Difference between revisions of "Michel Rolls"
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+ | [[Category:Poor_Hands]] | ||
+ | [[Category:Characters]] | ||
+ | [[Category:GURPS]] | ||
+ | |||
+ | == Personal file == | ||
+ | <poem> | ||
+ | 1916: Entered Royal Marine service at the age of 16 | ||
+ | 1918: With the end of the WWI deployed to East-Asian region | ||
+ | 1923: Demobilized in the course of Marine Corps reform and returned to London | ||
+ | 1924: Assumed police duty as a Special Constable | ||
+ | 1928: Refused to advance to a sworn Constable and became a mercenary | ||
+ | </poem> | ||
+ | |||
+ | == Metrics == | ||
<div class="gurps_holder"> | <div class="gurps_holder"> | ||
<table class="wrapper"> | <table class="wrapper"> | ||
Line 28: | Line 42: | ||
<tr> | <tr> | ||
<td class="label">Religion:</td> | <td class="label">Religion:</td> | ||
− | <td class="value"></td> | + | <td class="value">Atheist</td> |
</tr> | </tr> | ||
</table> | </table> | ||
Line 40: | Line 54: | ||
<tr> | <tr> | ||
<td class="label">Player:</td> | <td class="label">Player:</td> | ||
− | <td class="value"> | + | <td class="value">[[User:insd7s|insd7s]]</td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td class="label">Campaign:</td> | <td class="label">Campaign:</td> | ||
− | <td class="value"></td> | + | <td class="value">[[Poor Hands and Canned Stewed Meat|PH&CSM]]</td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td class="label">Created On:</td> | <td class="label">Created On:</td> | ||
− | <td class="value"></td> | + | <td class="value">12 Jan 2016</td> |
</tr> | </tr> | ||
</table> | </table> | ||
Line 64: | Line 78: | ||
<tr> | <tr> | ||
<td class="label">Advantages:</td> | <td class="label">Advantages:</td> | ||
− | <td class="rvalue"> | + | <td class="rvalue">30</td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 72: | Line 86: | ||
<tr> | <tr> | ||
<td class="label">Quirks:</td> | <td class="label">Quirks:</td> | ||
− | <td class="rvalue"> | + | <td class="rvalue">-5</td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td class="label">Skills:</td> | <td class="label">Skills:</td> | ||
− | <td class="rvalue"> | + | <td class="rvalue">81</td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
Line 126: | Line 140: | ||
<tr> | <tr> | ||
<td class="label">Age:</td> | <td class="label">Age:</td> | ||
− | <td class="value"> | + | <td class="value">30</td> |
<td class="label">Size:</td> | <td class="label">Size:</td> | ||
<td class="value">+0</td> | <td class="value">+0</td> | ||
Line 497: | Line 511: | ||
<tr class="odd"> | <tr class="odd"> | ||
<td class="description" >Advantages</td> | <td class="description" >Advantages</td> | ||
− | <td class="points"> | + | <td class="points">27</td> |
<td class="ref"></td> | <td class="ref"></td> | ||
</tr> | </tr> | ||
Line 508: | Line 522: | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: 12px;" >Fit | + | <td class="description" style="padding-left: 12px;" >Fit<div class="note">+1 to all HT rolls to stay conscious, avoid death, resist disease, resist poison; recover FP at twice the normal rate (but not FP spent for spells or psi powers)</div></td> |
− | <td class="points"> | + | <td class="points">5</td> |
<td class="ref">B55</td> | <td class="ref">B55</td> | ||
</tr> | </tr> | ||
Line 585: | Line 599: | ||
</tr> | </tr> | ||
− | + | <tr class="even"> | |
− | + | <td class="description" >Perks</td> | |
− | + | <td class="points">3</td> | |
− | + | <td class="ref"></td> | |
− | |||
− | <tr | ||
− | |||
− | |||
− | <td class=" | ||
− | <td class=" | ||
− | <td class=" | ||
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" > | + | <td class="description" style="padding-left: 12px;" >Naval Training<div class="note">You may ignore -2 to attacks and -1 to defend from bad footing due to naval vessels movement.</div></td> |
− | <td class=" | + | <td class="points">1</td> |
− | <td class=" | + | <td class="ref">MA50</td> |
− | <td class="points"></td> | + | </tr> |
− | <td class="ref"></td> | + | |
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Cultural Familiarity (English)<div class="note">Native, -1.</div></td> | ||
+ | <td class="points">0</td> | ||
+ | <td class="ref">B23</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Cultural Familiarity (East Asia)<div class="note">Alien, +1.</div></td> | ||
+ | <td class="points">2</td> | ||
+ | <td class="ref">B23</td> | ||
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description | + | <td class="description" >Quirks</td> |
− | + | <td class="points">-5</td> | |
− | |||
− | <td class="points"></td> | ||
<td class="ref"></td> | <td class="ref"></td> | ||
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 12px;" >Proud</td> |
− | <td class=" | + | <td class="points">-1</td> |
− | + | <td class="ref">B164</td> | |
− | |||
− | <td class="ref"> | ||
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 12px;" >Broad-Minded</td> |
− | + | <td class="points">-1</td> | |
− | + | <td class="ref">B163</td> | |
− | <td class="points">1</td> | ||
− | <td class="ref"> | ||
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 12px;" >Obsession<div class="note">Criminal justice</div></td> |
− | + | <td class="points">-1</td> | |
− | + | <td class="ref">B164</td> | |
− | <td class="points">1</td> | + | </tr> |
− | <td class="ref"> | ||
− | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 12px;" >Habit<div class="note">Pacing when thinking</div></td> |
− | + | <td class="points">-1</td> | |
− | + | <td class="ref">B164</td> | |
− | <td class="points">1</td> | ||
− | <td class="ref"> | ||
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: 12px;" > | + | <td class="description" style="padding-left: 12px;" >Dislikes heavy weapons</td> |
− | + | <td class="points">-1</td> | |
− | + | <td class="ref">B164</td> | |
− | <td class="points"></td> | ||
− | <td class="ref"></td> | ||
</tr> | </tr> | ||
− | + | </table> | |
− | + | </td> | |
− | <td class=" | + | <td class="spacer"></td> |
− | <td class=" | + | <td> |
− | <td class=" | + | <table class="skills list"> |
− | <td class=" | + | <tr> |
+ | <td class="title">Skills</td> | ||
+ | <td class="title">SL</td> | ||
+ | <td class="title">RSL</td> | ||
+ | <td class="title">Pts</td> | ||
+ | <td class="title">Ref</td> | ||
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description | + | <td class="description" >General</td> |
− | <td class="skill_level"> | + | <td class="skill_level"></td> |
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level"></td> |
− | <td class="points"> | + | <td class="points"></td> |
− | <td class="ref"> | + | <td class="ref"></td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 12px;" >Horsery</td> |
− | <td class="skill_level"> | + | <td class="skill_level"></td> |
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level"></td> |
