Difference between revisions of "GCSTest"
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− | + | <div class="gurps_holder"> | |
− | + | <table class="wrapper"> | |
− | + | <tr> | |
− | + | <td class="portrait" rowspan="2"> | |
− | + | <table class="top_info"> | |
− | + | <tr> | |
− | + | <td class="title">Portrait</td> | |
− | + | </tr> | |
− | + | <tr> | |
− | + | <td class="portrait_cell portrait">LINK TO PORTRAIT 80PX</td> | |
− | + | </tr> | |
− | + | </table> | |
− | + | </td> | |
− | + | <td class="spacer" rowspan="2"></td> | |
− | + | <td> | |
− | + | <table class="top_info identity"> | |
− | + | <tr> | |
− | + | <td class="title" colspan="2">Identity</td> | |
− | + | </tr> | |
− | + | <tr> | |
− | + | <td class="label">Name:</td> | |
− | + | <td class="value">Dai Blackthorn</td> | |
− | + | </tr> | |
− | + | <tr> | |
+ | <td class="label">Title:</td> | ||
+ | <td class="value"></td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Religion:</td> | ||
+ | <td class="value"></td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | <td class="spacer"></td> | ||
+ | <td> | ||
+ | <table class="player_info top_info"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="2">Player Information</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Player:</td> | ||
+ | <td class="value">NPC</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Campaign:</td> | ||
+ | <td class="value">GURPS Basic Set Sample</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Created On:</td> | ||
+ | <td class="value">Dec 29, 2007</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | <td class="spacer" rowspan="2"></td> | ||
+ | <td rowspan="2"> | ||
+ | <table class="points top_info"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="2">250 Points</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Attributes:</td> | ||
+ | <td class="rvalue">158</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Advantages:</td> | ||
+ | <td class="rvalue">100</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Disadvantages:</td> | ||
+ | <td class="rvalue">-50</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Quirks:</td> | ||
+ | <td class="rvalue">-5</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Skills:</td> | ||
+ | <td class="rvalue">47</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Spells:</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Race:</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="rowspacer2" colspan=2></td> | ||
+ | </tr> | ||
+ | <tr class="top_border"> | ||
+ | <td class="rowspacer1" colspan=2></td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Earned:</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="rowspacer1" colspan=2></td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td colspan="3"> | ||
+ | <table class="description info"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="6">Description</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Race:</td> | ||
+ | <td class="value">Human</td> | ||
+ | <td class="label">Height:</td> | ||
+ | <td class="value">5' 6"</td> | ||
+ | <td class="label">Hair:</td> | ||
+ | <td class="value">Brown, Wavy, Medium</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Gender:</td> | ||
+ | <td class="value">Male</td> | ||
+ | <td class="label">Weight:</td> | ||
+ | <td class="value">115 lb</td> | ||
+ | <td class="label">Eyes:</td> | ||
+ | <td class="value">Brown</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Age:</td> | ||
+ | <td class="value">32</td> | ||
+ | <td class="label">Size:</td> | ||
+ | <td class="value">+0</td> | ||
+ | <td class="label">Skin:</td> | ||
+ | <td class="value">Tan</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Birthday:</td> | ||
+ | <td class="value"></td> | ||
+ | <td class="label">TL:</td> | ||
+ | <td class="value">8</td> | ||
+ | <td class="label">Hand:</td> | ||
+ | <td class="value">Right</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <table class="wrapper"> | ||
+ | <tr> | ||
+ | <td rowspan="2"> | ||
+ | <table class="attributes info"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="2">Attributes</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Strength (ST):</td> | ||
+ | <td class="rvalue">8</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Dexterity (DX):</td> | ||
+ | <td class="rvalue">15</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Intelligence (IQ):</td> | ||
+ | <td class="rvalue">12</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Health (HT):</td> | ||
+ | <td class="rvalue">12</td> | ||
+ | </tr> | ||
+ | <tr class="top_border"> | ||
+ | <td class="label">Will:</td> | ||
+ | <td class="rvalue">12</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Fright Check:</td> | ||
+ | <td class="rvalue">12</td> | ||
+ | </tr> | ||
+ | <tr class="top_border"> | ||
+ | <td class="label">Basic Speed:</td> | ||
+ | <td class="rvalue">7</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Basic Move:</td> | ||
+ | <td class="rvalue">7</td> | ||
+ | </tr> | ||
+ | <tr class="top_border"> | ||
