Difference between revisions of "Iris Steele"

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[[Category:Dark Imperium]]
 
[[Category:Dark Imperium]]
 
{{Sidebar|Nick="Weasel"|Name=Iris Steele|Gender|Female|Origin|Hive World|
 
{{Sidebar|Nick="Weasel"|Name=Iris Steele|Gender|Female|Origin|Hive World|
Background|Hive world smuggler|
+
Background|'''Hive world smuggler'''|
Archetype|Hive ganger|
+
Archetype|'''Hive ganger'''|
Archetype Ability|'''Scrounger:''' +Rank to cunning tests, retroactive "I've planned for that" Influence+Rank once per session|
 
 
Species|Human|
 
Species|Human|
Species Ability|None|
 
 
Tier/Rank|1/1(+1)|
 
Tier/Rank|1/1(+1)|
 
Keywords|
 
Keywords|
Line 16: Line 14:
 
*Smuggler cant|
 
*Smuggler cant|
 
BP Total/Used|100 / 100
 
BP Total/Used|100 / 100
 +
}}
 +
 +
{{Sidebar|
 +
Species Ability|None|
 +
Archetype Ability|'''Scrounger:''' +Rank to cunning tests, retroactive "I've planned for that" Influence+Rank once per session|
 +
Archetype Objectives|
 +
# Compare the current situation to a crime you once observed (or participated in).
 +
# Verbally estimate the potential value of an item (or person!) if it were in your possession. This may be as subtle or as overt as you wish.
 +
# Describe a desperate act of survival you attempted under difficult circumstances.|
 +
Background Ability|The hero has a reliable and trustworthy contact who acts as their liaison to the group represented by the keyword. The character can send and receive messages to the contact, even over great distances (the specifi cs of this vary depending on the keyword group’s resources). The contact can provide the hero with information, equipment, or a minor favour once per session. In addition, the character counts the initial Reaction of an NPC who is a member of the keyword’s organisation as one step higher than normal)
 
}}
 
}}
 
== General ==
 
== General ==
  
=== Archetype objectives ===
+
=== Attributes ===
{| class = 'hover'
+
{| class = 'hover' style="float:right; margin-left: 10px;"
|'''1.''' || Compare the current situation to a crime you once observed (or participated in).
+
!Social traits !!
 +
|-
 +
|Influence || 3 || = || 3 - 1 + 1
 +
|-
 +
|Wealth    || 1 || = || 1
 +
|}
 +
 
 +
{| class = 'hover' style="float:right; margin-left: 10px;"
 +
! Combat traits !!
 +
|-
 +
|Defense || 3 || = || 4 - 1
 
|-
 
|-
|'''2.''' || Verbally estimate the potential value of an item (or person!) if it were in your possession. This may be as subtle or as overt as you wish.
+
|Resilience || 3 || = || 2 + 1
 
|-
 
|-
|'''3.''' || Describe a desperate act of survival you attempted under difficult circumstances.
+
|Soak || 2 || = || 2
 +
|-
 +
|Speed || 6 || = || 6
 +
|-
 +
|Shock || 3 || = || 2 + 1
 +
|-
 +
|Wounds || 3 || = || 2 + 1
 
|}
 
|}
  
=== Background ability ===
+
{| class = 'hover' style="float:right; margin-left: 10px;"
*The hero has a reliable and trustworthy contact who acts as their liaison to the group represented by the keyword. The character can send and receive messages to the contact, even over great distances (the specifi cs of this vary depending on the keyword group’s resources). The contact can provide the hero with information, equipment, or a minor favour once per session. In addition, the character counts the initial Reaction of an NPC who is a member of the keyword’s organisation as one step higher than normal)
+
! Mental traits !!
 +
|-
 +
|Conviction || 2 || = || 2
 +
|-
 +
|Corruption || 0 ||  ||
 +
|-
 +
|Passive awareness || 3 || = || 6/2
 +
|-
 +
|Resolve || 1 || = || 2 - 1
 +
|}
  
 +
{| class = 'hover' style="float:right; margin-left: 10px;"
 +
! Attribute !!
 +
|-
 +
|Strength || 2
 +
|-
 +
|Toughness || 2
 +
|-
 +
|Agility || 3
 +
|-
 +
|Intellect || 3
 +
|-
 +
|Willpower || 2
 +
|-
 +
|Fellowship || 3
 +
|-
 +
|Initiative || 4
 +
|}
 +
=== Skills and Talents ===
 
<pre>
 
<pre>
*** ATTRIBUTES (BP cost 60) ***
 
Strength          : 2
 
Toughness        : 2
 
Agility          : 3
 
Intellect        : 3
 
Willpower        : 2
 
Fellowship        : 2
 
Initiative        : 4
 
 
***  TRAITS  ***
 
 
**  Combat  **
 
Defense          : 3 = 4 - 1
 
Resilience        : 3 = 2 + 1
 
Soak              : 2 = 2
 
Speed            : 6 = 6
 
Shock            : 3 = 2 + 1
 
Wounds            : 3 = 2 + 1
 
 
** Mental **
 
Conviction        : 2 = 2
 
Corruption        : 0
 
Passive Awareness : 3 = 6 / 2
 
Resolve          : 1 = 2 - 1
 
 
** Social**
 
Influence        : 3 = 3 - 1 + 1
 
Wealth            : 1 = 1
 
 
 
