Difference between revisions of "User:PLC"
From Game Logs
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− | 1 | + | <div class="gurps_holder"> |
+ | <table class="wrapper"> | ||
+ | <tr> | ||
+ | <td class="portrait" rowspan="2"> | ||
+ | <table class="top_info"> | ||
+ | <tr> | ||
+ | <td class="title">Portrait</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="portrait_cell portrait"></td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | <td class="spacer" rowspan="2"></td> | ||
+ | <td> | ||
+ | <table class="top_info identity"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="2">Identity</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Name:</td> | ||
+ | <td class="value">Бериос</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Title:</td> | ||
+ | <td class="value">Владлен Фролов</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Religion:</td> | ||
+ | <td class="value"></td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | <td class="spacer"></td> | ||
+ | <td> | ||
+ | <table class="player_info top_info"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="2">Player Information</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Player:</td> | ||
+ | <td class="value">2110</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Campaign:</td> | ||
+ | <td class="value"></td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Created On:</td> | ||
+ | <td class="value">05.08.2015</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | <td class="spacer" rowspan="2"></td> | ||
+ | <td rowspan="2"> | ||
+ | <table class="points top_info"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="2">400 Points</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Attributes:</td> | ||
+ | <td class="rvalue">100</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Advantages:</td> | ||
+ | <td class="rvalue">117</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Disadvantages:</td> | ||
+ | <td class="rvalue">-150</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Quirks:</td> | ||
+ | <td class="rvalue">-3</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Skills:</td> | ||
+ | <td class="rvalue">71</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Spells:</td> | ||
+ | <td class="rvalue">32</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Race:</td> | ||
+ | <td class="rvalue">117</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="rowspacer2" colspan=2></td> | ||
+ | </tr> | ||
+ | <tr class="top_border"> | ||
+ | <td class="rowspacer1" colspan=2></td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Earned:</td> | ||
+ | <td class="rvalue">116</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="rowspacer1" colspan=2></td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td colspan="3"> | ||
+ | <table class="description info"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="6">Description</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Race:</td> | ||
+ | <td class="value">Demon</td> | ||
+ | <td class="label">Height:</td> | ||
+ | <td class="value">189 cm</td> | ||
+ | <td class="label">Hair:</td> | ||
+ | <td class="value">Blond, Curly, Medium</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Gender:</td> | ||
+ | <td class="value">???</td> | ||
+ | <td class="label">Weight:</td> | ||
+ | <td class="value">75 kg</td> | ||
+ | <td class="label">Eyes:</td> | ||
+ | <td class="value">Brown</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Age:</td> | ||
+ | <td class="value">0</td> | ||
+ | <td class="label">Size:</td> | ||
+ | <td class="value">+0</td> | ||
+ | <td class="label">Skin:</td> | ||
+ | <td class="value">White</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Birthday:</td> | ||
+ | <td class="value">???</td> | ||
+ | <td class="label">TL:</td> | ||
+ | <td class="value">8</td> | ||
+ | <td class="label">Hand:</td> | ||
+ | <td class="value">Ambidex</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <table class="wrapper"> | ||
+ | <tr> | ||
+ | <td rowspan="2"> | ||
+ | <table class="attributes info"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="2">Attributes</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Strength (ST):</td> | ||
+ | <td class="rvalue">16</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Dexterity (DX):</td> | ||
+ | <td class="rvalue">16</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Intelligence (IQ):</td> | ||
+ | <td class="rvalue">13</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Health (HT):</td> | ||
+ | <td class="rvalue">12</td> | ||
+ | </tr> | ||
+ | <tr class="top_border"> | ||
+ | <td class="label">Will:</td> | ||
+ | <td class="rvalue">13</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Fright Check:</td> | ||
+ | <td class="rvalue">15</td> | ||
+ | </tr> | ||
+ | <tr class="top_border"> | ||
+ | <td class="label">Basic Speed:</td> | ||
+ | <td class="rvalue">7</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Basic Move:</td> | ||
+ | <td class="rvalue">7</td> | ||
+ | </tr> | ||
+ | <tr class="top_border"> | ||
+ | <td class="label">Perception:</td> | ||
+ | <td class="rvalue">12</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Vision:</td> | ||
+ | <td class="rvalue">12</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Hearing:</td> | ||
+ | <td class="rvalue">12</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Taste & Smell:</td> | ||
+ | <td class="rvalue">12</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Touch:</td> | ||
+ | <td class="rvalue">12</td> | ||
+ | </tr> | ||
+ | <tr class="top_border"> | ||
+ | <td class="natural_damage" colspan="2"><span class="label">thr: </span>1d+1<span class="label">, sw: </span>2d+2</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="rowspacer2" colspan="2"></td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | <td class="spacer" rowspan="2"></td> | ||
+ | <td> | ||
+ | <table class="encumbrance_move_dodge info"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="4">Encumbrance, Move & Dodge</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="title">Level</td> | ||
+ | <td class="title">Max Load</td> | ||
+ | <td class="title">Move</td> | ||
+ | <td class="title">Dodge</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr > | ||
+ | <td class="label">None (0)</td> | ||
+ | <td class="rvalue">26 kg</td> | ||
+ | <td class="rvalue">7</td> | ||
+ | <td class="rvalue">12</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="encumbrance" > | ||
+ | <td class="label">• Light (1)</td> | ||
+ | <td class="rvalue">52 kg</td> | ||
+ | <td class="rvalue">5</td> | ||
+ | <td class="rvalue">11</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr > | ||
+ | <td class="label">Medium (2)</td> | ||
+ | <td class="rvalue">78 kg</td> | ||
+ | <td class="rvalue">4</td> | ||
+ | <td class="rvalue">10</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr > | ||
+ | <td class="label">Heavy (3)</td> | ||
+ | <td class="rvalue">156 kg</td> | ||
+ | <td class="rvalue">2</td> | ||
+ | <td class="rvalue">9</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr > | ||
+ | <td class="label">X-Heavy (4)</td> | ||
+ | <td class="rvalue">260 kg</td> | ||
+ | <td class="rvalue">1</td> | ||
+ | <td class="rvalue">8</td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | </td> | ||
+ | <td class="spacer" rowspan="2"></td> | ||
+ | <td rowspan="2"> | ||
+ | <table class="hit_location info"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="4">Hit Location</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="title">Roll</td> | ||
+ | <td class="title">Where</td> | ||
+ | <td class="title">-</td> | ||
+ | <td class="title">DR</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">-</td> | ||
+ | <td class="clabel">Eye</td> | ||
+ | <td class="label">-9</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">3-4</td> | ||
+ | <td class="clabel">Skull</td> | ||
+ | <td class="label">-7</td> | ||
+ | <td class="rvalue">2</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">5</td> | ||
+ | <td class="clabel">Face</td> | ||
+ | <td class="label">-5</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">6-7</td> | ||
+ | <td class="clabel">R. Leg</td> | ||
+ | <td class="label">-2</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">8</td> | ||
+ | <td class="clabel">R. Arm</td> | ||
+ | <td class="label">-2</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">9-10</td> | ||
+ | <td class="clabel">Torso</td> | ||
+ | <td class="label">0</td> | ||
+ | <td class="rvalue">9</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">11</td> | ||
+ | <td class="clabel">Groin</td> | ||
+ | <td class="label">-3</td> | ||
+ | <td class="rvalue">9</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">12</td> | ||
+ | <td class="clabel">L. Arm</td> | ||
+ | <td class="label">-2</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">13-14</td> | ||
+ | <td class="clabel">L. Leg</td> | ||
+ | <td class="label">-2</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">15</td> | ||
+ | <td class="clabel">Hand</td> | ||
+ | <td class="label">-4</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">16</td> | ||
+ | <td class="clabel">Foot</td> | ||
+ | <td class="label">-4</td> | ||
+ | <td class="rvalue">1</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">17-18</td> | ||
+ | <td class="clabel">Neck</td> | ||
+ | <td class="label">-5</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">-</td> | ||
+ | <td class="clabel">Vitals</td> | ||
+ | <td class="label">-3</td> | ||
+ | <td class="rvalue">9</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="rowspacer4"></td> | ||
+ | <td class="rowspacer4"></td> | ||
+ | <td class="rowspacer4"></td> | ||
+ | <td class="rowspacer4"></td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | <td class="spacer" rowspan="2"></td> | ||
+ | <td rowspan="2"> | ||
