Difference between revisions of "Charles Taylor"

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Height 191cm. Weight 94 kg.  
 
Height 191cm. Weight 94 kg.  
 
Metatype Ability: Agility (2/7), Charisma (3/8), Low-Light Vision
 
Metatype Ability: Agility (2/7), Charisma (3/8), Low-Light Vision
Starting Money: 1500
+
Starting Money: 1900
Karma: 3/25
+
Karma: 3/31
 
   
 
   
== Attributes (190 BP) ==
+
== Attributes (180 BP) ==
 
B: 2 (3)  
 
B: 2 (3)  
 
A: 4 (9)
 
A: 4 (9)
 
R: 5 (8)
 
R: 5 (8)
 
S: 1 (3)
 
S: 1 (3)
C: 8
+
C: 7
 
I: 4
 
I: 4
 
L: 2
 
L: 2
Line 25: Line 25:
 
   
 
   
 
== Derived Attributes ==
 
== Derived Attributes ==
Essence              : 0.6 (5.4 in use)
+
Essence              : 0.565 (5.435 in use)
 
Initiative          : 12
 
Initiative          : 12
 
Initiative passes    : 3
 
Initiative passes    : 3
Line 31: Line 31:
 
Stun Damage Track    : 9
 
Stun Damage Track    : 9
 
   
 
   
== Active Skills (94 BP + 22 Karma) ==
+
== Active Skills (104 BP + 22 Karma) ==
 
Skillgroups
 
Skillgroups
 
  Influence:          4             
 
  Influence:          4             
Line 43: Line 43:
 
Intimidation        2 [Interrogation]
 
Intimidation        2 [Interrogation]
 
Pistols              2 [Light Pistols]
 
Pistols              2 [Light Pistols]
 +
Palming              2 [Pickpocket]
 +
Perception          1 [Visual]
 
   
 
   
 
== Knowledge Skills (12 FREE BP) ==
 
== Knowledge Skills (12 FREE BP) ==
Line 63: Line 65:
 
   
 
   
 
   
 
   
== Qualities (+10BP) ==
+
== Qualities (+5BP) ==
 
Positive Qualities:
 
Positive Qualities:
 +
  Common Sense          5
 
   Restricted Gear        15
 
   Restricted Gear        15
 
   Made Man              10 [Argus]
 
   Made Man              10 [Argus]
Line 73: Line 76:
 
   
 
   
 
   
 
   
== Bioware (135k nu / 3.67 es) ==
+
== Bioware (95 nu / 3.47 es) ==
Genetic Optimisation (Cha)      45000 / 0.2es
 
 
Suprathyroid Gland [SH]          22500 / 0.84es
 
Suprathyroid Gland [SH]          22500 / 0.84es
 
Muscle Augmentation R1 [SH]      3000 / 0.24es                     
 
Muscle Augmentation R1 [SH]      3000 / 0.24es                     
Line 83: Line 85:
 
Reflex Recorder (Heavy Weapons)  10000 / 0.1es
 
Reflex Recorder (Heavy Weapons)  10000 / 0.1es
 
                                            
 
                                            
== Cyberware (92k nu / 3.46 es) ==
+
== Cyberware (110k nu / 3.7 es) ==
 +
Attention Coprocessor R3 Alpha  18000  / 0.24es
 
Wired Reflexes R2 Alpha        64000  / 2.4es
 
Wired Reflexes R2 Alpha        64000  / 2.4es
 
Reaction Enhancers R1          10000  / 0.3es
 
Reaction Enhancers R1          10000  / 0.3es
Line 131: Line 134:
 
  Auto-injector                  1500
 
  Auto-injector                  1500
 
  Chemical Seal                  5000
 
  Chemical Seal                  5000
  Rariation Shielding            600
+
  Radiation Shielding            600
 
   
 
   
 
Greatcoat Line                  3000
 
Greatcoat Line                  3000
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Tag Eraser                      150
 
Tag Eraser                      150
 
Nanopaste Disguise (Small)      1500 {3}
 
Nanopaste Disguise (Small)      1500 {3}
 +
Voice Mask                      500
 +
 
   
 
   
 
   
 
   

Latest revision as of 19:01, 16 April 2011

== Build ==
Build points: 400.
Used books: 4ed Core Rulebook, Arsenal, Augmentation, Runner's Companion.
 