− | <td class="points"> | + | <td class="points"></td> |
− | <td class="ref"> | + | <td class="ref"></td> |
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: 24px;" > | + | <td class="description" style="padding-left: 24px;" >Riding (Equine)</td> |
− | <td class="skill_level"> | + | <td class="skill_level">11</td> |
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">DX-1</td> |
− | <td class="points"> | + | <td class="points">1</td> |
− | <td class="ref"> | + | <td class="ref">B217</td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: 24px;" > | + | <td class="description" style="padding-left: 24px;" >Animal Handling (Equines)</td> |
− | <td class="skill_level"> | + | <td class="skill_level">11</td> |
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">IQ-1</td> |
− | <td class="points"> | + | <td class="points">1</td> |
− | <td class="ref"> | + | <td class="ref">B175</td> |
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: 24px;" > | + | <td class="description" style="padding-left: 24px;" >Mount</td> |
− | <td class="skill_level"> | + | <td class="skill_level">11</td> |
− | <td class="relative_skill_level">DX | + | <td class="relative_skill_level">DX-1</td> |
<td class="points">1</td> | <td class="points">1</td> | ||
− | <td class="ref"> | + | <td class="ref">B210</td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: 24px;" > | + | <td class="description" style="padding-left: 24px;" >Packing</td> |
<td class="skill_level">11</td> | <td class="skill_level">11</td> | ||
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">IQ-1</td> |
<td class="points">1</td> | <td class="points">1</td> | ||
− | <td class="ref"> | + | <td class="ref">B212</td> |
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 12px;" >Police</td> |
− | <td class="skill_level"> | + | <td class="skill_level"></td> |
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level"></td> |
− | <td class="points"> | + | <td class="points"></td> |
− | <td class="ref"> | + | <td class="ref"></td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: 24px;" > | + | <td class="description" style="padding-left: 24px;" >Savoir-Faire (Police)</td> |
− | <td class="skill_level"> | + | <td class="skill_level">12</td> |
− | <td class="relative_skill_level">IQ | + | <td class="relative_skill_level">IQ+0</td> |
<td class="points">1</td> | <td class="points">1</td> | ||
− | <td class="ref"> | + | <td class="ref">B218</td> |
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Area Knowledge (London region)</td> |
<td class="skill_level">12</td> | <td class="skill_level">12</td> | ||
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">IQ+0</td> |
<td class="points">1</td> | <td class="points">1</td> | ||
− | <td class="ref"> | + | <td class="ref">B176</td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Criminology/TL6</td> |
<td class="skill_level">11</td> | <td class="skill_level">11</td> | ||
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">IQ-1</td> |
<td class="points">1</td> | <td class="points">1</td> | ||
− | <td class="ref"> | + | <td class="ref">B186</td> |
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Law (Criminal)</td> |
<td class="skill_level">11</td> | <td class="skill_level">11</td> | ||
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">IQ-1</td> |
− | <td class="points"> | + | <td class="points">2</td> |
− | <td class="ref"> | + | <td class="ref">B204</td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Detect Lies</td> |
− | <td class="skill_level"> | + | <td class="skill_level">12</td> |
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">Per+0</td> |
− | <td class="points"> | + | <td class="points">4</td> |
− | <td class="ref"> | + | <td class="ref">B187</td> |
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" > | + | <td class="description" style="padding-left: 24px;" >Intimidation</td> |
− | <td class="skill_level"></td> | + | <td class="skill_level">12</td> |
− | <td class="relative_skill_level"></td> | + | <td class="relative_skill_level">Will+0</td> |
− | <td class="points"></td> | + | <td class="points">2</td> |
− | <td class="ref"></td> | + | <td class="ref">B202</td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Forced Entry</td> |
<td class="skill_level">12</td> | <td class="skill_level">12</td> | ||
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">DX+0</td> |
<td class="points">1</td> | <td class="points">1</td> | ||
− | <td class="ref"> | + | <td class="ref">B196</td> |
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Urban Survival</td> |
<td class="skill_level">11</td> | <td class="skill_level">11</td> | ||
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">Per-1</td> |
<td class="points">1</td> | <td class="points">1</td> | ||
− | <td class="ref"> | + | <td class="ref">B228</td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Shadowing</td> |
− | <td class="skill_level"> | + | <td class="skill_level">11</td> |
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">IQ-1</td> |
− | <td class="points"> | + | <td class="points">4</td> |
− | <td class="ref"> | + | <td class="ref">B219</td> |
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Observation</td> |
− | <td class="skill_level"> | + | <td class="skill_level">11</td> |
− | <td class="relative_skill_level">- | + | <td class="relative_skill_level">Per-1</td> |
− | <td class="points"> | + | <td class="points">1</td> |
− | <td class="ref"> | + | <td class="ref">B211</td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Stealth</td> |
− | <td class="skill_level"> | + | <td class="skill_level">11</td> |
− | <td class="relative_skill_level">DX | + | <td class="relative_skill_level">DX-1</td> |
− | <td class="points"> | + | <td class="points">1</td> |
− | <td class="ref"> | + | <td class="ref">B222</td> |
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Streetwise</td> |
− | <td class="skill_level"> | + | <td class="skill_level">11</td> |
− | <td class="relative_skill_level">- | + | <td class="relative_skill_level">IQ-1</td> |
− | <td class="points"> | + | <td class="points">1</td> |
− | <td class="ref"> | + | <td class="ref">B223</td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: 12px;" > | + | <td class="description" style="padding-left: 12px;" >Athletics</td> |
+ | <td class="skill_level"></td> | ||
+ | <td class="relative_skill_level"></td> | ||
+ | <td class="points"></td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Swimming</td> | ||
<td class="skill_level">12</td> | <td class="skill_level">12</td> | ||
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">HT+0</td> |
<td class="points">1</td> | <td class="points">1</td> | ||
− | <td class="ref"> | + | <td class="ref">B224</td> |
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="even"> |
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Running</td> |