+ | <table class="fp_hp info"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="2">Fatigue/Hit Points</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Current FP:</td> | ||
+ | <td class="rvalue">12</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Basic FP:</td> | ||
+ | <td class="rvalue">12</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="rowspacer1" colspan=2></td> | ||
+ | </tr> | ||
+ | <tr class="top_border"> | ||
+ | <td class="label">Tired:</td> | ||
+ | <td class="rvalue">3</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Collapse:</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Unconscious:</td> | ||
+ | <td class="rvalue">-12</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="rowspacer1" colspan=2></td> | ||
+ | </tr> | ||
+ | <tr class="top_border"> | ||
+ | <td class="label">Current HP:</td> | ||
+ | <td class="rvalue">20</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Basic HP:</td> | ||
+ | <td class="rvalue">20</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="rowspacer1" colspan=2></td> | ||
+ | </tr> | ||
+ | <tr class="top_border"> | ||
+ | <td class="label">Reeling:</td> | ||
+ | <td class="rvalue">6</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Collapse:</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Check #1:</td> | ||
+ | <td class="rvalue">-20</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Check #2:</td> | ||
+ | <td class="rvalue">-40</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Check #3:</td> | ||
+ | <td class="rvalue">-60</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Check #4:</td> | ||
+ | <td class="rvalue">-80</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Dead:</td> | ||
+ | <td class="rvalue">-100</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td> | ||
+ | <table class="lifting info"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="2">Lifting & Moving Things</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Basic Lift:</td> | ||
+ | <td class="rvalue">26 kg</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">One-Handed Lift:</td> | ||
+ | <td class="rvalue">52 kg</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Two-Handed Lift:</td> | ||
+ | <td class="rvalue">208 kg</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Shove & Knock Over:</td> | ||
+ | <td class="rvalue">312 kg</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Running Shove & Knock Over:</td> | ||
+ | <td class="rvalue">624 kg</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Carry On Back:</td> | ||
+ | <td class="rvalue">390 kg</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Shift Slightly:</td> | ||
+ | <td class="rvalue">1 300 kg</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <table class="wrapper"> | ||
+ | <tr> | ||
+ | <td> | ||
+ | <table class="advantages list"> | ||
+ | <tr> | ||
+ | <td class="title">Advantages & Disadvantages</td> | ||
+ | <td class="title">Pts</td> | ||
+ | <td class="title">Ref</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Demon</td> | ||
+ | <td class="points">117</td> | ||
+ | <td class="ref">M155</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Advantages</td> | ||
+ | <td class="points">71</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Flight (Wings: Basic Move+5)<div class="note">Winged, -25%.</div></td> | ||
+ | <td class="points">30</td> | ||
+ | <td class="ref">B56</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Night Vision 5</td> | ||
+ | <td class="points">5</td> | ||
+ | <td class="ref">B71</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Shapeshifting(Alternate Form)<div class="note">Reduced Time 5, +100%.</div><div class="note">Human</div></td> | ||
+ | <td class="points">30</td> | ||
+ | <td class="ref">B83</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Sharp Claws (Hands)</td> | ||
+ | <td class="points">5</td> | ||
+ | <td class="ref">B42</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Sharp Teeth</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B91</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Disadvantage</td> | ||
+ | <td class="points">-122</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Appearance: Monstrous</td> | ||
+ | <td class="points">-20</td> | ||
+ | <td class="ref">B21</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Callous</td> | ||
+ | <td class="points">-5</td> | ||
+ | <td class="ref">B125</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Disturbing Voice</td> | ||
+ | <td class="points">-10</td> | ||
+ | <td class="ref">B132</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Fragile (Unnatural)<div class="note">This form only, -50%.</div><div class="note">Reverts to human form, knocked out, form unavaliable for X</div></td> | ||
+ | <td class="points">-25</td> | ||
+ | <td class="ref">B137</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Pyromania<div class="note">CR: 9 (Fairly Often).</div></td> | ||
+ | <td class="points">-7</td> | ||
+ | <td class="ref">B150</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Restricted Diet (Raw Meat)<div class="note">Very Common, -10.</div></td> | ||
+ | <td class="points">-20</td> | ||
+ | <td class="ref">B151</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Social Stigma (Monster (reac. -3))</td> | ||
+ | <td class="points">-15</td> | ||
+ | <td class="ref">B155</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Supernatural Features (No Reflection)</td> | ||
+ | <td class="points">-10</td> | ||
+ | <td class="ref">B157</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Supernatural Features (No Shadow)</td> | ||
+ | <td class="points">-10</td> | ||
+ | <td class="ref">B157</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >True Form(Demon)<div class="note">Attribute Modifiers, +0.</div><div class="note">+4 DX, +6 ST, + 4 HT, +4 HP </div></td> | ||
+ | <td class="points">168</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Advantages(Inherent)</td> | ||
+ | <td class="points">117</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Job</td> | ||
+ | <td class="points">15</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Rank 1<div class="note">10ый отдел: Лейтенант</div></td> | ||
+ | <td class="points">5</td> | ||
+ | <td class="ref">B29</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Security Clearance<div class="note">Broad Clearance on a "Need to Know" Basis (Отдел), +10.</div></td> | ||
+ | <td class="points">10</td> | ||
+ | <td class="ref">B82</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Mental</td> | ||
+ | <td class="points">67</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Combat Reflexes<div class="note">Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)</div></td> | ||
+ | <td class="points">15</td> | ||
+ | <td class="ref">B43</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Extra Attack 1<div class="note">Multi-Strike, +20%; Single Skill (Blades), -20%; Costs Fatique (1FP/sec), -10%; Limited Use (10/day), -10%; Requires WIll Roll, -5%.</div></td> | ||
+ | <td class="points">19</td> | ||
+ | <td class="ref">B53</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Magery 5<div class="note">Pact: Demonic, -10%; Injurous Magic., -30%.</div></td> | ||
+ | <td class="points">33</td> | ||
+ | <td class="ref">B66</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Physical</td> | ||
+ | <td class="points">35</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Ambidexterity</td> | ||
+ | <td class="points">5</td> | ||
+ | <td class="ref">B39</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Appearance<div class="note">Attractive, +4.</div></td> | ||
+ | <td class="points">4</td> | ||
+ | <td class="ref">B21</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Enhanced Dodge</td> | ||
+ | <td class="points">15</td> | ||
+ | <td class="ref">B51</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Fit<div class="note">+1 to all HT rolls to stay conscious, avoid death, resist disease, resist poison; recover FP at twice the normal rate (but not FP spent for spells or psi powers)</div></td> | ||
+ | <td class="points">5</td> | ||
+ | <td class="ref">B55</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >No Hangover</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B101</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Rapid Healing</td> | ||
+ | <td class="points">5</td> | ||
+ | <td class="ref">B79</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Psi</td> | ||
+ | <td class="points">0</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Disadvantage(Inherent)</td> | ||
+ | <td class="points">-113</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Mental</td> | ||
+ | <td class="points">-50</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Code of Honor (Soldier's)</td> | ||
+ | <td class="points">-10</td> | ||
+ | <td class="ref">B127</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Bloodlust<div class="note">CR: 12 (Quite Often).</div></td> | ||
+ | <td class="points">-10</td> | ||
+ | <td class="ref">B125</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Fanaticism (USSR)</td> | ||
+ | <td class="points">-15</td> | ||
+ | <td class="ref">B136</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Revulsion (Holy Water)</td> | ||
+ | <td class="points">-10</td> | ||
+ | <td class="ref">B151</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Overconfidence<div class="note">CR: 12 (Quite Often).</div></td> | ||
+ | <td class="points">-5</td> | ||
+ | <td class="ref">B148</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Social</td> | ||
+ | <td class="points">-63</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Congenial</td> | ||
+ | <td class="points">-1</td> | ||
+ | <td class="ref">B164</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Distinctive Features</td> | ||
+ | <td class="points">-1</td> | ||