+ | <td class="label">Perception:</td> | ||
+ | <td class="rvalue">15</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Vision:</td> | ||
+ | <td class="rvalue">15</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Hearing:</td> | ||
+ | <td class="rvalue">15</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Taste & Smell:</td> | ||
+ | <td class="rvalue">15</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Touch:</td> | ||
+ | <td class="rvalue">15</td> | ||
+ | </tr> | ||
+ | <tr class="top_border"> | ||
+ | <td class="natural_damage" colspan="2"><span class="label">thr: </span>1d-3<span class="label">, sw: </span>1d-2</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="rowspacer2" colspan="2"></td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | <td class="spacer" rowspan="2"></td> | ||
+ | <td> | ||
+ | <table class="encumbrance_move_dodge info"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="4">Encumbrance, Move & Dodge</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="title">Level</td> | ||
+ | <td class="title">Max Load</td> | ||
+ | <td class="title">Move</td> | ||
+ | <td class="title">Dodge</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="encumbrance" > | ||
+ | <td class="label">• None (0)</td> | ||
+ | <td class="rvalue">13.23 lb</td> | ||
+ | <td class="rvalue">7</td> | ||
+ | <td class="rvalue">10</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr > | ||
+ | <td class="label">Light (1)</td> | ||
+ | <td class="rvalue">26.46 lb</td> | ||
+ | <td class="rvalue">5</td> | ||
+ | <td class="rvalue">9</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr > | ||
+ | <td class="label">Medium (2)</td> | ||
+ | <td class="rvalue">39.69 lb</td> | ||
+ | <td class="rvalue">4</td> | ||
+ | <td class="rvalue">8</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr > | ||
+ | <td class="label">Heavy (3)</td> | ||
+ | <td class="rvalue">79.38 lb</td> | ||
+ | <td class="rvalue">2</td> | ||
+ | <td class="rvalue">7</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr > | ||
+ | <td class="label">X-Heavy (4)</td> | ||
+ | <td class="rvalue">132.3 lb</td> | ||
+ | <td class="rvalue">1</td> | ||
+ | <td class="rvalue">6</td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | </td> | ||
+ | <td class="spacer" rowspan="2"></td> | ||
+ | <td rowspan="2"> | ||
+ | <table class="hit_location info"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="4">Hit Location</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="title">Roll</td> | ||
+ | <td class="title">Where</td> | ||
+ | <td class="title">-</td> | ||
+ | <td class="title">DR</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">-</td> | ||
+ | <td class="clabel">Eye</td> | ||
+ | <td class="label">-9</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">3-4</td> | ||
+ | <td class="clabel">Skull</td> | ||
+ | <td class="label">-7</td> | ||
+ | <td class="rvalue">2</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">5</td> | ||
+ | <td class="clabel">Face</td> | ||
+ | <td class="label">-5</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">6-7</td> | ||
+ | <td class="clabel">R. Leg</td> | ||
+ | <td class="label">-2</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">8</td> | ||
+ | <td class="clabel">R. Arm</td> | ||
+ | <td class="label">-2</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">9-10</td> | ||
+ | <td class="clabel">Torso</td> | ||
+ | <td class="label">0</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">11</td> | ||
+ | <td class="clabel">Groin</td> | ||
+ | <td class="label">-3</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">12</td> | ||
+ | <td class="clabel">L. Arm</td> | ||
+ | <td class="label">-2</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">13-14</td> | ||
+ | <td class="clabel">L. Leg</td> | ||
+ | <td class="label">-2</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">15</td> | ||
+ | <td class="clabel">Hand</td> | ||
+ | <td class="label">-4</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">16</td> | ||
+ | <td class="clabel">Foot</td> | ||
+ | <td class="label">-4</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">17-18</td> | ||
+ | <td class="clabel">Neck</td> | ||
+ | <td class="label">-5</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="clabel">-</td> | ||
+ | <td class="clabel">Vitals</td> | ||
+ | <td class="label">-3</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td class="rowspacer4"></td> | ||
+ | <td class="rowspacer4"></td> | ||
+ | <td class="rowspacer4"></td> | ||
+ | <td class="rowspacer4"></td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | <td class="spacer" rowspan="2"></td> | ||
+ | <td rowspan="2"> | ||
+ | <table class="fp_hp info"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="2">Fatigue/Hit Points</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Current FP:</td> | ||
+ | <td class="rvalue"></td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Basic FP:</td> | ||
+ | <td class="rvalue">10</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="rowspacer1" colspan=2></td> | ||