− | <td class="skill_level"> | + | <td class="skill_level">12</td> |
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">HT+0</td> |
<td class="points">2</td> | <td class="points">2</td> | ||
− | <td class="ref"> | + | <td class="ref">B218</td> |
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Hiking</td> |
<td class="skill_level">11</td> | <td class="skill_level">11</td> | ||
− | <td class="relative_skill_level">-1</td> | + | <td class="relative_skill_level">HT-1</td> |
<td class="points">1</td> | <td class="points">1</td> | ||
− | <td class="ref"> | + | <td class="ref">B200</td> |
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Climbing</td> | ||
+ | <td class="skill_level">11</td> | ||
+ | <td class="relative_skill_level">DX-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B183</td> | ||
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" | + | <td class="description" >Combat</td> |
− | <td class="skill_level"> | + | <td class="skill_level"></td> |
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level"></td> |
− | <td class="points"> | + | <td class="points"></td> |
− | <td class="ref"> | + | <td class="ref"></td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: 12px;" > | + | <td class="description" style="padding-left: 12px;" >Shooting</td> |
− | <td class="skill_level"> | + | <td class="skill_level"></td> |
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level"></td> |
− | <td class="points"> | + | <td class="points"></td> |
− | <td class="ref"> | + | <td class="ref"></td> |
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Fast-Draw (Pistol)</td> |
− | <td class="skill_level"> | + | <td class="skill_level">13</td> |
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">DX+1</td> |
− | <td class="points"> | + | <td class="points">1</td> |
− | <td class="ref"> | + | <td class="ref">B194</td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Guns/TL6 (Pistol)<div class="note">Default: Guns/TL6 (Rifle) - 2</div><div class="note">Familiarity: Colt Government, .45 ACP (USA, 1912-, "M1911"); Luger P08 Parabellum, 9¥19mm Parabellum (Germany, 1908-); Nagant R-1895, 7.62¥39mmR Nagant (Russia, 1897-); Webley Mk VI, .455 Webley (U.K., 1915-); + alternative schemes</div></td> |
− | <td class="skill_level"> | + | <td class="skill_level">14</td> |
− | <td class="relative_skill_level">+ | + | <td class="relative_skill_level">DX+2</td> |
− | <td class="points"> | + | <td class="points">4</td> |
− | <td class="ref"> | + | <td class="ref">B198</td> |
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Guns/TL6 (Rifle)<div class="note">Familiarity: Mosin-Nagant obr. 1891g, 7.62¥54mmR Mosin-Nagant (Russia, 1891-1922); Mauser Gew98, 7.92¥57mm Mauser (Germany, 1900-1918); Arisaka Meiji 38 Shiki Shoujuu, 6.5¥50mmSR Arisaka (Japan, 1907-); Enfield SMLE Mk III, .303 British (U.K., 1907-); + bolt-action, lever-action and break-open</div></td> |
− | <td class="skill_level"> | + | <td class="skill_level">14</td> |
− | <td class="relative_skill_level">DX+ | + | <td class="relative_skill_level">DX+2</td> |
− | <td class="points"> | + | <td class="points">4</td> |
− | <td class="ref"> | + | <td class="ref">B198</td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: 12px;" > | + | <td class="description" style="padding-left: 12px;" >First Aid/TL6</td> |
− | <td class="skill_level"> | + | <td class="skill_level">12</td> |
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">IQ+0</td> |
<td class="points">1</td> | <td class="points">1</td> | ||
− | <td class="ref"> | + | <td class="ref">B195</td> |
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: 12px;" > | + | <td class="description" style="padding-left: 12px;" >Soldier/TL6</td> |
− | <td class="skill_level"> | + | <td class="skill_level">11</td> |
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">IQ-1</td> |
− | <td class="points"> | + | <td class="points">1</td> |
− | + | <td class="ref">B221</td> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | <td class="ref"> | ||
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" > | + | <td class="description" style="padding-left: 12px;" >Melee</td> |
<td class="skill_level"></td> | <td class="skill_level"></td> | ||
<td class="relative_skill_level"></td> | <td class="relative_skill_level"></td> | ||
Line 919: | Line 929: | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Brawling</td> |
<td class="skill_level">12</td> | <td class="skill_level">12</td> | ||
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">DX+0</td> |
<td class="points">1</td> | <td class="points">1</td> | ||
− | <td class="ref"> | + | <td class="ref">B182</td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Kicking (Brawling)<div class="note">Default: Brawling - 2</div></td> |
<td class="skill_level">11</td> | <td class="skill_level">11</td> | ||
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">-1</td> |
<td class="points">2</td> | <td class="points">2</td> | ||
− | <td class="ref"> | + | <td class="ref">B231, MA75</td> |
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Elbow Strike (Brawling)<div class="note">Default: Brawling - 2</div></td> |
<td class="skill_level">11</td> | <td class="skill_level">11</td> | ||
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">-1</td> |
− | <td class="points"> | + | <td class="points">1</td> |
− | <td class="ref"> | + | <td class="ref">B230, MA71</td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Knee Strike (Brawling)<div class="note">Default: Brawling - 1</div></td> |
− | <td class="skill_level"> | + | <td class="skill_level">12</td> |
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">+0</td> |
<td class="points">1</td> | <td class="points">1</td> | ||
− | <td class="ref"> | + | <td class="ref">B232, MA76</td> |
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Feint (Brawling)<div class="note">Default: Brawling</div></td> |
− | <td class="skill_level"> | + | <td class="skill_level">13</td> |
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">+1</td> |
− | <td class="points"> | + | <td class="points">2</td> |
− | <td class="ref"> | + | <td class="ref">B231</td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Ground Fighting (Brawling)<div class="note">Default: Brawling - 4</div></td> |
− | <td class="skill_level"> | + | <td class="skill_level">10</td> |
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">-2</td> |
− | <td class="points"> | + | <td class="points">3</td> |
− | <td class="ref"> | + | <td class="ref">B231</td> |
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Disarming (Brawling)<div class="note">Default: Brawling</div></td> |
− | <td class="skill_level"> | + | <td class="skill_level">13</td> |
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">+1</td> |
− | <td class="points"> | + | <td class="points">2</td> |