+ | <td class="ref">B165</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Enemy ()<div class="note">Equal Individual (100% of your starting points), -10; Medium Group, -20; Appears fairly often (9-), x1.</div></td> | ||
+ | <td class="points">-30</td> | ||
+ | <td class="ref">B135</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Greed<div class="note">CR: 12 (Quite Often).</div></td> | ||
+ | <td class="points">-15</td> | ||
+ | <td class="ref">B137</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Kleptomania<div class="note">CR: 12 (Quite Often).</div></td> | ||
+ | <td class="points">-15</td> | ||
+ | <td class="ref">B141</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Proud</td> | ||
+ | <td class="points">-1</td> | ||
+ | <td class="ref">B164</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Human</td> | ||
+ | <td class="points">-40</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Mental</td> | ||
+ | <td class="points">-25</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Insomniac (Severe)<div class="note">GM secretly rolls 2d-1 for the number of days between episodes</div></td> | ||
+ | <td class="points">-15</td> | ||
+ | <td class="ref">B140</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Phantom Voices<div class="note">Disturbing, -10.</div></td> | ||
+ | <td class="points">-10</td> | ||
+ | <td class="ref">B148</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Physical</td> | ||
+ | <td class="points">-15</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Decreased Perception 1</td> | ||
+ | <td class="points">-5</td> | ||
+ | <td class="ref">B16</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Light Sleeper</td> | ||
+ | <td class="points">-5</td> | ||
+ | <td class="ref">B142</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Skinny<div class="note">-2 ST vs. knockback</div></td> | ||
+ | <td class="points">-5</td> | ||
+ | <td class="ref">B18</td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | </td> | ||
+ | <td class="spacer"></td> | ||
+ | <td> | ||
+ | <table class="skills list"> | ||
+ | <tr> | ||
+ | <td class="title">Skills</td> | ||
+ | <td class="title">SL</td> | ||
+ | <td class="title">RSL</td> | ||
+ | <td class="title">Pts</td> | ||
+ | <td class="title">Ref</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Combat</td> | ||
+ | <td class="skill_level"></td> | ||
+ | <td class="relative_skill_level"></td> | ||
+ | <td class="points"></td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Bow</td> | ||
+ | <td class="skill_level">15</td> | ||
+ | <td class="relative_skill_level">DX-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B182</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Brawling</td> | ||
+ | <td class="skill_level">16</td> | ||
+ | <td class="relative_skill_level">DX+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B182</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Broadsword</td> | ||
+ | <td class="skill_level">16</td> | ||
+ | <td class="relative_skill_level">DX+0</td> | ||
+ | <td class="points">2</td> | ||
+ | <td class="ref">B208</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Crossbow</td> | ||
+ | <td class="skill_level">18</td> | ||
+ | <td class="relative_skill_level">DX+2</td> | ||
+ | <td class="points">4</td> | ||
+ | <td class="ref">B186</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Disarming (Broadsword)</td> | ||
+ | <td class="skill_level">16</td> | ||
+ | <td class="relative_skill_level">+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B230</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Dual-Weapon Attack (Broadsword)</td> | ||
+ | <td class="skill_level">13</td> | ||
+ | <td class="relative_skill_level">-3</td> | ||
+ | <td class="points">2</td> | ||
+ | <td class="ref">B230, MA83</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Dual-Weapon Attack (Guns (Light Machine Gun))</td> | ||
+ | <td class="skill_level">15</td> | ||
+ | <td class="relative_skill_level">-1</td> | ||
+ | <td class="points">4</td> | ||
+ | <td class="ref">B230, MA83</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Fast-Draw (Two-Handed Sword)</td> | ||
+ | <td class="skill_level">17</td> | ||
+ | <td class="relative_skill_level">DX+1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B194</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Fast-Draw/TL8 (Ammo)</td> | ||
+ | <td class="skill_level">17</td> | ||
+ | <td class="relative_skill_level">DX+1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B194</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Feint (Broadsword)</td> | ||
+ | <td class="skill_level">17</td> | ||
+ | <td class="relative_skill_level">+1</td> | ||
+ | <td class="points">2</td> | ||
+ | <td class="ref">B231</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Guns/TL8 (Light Anti-Armor Weapon)</td> | ||
+ | <td class="skill_level">16</td> | ||
+ | <td class="relative_skill_level">DX+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B198</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Guns/TL8 (Light Machine Gun)</td> | ||
+ | <td class="skill_level">16</td> | ||
+ | <td class="relative_skill_level">DX+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B198</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Guns/TL8 (Pistol)</td> | ||
+ | <td class="skill_level">16</td> | ||
+ | <td class="relative_skill_level">DX+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B198</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Guns/TL8 (Rifle)</td> | ||
+ | <td class="skill_level">16</td> | ||
+ | <td class="relative_skill_level">DX+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B198</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Horse Archery (Bow)</td> | ||
+ | <td class="skill_level">12</td> | ||
+ | <td class="relative_skill_level">-3</td> | ||
+ | <td class="points">2</td> | ||
+ | <td class="ref">B231, MA74</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Knife</td> | ||
+ | <td class="skill_level">16</td> | ||
+ | <td class="relative_skill_level">DX+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B208</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Off-Hand Weapon Training (Guns (Light Machine Gun))</td> | ||
+ | <td class="skill_level">15</td> | ||
+ | <td class="relative_skill_level">-1</td> | ||
+ | <td class="points">4</td> | ||
+ | <td class="ref">B232</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Retain Weapon (Broadsword)</td> | ||
+ | <td class="skill_level">17</td> | ||
+ | <td class="relative_skill_level">+1</td> | ||
+ | <td class="points">2</td> | ||
+ | <td class="ref">B232</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Throwing</td> | ||
+ | <td class="skill_level">15</td> | ||
+ | <td class="relative_skill_level">DX-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B226</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Thrown Weapon (Axe/Mace)</td> | ||
+ | <td class="skill_level">16</td> | ||
+ | <td class="relative_skill_level">DX+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B226</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Two-Handed Sword</td> | ||
+ | <td class="skill_level">15</td> | ||
+ | <td class="relative_skill_level">DX-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B209</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Wrestling</td> | ||
+ | <td class="skill_level">15</td> | ||
+ | <td class="relative_skill_level">DX-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B228</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Fluff</td> | ||
+ | <td class="skill_level"></td> | ||
+ | <td class="relative_skill_level"></td> | ||
+ | <td class="points"></td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Archaeology</td> | ||
+ | <td class="skill_level">11</td> | ||
+ | <td class="relative_skill_level">IQ-2</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B176</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Artist (Illusion)</td> | ||
+ | <td class="skill_level">11</td> | ||
+ | <td class="relative_skill_level">IQ-2</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B179</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Gambling</td> | ||
+ | <td class="skill_level">12</td> | ||
+ | <td class="relative_skill_level">IQ-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B197</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Gardening</td> | ||
+ | <td class="skill_level">13</td> | ||
+ | <td class="relative_skill_level">IQ+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B197</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Job</td> | ||
+ | <td class="skill_level"></td> | ||
+ | <td class="relative_skill_level"></td> | ||
+ | <td class="points"></td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Camouflage</td> | ||
+ | <td class="skill_level">13</td> | ||
+ | <td class="relative_skill_level">IQ+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B183</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Cryptography/TL8</td> | ||
+ | <td class="skill_level">11</td> | ||
+ | <td class="relative_skill_level">IQ-2</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B186</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Explosives/TL8 (Demolition)</td> | ||
+ | <td class="skill_level">12</td> | ||
+ | <td class="relative_skill_level">IQ-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B194</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >First Aid/TL8</td> | ||
+ | <td class="skill_level">13</td> | ||
+ | <td class="relative_skill_level">IQ+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B195</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Forced Entry</td> | ||
+ | <td class="skill_level">16</td> | ||
+ | <td class="relative_skill_level">DX+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B196</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Forward Observer/TL8</td> | ||
+ | <td class="skill_level">12</td> | ||
