Difference between revisions of "Chirurgeon Meng"
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Latest revision as of 11:58, 22 January 2016
25 WS 25+0
40 BS 25+15
25 S 25+0
40 T 25+5+5+5(250)
30 Ag 25+5
55 Int 25+10+5+15(100+250+500)
22 Per 25-3(divination)
35 WP 25+10
20 Fel 25-5
40 Inf 25+15
Exp on chrs(250+100+250+500=1100)
Name: Meng
HW: Forge world
Background: Adeptus Mechanicus.
Role: Chirurgeon
Wounds:11
skills
Awareness or Operate (Pick One)
Common Lore (Adeptus Mechanicus)
Logic
Security
Tech-Use+20 (500)
Medicae+10 (300)
Forbidden Lore (Mutants) (100)
Scholastic lore (Beasts, Chymistry)(200)
Dodge(300)
starting talents:
Technical Knock or Weapon-Tech talent.
Mechadendrite Use (Utility)
Weapon Training (Solid Projectile)
Traits
Mechanicus Implants
starting equiPment
Autogun, monotask servo-skull (utility), Imperial robes, 2 vials of sacred unguents
Cybernetics:
Calculus logi upgrade
This implant grants the user a +10 bonus to Literacy, Logic, and Scholastic Lore tests.
MIU
Good models grant a +10 bonus to commune with machine
spirits and for Tech-Use, Operate, Logic, Inquiry, and Ballistic Skill tests made as part of interfacing with the MIU systems.
Subskin armor (+2)
Medicae Mechadendrite (+10 medicae and interrogation)
HW aptitude: Intelegence->Balistic skill.
baCkground aPtitude
Tech
role aPtitudes
Fieldcraft, Intelligence, Knowledge, Strength, Toughness