== Info ==
Name: Charles Taylor.
Elf. Age app 28-30.
Height 191cm. Weight 94 kg. 
Metatype Ability: Agility (2/7), Charisma (3/8), Low-Light Vision
Starting Money: 1900
Karma: 3/31
 
== Attributes (180 BP) ==
B: 2 (3) 
A: 4 (9)
R: 5 (8)
S: 1 (3)
C: 7
I: 4
L: 2
W: 2
=
E: 3 
 
== Derived Attributes ==
Essence              : 0.565 (5.435 in use)
Initiative           : 12
Initiative passes    : 3
Physical Damage Track: 10
Stun Damage Track    : 9
 
== Active Skills (104 BP + 22 Karma) ==
Skillgroups
 Influence:          4            
    Con              5 [Impersonation]
    Etiquette        4 [Corporate]
    Leadership       4 
    Negotioation     5 [Diplomacy]
Disguise             4 [Impersonation]
Dodge                3 [Ranged]
Heavy Weapons        3 [Machine Guns]
Intimidation         2 [Interrogation]
Pistols              2 [Light Pistols]
Palming              2 [Pickpocket]
Perception           1 [Visual]
 
== Knowledge Skills (12 FREE BP) ==
Psychology           2
Security Procedures  2
Safe Houses          2

 
== Language Skills ==
English: N
 
 
== Contacts (46 BP) ==
Argus                  [8 / 4]
Mr. Johnson            [6 / 4]  
Lone Star Officer      [6 / 4]
Fixer                  [5 / 4]
Anarchist Black Cross  [14 / 3]
 (Con 2, +6 Global, +4 Members, +2 Matrix)
 
 
== Qualities (+5BP) ==
Positive Qualities:
  Common Sense           5
  Restricted Gear        15
  Made Man               10 [Argus]
 
Negative Qualities:
  Wanted                 10 [Megalith]
  In Debt                25 [Yakuza]
 
 
== Bioware (95 nu / 3.47 es) ==
Suprathyroid Gland [SH]          22500 / 0.84es
Muscle Augmentation R1 [SH]       3000 / 0.24es                    
Muscle Toner R4 [SH]             16000 / 0.96es
Tailored Pheromones R3 [SH]      22500 / 0.72es
Sleep Regulator                  10000 / 0.15es
Vocal Range Enhancer [SH]         6000 / 0.12es
Reflex Recorder (Heavy Weapons)  10000 / 0.1es
                                          
== Cyberware (110k nu / 3.7 es) ==
Attention Coprocessor R3 Alpha  18000  / 0.24es
Wired Reflexes R2 Alpha         64000  / 2.4es
Reaction Enhancers R1           10000  / 0.3es
Cybereyes R4                     1000  / 0.4es [12/12]
 Flare Compensation              750
 Low-Light Vision                1000
 Image Link 
 Protective Covers               100
 Smartlink                       1000
 Thermographic Vision            1000
 Vision Enhancer  R2             3000
 Vision Magnification            1000
Cyberears R1 Alpha               500   / 0.16es[4/4]
 Damper                          750          
 SSF R1                          1000           
 Audio Enhancement R2            3000
Dynamic Handprints R6            6000
 
== Inventory (65k nu) ==
[Weapons]
Ingram White Knight              2500 {RC 10}
 Smartgun                        2500
 Sling                           15
 Personalized Grip               100
 Skinlink                        50
 High Velocity                   5000
 
Ares Light Fire 70 (Ceramic R1)  4600
 Sound Supressor                 600
 Thermal Supressor               200
 Smartgun                        350
 Skinlink                        50
 Easy Breakdown [Powered]        350
 Hidden Arm Slide                350
 
[Ammo]
 Gas Grenade (Tear)              240  {6}
 Hi-C Plastic Rounds             450  {30}
 Ex-Explosive Rounds             2000 {2x100}
                       
[Armor]
Light Military Armor             12000
 Mobility Upgrade R2             5000
 Gyromount                       4000
 Strength Upgrade R2             3000
 Nonconductivity                 600
 Auto-injector                   1500
 Chemical Seal                   5000
 Radiation Shielding             600
 
Greatcoat Line                   3000
 
 
[Medical] 
Medkit (10 supplies) R6          1300
Jazz                             100  (10x10)   (+1R,I; 12-body hrs)
 
[Commlink]
Renraku Sensei (w. Iris Orb)     2000
Micro-Transceiver R6             1200
 
[Tools]
AR Gloves                        250
Autopicker R6                    1200
Smartjammer R3 (self-destruct)   3000
Fingernail Data Storage          200
Ballpoint Micro-tranciever R4    2000 {1}
Laes Cigarette                   250  {10}
Tag Eraser                       150
Nanopaste Disguise (Small)       1500 {3}
Voice Mask                       500

 
 
[Docunemts]
Fake SIN R3                      3000 {Johnson Lewis}
Fake License                     300

                                      
== Combat Mode ==
Full Defence:    Ranged 13 / Melee 14
     Defence:    Ranged 8  / Melee 11
 
Ballistic Armor: 12
   Impact Armor: 10
 
Weapons:
       Machine Gun:  Attack 18, Damage 7P / AP: -1
      Light Pistol:  Attack 15, Damage 5P / AP: 0 
  Grenade Launcher:  Attack 16, Damage {grenade}

 
== Lifestyle ==
Middle, 20pt, 10000/month
 
Comforts: Low
Entertainment: Street
The Necessities: Low
Neighborhood: Street
Security: High
 
Positive Qualities:
 Escape Tunnel
 Hasty Exit
 Inconspicous Housing
 No Neighbors
 Security Concious
 Workplace