+ | <td class="relative_skill_level">IQ-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B196</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Holdout</td> | ||
+ | <td class="skill_level">12</td> | ||
+ | <td class="relative_skill_level">IQ-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B200</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Poisons/TL8</td> | ||
+ | <td class="skill_level">11</td> | ||
+ | <td class="relative_skill_level">IQ-2</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B214</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Savoir-Faire (Police)</td> | ||
+ | <td class="skill_level">13</td> | ||
+ | <td class="relative_skill_level">IQ+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B218</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Soldier/TL8</td> | ||
+ | <td class="skill_level">12</td> | ||
+ | <td class="relative_skill_level">IQ-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B221</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Stealth</td> | ||
+ | <td class="skill_level">14</td> | ||
+ | <td class="relative_skill_level">DX-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B222</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Tactics</td> | ||
+ | <td class="skill_level">11</td> | ||
+ | <td class="relative_skill_level">IQ-2</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B224</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Movement</td> | ||
+ | <td class="skill_level"></td> | ||
+ | <td class="relative_skill_level"></td> | ||
+ | <td class="points"></td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Acrobatics</td> | ||
+ | <td class="skill_level">14</td> | ||
+ | <td class="relative_skill_level">DX-2</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B174</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Aerobatics</td> | ||
+ | <td class="skill_level">14</td> | ||
+ | <td class="relative_skill_level">DX-2</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B174</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Body Sense</td> | ||
+ | <td class="skill_level">14</td> | ||
+ | <td class="relative_skill_level">DX-2</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B181</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Driving/TL8 (Automobile)</td> | ||
+ | <td class="skill_level">15</td> | ||
+ | <td class="relative_skill_level">DX-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B188</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Driving/TL8 (Motorcycle)</td> | ||
+ | <td class="skill_level">15</td> | ||
+ | <td class="relative_skill_level">DX-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B188</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Flight</td> | ||
+ | <td class="skill_level">11</td> | ||
+ | <td class="relative_skill_level">HT-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B195</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Free Fall</td> | ||
+ | <td class="skill_level">15</td> | ||
+ | <td class="relative_skill_level">DX-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B197</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Jumping</td> | ||
+ | <td class="skill_level">16</td> | ||
+ | <td class="relative_skill_level">DX+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B203</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Riding (Equine)</td> | ||
+ | <td class="skill_level">15</td> | ||
+ | <td class="relative_skill_level">DX-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B217</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Running</td> | ||
+ | <td class="skill_level">11</td> | ||
+ | <td class="relative_skill_level">HT-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B218</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Social</td> | ||
+ | <td class="skill_level"></td> | ||
+ | <td class="relative_skill_level"></td> | ||
+ | <td class="points"></td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Acting</td> | ||
+ | <td class="skill_level">12</td> | ||
+ | <td class="relative_skill_level">IQ-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B174</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Current Affairs/TL8 (Politics)</td> | ||
+ | <td class="skill_level">13</td> | ||
+ | <td class="relative_skill_level">IQ+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B186</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Detect Lies</td> | ||
+ | <td class="skill_level">10</td> | ||
+ | <td class="relative_skill_level">Per-2</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B187</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Exorcism</td> | ||
+ | <td class="skill_level">11</td> | ||
+ | <td class="relative_skill_level">Will-2</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B193</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Fast-Talk</td> | ||
+ | <td class="skill_level">13</td> | ||
+ | <td class="relative_skill_level">IQ+0</td> | ||
+ | <td class="points">2</td> | ||
+ | <td class="ref">B195</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Hidden Lore (Demon Lore)</td> | ||
+ | <td class="skill_level">12</td> | ||
+ | <td class="relative_skill_level">IQ-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B199</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Intimidation</td> | ||
+ | <td class="skill_level">13</td> | ||
+ | <td class="relative_skill_level">Will+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B202</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Sway Emotions</td> | ||
+ | <td class="skill_level">11</td> | ||
+ | <td class="relative_skill_level">Will-2</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B192</td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <table class="spells list"> | ||
+ | <tr> | ||
+ | <td class="title">Spells</td> | ||
+ | <td class="title">Class</td> | ||
+ | <td class="title">Mana Cost</td> | ||
+ | <td class="title">Time</td> | ||
+ | <td class="title">SL</td> | ||
+ | <td class="title">RSL</td> | ||
+ | <td class="title">Pts</td> | ||
+ | <td class="title">Ref</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Animals</td> | ||
+ | <td class="spell_class"> | ||
+ | <div class="secondary"></div></td> | ||
+ | <td class="mana"> | ||
+ | <div class="secondary"></div></td> | ||
+ | <td class="time"> | ||
+ | <div class="secondary"></div></td> | ||
+ | <td class="spell_level"></td> | ||
+ | <td class="relative_spell_level"></td> | ||
+ | <td class="points"></td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Animal Control (Mammal)</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Animal</div></td> | ||
+ | <td class="mana">5 | ||
+ | <div class="secondary">3</div></td> | ||
+ | <td class="time">1 sec | ||
+ | <div class="secondary">1 min</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M30</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Animal Control (Vermin)</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Animal</div></td> | ||
+ | <td class="mana">1 | ||
+ | <div class="secondary">1</div></td> | ||
+ | <td class="time">1 sec | ||
+ | <div class="secondary">1 min</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M30</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Beast Soother</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Animal</div></td> | ||
+ | <td class="mana">1 to 3 | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">1 sec | ||
+ | <div class="secondary">Permanent</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M29</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Shapeshift Others</td> | ||
+ | <td class="spell_class">Special | ||
+ | <div class="secondary">Animal</div></td> | ||
+ | <td class="mana">Varies | ||
+ | <div class="secondary">Varies</div></td> | ||
+ | <td class="time">30 sec | ||
+ | <div class="secondary">1 hr</div></td> | ||
+ | <td class="spell_level">15</td> | ||
+ | <td class="relative_spell_level">IQ+2</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M33</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Shapeshifting (Baleful polymorph)</td> | ||
+ | <td class="spell_class">Special | ||
+ | <div class="secondary">Animal</div></td> | ||
+ | <td class="mana">Varies | ||
+ | <div class="secondary">Varies</div></td> | ||
+ | <td class="time">3 sec | ||
+ | <div class="secondary">1 hr</div></td> | ||
+ | <td class="spell_level">15</td> | ||
+ | <td class="relative_spell_level">IQ+2</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M32</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Healing</td> | ||
+ | <td class="spell_class"> | ||
+ | <div class="secondary"></div></td> | ||
+ | <td class="mana"> | ||
+ | <div class="secondary"></div></td> | ||
+ | <td class="time"> | ||
+ | <div class="secondary"></div></td> | ||
+ | <td class="spell_level"></td> | ||
+ | <td class="relative_spell_level"></td> | ||
+ | <td class="points"></td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Lend Energy</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Healing</div></td> | ||
+ | <td class="mana">1/pt | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">1 sec | ||
+ | <div class="secondary">Permanent</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M89</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Lend Vitality</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Healing</div></td> | ||
+ | <td class="mana">1/pt | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">1 sec | ||
+ | <div class="secondary">1 hour</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M89</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Minor Healing</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Healing</div></td> | ||
+ | <td class="mana">1-3 | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">1 sec | ||
+ | <div class="secondary">Permanent</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M91</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Recover Energy</td> | ||