*** TALENTS ***
 
*** TALENTS ***
  
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Psychic Mastery Willpower                0    2
 
Psychic Mastery Willpower                0    2
 
Survival        Willpower          4    4    6
 
Survival        Willpower          4    4    6
 +
</pre>
  
 
+
=== Armor and Weapons ===
+
<pre>
 
*** Armour ***
 
*** Armour ***
 
Name                  AR          Value  Armour Traits        Keywords  
 
Name                  AR          Value  Armour Traits        Keywords  
Line 97: Line 120:
 
Laspistol            7+1ED  0  24m    1 Pistol, Steadfast    3 Common  Las, Imperium
 
Laspistol            7+1ED  0  24m    1 Pistol, Steadfast    3 Common  Las, Imperium
 
Sword                3+1ED  0            Parry                3 Common  Blade, Imperium, Aeldari, <Any>
 
Sword                3+1ED  0            Parry                3 Common  Blade, Imperium, Aeldari, <Any>
 +
</pre>
  
 
+
=== Inventory ===
*** Inventory ***
+
* laspistol
Name:                                   
+
* knife
laspistol
+
* bedroll
knife
+
* canteen
bedroll
+
* clothing (gang colors)
canteen
+
* Combi-Tool
clothing (gang colors)
+
* Medikit
 
+
* Survival Kit
Combi-Tool
+
* Magnoculars
Medikit
+
* Data-slate
Survival Kit
 
Magnoculars
 
Data-slate
 
 
 
</pre>
 

Latest revision as of 16:03, 17 August 2018

"Weasel"
Iris Steele
GenderFemale
OriginHive World
BackgroundHive world smuggler
ArchetypeHive ganger
SpeciesHuman
Tier/Rank1/1(+1)
Keywords
  • Scum
  • Adeptus Mechanicus
Languages
  • Low Gothic
  • Smuggler cant
BP Total/Used100 / 100


Species AbilityNone
Archetype AbilityScrounger: +Rank to cunning tests, retroactive "I've planned for that" Influence+Rank once per session
Archetype Objectives
  1. Compare the current situation to a crime you once observed (or participated in).
  2. Verbally estimate the potential value of an item (or person!) if it were in your possession. This may be as subtle or as overt as you wish.
  3. Describe a desperate act of survival you attempted under difficult circumstances.
Background AbilityThe hero has a reliable and trustworthy contact who acts as their liaison to the group represented by the keyword. The character can send and receive messages to the contact, even over great distances (the specifi cs of this vary depending on the keyword group’s resources). The contact can provide the hero with information, equipment, or a minor favour once per session. In addition, the character counts the initial Reaction of an NPC who is a member of the keyword’s organisation as one step higher than normal)

General

Attributes

Social traits
Influence 3 = 3 - 1 + 1
Wealth 1 = 1
Combat traits
Defense 3 = 4 - 1
Resilience 3 = 2 + 1
Soak 2 = 2
Speed 6 = 6
Shock 3 = 2 + 1
Wounds 3 = 2 + 1
Mental traits
Conviction 2 = 2
Corruption 0
Passive awareness 3 = 6/2
Resolve 1 = 2 - 1
Attribute
Strength 2
Toughness 2
Agility 3
Intellect 3
Willpower 2
Fellowship 3
Initiative 4

Skills and Talents

*** TALENTS ***

*** SKILLS (BP cost 40) ***
Name            Attribute     + rank total pool

Ballistic Skill Agility            3     3    6
Pilot           Agility                  0    3
Stealth         Agility                  0    3
Cunning         Fellowship   1+1   3     5    8
Deception       Fellowship               0    3
Insight         Fellowship         2     2    5
Leadership      Fellowship               0    3
Persuasion      Fellowship               0    3
Weapon Skill    Initiative         2     2    6
Awareness       Intellect          3     3    6
Investigation   Intellect                0    3
Medicae         Intellect          2     2    5
Scholar         Intellect                0    3
Tech            Intellect          2     2    5
Athletics       Strength                 0    2
Intimidation    Willpower                0    2
Psychic Mastery Willpower                0    2
Survival        Willpower          4     4    6

Armor and Weapons

*** Armour ***
Name                  AR          Value   Armour Traits         Keywords 
------------------------------------------------------------------------------------------------------------------------	
Flak Coat              3    4 Uncommon                          Flak, Imperium, Astra Militarum

*** Weapons ***
Name                 Damage AP Range Salvo Traits                  Value  Keywords
----------------------------------------------------------------------------------------------------------------------------------------
Laspistol            7+1ED   0   24m     1 Pistol, Steadfast    3 Common  Las, Imperium
Sword                3+1ED   0             Parry                3 Common  Blade, Imperium, Aeldari, <Any>

Inventory

  • laspistol
  • knife
  • bedroll
  • canteen
  • clothing (gang colors)
  • Combi-Tool
  • Medikit
  • Survival Kit
  • Magnoculars
  • Data-slate