− | <td class="ref"> | + | <td class="ref">B230</td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Knife</td> |
− | <td class="skill_level"> | + | <td class="skill_level">13</td> |
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">DX+1</td> |
− | <td class="points"> | + | <td class="points">2</td> |
− | <td class="ref"> | + | <td class="ref">B208</td> |
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Fast-Draw (Knife)</td> |
− | <td class="skill_level"> | + | <td class="skill_level">13</td> |
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">DX+1</td> |
<td class="points">1</td> | <td class="points">1</td> | ||
<td class="ref">B194</td> | <td class="ref">B194</td> | ||
Line 991: | Line 1,001: | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Feint (Knife)<div class="note">Default: Knife</div></td> |
− | <td class="skill_level"> | + | <td class="skill_level">14</td> |
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">+1</td> |
− | <td class="points"> | + | <td class="points">2</td> |
− | <td class="ref"> | + | <td class="ref">B231, MA73</td> |
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Ground Fighting (Knife)<div class="note">Default: Knife - 4</div></td> |
− | <td class="skill_level"> | + | <td class="skill_level">10</td> |
− | <td class="relative_skill_level"> | + | <td class="relative_skill_level">-3</td> |
− | <td class="points"> | + | <td class="points">2</td> |
− | <td class="ref"> | + | <td class="ref">B231</td> |
</tr> | </tr> | ||
− | + | <tr class="even"> | |
− | + | <td class="description" style="padding-left: 24px;" >Retain Weapon (Knife)<div class="note">Default: Knife</div></td> | |
− | + | <td class="skill_level">14</td> | |
− | + | <td class="relative_skill_level">+1</td> | |
− | + | <td class="points">2</td> | |
− | + | <td class="ref">B232</td> | |
− | + | </tr> | |
− | + | ||
− | + | <tr class="odd"> | |
− | + | <td class="description" >Navy</td> | |
− | + | <td class="skill_level"></td> | |
− | + | <td class="relative_skill_level"></td> | |
− | + | <td class="points"></td> | |
− | + | <td class="ref"></td> | |
− | + | </tr> | |
− | + | ||
− | + | <tr class="even"> | |
− | + | <td class="description" style="padding-left: 12px;" >Survival</td> | |
− | + | <td class="skill_level"></td> | |
− | + | <td class="relative_skill_level"></td> | |
− | + | <td class="points"></td> | |
− | + | <td class="ref"></td> | |
− | + | </tr> | |
− | + | ||
− | + | <tr class="odd"> | |
− | + | <td class="description" style="padding-left: 24px;" >Knot-Tying</td> | |
− | + | <td class="skill_level">12</td> | |
− | + | <td class="relative_skill_level">DX+0</td> | |
− | + | <td class="points">1</td> | |
− | + | <td class="ref">B203</td> | |
− | + | </tr> | |
− | + | ||
− | + | <tr class="even"> | |
− | + | <td class="description" style="padding-left: 24px;" >Survival (Salt-Water Sea)</td> | |
− | + | <td class="skill_level">11</td> | |
− | + | <td class="relative_skill_level">Per-1</td> | |
− | + | <td class="points">1</td> | |
− | + | <td class="ref">B223</td> | |
− | + | </tr> | |
− | + | ||
− | + | <tr class="odd"> | |
− | + | <td class="description" style="padding-left: 24px;" >Survival (Tropical Lagoon)</td> | |
− | + | <td class="skill_level">11</td> | |
− | + | <td class="relative_skill_level">Per-1</td> | |
− | + | <td class="points">1</td> | |
− | + | <td class="ref">B223</td> | |
− | + | </tr> | |
− | + | ||
− | + | <tr class="even"> | |
− | + | <td class="description" style="padding-left: 24px;" >Survival (Jungle)</td> | |
− | + | <td class="skill_level">11</td> | |
− | + | <td class="relative_skill_level">Per-1</td> | |
− | + | <td class="points">1</td> | |
− | + | <td class="ref">B223</td> | |
− | + | </tr> | |
− | + | ||
− | + | <tr class="odd"> | |
− | + | <td class="description" style="padding-left: 24px;" >Survival (Island/Beach)<div class="note">Default: Survival (Jungle) - 3</div></td> | |
− | + | <td class="skill_level">11</td> | |
− | + | <td class="relative_skill_level">Per-1</td> | |
− | + | <td class="points">1</td> | |
− | + | <td class="ref">B223</td> | |
− | + | </tr> | |
− | + | ||
− | + | <tr class="even"> | |
− | + | <td class="description" style="padding-left: 24px;" >Boating/TL6 (Unpowered)</td> | |
− | + | <td class="skill_level">11</td> | |
− | + | <td class="relative_skill_level">DX-1</td> | |
− | + | <td class="points">1</td> | |
− | + | <td class="ref">B180</td> | |
− | + | </tr> | |
− | + | ||
− | + | <tr class="odd"> | |
− | + | <td class="description" style="padding-left: 24px;" >Boating/TL6 (Sailboat)<div class="note">Default: Boating/TL6 (Unpowered) - 3</div></td> | |
− | + | <td class="skill_level">11</td> | |
− | + | <td class="relative_skill_level">DX-1</td> | |
− | + | <td class="points">1</td> | |
− | + | <td class="ref">B180</td> | |
− | + | </tr> | |
− | + | ||
− | + | <tr class="even"> | |
− | + | <td class="description" style="padding-left: 12px;" >Diving</td> | |
− | + | <td class="skill_level"></td> | |
− | + | <td class="relative_skill_level"></td> | |
− | + | <td class="points"></td> | |
− | + | <td class="ref"></td> | |
− | + | </tr> | |
− | + | ||
− | + | <tr class="odd"> | |
− | + | <td class="description" style="padding-left: 24px;" >Diving Suit/TL6<div class="note">Default: Scuba/TL6 - 2</div></td> | |
− | + | <td class="skill_level">11</td> | |
− | + | <td class="relative_skill_level">DX-1</td> | |
− | + | <td class="points">1</td> | |
− | + | <td class="ref">B192</td> | |
− | + | </tr> | |
− | + | ||
− | + | <tr class="even"> | |
− | + | <td class="description" style="padding-left: 24px;" >Scuba/TL6</td> | |
− | + | <td class="skill_level">11</td> | |
− | + | <td class="relative_skill_level">IQ-1</td> | |
− | + | <td class="points">1</td> | |
− | + | <td class="ref">B219</td> | |
− | + | </tr> | |
− | + | ||
− | + | <tr class="odd"> | |
− | + | <td class="description" style="padding-left: 24px;" >Aquabatics</td> | |
− | + | <td class="skill_level">10</td> | |
− | + | <td class="relative_skill_level">DX-2</td> | |
− | + | <td class="points">1</td> | |
− | + | <td class="ref">B174</td> | |
− | + | </tr> | |
− | + | ||
− | + | <tr class="even"> | |
− | + | <td class="description" style="padding-left: 24px;" >Breath Control</td> | |
− | + | <td class="skill_level">10</td> | |
− | + | <td class="relative_skill_level">HT-2</td> | |
− | + | <td class="points">1</td> | |
− | + | <td class="ref">B182</td> | |
− | + | </tr> | |
− | + | ||
− | + | <tr class="odd"> | |
− | + | <td class="description" style="padding-left: 24px;" >Explosives/TL6 (Underwater Demolition)</td> | |
− | + | <td class="skill_level">11</td> | |
− | + | <td class="relative_skill_level">IQ-1</td> | |
− | + | <td class="points">1</td> | |
− | + | <td class="ref">B194</td> | |
− | + | </tr> | |
− | + | ||
− | + | <tr class="even"> | |