+ | <td class="spell_class">Special | ||
+ | <div class="secondary">Healing</div></td> | ||
+ | <td class="mana">0 | ||
+ | <div class="secondary">0</div></td> | ||
+ | <td class="time">1 sec | ||
+ | <div class="secondary">Special</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M89</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Test Food</td> | ||
+ | <td class="spell_class">Info | ||
+ | <div class="secondary">Food</div></td> | ||
+ | <td class="mana">1 or 3 | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">1 sec | ||
+ | <div class="secondary">Instant</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M77</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Illusions</td> | ||
+ | <td class="spell_class"> | ||
+ | <div class="secondary"></div></td> | ||
+ | <td class="mana"> | ||
+ | <div class="secondary"></div></td> | ||
+ | <td class="time"> | ||
+ | <div class="secondary"></div></td> | ||
+ | <td class="spell_level"></td> | ||
+ | <td class="relative_spell_level"></td> | ||
+ | <td class="points"></td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Complex Illusion</td> | ||
+ | <td class="spell_class">Area | ||
+ | <div class="secondary">Illusion & Creation</div></td> | ||
+ | <td class="mana">2 | ||
+ | <div class="secondary">Half</div></td> | ||
+ | <td class="time">1 sec | ||
+ | <div class="secondary">1 min</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M96</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Simple Illusion</td> | ||
+ | <td class="spell_class">Area | ||
+ | <div class="secondary">Illusion & Creation</div></td> | ||
+ | <td class="mana">1 | ||
+ | <div class="secondary">Half</div></td> | ||
+ | <td class="time">1 sec | ||
+ | <div class="secondary">1 min</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M95</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Sound</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Sound</div></td> | ||
+ | <td class="mana">Varies | ||
+ | <div class="secondary">1/ min</div></td> | ||
+ | <td class="time">1 sec | ||
+ | <div class="secondary">Varies</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M171</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Mindfuckery</td> | ||
+ | <td class="spell_class"> | ||
+ | <div class="secondary"></div></td> | ||
+ | <td class="mana"> | ||
+ | <div class="secondary"></div></td> | ||
+ | <td class="time"> | ||
+ | <div class="secondary"></div></td> | ||
+ | <td class="spell_level"></td> | ||
+ | <td class="relative_spell_level"></td> | ||
+ | <td class="points"></td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Daze</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Mind Control</div></td> | ||
+ | <td class="mana">3 | ||
+ | <div class="secondary">2</div></td> | ||
+ | <td class="time">2 sec | ||
+ | <div class="secondary">1 min</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M134</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Foolishness</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Mind Control</div></td> | ||
+ | <td class="mana">1-5 | ||
+ | <div class="secondary">Half</div></td> | ||
+ | <td class="time">1 sec | ||
+ | <div class="secondary">1 min</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M134</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Sleep</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Mind Control</div></td> | ||
+ | <td class="mana">4 | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">3 sec | ||
+ | <div class="secondary">Until awakened</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M135</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Movement</td> | ||
+ | <td class="spell_class"> | ||
+ | <div class="secondary"></div></td> | ||
+ | <td class="mana"> | ||
+ | <div class="secondary"></div></td> | ||
+ | <td class="time"> | ||
+ | <div class="secondary"></div></td> | ||
+ | <td class="spell_level"></td> | ||
+ | <td class="relative_spell_level"></td> | ||
+ | <td class="points"></td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Apportation</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Movement</div></td> | ||
+ | <td class="mana">Varies | ||
+ | <div class="secondary"></div></td> | ||
+ | <td class="time">1 sec | ||
+ | <div class="secondary">1 min</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M142</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Flight</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Movement</div></td> | ||
+ | <td class="mana">5 | ||
+ | <div class="secondary">3</div></td> | ||
+ | <td class="time">2 sec | ||
+ | <div class="secondary">1 min</div></td> | ||
+ | <td class="spell_level">15</td> | ||
+ | <td class="relative_spell_level">IQ+2</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M145</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Hawk Flight</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Movement</div></td> | ||
+ | <td class="mana">8 | ||
+ | <div class="secondary">4</div></td> | ||
+ | <td class="time">3 sec | ||
+ | <div class="secondary">1 min</div></td> | ||
+ | <td class="spell_level">15</td> | ||
+ | <td class="relative_spell_level">IQ+2</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M146</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Levitation</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Movement</div></td> | ||
+ | <td class="mana">1 per 80 lbs | ||
+ | <div class="secondary">Half</div></td> | ||
+ | <td class="time">2 sec | ||
+ | <div class="secondary">1 min</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M143</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Teleport</td> | ||
+ | <td class="spell_class">Special | ||
+ | <div class="secondary">Gate/Movement</div></td> | ||
+ | <td class="mana">Varies | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">1 sec | ||
+ | <div class="secondary">Instant</div></td> | ||
+ | <td class="spell_level">15</td> | ||
+ | <td class="relative_spell_level">IQ+2</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M147</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Necromancy</td> | ||
+ | <td class="spell_class"> | ||
+ | <div class="secondary"></div></td> | ||
+ | <td class="mana"> | ||
+ | <div class="secondary"></div></td> | ||
+ | <td class="time"> | ||
+ | <div class="secondary"></div></td> | ||
+ | <td class="spell_level"></td> | ||
+ | <td class="relative_spell_level"></td> | ||
+ | <td class="points"></td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Decay</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Food</div></td> | ||
+ | <td class="mana">1/meal | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">1 sec | ||
+ | <div class="secondary">Permanent</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M77</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Weaken Blood</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Body Control/Necromancy</div></td> | ||
+ | <td class="mana">9 | ||
+ | <div class="secondary">5</div></td> | ||
+ | <td class="time">1 sec | ||
+ | <div class="secondary">1 day</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M40</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Frailty</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Body Control</div></td> | ||
+ | <td class="mana">2/-HT | ||
+ | <div class="secondary">Same</div></td> | ||
+ | <td class="time">1 sec | ||
+ | <div class="secondary">1 min</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M37</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Slow Healing</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Necromancy</div></td> | ||
+ | <td class="mana">1-5 | ||
+ | <div class="secondary">Same</div></td> | ||
+ | <td class="time">30 sec | ||
+ | <div class="secondary">1 day</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M153</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Sickness</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Body Control/Mind Control</div></td> | ||
+ | <td class="mana">3 | ||
+ | <div class="secondary">3</div></td> | ||
+ | <td class="time">4 sec | ||
+ | <div class="secondary">1 min</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M138</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Pestilence</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Necromancy</div></td> | ||
+ | <td class="mana">6 | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">30 sec | ||
+ | <div class="secondary">Permanent</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M154</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Steal Energy</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Necromancy</div></td> | ||
+ | <td class="mana">0 | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">1 min per 3 FP drained | ||
+ | <div class="secondary">Permanent</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M150</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Steal Vitality</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Necromancy</div></td> | ||
+ | <td class="mana">0 | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">1 min per 3 HP drained | ||
+ | <div class="secondary">Permanent</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M150</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Stonefuckery</td> | ||
+ | <td class="spell_class"> | ||
+ | <div class="secondary"></div></td> | ||
+ | <td class="mana"> | ||
+ | <div class="secondary"></div></td> | ||
+ | <td class="time"> | ||
+ | <div class="secondary"></div></td> | ||
+ | <td class="spell_level"></td> | ||
+ | <td class="relative_spell_level"></td> | ||
+ | <td class="points"></td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Powerstone</td> | ||
+ | <td class="spell_class">Enchantment | ||
+ | <div class="secondary">Enchantment</div></td> | ||
+ | <td class="mana">20 | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">Varies | ||
+ | <div class="secondary">Permanent</div></td> | ||
