Difference between revisions of "Mord"
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+ | [[Category:Fortune favours the brave]] | ||
+ | [[Category:Characters]] | ||
+ | |||
+ | [[Image:Mord_(char_RT)-no_leg2.png|right]] | ||
<pre> | <pre> | ||
Name: Mord | Name: Mord | ||
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Trails And Travails: Hand of War | Trails And Travails: Hand of War | ||
Motivation: Fortune | Motivation: Fortune | ||
− | Career Path: | + | Career Path: Arch Militant |
Special Ability: Weapon Master(basic) | Special Ability: Weapon Master(basic) | ||
− | + | Spent: 9850 +1000 | |
+ | Unspent 100 | ||
---Characteristics (1450 XP)--- | ---Characteristics (1450 XP)--- | ||
WS 27 (25+ 7 -5 shift) | WS 27 (25+ 7 -5 shift) | ||
− | BS | + | BS 60 (25+15+ 5 St+10 tr+ 5 shift) [350] |
S 31 (25+16- 5 VB- 5 shift) | S 31 (25+16- 5 VB- 5 shift) | ||
T 41 (25+ 6+ 5 tr+ 5 shift) [250] | T 41 (25+ 6+ 5 tr+ 5 shift) [250] | ||
A 50 (25+10+10 tr+ 5 shift) [350] | A 50 (25+10+10 tr+ 5 shift) [350] | ||
− | I | + | I 42 (25+12 +5 tr) [500] |
P 34 (25+ 9) | P 34 (25+ 9) | ||
W 43 (25+13+ 5 VB) | W 43 (25+13+ 5 VB) | ||
− | F | + | F 38 (25+13- 5 St- 5 Cr- 5 shift +10tr)[750] |
Initiative: 5+2 | Initiative: 5+2 | ||
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Carry Limit: 45 | Carry Limit: 45 | ||
− | Wounds : | + | Wounds : 15/15 |
− | Fate : | + | Fate : 4/4 |
− | Insanity : | + | Insanity : 15 |
Corruption: 0 | Corruption: 0 | ||
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Implant(Cybernetic Senses) [Criminal] | Implant(Cybernetic Senses) [Criminal] | ||
− | ---Talents( | + | ---Talents(700 XP)--- |
Quick Draw [Stubjack] | Quick Draw [Stubjack] | ||
Leap Up [Hand of War] | Leap Up [Hand of War] | ||
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Sound Constitution | Sound Constitution | ||
Ambidexterous [100] | Ambidexterous [100] | ||
− | + | True Grit [200] | |
+ | Sound Constitution x3 [600] ** | ||
+ | Rapid Reload [200] ** | ||
+ | Rapid Reaction [200] *** | ||
− | ---Skills( | + | ---Skills(1700 XP)--- |
− | Dodge | + | Dodge +20 [400] *** |
− | Awareness | + | Awareness +10 [300] |
Intimidate +10 [Stubjack] | Intimidate +10 [Stubjack] | ||
Common Lore (War) | Common Lore (War) | ||
− | Scholastic Lore (Tactica Imperialis) | + | Scholastic Lore (Tactica Imperialis)+10[200] ** |
Forbidden Lore (pirates) [100] | Forbidden Lore (pirates) [100] | ||
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Concealment [200, bonus] | Concealment [200, bonus] | ||
Silent Move [200, bonus] | Silent Move [200, bonus] | ||
− | + | Acrobatics +10 [400] *** | |
+ | Tracking [200] | ||
+ | Command [200] *** | ||
+ | |||
+ | |||
--- Gear (300)--- | --- Gear (300)--- | ||
− | Storm Bolter (mars) 90m | S/2/4 | 1d10+5(7) X | 4 | 60 | Full | Storm, Tearing | 9kg | + | Storm Bolter (mars) 90m | S/2/4 | 1d10+5(7) X | 4 | 56/|60 | Full | Storm, Tearing | 9kg |
− | Bolt pistol x2 30m | S/2/- | 1d10+5 | + | Bolt pistol x2 30m | S/2/- | 1d10+5 X | 4 | 0/8 | Full | Tearing | 3.5x2kg |