− | + | <td class="description" style="padding-left: 12px;" >Navigation/TL6 (Sea)</td> | |
− | + | <td class="skill_level">11</td> | |
− | + | <td class="relative_skill_level">IQ-1</td> | |
− | + | <td class="points">1</td> | |
− | + | <td class="ref">B211</td> | |
− | + | </tr> | |
− | + | ||
− | + | <tr class="odd"> | |
− | + | <td class="description" style="padding-left: 12px;" >Tactics</td> | |
− | + | <td class="skill_level">11</td> | |
− | + | <td class="relative_skill_level">IQ-1</td> | |
− | + | <td class="points">2</td> | |
− | + | <td class="ref">B224</td> | |
− | + | </tr> | |
− | + | ||
− | + | <tr class="even"> | |
− | + | <td class="description" style="padding-left: 12px;" >Expert Skill (Military Science)</td> | |
− | + | <td class="skill_level">11</td> | |
− | + | <td class="relative_skill_level">IQ-1</td> | |
− | + | <td class="points">2</td> | |
− | + | <td class="ref">B193</td> | |
− | + | </tr> | |
− | + | ||
− | + | <tr class="odd"> | |
− | + | <td class="description" style="padding-left: 12px;" >Electronics Operation/TL6 (Communications)</td> | |
− | + | <td class="skill_level">11</td> | |
− | + | <td class="relative_skill_level">IQ-1</td> | |
− | + | <td class="points">1</td> | |
− | + | <td class="ref">B189</td> | |
− | + | </tr> | |
− | + | ||
− | + | <tr class="even"> | |
− | + | <td class="description" style="padding-left: 12px;" >Savoir-Faire (Navy)</td> | |
− | + | <td class="skill_level">12</td> | |
− | + | <td class="relative_skill_level">IQ+0</td> | |
− | + | <td class="points">1</td> | |
− | + | <td class="ref">B218</td> | |
− | + | </tr> | |
− | + | ||
− | + | <tr class="odd"> | |
− | + | <td class="description" style="padding-left: 12px;" >Area Knowledge (British Colonies in Asia)</td> | |
− | <td class=" | + | <td class="skill_level">12</td> |
− | <td class=" | + | <td class="relative_skill_level">IQ+0</td> |
+ | <td class="points">1</td> | ||
+ | <td class="ref">B176</td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <table class="spells list"> | ||
+ | <tr> | ||
+ | <td class="title">Spells</td> | ||
+ | <td class="title">Class</td> | ||
+ | <td class="title">Mana Cost</td> | ||
+ | <td class="title">Time</td> | ||
+ | <td class="title">SL</td> | ||
+ | <td class="title">RSL</td> | ||
+ | <td class="title">Pts</td> | ||
+ | <td class="title">Ref</td> | ||
</tr> | </tr> | ||
− | + | </table> | |
− | + | <table class="melee_weapons list"> | |
− | <td class=" | + | <tr> |
− | <td class=" | + | <td class="title">Melee Weapons</td> |
− | <td class=" | + | <td class="title">Usage</td> |
− | <td class=" | + | <td class="title">Lvl</td> |
− | <td class=" | + | <td class="title">Parry</td> |
− | <td class=" | + | <td class="title">Block</td> |
− | <td class=" | + | <td class="title">Damage</td> |
+ | <td class="title">Reach</td> | ||
+ | <td class="title">ST</td> | ||
</tr> | </tr> | ||
− | <tr class=" | + | <tr class="odd"> |
− | + | <td class="description">Large Knife</td> | |
− | <td class=" | + | <td class="usage">Swung</td> |
− | <td class=" | + | <td class="level">13</td> |
− | <td class=" | + | <td class="parry">9</td> |
− | <td class=" | + | <td class="block">No</td> |
− | <td class=" | + | <td class="damage">1d-2 cut</td> |
− | <td class=" | + | <td class="reach">C,1</td> |
− | <td class=" | + | <td class="strength">6</td> |
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description">Large Knife</td> | ||
+ | <td class="usage">Thrust</td> | ||
+ | <td class="level">13</td> | ||
+ | <td class="parry">9</td> | ||
+ | <td class="block">No</td> | ||
+ | <td class="damage">1d-2 imp</td> | ||
+ | <td class="reach">C</td> | ||
+ | <td class="strength">6</td> | ||
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | + | <td class="description">Natural</td> | |
− | <td class=" | + | <td class="usage">Kick</td> |
− | <td class=" | + | <td class="level">10</td> |
− | <td class=" | + | <td class="parry">No</td> |
− | <td class=" | + | <td class="block"></td> |
− | <td class=" | + | <td class="damage">1d-2 cr</td> |
− | <td class=" | + | <td class="reach">C,1</td> |
− | <td class=" | + | <td class="strength"></td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | + | <td class="description">Natural</td> | |
− | <td class=" | + | <td class="usage">Kick w/Boots</td> |
− | <td class=" | + | <td class="level">10</td> |
− | <td class=" | + | <td class="parry">No</td> |
− | <td class=" | + | <td class="block"></td> |
− | <td class=" | + | <td class="damage">1d-1 cr</td> |
− | <td class=" | + | <td class="reach">C,1</td> |
− | <td class=" | + | <td class="strength"></td> |
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | + | <td class="description">Natural</td> | |
− | <td class=" | + | <td class="usage">Punch</td> |
− | <td class=" | + | <td class="level">12</td> |
− | <td class=" | + | <td class="parry">10</td> |
− | <td class=" | + | <td class="block"></td> |
− | <td class=" | + | <td class="damage">1d-3 cr</td> |
− | <td class=" | + | <td class="reach">C</td> |
− | <td class=" | + | <td class="strength"></td> |
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | <table class="ranged_weapons list"> | ||
+ | <tr> | ||
+ | <td class="title">Ranged Weapons</td> | ||
+ | <td class="title">Usage</td> | ||
+ | <td class="title">Lvl</td> | ||
+ | <td class="title">Acc</td> | ||
+ | <td class="title">Damage</td> | ||
+ | <td class="title">Range</td> | ||
+ | <td class="title">RoF</td> | ||
+ | <td class="title">Shots</td> | ||
+ | <td class="title">Bulk</td> | ||
+ | <td class="title">Rcl</td> | ||
+ | <td class="title">ST</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description">Colt Government, .45 ACP</td> | ||
+ | <td class="usage"></td> | ||
+ | <td class="level">14</td> | ||
+ | <td class="accuracy">2</td> | ||
+ | <td class="damage">2d pi+</td> | ||
+ | <td class="range">150/1,600</td> | ||
+ | <td class="rof">3</td> | ||
+ | <td class="shots">7+1(3)</td> | ||
+ | <td class="bulk">-2</td> | ||
+ | <td class="recoil">3</td> | ||
+ | <td class="strength">10</td> | ||
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | + | <td class="description">Large Knife</td> | |
− | <td class=" | + | <td class="usage">Thrown</td> |
− | <td class=" | + | <td class="level">8</td> |
− | <td class=" | + | <td class="accuracy">+0</td> |
− | <td class=" | + | <td class="damage">1d-2 imp</td> |
− | <td class=" | + | <td class="range">8/15</td> |
− | <td class=" | + | <td class="rof">1</td> |
− | <td class=" | + | <td class="shots">T(1)</td> |
+ | <td class="bulk">-2</td> | ||
+ | <td class="recoil"></td> | ||
+ | <td class="strength">6</td> | ||
</tr> | </tr> | ||
− | <tr class="odd"> | + | </table> |
− | <td class="description | + | <table class="equipment list"> |
− | <td class="state"> | + | <tr> |
− | <td class="quantity">1</td> | + | <td class="title">Equipment (4,1925 kg; $3 423,3)</td> |
− | <td class="cost"> | + | <td class="title">v</td> |