+ | <td class="spell_level">16</td> | ||
+ | <td class="relative_spell_level">IQ+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M69</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Enchant</td> | ||
+ | <td class="spell_class">Enchantment | ||
+ | <div class="secondary">Enchantment</div></td> | ||
+ | <td class="mana">Varies | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">Varies | ||
+ | <div class="secondary">Permanent</div></td> | ||
+ | <td class="spell_level">15</td> | ||
+ | <td class="relative_spell_level">IQ+2</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M56</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Charge Powerstone</td> | ||
+ | <td class="spell_class">Regular | ||
+ | <div class="secondary">Meta</div></td> | ||
+ | <td class="mana">3/pt of energy | ||
+ | <div class="secondary">-</div></td> | ||
+ | <td class="time">10 min | ||
+ | <div class="secondary">until used</div></td> | ||
+ | <td class="spell_level">15</td> | ||
+ | <td class="relative_spell_level">IQ+2</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">M126</td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | <table class="melee_weapons list"> | ||
+ | <tr> | ||
+ | <td class="title">Melee Weapons</td> | ||
+ | <td class="title">Usage</td> | ||
+ | <td class="title">Lvl</td> | ||
+ | <td class="title">Parry</td> | ||
+ | <td class="title">Block</td> | ||
+ | <td class="title">Damage</td> | ||
+ | <td class="title">Reach</td> | ||
+ | <td class="title">ST</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description">Adamantium Bastard Sword of Vampirism<div class="note">One handed</div></td> | ||
+ | <td class="usage">Swung</td> | ||
+ | <td class="level">16</td> | ||
+ | <td class="parry">12U</td> | ||
+ | <td class="block">No</td> | ||
+ | <td class="damage">2+1+2d+3 cut</td> | ||
+ | <td class="reach">1,2</td> | ||
+ | <td class="strength">11</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description">Adamantium Bastard Sword of Vampirism<div class="note">One handed</div></td> | ||
+ | <td class="usage">Thrust</td> | ||
+ | <td class="level">16</td> | ||
+ | <td class="parry">12U</td> | ||
+ | <td class="block">No</td> | ||
+ | <td class="damage">1+1d+2 cr</td> | ||
+ | <td class="reach">2</td> | ||
+ | <td class="strength">11</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description">Adamantium Bastard Sword of Vampirism<div class="note">Using Two-Handed Sword skill</div></td> | ||
+ | <td class="usage">Swung</td> | ||
+ | <td class="level">15</td> | ||
+ | <td class="parry">11</td> | ||
+ | <td class="block">No</td> | ||
+ | <td class="damage">+2+1+ 2d+4 cut</td> | ||
+ | <td class="reach">1,2</td> | ||
+ | <td class="strength">10†</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description">Adamantium Bastard Sword of Vampirism<div class="note">Using Two-Handed Sword skill</div></td> | ||
+ | <td class="usage">Thrust</td> | ||
+ | <td class="level">15</td> | ||
+ | <td class="parry">11</td> | ||
+ | <td class="block">No</td> | ||
+ | <td class="damage">1+ 1d+3 cr</td> | ||
+ | <td class="reach">2</td> | ||
+ | <td class="strength">10†</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description">Mithril Throwing Axe</td> | ||
+ | <td class="usage">Swung</td> | ||
+ | <td class="level">11</td> | ||
+ | <td class="parry">9U</td> | ||
+ | <td class="block">No</td> | ||
+ | <td class="damage">2d+4 cut</td> | ||
+ | <td class="reach">1</td> | ||
+ | <td class="strength">11</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description">Natural</td> | ||
+ | <td class="usage">Kick</td> | ||
+ | <td class="level">14</td> | ||
+ | <td class="parry">No</td> | ||
+ | <td class="block"></td> | ||
+ | <td class="damage">1d+1 cr</td> | ||
+ | <td class="reach">C,1</td> | ||
+ | <td class="strength"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description">Natural</td> | ||
+ | <td class="usage">Kick w/Boots</td> | ||
+ | <td class="level">14</td> | ||
+ | <td class="parry">No</td> | ||
+ | <td class="block"></td> | ||
+ | <td class="damage">1d+2 cr</td> | ||
+ | <td class="reach">C,1</td> | ||
+ | <td class="strength"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description">Natural</td> | ||
+ | <td class="usage">Punch</td> | ||
+ | <td class="level">16</td> | ||
+ | <td class="parry">12</td> | ||
+ | <td class="block"></td> | ||
+ | <td class="damage">1d cr</td> | ||
+ | <td class="reach">C</td> | ||
+ | <td class="strength"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description">One handed</td> | ||
+ | <td class="usage">Swung</td> | ||
+ | <td class="level">16</td> | ||
+ | <td class="parry">12U</td> | ||
+ | <td class="block">No</td> | ||
+ | <td class="damage">1+2d+3 cut</td> | ||
+ | <td class="reach">1,2</td> | ||
+ | <td class="strength">11</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description">One handed</td> | ||
+ | <td class="usage">Thrust</td> | ||
+ | <td class="level">16</td> | ||
+ | <td class="parry">12U</td> | ||
+ | <td class="block">No</td> | ||
+ | <td class="damage">1+1d+2 cr</td> | ||
+ | <td class="reach">2</td> | ||
+ | <td class="strength">11</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description">Sharp Claws (Hands)</td> | ||
+ | <td class="usage"></td> | ||
+ | <td class="level">16</td> | ||
+ | <td class="parry">12</td> | ||
+ | <td class="block"></td> | ||
+ | <td class="damage">1d cut</td> | ||
+ | <td class="reach">C</td> | ||
+ | <td class="strength"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description">Sharp Teeth</td> | ||
+ | <td class="usage"></td> | ||
+ | <td class="level">16</td> | ||
+ | <td class="parry">No</td> | ||
+ | <td class="block"></td> | ||
+ | <td class="damage">1d cut</td> | ||
+ | <td class="reach">C</td> | ||
+ | <td class="strength"></td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | <table class="ranged_weapons list"> | ||
+ | <tr> | ||
+ | <td class="title">Ranged Weapons</td> | ||
+ | <td class="title">Usage</td> | ||
+ | <td class="title">Lvl</td> | ||
+ | <td class="title">Acc</td> | ||
+ | <td class="title">Damage</td> | ||
+ | <td class="title">Range</td> | ||
+ | <td class="title">RoF</td> | ||
+ | <td class="title">Shots</td> | ||
+ | <td class="title">Bulk</td> | ||
+ | <td class="title">Rcl</td> | ||
+ | <td class="title">ST</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description">Magebane<div class="note">Grenade. Respiratory. 2 yd radius. Wizards can't cast.</div></td> | ||
+ | <td class="usage">Grenade</td> | ||
+ | <td class="level">15</td> | ||
+ | <td class="accuracy">0</td> | ||
+ | <td class="damage">2d burn (cold)</td> | ||
+ | <td class="range">×2</td> | ||
+ | <td class="rof"></td> | ||
+ | <td class="shots"></td> | ||
+ | <td class="bulk">-2</td> | ||
+ | <td class="recoil"></td> | ||
+ | <td class="strength"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description">Mithril Throwing Axe</td> | ||
+ | <td class="usage">Thrown</td> | ||
+ | <td class="level">16</td> | ||
+ | <td class="accuracy">2</td> | ||
+ | <td class="damage">2d+4 cut</td> | ||
+ | <td class="range">16/24</td> | ||
+ | <td class="rof">1</td> | ||
+ | <td class="shots">T(1)</td> | ||
+ | <td class="bulk">-3</td> | ||
+ | <td class="recoil"></td> | ||
+ | <td class="strength">11</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description">MithrilCrossbow (ST15)</td> | ||
+ | <td class="usage"></td> | ||
+ | <td class="level">18</td> | ||
+ | <td class="accuracy">5</td> | ||
+ | <td class="damage">2d+1 imp</td> | ||
+ | <td class="range">300/375</td> | ||
+ | <td class="rof">1</td> | ||
+ | <td class="shots">1(4)</td> | ||
+ | <td class="bulk">-6</td> | ||
+ | <td class="recoil"></td> | ||
+ | <td class="strength">15†</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description">ZiD RPD, 7.62x39mm</td> | ||
+ | <td class="usage"></td> | ||
+ | <td class="level">14</td> | ||
+ | <td class="accuracy">5</td> | ||
+ | <td class="damage">6d pi</td> | ||
+ | <td class="range">600/3,900</td> | ||
+ | <td class="rof">11!</td> | ||
+ | <td class="shots">100(5)</td> | ||
+ | <td class="bulk">-6</td> | ||
+ | <td class="recoil">2</td> | ||
+ | <td class="strength">10B†</td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | <table class="equipment list"> | ||
+ | <tr> | ||
+ | <td class="title">Equipment (26,689 kg; $99 355)</td> | ||
+ | <td class="title">√</td> | ||
+ | <td class="title">#</td> | ||
+ | <td class="title">$</td> | ||
+ | <td class="title">W</td> | ||
+ | <td class="title">∑ $</td> | ||
+ | <td class="title">∑ W</td> | ||
+ | <td class="title">Ref</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Adamantium Bastard Sword of Vampirism<div class="note">One handed</div></td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">0</td> | ||
+ | <td class="weight">0 kg</td> | ||
+ | <td class="cost_summary">0</td> | ||
+ | <td class="weight_summary">0 kg</td> | ||
+ | <td class="ref">B271</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Adamantium Bastard Sword of Vampirism<div class="note">Using Two-Handed Sword skill</div></td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">2 600</td> | ||
+ | <td class="weight">5 lb</td> | ||
+ | <td class="cost_summary">2 600</td> | ||
+ | <td class="weight_summary">5 lb</td> | ||
+ | <td class="ref">B274</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Drugs</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">0</td> | ||
+ | <td class="weight">0 kg</td> | ||
+ | <td class="cost_summary">16 900</td> | ||
+ | <td class="weight_summary">4,08163 kg</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Agility Potion<div class="note">Potion. +1d DX. 1 hr</div></td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">12</td> | ||
+ | <td class="cost">700</td> | ||
+ | <td class="weight">0,5 lb</td> | ||
+ | <td class="cost_summary">8 400</td> | ||
+ | <td class="weight_summary">6 lb</td> | ||