+ | </tr> | ||
+ | <tr class="top_border"> | ||
+ | <td class="label">Tired:</td> | ||
+ | <td class="rvalue">3</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Collapse:</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Unconscious:</td> | ||
+ | <td class="rvalue">-10</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="rowspacer1" colspan=2></td> | ||
+ | </tr> | ||
+ | <tr class="top_border"> | ||
+ | <td class="label">Current HP:</td> | ||
+ | <td class="rvalue"></td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Basic HP:</td> | ||
+ | <td class="rvalue">10</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="rowspacer1" colspan=2></td> | ||
+ | </tr> | ||
+ | <tr class="top_border"> | ||
+ | <td class="label">Reeling:</td> | ||
+ | <td class="rvalue">3</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Collapse:</td> | ||
+ | <td class="rvalue">0</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Check #1:</td> | ||
+ | <td class="rvalue">-10</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Check #2:</td> | ||
+ | <td class="rvalue">-20</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Check #3:</td> | ||
+ | <td class="rvalue">-30</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Check #4:</td> | ||
+ | <td class="rvalue">-40</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Dead:</td> | ||
+ | <td class="rvalue">-50</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td> | ||
+ | <table class="lifting info"> | ||
+ | <tr> | ||
+ | <td class="title" colspan="2">Lifting & Moving Things</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Basic Lift:</td> | ||
+ | <td class="rvalue">13.23 lb</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">One-Handed Lift:</td> | ||
+ | <td class="rvalue">26.46 lb</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Two-Handed Lift:</td> | ||
+ | <td class="rvalue">105.84 lb</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Shove & Knock Over:</td> | ||
+ | <td class="rvalue">158.76 lb</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Running Shove & Knock Over:</td> | ||
+ | <td class="rvalue">317.52 lb</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Carry On Back:</td> | ||
+ | <td class="rvalue">198.45 lb</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="label">Shift Slightly:</td> | ||
+ | <td class="rvalue">661.5 lb</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <table class="wrapper"> | ||
+ | <tr> | ||
+ | <td> | ||
+ | <table class="advantages list"> | ||
+ | <tr> | ||
+ | <td class="title">Advantages & Disadvantages</td> | ||
+ | <td class="title">Pts</td> | ||
+ | <td class="title">Ref</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Advantages & Perks</td> | ||
+ | <td class="points">95</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Absolute Direction</td> | ||
+ | <td class="points">5</td> | ||
+ | <td class="ref">B34</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Flexibility</td> | ||
+ | <td class="points">5</td> | ||
+ | <td class="ref">B56</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >ESP<div class="note">Power Modifier (Psionic), -10%.</div></td> | ||
+ | <td class="points">54</td> | ||
+ | <td class="ref">PW127</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 24px;" >Danger Sense</td> | ||
+ | <td class="points">14</td> | ||
+ | <td class="ref">B47</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 24px;" >Warp<div class="note">Range Limit (10 yards), -50%.</div></td> | ||
+ | <td class="points">40</td> | ||
+ | <td class="ref">B97</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Honest Face</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B101</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Legal Enforcement Powers (ISWAT)</td> | ||
+ | <td class="points">15</td> | ||
+ | <td class="ref">B65</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Perfect Balance</td> | ||
+ | <td class="points">15</td> | ||
+ | <td class="ref">B74</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Languages</td> | ||
+ | <td class="points">4</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Language: Anglish<div class="note">Native, -6; Spoken (Native), +3; Written (Native), +3.</div></td> | ||
+ | <td class="points">0</td> | ||
+ | <td class="ref">B24</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Language: English<div class="note">Spoken (Accented), +2; Written (Accented), +2.</div></td> | ||
+ | <td class="points">4</td> | ||
+ | <td class="ref">B24</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Cultural Familiarities</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Cultural Familiarity (Homeline)</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B23</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Cultural Familiarity (Yrth)</td> | ||
+ | <td class="points">0</td> | ||
+ | <td class="ref">B23</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Disadvantages & Quirks</td> | ||
