Difference between revisions of "UriahHessman"
From Game Logs
Line 16: | Line 16: | ||
XP Total: 6000 | XP Total: 6000 | ||
− | XP Free: | + | XP Free: 200 |
---Characteristics (700 XP)--- | ---Characteristics (700 XP)--- | ||
Line 64: | Line 64: | ||
3 Favoured by warp 400 | 3 Favoured by warp 400 | ||
− | ---Psyrating( | + | ---Psyrating(1400)--- |
− | Psyrating | + | Psyrating 4(1400) |
− | ---Psychic Powers( | + | ---Psychic Powers(1100)--- |
− | + | Biomancy | |
− | Warp Perception | + | Invigourate |
− | Scrier's Gaze 200 | + | Divination |
− | Telekinetic Control | + | Warp Perception |
− | + | Foreboding 200 | |
− | + | Prescience 200 | |
+ | Scrier's Gaze 200 | ||
+ | Pyromancy | ||
+ | ManipulateFlame | ||
+ | Spontan combust 200 | ||
+ | Telekinesis | ||
+ | Telekinetic Control | ||
+ | Assail 200 | ||
+ | Telepathy | ||
+ | Telepathic Link | ||
+ | Erasure 100 | ||
+ | Dominate 200 | ||
− | ---Skills( | + | |
+ | ---Skills(2600 XP)--- | ||
Awareness | Awareness | ||
Line 87: | Line 99: | ||
Linguistics(High Gothic) 100 | Linguistics(High Gothic) 100 | ||
Medicae 200 | Medicae 200 | ||
− | + | ||
− | |||
Psyniscience+10 200 | Psyniscience+10 200 | ||
Scholastic Lore(Astromancy) 100 | Scholastic Lore(Astromancy) 100 |
Revision as of 14:37, 13 June 2016
Name: Uriah Hessman Homeworld: Voidborn Trade Vessel Background: Adeptus Astro Telepathica Role: Mystic Elite Advance: Psyker (Role - Free) Divinitation: Humans must die so the humanity can endure(Jaded talent) XP Total: 6000 XP Free: 200 ---Characteristics (700 XP)--- WS : 30 [+3] = 30 + 0 [PB] BS : 40 [+4] = 30 + 10[PB] S : 30 [+3] = 25 + 5 [PB] T : 40 [+5] = 30 + 10[PB] Ag : 30 [+3] = 30 + 0 [PB] Int: 50 [+5] = 35 + 10[PB] +5 [100] Per: 50 [+4] = 30 + 15[PB] +5 [250] WP : 55 [+5] = 35 + 10[PB] +10[350] Fel: 30 [+3] = 30 + 0 [PB] Influence: 50 = 50[set] Initiative: +3 Half move : 3 Wounds : 10 (7+1d5) Fate : 3 (3) Insanity : 0 Corruption: 0 ---Bonus--- The Constant Threat: When the character or an ally within 10 metres triggers a roll on Table 6–2: Psychic Phenomenon (see page 196), the Adeptus Astra Telepathica character can increase or decrease the result by amount equal to his Willpower bonus Stare into the Warp: A Mystic character starts the game with the Psyker elite advance (see page 90). ---Aptitudes--- Defence Intelligence Knowledge Perception Willpower Psyker General ---Talents(1200 XP)--- 1 Jaded 1 Warp Sense 200 2 Strong Minded 300 2 Warp Conduit 300 3 Favoured by warp 400 ---Psyrating(1400)--- Psyrating 4(1400) ---Psychic Powers(1100)--- Biomancy Invigourate Divination Warp Perception Foreboding 200 Prescience 200 Scrier's Gaze 200 Pyromancy ManipulateFlame Spontan combust 200 Telekinesis Telekinetic Control Assail 200 Telepathy Telepathic Link Erasure 100 Dominate 200 ---Skills(2600 XP)--- Awareness Common Lore(Astra Telepathica) Common Lore(Navigators) 100 Common Lore(Tech) 100 Forbidden Lore(Daemonology) 100 Forbidden Lore(Psykers) 100 Forbidden Lore(Warp) Interrogation Linguistics(High Gothic) 100 Medicae 200 Psyniscience+10 200 Scholastic Lore(Astromancy) 100 Scholastic Lore(Occult) 100 Scrutiny 100 Trade(Voidfarer) 200 ---Equipment--- Laspistol Flak Vest Psy focus --Weapons-- --------------------------------------------------------------------------------------------------------- Name/Pattern Range RoF Dam Pen Clip Rld Wt Special --------------------------------------------------------------------------------------------------------- --Armor-- --------------------------------------------------------------------------------------------------------- Name/Pattern Covers AP Wt Max Ag. Special ---------------------------------------------------------------------------------------------------------