+ | <td class="ref">DF1:29</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Great Healing Potion<div class="note">Potion. 4d HP.</div></td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">4</td> | ||
+ | <td class="cost">1 000</td> | ||
+ | <td class="weight">0,5 lb</td> | ||
+ | <td class="cost_summary">4 000</td> | ||
+ | <td class="weight_summary">2 lb</td> | ||
+ | <td class="ref">DF1:29</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Invisibility Potion<div class="note">Potion. 1d×10 hours. Attack or casting breaks it.</div></td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">2</td> | ||
+ | <td class="cost">2 250</td> | ||
+ | <td class="weight">0,5 lb</td> | ||
+ | <td class="cost_summary">4 500</td> | ||
+ | <td class="weight_summary">1 lb</td> | ||
+ | <td class="ref">DF1:29</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Equipment</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">0</td> | ||
+ | <td class="weight">0 kg</td> | ||
+ | <td class="cost_summary">62 885</td> | ||
+ | <td class="weight_summary">7,47302 kg</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Angelbane Returning Snakebite Axe<div class="note">1d cor vs angels</div></td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">0</td> | ||
+ | <td class="weight">0 kg</td> | ||
+ | <td class="cost_summary">2 120</td> | ||
+ | <td class="weight_summary">0,90703 kg</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Glamered</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">1 000</td> | ||
+ | <td class="weight">0 kg</td> | ||
+ | <td class="cost_summary">1 000</td> | ||
+ | <td class="weight_summary">0 kg</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Mithril Throwing Axe</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">120</td> | ||
+ | <td class="weight">2 lb</td> | ||
+ | <td class="cost_summary">120</td> | ||
+ | <td class="weight_summary">2 lb</td> | ||
+ | <td class="ref">B271</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Returning</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">1 000</td> | ||
+ | <td class="weight">0 kg</td> | ||
+ | <td class="cost_summary">1 000</td> | ||
+ | <td class="weight_summary">0 kg</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Snakebite<div class="note">1d6 followup tox/round until HT save</div></td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">0</td> | ||
+ | <td class="weight">0 kg</td> | ||
+ | <td class="cost_summary">0</td> | ||
+ | <td class="weight_summary">0 kg</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Crossbow enhancements</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">0</td> | ||
+ | <td class="weight">0 kg</td> | ||
+ | <td class="cost_summary">13 945</td> | ||
+ | <td class="weight_summary">2,82086 kg</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >MithrilCrossbow (ST15)</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">615</td> | ||
+ | <td class="weight">3 lb</td> | ||
+ | <td class="cost_summary">615</td> | ||
+ | <td class="weight_summary">3 lb</td> | ||
+ | <td class="ref">B276</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Crossbow Sight<div class="note">+1 Acc</div></td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">100</td> | ||
+ | <td class="weight">1 lb</td> | ||
+ | <td class="cost_summary">100</td> | ||
+ | <td class="weight_summary">1 lb</td> | ||
+ | <td class="ref">DF1:25</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Crossbow Sling<div class="note">1 turn to ready, Free action to sling. </div></td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">100</td> | ||
+ | <td class="weight">1 lb</td> | ||
+ | <td class="cost_summary">100</td> | ||
+ | <td class="weight_summary">1 lb</td> | ||
+ | <td class="ref">DF1:25</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Glamered</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">1 000</td> | ||
+ | <td class="weight">0 kg</td> | ||
+ | <td class="cost_summary">1 000</td> | ||
+ | <td class="weight_summary">0 kg</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Shoulder Quiver<div class="note">Holds 12 arrows/bolts</div></td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">10</td> | ||
+ | <td class="weight">0,5 lb</td> | ||
+ | <td class="cost_summary">12 130</td> | ||
+ | <td class="weight_summary">1,22 lb</td> | ||
+ | <td class="ref">DF1:24</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 36px;" >Returning Abyssal Steel Bolt</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">12</td> | ||
+ | <td class="cost">1 010</td> | ||
+ | <td class="weight">0,06 lb</td> | ||
+ | <td class="cost_summary">12 120</td> | ||
+ | <td class="weight_summary">0,72 lb</td> | ||
+ | <td class="ref">B276</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Demonbane Returning Snakebite Axe<div class="note">1d cor vs demons</div></td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">4 000</td> | ||
+ | <td class="weight">0 kg</td> | ||
+ | <td class="cost_summary">6 120</td> | ||
+ | <td class="weight_summary">0,90703 kg</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Glamered</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">1 000</td> | ||
+ | <td class="weight">0 kg</td> | ||
+ | <td class="cost_summary">1 000</td> | ||
+ | <td class="weight_summary">0 kg</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Mithril Throwing Axe</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">120</td> | ||
+ | <td class="weight">2 lb</td> | ||
+ | <td class="cost_summary">120</td> | ||
+ | <td class="weight_summary">2 lb</td> | ||
+ | <td class="ref">B271</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Returning</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">1 000</td> | ||
+ | <td class="weight">0 kg</td> | ||
+ | <td class="cost_summary">1 000</td> | ||
+ | <td class="weight_summary">0 kg</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Snakebite<div class="note">1d6 followup tox/round until HT save</div></td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">0</td> | ||
+ | <td class="weight">0 kg</td> | ||
+ | <td class="cost_summary">0</td> | ||
+ | <td class="weight_summary">0 kg</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Gear</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">0</td> | ||
+ | <td class="weight">0 kg</td> | ||
+ | <td class="cost_summary">50</td> | ||
+ | <td class="weight_summary">0,45351 kg</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Lockpick Gun</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">50</td> | ||
+ | <td class="weight">1 lb</td> | ||
+ | <td class="cost_summary">50</td> | ||
+ | <td class="weight_summary">1 lb</td> | ||
+ | <td class="ref">HT213</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Worn stuff</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">0</td> | ||
+ | <td class="weight">0 kg</td> | ||
+ | <td class="cost_summary">40 650</td> | ||
+ | <td class="weight_summary">2,38458 kg</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >20 pt Powerstone (charge: 20)</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">7 350</td> | ||
+ | <td class="weight">0,008 lb</td> | ||
+ | <td class="cost_summary">7 350</td> | ||
+ | <td class="weight_summary">0,008 lb</td> | ||
+ | <td class="ref">M20</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Boots of Balance<div class="note">Grant Perfect Balance (B74) (Balance)</div></td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">15 080</td> | ||
+ | <td class="weight">3 lb</td> | ||
+ | <td class="cost_summary">15 080</td> | ||
+ | <td class="weight_summary">3 lb</td> | ||
+ | <td class="ref">DF1:30</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Glamered Mithril Assault Vest of Resistant Arrow Deflection<div class="note">Flexible. DR17 vs. pi, cut. Looks like a jacket</div></td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">13 300</td> | ||
+ | <td class="weight">2 lb</td> | ||
+ | <td class="cost_summary">13 300</td> | ||
+ | <td class="weight_summary">2 lb</td> | ||
+ | <td class="ref">HT66</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Serpent's Amulet<div class="note">Alchemical. Immunity to Poison.</div></td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">4 920</td> | ||
+ | <td class="weight">0,25 lb</td> | ||
+ | <td class="cost_summary">4 920</td> | ||
+ | <td class="weight_summary">0,25 lb</td> | ||
+ | <td class="ref">DF1:30</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Grenades</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">0</td> | ||
+ | <td class="weight">0 kg</td> | ||
+ | <td class="cost_summary">2 800</td> | ||
+ | <td class="weight_summary">0,90703 kg</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Magebane<div class="note">Grenade. Respiratory. 2 yd radius. Wizards can't cast.</div></td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">2</td> | ||
+ | <td class="cost">1 400</td> | ||
+ | <td class="weight">1 lb</td> | ||
+ | <td class="cost_summary">2 800</td> | ||
+ | <td class="weight_summary">2 lb</td> | ||
+ | <td class="ref">DF1:29</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Rifle Sling</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">10</td> | ||
+ | <td class="weight">1 lb</td> | ||
+ | <td class="cost_summary">1 570</td> | ||
+ | <td class="weight_summary">20,9 lb</td> | ||
+ | <td class="ref">HT154</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >7.62x39mm</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">100</td> | ||
+ | <td class="cost">0,6</td> | ||
+ | <td class="weight">0,036 lb</td> | ||
+ | <td class="cost_summary">60</td> | ||
+ | <td class="weight_summary">3,6 lb</td> | ||
+ | <td class="ref">HT176</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >ZiD RPD, 7.62x39mm</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">1 500</td> | ||
+ | <td class="weight">16,3 lb</td> | ||
+ | <td class="cost_summary">1 500</td> | ||
+ | <td class="weight_summary">16,3 lb</td> | ||