+ | <td class="points">-55</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Duty (ISWAT)<div class="note">FR: 15, -15; Extremely Hazardous, -5.</div></td> | ||
+ | <td class="points">-20</td> | ||
+ | <td class="ref">B133</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Light Sleeper</td> | ||
+ | <td class="points">-5</td> | ||
+ | <td class="ref">B142</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Overconfidence<div class="note">CR: 12 (Quite Often).</div></td> | ||
+ | <td class="points">-5</td> | ||
+ | <td class="ref">B148</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Sense of Duty<div class="note">His squad</div></td> | ||
+ | <td class="points">-5</td> | ||
+ | <td class="ref">B153</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Wealth (Poor)</td> | ||
+ | <td class="points">-15</td> | ||
+ | <td class="ref">B25</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Dislikes deep water</td> | ||
+ | <td class="points">-1</td> | ||
+ | <td class="ref">B164</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Loves high places</td> | ||
+ | <td class="points">-1</td> | ||
+ | <td class="ref">B164</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >No drugs or alcohol</td> | ||
+ | <td class="points">-1</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" style="padding-left: 12px;" >Sensitive about his height</td> | ||
+ | <td class="points">-1</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" style="padding-left: 12px;" >Showoff</td> | ||
+ | <td class="points">-1</td> | ||
+ | <td class="ref"></td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | </td> | ||
+ | <td class="spacer"></td> | ||
+ | <td> | ||
+ | <table class="skills list"> | ||
+ | <tr> | ||
+ | <td class="title">Skills</td> | ||
+ | <td class="title">SL</td> | ||
+ | <td class="title">RSL</td> | ||
+ | <td class="title">Pts</td> | ||
+ | <td class="title">Ref</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Acrobatics</td> | ||
+ | <td class="skill_level">15</td> | ||
+ | <td class="relative_skill_level">DX+0</td> | ||
+ | <td class="points">2</td> | ||
+ | <td class="ref">B174</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Body Sense</td> | ||
+ | <td class="skill_level">16</td> | ||
+ | <td class="relative_skill_level">DX+1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B181</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Climbing</td> | ||
+ | <td class="skill_level">18</td> | ||
+ | <td class="relative_skill_level">DX+3</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B183</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Escape</td> | ||
+ | <td class="skill_level">16</td> | ||
+ | <td class="relative_skill_level">DX+1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B192</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Fast-Draw (Knife)</td> | ||
+ | <td class="skill_level">15</td> | ||
+ | <td class="relative_skill_level">DX+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B194</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Fast-Talk</td> | ||
+ | <td class="skill_level">12</td> | ||
+ | <td class="relative_skill_level">IQ+0</td> | ||
+ | <td class="points">2</td> | ||
+ | <td class="ref">B195</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Filch</td> | ||
+ | <td class="skill_level">14</td> | ||
+ | <td class="relative_skill_level">DX-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B195</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Guns/TL8 (Pistol)</td> | ||
+ | <td class="skill_level">15</td> | ||
+ | <td class="relative_skill_level">DX+0</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B198</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Holdout</td> | ||
+ | <td class="skill_level">12</td> | ||
+ | <td class="relative_skill_level">IQ+0</td> | ||
+ | <td class="points">2</td> | ||
+ | <td class="ref">B200</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Knife</td> | ||
+ | <td class="skill_level">17</td> | ||
+ | <td class="relative_skill_level">DX+2</td> | ||
+ | <td class="points">4</td> | ||
+ | <td class="ref">B208</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Lockpicking/TL8</td> | ||
+ | <td class="skill_level">15</td> | ||
+ | <td class="relative_skill_level">IQ+3</td> | ||
+ | <td class="points">12</td> | ||
+ | <td class="ref">B206</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Observation</td> | ||
+ | <td class="skill_level">15</td> | ||
+ | <td class="relative_skill_level">Per+0</td> | ||
+ | <td class="points">2</td> | ||
+ | <td class="ref">B211</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Pickpocket</td> | ||
+ | <td class="skill_level">15</td> | ||
+ | <td class="relative_skill_level">DX+0</td> | ||
+ | <td class="points">4</td> | ||
+ | <td class="ref">B213</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Shortsword</td> | ||
+ | <td class="skill_level">15</td> | ||
+ | <td class="relative_skill_level">DX+0</td> | ||
+ | <td class="points">2</td> | ||
+ | <td class="ref">B209</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Stealth</td> | ||