− | <td class="weight"> | + | <td class="title">#</td> |
− | <td class="cost_summary"> | + | <td class="title">$</td> |
− | <td class="weight_summary"> | + | <td class="title">W</td> |
− | <td class="ref"> | + | <td class="title">? $</td> |
+ | <td class="title">? W</td> | ||
+ | <td class="title">Ref</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Carriables</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">0</td> | ||
+ | <td class="weight">0 lb</td> | ||
+ | <td class="cost_summary">630</td> | ||
+ | <td class="weight_summary">3,085 lb</td> | ||
+ | <td class="ref"></td> | ||
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: 12px;" > | + | <td class="description" style="padding-left: 12px;" >Binoculars<div class="note">Gives (TL-4) levels of Telescopic Vision.</div></td> |
<td class="state">-</td> | <td class="state">-</td> | ||
<td class="quantity">1</td> | <td class="quantity">1</td> | ||
− | <td class="cost"> | + | <td class="cost">400</td> |
− | <td class="weight"> | + | <td class="weight">2 lb</td> |
− | <td class="cost_summary"> | + | <td class="cost_summary">400</td> |
− | <td class="weight_summary"> | + | <td class="weight_summary">2 lb</td> |
− | <td class="ref"> | + | <td class="ref">B289</td> |
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: 12px;" > | + | <td class="description" style="padding-left: 12px;" >Cigarette Lighter</td> |
− | <td class="state"> | + | <td class="state">E</td> |
<td class="quantity">1</td> | <td class="quantity">1</td> | ||
− | <td class="cost"> | + | <td class="cost">10</td> |
− | <td class="weight"> | + | <td class="weight">0,01 lb</td> |
− | <td class="cost_summary"> | + | <td class="cost_summary">10</td> |
− | <td class="weight_summary"> | + | <td class="weight_summary">0,01 lb</td> |
− | <td class="ref"> | + | <td class="ref">B288</td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: 12px;" > | + | <td class="description" style="padding-left: 12px;" >Ear Muffs<div class="note">Block loud noises (e.g. gunshots). Give Protected Hearing.</div></td> |
<td class="state">-</td> | <td class="state">-</td> | ||
<td class="quantity">1</td> | <td class="quantity">1</td> | ||
− | <td class="cost"> | + | <td class="cost">200</td> |
− | <td class="weight | + | <td class="weight">1 lb</td> |
− | + | <td class="cost_summary">200</td> | |
− | + | <td class="weight_summary">1 lb</td> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | <td class="cost_summary"> | ||
− | <td class="weight_summary | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<td class="ref">B289</td> | <td class="ref">B289</td> | ||
</tr> | </tr> | ||
Line 1,324: | Line 1,389: | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description | + | <td class="description" >Misc.</td> |
<td class="state">-</td> | <td class="state">-</td> | ||
<td class="quantity">1</td> | <td class="quantity">1</td> | ||
<td class="cost">0</td> | <td class="cost">0</td> | ||
− | <td class="weight">0 | + | <td class="weight">0 lb</td> |
− | <td class="cost_summary"> | + | <td class="cost_summary">1 123,3</td> |
− | <td class="weight_summary"> | + | <td class="weight_summary">31,195 lb</td> |
<td class="ref"></td> | <td class="ref"></td> | ||
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 12px;" >Compass</td> |
<td class="state">-</td> | <td class="state">-</td> | ||
<td class="quantity">1</td> | <td class="quantity">1</td> | ||
− | <td class="cost"> | + | <td class="cost">50</td> |
− | <td class="weight">0 | + | <td class="weight">0,144 lb</td> |
− | <td class="cost_summary"> | + | <td class="cost_summary">50</td> |
− | <td class="weight_summary">0 | + | <td class="weight_summary">0,144 lb</td> |
− | <td class="ref"> | + | <td class="ref">B288</td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 12px;" >Can Opener</td> |
<td class="state">-</td> | <td class="state">-</td> | ||
<td class="quantity">1</td> | <td class="quantity">1</td> | ||
− | <td class="cost"> | + | <td class="cost">0,5</td> |
− | <td class="weight">0 | + | <td class="weight">0 lb</td> |
− | <td class="cost_summary"> | + | <td class="cost_summary">0,5</td> |
− | <td class="weight_summary">0 | + | <td class="weight_summary">0 lb</td> |
− | <td class="ref"> | + | <td class="ref">HT33</td> |
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 12px;" >Dive Mask</td> |
<td class="state">-</td> | <td class="state">-</td> | ||
<td class="quantity">1</td> | <td class="quantity">1</td> | ||
− | <td class="cost"> | + | <td class="cost">25</td> |
− | <td class="weight"> | + | <td class="weight">1 lb</td> |
− | <td class="cost_summary"> | + | <td class="cost_summary">25</td> |
− | <td class="weight_summary"> | + | <td class="weight_summary">1 lb</td> |
− | <td class="ref"> | + | <td class="ref">HT71</td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 12px;" >Snorkel</td> |
<td class="state">-</td> | <td class="state">-</td> | ||
<td class="quantity">1</td> | <td class="quantity">1</td> | ||
− | <td class="cost"> | + | <td class="cost">25</td> |
− | <td class="weight"> | + | <td class="weight">1 lb</td> |
− | <td class="cost_summary"> | + | <td class="cost_summary">25</td> |
− | <td class="weight_summary"> | + | <td class="weight_summary">1 lb</td> |
− | <td class="ref"> | + | <td class="ref">HT60</td> |
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" > | + | <td class="description" style="padding-left: 12px;" >Swim Fins</td> |
− | <td class="state"> | + | <td class="state">-</td> |
<td class="quantity">1</td> | <td class="quantity">1</td> | ||
− | <td class="cost"> | + | <td class="cost">25</td> |
− | <td class="weight"> | + | <td class="weight">3 lb</td> |
− | <td class="cost_summary"> | + | <td class="cost_summary">25</td> |
− | <td class="weight_summary"> | + | <td class="weight_summary">3 lb</td> |
− | <td class="ref"></td> | + | <td class="ref">HT60</td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: 12px;" > | + | <td class="description" style="padding-left: 12px;" >Gas Mask</td> |
<td class="state">-</td> | <td class="state">-</td> | ||
<td class="quantity">1</td> | <td class="quantity">1</td> | ||
<td class="cost">100</td> | <td class="cost">100</td> | ||
− | <td class="weight"> | + | <td class="weight">4 lb</td> |
<td class="cost_summary">100</td> | <td class="cost_summary">100</td> | ||
− | <td class="weight_summary"> | + | <td class="weight_summary">4 lb</td> |
− | <td class="ref"> | + | <td class="ref">B285</td> |
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: 12px;" > | + | <td class="description" style="padding-left: 12px;" >Iron Spike/Piton</td> |
<td class="state">-</td> | <td class="state">-</td> | ||
<td class="quantity">1</td> | <td class="quantity">1</td> | ||
− | <td class="cost"> | + | <td class="cost">1</td> |
− | <td class="weight">0, | + | <td class="weight">0,5 lb</td> |