+ | <td class="ref">HT137</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Sword enhancements</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">0</td> | ||
+ | <td class="weight">0 kg</td> | ||
+ | <td class="cost_summary">12 600</td> | ||
+ | <td class="weight_summary">0 kg</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Adamantium Material<div class="note">x2 Basic item cost, +1 to DMG</div></td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">2 600</td> | ||
+ | <td class="weight">0 kg</td> | ||
+ | <td class="cost_summary">2 600</td> | ||
+ | <td class="weight_summary">0 kg</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Glamered</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">1 000</td> | ||
+ | <td class="weight">0 kg</td> | ||
+ | <td class="cost_summary">1 000</td> | ||
+ | <td class="weight_summary">0 kg</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >One handed</td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">0</td> | ||
+ | <td class="weight">0 kg</td> | ||
+ | <td class="cost_summary">0</td> | ||
+ | <td class="weight_summary">0 kg</td> | ||
+ | <td class="ref">B271</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Vampirical<div class="note">1 HP restored for every 3 DMG</div></td> | ||
+ | <td class="state">E</td> | ||
+ | <td class="quantity">1</td> | ||
+ | <td class="cost">9 000</td> | ||
+ | <td class="weight">0 kg</td> | ||
+ | <td class="cost_summary">9 000</td> | ||
+ | <td class="weight_summary">0 kg</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | <table class="notes list"> | ||
+ | <tr> | ||
+ | <td class="title">Notes</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="description"></td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <div class="copyright">Modified at 23:42 on 07.08.2015.<br>GURPS Character Sheet is copyright ©1998-2015 by Richard A. Wilkes — All rights reserved worldwide.<br>Licensed for your use under Mozilla Public License, version 2.0</div> | ||
+ | </div> |
Revision as of 21:43, 7 August 2015
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Spells | Class | Mana Cost | Time | SL | RSL | Pts | Ref |
Animals | |||||||
Animal Control (Mammal) | Regular
Animal |
5
3 |
1 sec
1 min |
16 | IQ+3 | 1 | M30 |
Animal Control (Vermin) | Regular
Animal |
1
1 |
1 sec
1 min |
16 | IQ+3 | 1 | M30 |
Beast Soother | Regular
Animal |
1 to 3
- |
1 sec
Permanent |
16 | IQ+3 | 1 | M29 |
Shapeshift Others | Special
Animal |
Varies
Varies |
30 sec
1 hr |
15 | IQ+2 | 1 | M33 |
Shapeshifting (Baleful polymorph) | Special
Animal |
Varies
Varies |
3 sec
1 hr |
15 | IQ+2 | 1 | M32 |
Healing | |||||||
Lend Energy | Regular
Healing |
1/pt
- |
1 sec
Permanent |
16 | IQ+3 | 1 | M89 |
Lend Vitality | Regular
Healing |
1/pt
- |
1 sec
1 hour |
16 | IQ+3 | 1 | M89 |
Minor Healing | Regular
Healing |
1-3
- |
1 sec
Permanent |
16 | IQ+3 | 1 | M91 |
Recover Energy | Special
Healing |
0
0 |
1 sec
Special |
16 | IQ+3 | 1 | M89 |
Test Food | Info
Food |
1 or 3
- |
1 sec
Instant |
16 | IQ+3 | 1 | M77 |
Illusions | |||||||
Complex Illusion | Area
Illusion & Creation |
2
Half |
1 sec
1 min |
16 | IQ+3 | 1 | M96 |
Simple Illusion | Area
Illusion & Creation |
1
Half |
1 sec
1 min |
16 | IQ+3 | 1 | M95 |
Sound | Regular
Sound |
Varies
1/ min |
1 sec
Varies |
16 | IQ+3 | 1 | M171 |
Mindfuckery | |||||||
Daze | Regular
Mind Control |
3
2 |
2 sec
1 min |
16 | IQ+3 | 1 | M134 |
Foolishness | Regular
Mind Control |
1-5
Half |
1 sec
1 min |
16 | IQ+3 | 1 | M134 |
Sleep | Regular
Mind Control |
4
- |
3 sec
Until awakened |
16 | IQ+3 | 1 | M135 |
Movement | |||||||
Apportation | Regular
Movement |
Varies | 1 sec
1 min |
16 | IQ+3 | 1 | M142 |
Flight | Regular
Movement |
5
3 |
2 sec
1 min |
15 | IQ+2 | 1 | M145 |
Hawk Flight | Regular
Movement |
8
4 |
3 sec
1 min |
15 | IQ+2 | 1 | M146 |
Levitation | Regular
Movement |
1 per 80 lbs
Half |
2 sec
1 min |
16 | IQ+3 | 1 | M143 |
Teleport | Special
Gate/Movement |
Varies
- |
1 sec
Instant |
15 | IQ+2 | 1 | M147 |
Necromancy | |||||||
Decay | Regular
Food |
1/meal
- |
1 sec
Permanent |
16 | IQ+3 | 1 | M77 |
Weaken Blood | Regular
Body Control/Necromancy |
9
5 |
1 sec
1 day |
16 | IQ+3 | 1 | M40 |
Frailty | Regular
Body Control |
2/-HT
Same |
1 sec
1 min |
16 | IQ+3 | 1 | M37 |
Slow Healing | Regular
Necromancy |
1-5
Same |
30 sec
1 day |
16 | IQ+3 | 1 | M153 |
Sickness | Regular
Body Control/Mind Control |
3
3 |
4 sec
1 min |
16 | IQ+3 | 1 | M138 |
Pestilence | Regular
Necromancy |
6
- |
30 sec
Permanent |
16 | IQ+3 | 1 | M154 |
Steal Energy | Regular
Necromancy |
0
- |
1 min per 3 FP drained
Permanent |
16 | IQ+3 | 1 | M150 |
Steal Vitality | Regular
Necromancy |
0
- |
1 min per 3 HP drained
Permanent |
16 | IQ+3 | 1 | M150 |
Stonefuckery | |||||||
Powerstone | Enchantment
Enchantment |
20
- |
Varies
Permanent |
16 | IQ+3 | 1 | M69 |
Enchant | Enchantment
Enchantment |
Varies
- |
Varies
Permanent |
15 | IQ+2 | 1 | M56 |
Charge Powerstone | Regular
Meta |
3/pt of energy
- |
10 min
until used |
15 | IQ+2 | 1 | M126 |
Melee Weapons | Usage | Lvl | Parry | Block | Damage | Reach | ST |
Adamantium Bastard Sword of Vampirism One handed |
Swung | 16 | 12U | No | 2+1+2d+3 cut | 1,2 | 11 |
Adamantium Bastard Sword of Vampirism One handed |
Thrust | 16 | 12U | No | 1+1d+2 cr | 2 | 11 |
Adamantium Bastard Sword of Vampirism Using Two-Handed Sword skill |
Swung | 15 | 11 | No | +2+1+ 2d+4 cut | 1,2 | 10† |
Adamantium Bastard Sword of Vampirism Using Two-Handed Sword skill |
Thrust | 15 | 11 | No | 1+ 1d+3 cr | 2 | 10† |
Mithril Throwing Axe | Swung | 11 | 9U | No | 2d+4 cut | 1 | 11 |
Natural | Kick | 14 | No | 1d+1 cr | C,1 | ||
Natural | Kick w/Boots | 14 | No | 1d+2 cr | C,1 | ||
Natural | Punch | 16 | 12 | 1d cr | C | ||
One handed | Swung | 16 | 12U | No | 1+2d+3 cut | 1,2 | 11 |
One handed | Thrust | 16 | 12U | No | 1+1d+2 cr | 2 | 11 |
Sharp Claws (Hands) | 16 | 12 | 1d cut | C | |||
Sharp Teeth | 16 | No | 1d cut | C |
Ranged Weapons | Usage | Lvl | Acc | Damage | Range | RoF | Shots | Bulk | Rcl | ST |
Magebane Grenade. Respiratory. 2 yd radius. Wizards can't cast. |
Grenade | 15 | 0 | 2d burn (cold) | ×2 | -2 | ||||
Mithril Throwing Axe | Thrown | 16 | 2 | 2d+4 cut | 16/24 | 1 | T(1) | -3 | 11 | |
MithrilCrossbow (ST15) | 18 | 5 | 2d+1 imp | 300/375 | 1 | 1(4) | -6 | 15† | ||
ZiD RPD, 7.62x39mm | 14 | 5 | 6d pi | 600/3,900 | 11! | 100(5) | -6 | 2 | 10B† |
Equipment (26,689 kg; $99 355) | √ | # | $ | W | ∑ $ | ∑ W | Ref |
Adamantium Bastard Sword of Vampirism One handed |
E | 1 | 0 | 0 kg | 0 | 0 kg | B271 |
Adamantium Bastard Sword of Vampirism Using Two-Handed Sword skill |
E | 1 | 2 600 | 5 lb | 2 600 | 5 lb | B274 |
Drugs | E | 1 | 0 | 0 kg | 16 900 | 4,08163 kg | |
Agility Potion Potion. +1d DX. 1 hr |
E | 12 | 700 | 0,5 lb | 8 400 | 6 lb | DF1:29 |
Great Healing Potion Potion. 4d HP. |
E | 4 | 1 000 | 0,5 lb | 4 000 | 2 lb | DF1:29 |
Invisibility Potion Potion. 1d×10 hours. Attack or casting breaks it. |
E | 2 | 2 250 | 0,5 lb | 4 500 | 1 lb | DF1:29 |
Equipment | E | 1 | 0 | 0 kg | 62 885 | 7,47302 kg | |
Angelbane Returning Snakebite Axe 1d cor vs angels |
E | 1 | 0 | 0 kg | 2 120 | 0,90703 kg | |
Glamered | E | 1 | 1 000 | 0 kg | 1 000 | 0 kg | |
Mithril Throwing Axe | E | 1 | 120 | 2 lb | 120 | 2 lb | B271 |
Returning | E | 1 | 1 000 | 0 kg | 1 000 | 0 kg | |
Snakebite 1d6 followup tox/round until HT save |
E | 1 | 0 | 0 kg | 0 | 0 kg | |
Crossbow enhancements | E | 1 | 0 | 0 kg | 13 945 | 2,82086 kg | |
MithrilCrossbow (ST15) | E | 1 | 615 | 3 lb | 615 | 3 lb | B276 |
Crossbow Sight +1 Acc |
E | 1 | 100 | 1 lb | 100 | 1 lb | DF1:25 |
Crossbow Sling 1 turn to ready, Free action to sling. |
E | 1 | 100 | 1 lb | 100 | 1 lb | DF1:25 |
Glamered | E | 1 | 1 000 | 0 kg | 1 000 | 0 kg | |
Shoulder Quiver Holds 12 arrows/bolts |
E | 1 | 10 | 0,5 lb | 12 130 | 1,22 lb | DF1:24 |
Returning Abyssal Steel Bolt | E | 12 | 1 010 | 0,06 lb | 12 120 | 0,72 lb | B276 |
Demonbane Returning Snakebite Axe 1d cor vs demons |
E | 1 | 4 000 | 0 kg | 6 120 | 0,90703 kg | |
Glamered | E | 1 | 1 000 | 0 kg | 1 000 | 0 kg | |
Mithril Throwing Axe | E | 1 | 120 | 2 lb | 120 | 2 lb | B271 |
Returning | E | 1 | 1 000 | 0 kg | 1 000 | 0 kg | |
Snakebite 1d6 followup tox/round until HT save |
E | 1 | 0 | 0 kg | 0 | 0 kg | |
Gear | E | 1 | 0 | 0 kg | 50 | 0,45351 kg | |
Lockpick Gun | E | 1 | 50 | 1 lb | 50 | 1 lb | HT213 |
Worn stuff | E | 1 | 0 | 0 kg | 40 650 | 2,38458 kg | |
20 pt Powerstone (charge: 20) | E | 1 | 7 350 | 0,008 lb | 7 350 | 0,008 lb | M20 |
Boots of Balance Grant Perfect Balance (B74) (Balance) |
E | 1 | 15 080 | 3 lb | 15 080 | 3 lb | DF1:30 |
Glamered Mithril Assault Vest of Resistant Arrow Deflection Flexible. DR17 vs. pi, cut. Looks like a jacket |
E | 1 | 13 300 | 2 lb | 13 300 | 2 lb | HT66 |
Serpent's Amulet Alchemical. Immunity to Poison. |
E | 1 | 4 920 | 0,25 lb | 4 920 | 0,25 lb | DF1:30 |
Grenades | E | 1 | 0 | 0 kg | 2 800 | 0,90703 kg | |
Magebane Grenade. Respiratory. 2 yd radius. Wizards can't cast. |
E | 2 | 1 400 | 1 lb | 2 800 | 2 lb | DF1:29 |
Rifle Sling | E | 1 | 10 | 1 lb | 1 570 | 20,9 lb | HT154 |
7.62x39mm | E | 100 | 0,6 | 0,036 lb | 60 | 3,6 lb | HT176 |
ZiD RPD, 7.62x39mm | E | 1 | 1 500 | 16,3 lb | 1 500 | 16,3 lb | HT137 |
Sword enhancements | E | 1 | 0 | 0 kg | 12 600 | 0 kg | |
Adamantium Material x2 Basic item cost, +1 to DMG |
E | 1 | 2 600 | 0 kg | 2 600 | 0 kg | |
Glamered | E | 1 | 1 000 | 0 kg | 1 000 | 0 kg | |
One handed | E | 1 | 0 | 0 kg | 0 | 0 kg | B271 |
Vampirical 1 HP restored for every 3 DMG |
E | 1 | 9 000 | 0 kg | 9 000 | 0 kg |
Notes |
Modified at 23:42 on 07.08.2015.
GURPS Character Sheet is copyright ©1998-2015 by Richard A. Wilkes — All rights reserved worldwide.
Licensed for your use under Mozilla Public License, version 2.0
GURPS Character Sheet is copyright ©1998-2015 by Richard A. Wilkes — All rights reserved worldwide.
Licensed for your use under Mozilla Public License, version 2.0