+ | <td class="skill_level">16</td> | ||
+ | <td class="relative_skill_level">DX+1</td> | ||
+ | <td class="points">4</td> | ||
+ | <td class="ref">B222</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Streetwise</td> | ||
+ | <td class="skill_level">12</td> | ||
+ | <td class="relative_skill_level">IQ+0</td> | ||
+ | <td class="points">2</td> | ||
+ | <td class="ref">B223</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description" >Thrown Weapon (Knife)</td> | ||
+ | <td class="skill_level">17</td> | ||
+ | <td class="relative_skill_level">DX+2</td> | ||
+ | <td class="points">4</td> | ||
+ | <td class="ref">B226</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description" >Urban Survival</td> | ||
+ | <td class="skill_level">14</td> | ||
+ | <td class="relative_skill_level">Per-1</td> | ||
+ | <td class="points">1</td> | ||
+ | <td class="ref">B228</td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <table class="spells list"> | ||
+ | <tr> | ||
+ | <td class="title">Spells</td> | ||
+ | <td class="title">Class</td> | ||
+ | <td class="title">Mana Cost</td> | ||
+ | <td class="title">Time</td> | ||
+ | <td class="title">SL</td> | ||
+ | <td class="title">RSL</td> | ||
+ | <td class="title">Pts</td> | ||
+ | <td class="title">Ref</td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | <table class="melee_weapons list"> | ||
+ | <tr> | ||
+ | <td class="title">Melee Weapons</td> | ||
+ | <td class="title">Usage</td> | ||
+ | <td class="title">Lvl</td> | ||
+ | <td class="title">Parry</td> | ||
+ | <td class="title">Block</td> | ||
+ | <td class="title">Damage</td> | ||
+ | <td class="title">Reach</td> | ||
+ | <td class="title">ST</td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description">Natural</td> | ||
+ | <td class="usage">Kick</td> | ||
+ | <td class="level">13</td> | ||
+ | <td class="parry">No</td> | ||
+ | <td class="block"></td> | ||
+ | <td class="damage">1d-3 cr</td> | ||
+ | <td class="reach">C,1</td> | ||
+ | <td class="strength"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="even"> | ||
+ | <td class="description">Natural</td> | ||
+ | <td class="usage">Kick w/Boots</td> | ||
+ | <td class="level">13</td> | ||
+ | <td class="parry">No</td> | ||
+ | <td class="block"></td> | ||
+ | <td class="damage">1d-2 cr</td> | ||
+ | <td class="reach">C,1</td> | ||
+ | <td class="strength"></td> | ||
+ | </tr> | ||
+ | |||
+ | <tr class="odd"> | ||
+ | <td class="description">Natural</td> | ||
+ | <td class="usage">Punch</td> | ||
+ | <td class="level">15</td> | ||
+ | <td class="parry">10</td> | ||
+ | <td class="block"></td> | ||
+ | <td class="damage">1d-4 cr</td> | ||
+ | <td class="reach">C</td> | ||
+ | <td class="strength"></td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | <table class="ranged_weapons list"> | ||
+ | <tr> | ||
+ | <td class="title">Ranged Weapons</td> | ||
+ | <td class="title">Usage</td> | ||
+ | <td class="title">Lvl</td> | ||
+ | <td class="title">Acc</td> | ||
+ | <td class="title">Damage</td> | ||
+ | <td class="title">Range</td> | ||
+ | <td class="title">RoF</td> | ||
+ | <td class="title">Shots</td> | ||
+ | <td class="title">Bulk</td> | ||
+ | <td class="title">Rcl</td> | ||
+ | <td class="title">ST</td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | <table class="equipment list"> | ||
+ | <tr> | ||
+ | <td class="title">Equipment (0 lb; $0)</td> | ||
+ | <td class="title">√</td> | ||
+ | <td class="title">#</td> | ||
+ | <td class="title">$</td> | ||
+ | <td class="title">W</td> | ||
+ | <td class="title">∑ $</td> | ||
+ | <td class="title">∑ W</td> | ||
+ | <td class="title">Ref</td> | ||
+ | </tr> | ||
+ | |||
+ | </table> | ||
+ | <table class="notes list"> | ||
+ | <tr> | ||
+ | <td class="title">Notes</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="description"></td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <div class="copyright">Modified at 12:54 AM on Feb 5, 2015.<br>GURPS Character Sheet is copyright ©1998-2015 by Richard A. Wilkes — All rights reserved worldwide.<br>Licensed for your use under Mozilla Public License, version 2.0</div> | ||
+ | </div> | ||
+ | [[Category:TemplateExamples]] |
Latest revision as of 22:01, 4 February 2015
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Spells | Class | Mana Cost | Time | SL | RSL | Pts | Ref |
Melee Weapons | Usage | Lvl | Parry | Block | Damage | Reach | ST |
Natural | Kick | 13 | No | 1d-3 cr | C,1 | ||
Natural | Kick w/Boots | 13 | No | 1d-2 cr | C,1 | ||
Natural | Punch | 15 | 10 | 1d-4 cr | C |
Ranged Weapons | Usage | Lvl | Acc | Damage | Range | RoF | Shots | Bulk | Rcl | ST |
Equipment (0 lb; $0) | √ | # | $ | W | ∑ $ | ∑ W | Ref |
Notes |
Modified at 12:54 AM on Feb 5, 2015.
GURPS Character Sheet is copyright ©1998-2015 by Richard A. Wilkes — All rights reserved worldwide.
Licensed for your use under Mozilla Public License, version 2.0
GURPS Character Sheet is copyright ©1998-2015 by Richard A. Wilkes — All rights reserved worldwide.
Licensed for your use under Mozilla Public License, version 2.0