− | Mono sword (good) 1d10 R | 2 | 3kg | + | Monofilament Grenades (4d10+4 tearing ,Blast 1, pen 6, 3SB range) (plenty of them / 4 per mission) |
+ | |||
+ | Mono sword (good +5 to attack) 1d10 R | 2 | 3kg | ||
Cybernetic Senses [good] [300] | Cybernetic Senses [good] [300] | ||
Dark Sight, Heightened Senses, +20 to resist attacks | Dark Sight, Heightened Senses, +20 to resist attacks | ||
+ | Chamelion Cloack | ||
Void-Suit | Void-Suit | ||
− | + | Enforcer light carapace armour 15kg | |
Bolt shell keepsake | Bolt shell keepsake | ||
− | Medkit | + | Medkit x2 |
Manacles | Manacles | ||
3 doses of stimm | 3 doses of stimm | ||
+ | |||
+ | Various common stuff | ||
+ | Filtration Plugs | ||
+ | Widewake (ignore 1 lvl of fatigue, stay awake 1d5 hours) | ||
+ | Smoke Grenades (2 per mission) | ||
+ | |||
</pre> | </pre> |
Latest revision as of 22:30, 4 April 2011
Name: Mord Orign: Void Born Birthright: Stubjack Lure of the Void: Criminal Trails And Travails: Hand of War Motivation: Fortune Career Path: Arch Militant Special Ability: Weapon Master(basic) Spent: 9850 +1000 Unspent 100 ---Characteristics (1450 XP)--- WS 27 (25+ 7 -5 shift) BS 60 (25+15+ 5 St+10 tr+ 5 shift) [350] S 31 (25+16- 5 VB- 5 shift) T 41 (25+ 6+ 5 tr+ 5 shift) [250] A 50 (25+10+10 tr+ 5 shift) [350] I 42 (25+12 +5 tr) [500] P 34 (25+ 9) W 43 (25+13+ 5 VB) F 38 (25+13- 5 St- 5 Cr- 5 shift +10tr)[750] Initiative: 5+2 Half move : 5 Carry Limit: 45 Wounds : 15/15 Fate : 4/4 Insanity : 15 Corruption: 0 ---Traits--- Charmed [Void Born] Ill-omened [Void Born] Shipwise [Void Born] Void Accustomed [Void Born] Implant(Cybernetic Senses) [Criminal] ---Talents(700 XP)--- Quick Draw [Stubjack] Leap Up [Hand of War] Hatred(Imperial Navy) [Hand of War] Basic Weapon Training (Universal) Pistol Weapon Training (Universal) Melee Weapon Training (Universal) Thrown Weapon Training (Universal) Sound Constitution Ambidexterous [100] True Grit [200] Sound Constitution x3 [600] ** Rapid Reload [200] ** Rapid Reaction [200] *** ---Skills(1700 XP)--- Dodge +20 [400] *** Awareness +10 [300] Intimidate +10 [Stubjack] Common Lore (War) Scholastic Lore (Tactica Imperialis)+10[200] ** Forbidden Lore (pirates) [100] Speak Language (Ship dialect) [Void Born] Secret Tongue (Military) Speal Language (Low Gothic) Literacy [100] Medicae [200] Concealment [200, bonus] Silent Move [200, bonus] Acrobatics +10 [400] *** Tracking [200] Command [200] *** --- Gear (300)--- Storm Bolter (mars) 90m | S/2/4 | 1d10+5(7) X | 4 | 56/|60 | Full | Storm, Tearing | 9kg Bolt pistol x2 30m | S/2/- | 1d10+5 X | 4 | 0/8 | Full | Tearing | 3.5x2kg Monofilament Grenades (4d10+4 tearing ,Blast 1, pen 6, 3SB range) (plenty of them / 4 per mission) Mono sword (good +5 to attack) 1d10 R | 2 | 3kg Cybernetic Senses [good] [300] Dark Sight, Heightened Senses, +20 to resist attacks Chamelion Cloack Void-Suit Enforcer light carapace armour 15kg Bolt shell keepsake Medkit x2 Manacles 3 doses of stimm Various common stuff Filtration Plugs Widewake (ignore 1 lvl of fatigue, stay awake 1d5 hours) Smoke Grenades (2 per mission)