− | <td class="cost_summary"> | + | <td class="cost_summary">1</td> |
− | <td class="weight_summary">0, | + | <td class="weight_summary">0,5 lb</td> |
− | <td class="ref"> | + | <td class="ref">B288</td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: 12px;" > | + | <td class="description" style="padding-left: 12px;" >Matches, Waterproof<div class="note">Box of 50</div></td> |
− | <td class="state"> | + | <td class="state">-</td> |
<td class="quantity">1</td> | <td class="quantity">1</td> | ||
− | <td class="cost"> | + | <td class="cost">1,5</td> |
− | <td class="weight">0, | + | <td class="weight">0,051 lb</td> |
− | <td class="cost_summary"> | + | <td class="cost_summary">1,5</td> |
− | <td class="weight_summary">0, | + | <td class="weight_summary">0,051 lb</td> |
− | <td class="ref"> | + | <td class="ref">B288</td> |
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: 12px;" > | + | <td class="description" style="padding-left: 12px;" >Portable Tool Kit, Explosives</td> |
<td class="state">-</td> | <td class="state">-</td> | ||
<td class="quantity">1</td> | <td class="quantity">1</td> | ||
− | <td class="cost"> | + | <td class="cost">600</td> |
− | <td class="weight"> | + | <td class="weight">20 lb</td> |
− | <td class="cost_summary"> | + | <td class="cost_summary">600</td> |
− | <td class="weight_summary"> | + | <td class="weight_summary">20 lb</td> |
− | <td class="ref"> | + | <td class="ref">B289</td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: 12px;" > | + | <td class="description" style="padding-left: 12px;" >First-Aid Kit</td> |
<td class="state">-</td> | <td class="state">-</td> | ||
<td class="quantity">1</td> | <td class="quantity">1</td> | ||
− | <td class="cost"> | + | <td class="cost">0</td> |
− | <td class="weight">0 | + | <td class="weight">0 lb</td> |
− | <td class="cost_summary"> | + | <td class="cost_summary">295,3</td> |
− | <td class="weight_summary"> | + | <td class="weight_summary">1,5 lb</td> |
− | <td class="ref"> | + | <td class="ref"></td> |
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: 24px;" > | + | <td class="description" style="padding-left: 24px;" >Antibiotic<div class="note">Prevents or cures (in 1d days) infections.</div></td> |
<td class="state">-</td> | <td class="state">-</td> | ||
− | <td class="quantity"> | + | <td class="quantity">10</td> |
− | <td class="cost"> | + | <td class="cost">20</td> |
− | <td class="weight"> | + | <td class="weight">0 lb</td> |
− | <td class="cost_summary"> | + | <td class="cost_summary">200</td> |
− | <td class="weight_summary"> | + | <td class="weight_summary">0 lb</td> |
− | <td class="ref"> | + | <td class="ref">B289</td> |
</tr> | </tr> | ||
<tr class="even"> | <tr class="even"> | ||
− | <td class="description" style="padding-left: | + | <td class="description" style="padding-left: 24px;" >Antitoxin Kit<div class="note">Antidote for specific poison. 10 uses</div></td> |
− | <td class="state"> | + | <td class="state">-</td> |
− | <td class="quantity"> | + | <td class="quantity">3</td> |
− | <td class="cost"> | + | <td class="cost">25</td> |
− | <td class="weight">0 | + | <td class="weight">0,5 lb</td> |
− | <td class="cost_summary"> | + | <td class="cost_summary">75</td> |
− | <td class="weight_summary"> | + | <td class="weight_summary">1,5 lb</td> |
<td class="ref">B289</td> | <td class="ref">B289</td> | ||
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | <td class="description" style="padding-left: 24px;" >Large Knife</td> | + | <td class="description" style="padding-left: 24px;" >Activated Charcoal<div class="note">Per dose.</div></td> |
− | <td class="state">E</td> | + | <td class="state">-</td> |
+ | <td class="quantity">20</td> | ||
+ | <td class="cost">1</td> | ||
+ | <td class="weight">0 lb</td> | ||
+ | <td class="cost_summary">20</td> | ||
+ | <td class="weight_summary">0 lb</td> | ||
+ | <td class="ref">HT226</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Analgesic<div class="note">Per dose.</div></td> | ||
+ | <td class="state">-</td> | ||
+ | <td class="quantity">10</td> | ||
+ | <td class="cost">0,03</td> | ||
+ | <td class="weight">0 lb</td> | ||
+ | <td class="cost_summary">0,3</td> | ||
+ | <td class="weight_summary">0 lb</td> | ||
+ | <td class="ref">HT226</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Weapons</td> | ||
+ | <td class="state">-</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">0</td> | ||
+ | <td class="weight">0 lb</td> | ||
+ | <td class="cost_summary">1 560</td> | ||
+ | <td class="weight_summary">18,4 lb</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Detonating Cord</td> | ||
+ | <td class="state">-</td> | ||
+ | <td class="quantity">5</td> | ||
+ | <td class="cost">100</td> | ||
+ | <td class="weight">1 lb</td> | ||
+ | <td class="cost_summary">500</td> | ||
+ | <td class="weight_summary">5 lb</td> | ||
+ | <td class="ref">HT187</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Fire-Starter Paste<div class="note">Enough for 20 fires.</div></td> | ||
+ | <td class="state">-</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">5</td> | ||
+ | <td class="weight">0,25 lb</td> | ||
+ | <td class="cost_summary">5</td> | ||
+ | <td class="weight_summary">0,25 lb</td> | ||
+ | <td class="ref">HT58</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Dagger</td> | ||
+ | <td class="state">-</td> | ||
+ | <td class="quantity">2</td> | ||
+ | <td class="cost">20</td> | ||
+ | <td class="weight">0,25 lb</td> | ||
+ | <td class="cost_summary">40</td> | ||
+ | <td class="weight_summary">0,5 lb</td> | ||
+ | <td class="ref">B272</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Harpoon</td> | ||
+ | <td class="state">-</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">60</td> | ||
+ | <td class="weight">6 lb</td> | ||
+ | <td class="cost_summary">60</td> | ||
+ | <td class="weight_summary">6 lb</td> | ||
+ | <td class="ref">B276</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >.45 ACP (11.43x23mm)</td> | ||
+ | <td class="state">-</td> | ||
+ | <td class="quantity">50</td> | ||
+ | <td class="cost">0,5</td> | ||
+ | <td class="weight">0,047 lb</td> | ||
+ | <td class="cost_summary">25</td> | ||
+ | <td class="weight_summary">2,35 lb</td> | ||
+ | <td class="ref">HT176</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Holster, Belt<div class="note">Fits most pistols</div></td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">25</td> | ||
+ | <td class="weight">0,5 lb</td> | ||
+ | <td class="cost_summary">875</td> | ||
+ | <td class="weight_summary">3,3 lb</td> | ||
+ | <td class="ref">B289</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Colt Government, .45 ACP</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">850</td> | ||
+ | <td class="weight">2,8 lb</td> | ||
+ | <td class="cost_summary">850</td> | ||
+ | <td class="weight_summary">2,8 lb</td> | ||
