4[sorcerer]+1[spell sniper]
Cantrips
- [feat] Eldritch Blast
- [bard] Mage Hand
- [bard] Prestidigitation
- [sorc] Light
- [sorc] Minor Illusion
- [sorc] Ray of Frost
- [sorc] Lightning Lure
- [bard] Mending
Spells level 1
- [sorc, DS, Law] Bless
- [sorc, DS] Guiding Bolt
- [bard] Faerie Fire
- [bard] Feather Fall
- [bard] Disguise Self
- [bard] Detect Magic
- [sorc] Shield
- [bard] Cure Wounds
Spells level 2
- [bard] Heat Metal
- [bard] Invisibility