Difference between revisions of "Albert Mészáros"
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[[Category:DnD 5]] | [[Category:DnD 5]] | ||
[[Category:Characters]] | [[Category:Characters]] | ||
− | {{Sidebar|Name=<onlyinclude>{{DnD5_Statblock|Border=0|Name=Albert Mészáros, bard 3 / sorcerer 1|Detail=Medium humanoid (human)|AC=15 (chain shirt)|HP=37|Speed=30 ft.|STR=10 (+0)|DEX=14 (+2)|CON=14 (+2)|INT=10 (+0)|WIS=10 (+0)|CHA=20 (+5)|Saves=Dexterity +5, Charisma +8|Skills=Arcana +6, Investigation +6, Performance +8, Religion +3, Stealth +5, Insight +3|Senses=passive Perception 10|Languages=Bandel, Celsie, Agar|Tools=thieves' tools, | + | {{Sidebar|Name=<onlyinclude>{{DnD5_Statblock|Border=0|Name=Albert Mészáros, bard 3 / sorcerer 1|Detail=Medium humanoid (human)|AC=15 (chain shirt)|HP=37|Speed=30 ft.|STR=10 (+0)|DEX=14 (+2)|CON=14 (+2)|INT=10 (+0)|WIS=10 (+0)|CHA=20 (+5)|Saves=Dexterity +5, Charisma +8|Skills=Arcana +6, Investigation +6, Performance +8, Religion +3, Stealth +5, Insight +3|Senses=passive Perception 10|Languages=Bandel, Celsie, Agar|Tools=thieves' tools,musical instruments|Weapons=simple weapons, longsword, shortsword, rapier, scimitar, hand crossbow|Armor=light, medium|Features='''Spellcasting.''' Bard&Sorcerer:<br> save DC 16=8+3+5, spell attack +8=+3+5<br>'''Expertise.''' Arcana, Investigation<br>'''Blade Flourish.''' Defensive (+dam, +AC),<br> Slashing (+dam, cleave), Mobile (+dam,move)<br>'''Fighting style.''' Two-weapon fighting }}</onlyinclude>}} |
== Description == | == Description == | ||
== Attributes, Skills and Saves == | == Attributes, Skills and Saves == | ||
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|} | |} | ||
== Equipment and Proficiencies == | == Equipment and Proficiencies == | ||
− | == Spells == | + | === Proficiencies === |
+ | {| class="hover zebra" style="width: calc(100% - 23em);" | ||
+ | |- | ||
+ | | Musical instruments || lute, violin, flute | ||
+ | |- | ||
+ | | Tools || Thieves' tools, Dice set | ||
+ | |- | ||
+ | |Weapons || Simple, Longsword, Shortsword, Rapier, Scimitar[CoS], Hand Crossbow | ||
+ | |- | ||
+ | |Armor || Light, Medium[CoS] | ||
+ | |} | ||
+ | === Armor === | ||
+ | * Leather armor, 11 + dex mod, 8 lb. | ||
+ | * Chain shirt, 13 + dex mod (max 2), 20 lb. | ||
+ | === Weapons === | ||
+ | * Rapier, 1d8 piercing, 2 lb., Finesse | ||
+ | * Scimitar (x2), 1d6 slashing, 3 lb., Finesse, Light | ||
+ | * Dagger, 1d4 piercing, 1 lb., Finesse, Light, thrown (20/60) | ||
+ | === Other === | ||
+ | * Entertainer's pack | ||
+ | * Lute | ||
+ | * Misc. | ||
+ | == Spells & Special == |
Revision as of 14:25, 28 February 2019
Albert Mészáros, bard 3 / sorcerer 1 Medium humanoid (human) Armor Class 15 (chain shirt) Hit Points 37 Speed 30 ft.
Saving Throws Dexterity +5, Charisma +8 Skills Arcana +6, Investigation +6, Performance +8, Religion +3, Stealth +5, Insight +3 Senses passive Perception 10 Languages Bandel, Celsie, Agar Tools thieves' tools,musical instruments Weapons simple weapons, longsword, shortsword, rapier, scimitar, hand crossbow Armor light, medium Spellcasting. Bard&Sorcerer: save DC 16=8+3+5, spell attack +8=+3+5 Expertise. Arcana, Investigation Blade Flourish. Defensive (+dam, +AC), Slashing (+dam, cleave), Mobile (+dam,move) Fighting style. Two-weapon fighting |
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Contents
Description
Attributes, Skills and Saves
MOD/SAVE | |||
STR | 10 | (+0 / +0) | |
DEX | 14 | (+2 / +5) | |
CON | 14 | (+2 / +2) | 13 + 1 [human] |
INT | 10 | (+0 / +0) | |
WIS | 10 | (+0 / +0) | |
CHA | 20 | (+5 / +8) | 13 + 1 [human] + 2[asi] |
HP | 37 / 37 | (8+2) [bard 1] + 3 * (5+2) [bard+] + (4+2) [sorcerer+] |
Armor Class: 15 = 13 [chain shirt] + 2 [dex]
Carry | 150 lb. |
Speed | 30 ft. |
☐ | +2 | Acrobatics (Dex) | |
☐ | +0 | Animal Handling (Wis) | |
☑ | +6 | Arcana (Int) | Expertise |
☐ | +0 | Athletics (Str) | |
☐ | +5 | Deception (Cha) | |
☐ | +5 | Disguise (Cha) | |
☐ | +0 | History (Int) | +3 (if Bandel) |
☑ | +3 | Insight (Wis) | |
☐ | +5 | Intimidation (Cha) | |
☑ | +6 | Investigation (Int) | Expertise |
☐ | +0 | Medicine (Wis) | |
☐ | +0 | Nature (Int) | |
☐ | +0 | Perception (Wis) | |
☑ | +8 | Performance (Cha) | |
☐ | +5 | Persuasion (Cha) | |
☑ | +3 | Religion (Int) | |
☐ | +2 | Sleight of Hand (Dex) | |
☑ | +5 | Stealth (Dex) | |
☐ | +0 | Survival (Wis) |
Equipment and Proficiencies
Proficiencies
Musical instruments | lute, violin, flute |
Tools | Thieves' tools, Dice set |
Weapons | Simple, Longsword, Shortsword, Rapier, Scimitar[CoS], Hand Crossbow |
Armor | Light, Medium[CoS] |
Armor
- Leather armor, 11 + dex mod, 8 lb.
- Chain shirt, 13 + dex mod (max 2), 20 lb.
Weapons
- Rapier, 1d8 piercing, 2 lb., Finesse
- Scimitar (x2), 1d6 slashing, 3 lb., Finesse, Light
- Dagger, 1d4 piercing, 1 lb., Finesse, Light, thrown (20/60)
Other
- Entertainer's pack
- Lute
- Misc.