+ | <td class="ref">HT98</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Lanyard, Woven Steel<div class="note">Lets you retrieve a dropped weapon on a DX roll. Each attempt requires a Ready maneuver. Can be cut: -6 to hit, DR 6, HP 4.</div></td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">15</td> | ||
+ | <td class="weight">0 lb</td> | ||
+ | <td class="cost_summary">55</td> | ||
+ | <td class="weight_summary">1 lb</td> | ||
+ | <td class="ref">B289</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Large Knife</td> | ||
+ | <td class="state">E</td> | ||
<td class="quantity">1</td> | <td class="quantity">1</td> | ||
<td class="cost">40</td> | <td class="cost">40</td> | ||
− | <td class="weight">1 lb</td> | + | <td class="weight">1 lb</td> |
− | <td class="cost_summary">40</td> | + | <td class="cost_summary">40</td> |
− | <td class="weight_summary">1 lb</td> | + | <td class="weight_summary">1 lb</td> |
− | <td class="ref">B272</td> | + | <td class="ref">B272</td> |
− | </tr> | + | </tr> |
− | + | ||
− | <tr class=" | + | <tr class="odd"> |
− | <td class="description" >Wearables</td> | + | <td class="description" >Wearables</td> |
− | <td class="state">E</td> | + | <td class="state">E</td> |
− | <td class="quantity">1</td> | + | <td class="quantity">1</td> |
− | <td class="cost">0</td> | + | <td class="cost">0</td> |
− | <td class="weight">0 | + | <td class="weight">0 lb</td> |
− | <td class="cost_summary">110</td> | + | <td class="cost_summary">110</td> |
− | <td class="weight_summary">1 | + | <td class="weight_summary">4 lb</td> |
− | <td class="ref"></td> | + | <td class="ref"></td> |
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Boots, Steel-Toed<div class="note">DR+4 to toes.</div></td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">100</td> | ||
+ | <td class="weight">4 lb</td> | ||
+ | <td class="cost_summary">100</td> | ||
+ | <td class="weight_summary">4 lb</td> | ||
+ | <td class="ref">HT68</td> | ||
</tr> | </tr> | ||
<tr class="odd"> | <tr class="odd"> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<td class="description" style="padding-left: 12px;" >Sunglasses</td> | <td class="description" style="padding-left: 12px;" >Sunglasses</td> | ||
<td class="state">E</td> | <td class="state">E</td> | ||
<td class="quantity">1</td> | <td class="quantity">1</td> | ||
<td class="cost">10</td> | <td class="cost">10</td> | ||
− | <td class="weight">0 | + | <td class="weight">0 lb</td> |
<td class="cost_summary">10</td> | <td class="cost_summary">10</td> | ||
− | <td class="weight_summary">0 | + | <td class="weight_summary">0 lb</td> |
<td class="ref">HT71</td> | <td class="ref">HT71</td> | ||
</tr> | </tr> | ||
Line 1,519: | Line 1,705: | ||
</tr> | </tr> | ||
</table> | </table> | ||
− | <div class="copyright">Modified at | + | <div class="copyright">Modified at 12:55 on 12 січ. 2016.<br>GURPS Character Sheet is copyright ©1998-2015 by Richard A. Wilkes — All rights reserved worldwide.<br>Licensed for your use under Mozilla Public License, version 2.0</div> |
</div> | </div> | ||
− | |||
− |
Latest revision as of 11:39, 14 January 2016
Personal file
1916: Entered Royal Marine service at the age of 16
1918: With the end of the WWI deployed to East-Asian region
1923: Demobilized in the course of Marine Corps reform and returned to London
1924: Assumed police duty as a Special Constable
1928: Refused to advance to a sworn Constable and became a mercenary
Metrics
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Spells | Class | Mana Cost | Time | SL | RSL | Pts | Ref |
Melee Weapons | Usage | Lvl | Parry | Block | Damage | Reach | ST |
Large Knife | Swung | 13 | 9 | No | 1d-2 cut | C,1 | 6 |
Large Knife | Thrust | 13 | 9 | No | 1d-2 imp | C | 6 |
Natural | Kick | 10 | No | 1d-2 cr | C,1 | ||
Natural | Kick w/Boots | 10 | No | 1d-1 cr | C,1 | ||
Natural | Punch | 12 | 10 | 1d-3 cr | C |
Ranged Weapons | Usage | Lvl | Acc | Damage | Range | RoF | Shots | Bulk | Rcl | ST |
Colt Government, .45 ACP | 14 | 2 | 2d pi+ | 150/1,600 | 3 | 7+1(3) | -2 | 3 | 10 | |
Large Knife | Thrown | 8 | +0 | 1d-2 imp | 8/15 | 1 | T(1) | -2 | 6 |
Equipment (4,1925 kg; $3 423,3) | v | # | $ | W | ? $ | ? W | Ref |
Carriables | E | 1 | 0 | 0 lb | 630 | 3,085 lb | |
Binoculars Gives (TL-4) levels of Telescopic Vision. |
- | 1 | 400 | 2 lb | 400 | 2 lb | B289 |
Cigarette Lighter | E | 1 | 10 | 0,01 lb | 10 | 0,01 lb | B288 |
Ear Muffs Block loud noises (e.g. gunshots). Give Protected Hearing. |
- | 1 | 200 | 1 lb | 200 | 1 lb | B289 |
Wristwatch | E | 1 | 20 | 0,075 lb | 20 | 0,075 lb | B288 |
Misc. | - | 1 | 0 | 0 lb | 1 123,3 | 31,195 lb | |
Compass | - | 1 | 50 | 0,144 lb | 50 | 0,144 lb | B288 |
Can Opener | - | 1 | 0,5 | 0 lb | 0,5 | 0 lb | HT33 |
Dive Mask | - | 1 | 25 | 1 lb | 25 | 1 lb | HT71 |
Snorkel | - | 1 | 25 | 1 lb | 25 | 1 lb | HT60 |
Swim Fins | - | 1 | 25 | 3 lb | 25 | 3 lb | HT60 |
Gas Mask | - | 1 | 100 | 4 lb | 100 | 4 lb | B285 |
Iron Spike/Piton | - | 1 | 1 | 0,5 lb | 1 | 0,5 lb | B288 |
Matches, Waterproof Box of 50 |
- | 1 | 1,5 | 0,051 lb | 1,5 | 0,051 lb | B288 |
Portable Tool Kit, Explosives | - | 1 | 600 | 20 lb | 600 | 20 lb | B289 |
First-Aid Kit | - | 1 | 0 | 0 lb | 295,3 | 1,5 lb | |
Antibiotic Prevents or cures (in 1d days) infections. |
- | 10 | 20 | 0 lb | 200 | 0 lb | B289 |
Antitoxin Kit Antidote for specific poison. 10 uses |
- | 3 | 25 | 0,5 lb | 75 | 1,5 lb | B289 |
Activated Charcoal Per dose. |
- | 20 | 1 | 0 lb | 20 | 0 lb | HT226 |
Analgesic Per dose. |
- | 10 | 0,03 | 0 lb | 0,3 | 0 lb | HT226 |
Weapons | - | 1 | 0 | 0 lb | 1 560 | 18,4 lb | |
Detonating Cord | - | 5 | 100 | 1 lb | 500 | 5 lb | HT187 |
Fire-Starter Paste Enough for 20 fires. |
- | 1 | 5 | 0,25 lb | 5 | 0,25 lb | HT58 |
Dagger | - | 2 | 20 | 0,25 lb | 40 | 0,5 lb | B272 |
Harpoon | - | 1 | 60 | 6 lb | 60 | 6 lb | B276 |
.45 ACP (11.43x23mm) | - | 50 | 0,5 | 0,047 lb | 25 | 2,35 lb | HT176 |
Holster, Belt Fits most pistols |
E | 1 | 25 | 0,5 lb | 875 | 3,3 lb | B289 |
Colt Government, .45 ACP | E | 1 | 850 | 2,8 lb | 850 | 2,8 lb | HT98 |
Lanyard, Woven Steel Lets you retrieve a dropped weapon on a DX roll. Each attempt requires a Ready maneuver. Can be cut: -6 to hit, DR 6, HP 4. |
E | 1 | 15 | 0 lb | 55 | 1 lb | B289 |
Large Knife | E | 1 | 40 | 1 lb | 40 | 1 lb | B272 |
Wearables | E | 1 | 0 | 0 lb | 110 | 4 lb | |
Boots, Steel-Toed DR+4 to toes. |
E | 1 | 100 | 4 lb | 100 | 4 lb | HT68 |
Sunglasses | E | 1 | 10 | 0 lb | 10 | 0 lb | HT71 |
Notes |
Modified at 12:55 on 12 січ. 2016.
GURPS Character Sheet is copyright ©1998-2015 by Richard A. Wilkes — All rights reserved worldwide.
Licensed for your use under Mozilla Public License, version 2.0
GURPS Character Sheet is copyright ©1998-2015 by Richard A. Wilkes — All rights reserved worldwide.
Licensed for your use under Mozilla Public License, version 2.0